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    MSVC only: Error C3203: unspecialized class template ... (works fine on MAC)

    Scheduled Pinned Locked Moved C++ Development
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    • MorphoiceM
      Morphoice @d.healey
      last edited by

      @d-healey said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

      **/Binaries/
      PooledResources/
      AdditionalSourceCode/
      Samples/
      AudioFiles/
      *.hip
      *.hxi
      *.hxp
      .hr
      .ch
      .DS_Store
      user_info.xml

      bueno! let's see how that goes.
      atm HISE is complaining the source isnt the same commit hash as the build, although I just built it from the source.... narf

      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Morphoice
        last edited by

        @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

        although I just built it from the source.... narf

        How many copies of HISE and the source code do you have?

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        MorphoiceM 1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @d.healey
          last edited by

          @d-healey one. it'a a freshly installed pc, HISE has just been pulled from github and built

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Morphoice
            last edited by

            @Morphoice Did you build the develop branch?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            MorphoiceM 1 Reply Last reply Reply Quote 0
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey yes sir

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Morphoice
                last edited by

                @Morphoice In that case it could be just that Christoph hasn't updated the git hash so don't worry about it.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                MorphoiceM Christoph HartC 2 Replies Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @d.healey
                  last edited by

                  @d-healey well it does produce hundreds of compiler errors though ...

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @d.healey
                    last edited by

                    @d-healey if I forget to update the git it will not show this message, it just doesn‘t show the correct git in the about window.

                    That message means that there is a mismatch between the source code git hash and the compiled version.

                    MorphoiceM 1 Reply Last reply Reply Quote 1
                    • MorphoiceM
                      Morphoice @Christoph Hart
                      last edited by

                      @Christoph-Hart but how can I resolve this? I just compiled it again from the sourcecode and it still shows the message...

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Morphoice
                        last edited by

                        @Morphoice where does your HisePath setting point to?

                        MorphoiceM 1 Reply Last reply Reply Quote 0
                        • MorphoiceM
                          Morphoice @Christoph Hart
                          last edited by

                          @Christoph-Hart C:\HISE which is where github put the source... I'm just doing it again from scratch

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Morphoice
                            last edited by

                            @Morphoice And when you run HISE you're running it from within that same folder?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            MorphoiceM 3 Replies Last reply Reply Quote 0
                            • MorphoiceM
                              Morphoice @d.healey
                              last edited by

                              @d-healey yes directly from the build directory.... I did it all over again, now github complains there is a filename too long when I try to clone my project onto the new pc.
                              I have to give up for the day, I need to go to work now. barkeeping. drinking. and vice versa.

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              1 Reply Last reply Reply Quote 0
                              • MorphoiceM
                                Morphoice @d.healey
                                last edited by

                                @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                LindonL griffinboyG 2 Replies Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @d.healey
                                  last edited by

                                  @d-healey deleting shit multiple times and fetching it all over, compiling it all over in the end resolved the hash mismatch error.... though I wish I could exactly pinpoint what went wrong the first time, I guess it just is what it is sometimes, just fidding about

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  1 Reply Last reply Reply Quote 1
                                  • LindonL
                                    Lindon @Morphoice
                                    last edited by

                                    @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

                                    @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                    as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                    So please tell us which json file was missing and what it contains...

                                    HISE Development for hire.
                                    www.channelrobot.com

                                    Christoph HartC MorphoiceM 2 Replies Last reply Reply Quote 0
                                    • Christoph HartC
                                      Christoph Hart @Lindon
                                      last edited by

                                      @Lindon the one I‘ve posted above.

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • griffinboyG
                                        griffinboy @Morphoice
                                        last edited by

                                        @Morphoice

                                        Yep indeed.
                                        The json isn't automatically generated when using 3rd party stuff or copying across nodes

                                        Christoph HartC 1 Reply Last reply Reply Quote 1
                                        • Christoph HartC
                                          Christoph Hart @griffinboy
                                          last edited by

                                          @griffinboy actually I could add a warning message if there are third party nodes without the properties, that would save us some troubleshooting.

                                          griffinboyG MorphoiceM 2 Replies Last reply Reply Quote 4
                                          • griffinboyG
                                            griffinboy @Christoph Hart
                                            last edited by

                                            @Christoph-Hart

                                            Hey that's a good idea, please do!

                                            1 Reply Last reply Reply Quote 0
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