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    MSVC only: Error C3203: unspecialized class template ... (works fine on MAC)

    Scheduled Pinned Locked Moved C++ Development
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    • Christoph HartC
      Christoph Hart @Morphoice
      last edited by

      @Morphoice Yeah you're missing the node_properties.json file so the code generator doesn't know whether your C++ node should be polyphonic (as it should as your DECLARE_AIR_WINDOWS macro creates a class with a voice number template) so it makes an educated guess which appears to be wrong.

      Whenever you paste in a ThirdParty code, always create the C++ template through the HISE menubar first, then replace the file content of the autogenerated file with your code. This ensures that it creates the proper flags in the node_properties.json file.

      When you do so you should see something like this in ThirdParty/node_properties.json.

      "Disintegrate": [
          "IsPolyphonic",
          "AllowPolyphonic"
        ]
      

      Oh and yeah, use Git, then remove all the build files from the source control system, Dropbox is the complete wrong tool for the job.

      MorphoiceM 2 Replies Last reply Reply Quote 1
      • MorphoiceM
        Morphoice @Christoph Hart
        last edited by

        @Christoph-Hart I will check that out. Thanks

        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

        1 Reply Last reply Reply Quote 0
        • MorphoiceM
          Morphoice @Christoph Hart
          last edited by

          @Christoph-Hart is there a list somewhere which folders/files exatcly to ignore in git?

          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Morphoice
            last edited by d.healey

            @Morphoice

            **/Binaries/
            PooledResources/
            AdditionalSourceCode/
            Samples/
            AudioFiles/
            *.hip
            *.hxi
            *.hxp
            *.hr*
            *.ch*
            .DS_Store
            user_info.xml
            

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            MorphoiceM 1 Reply Last reply Reply Quote 1
            • MorphoiceM
              Morphoice @d.healey
              last edited by

              @d-healey said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

              **/Binaries/
              PooledResources/
              AdditionalSourceCode/
              Samples/
              AudioFiles/
              *.hip
              *.hxi
              *.hxp
              .hr
              .ch
              .DS_Store
              user_info.xml

              bueno! let's see how that goes.
              atm HISE is complaining the source isnt the same commit hash as the build, although I just built it from the source.... narf

              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @Morphoice
                last edited by

                @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

                although I just built it from the source.... narf

                How many copies of HISE and the source code do you have?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                MorphoiceM 1 Reply Last reply Reply Quote 0
                • MorphoiceM
                  Morphoice @d.healey
                  last edited by

                  @d-healey one. it'a a freshly installed pc, HISE has just been pulled from github and built

                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Morphoice
                    last edited by

                    @Morphoice Did you build the develop branch?

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    MorphoiceM 1 Reply Last reply Reply Quote 0
                    • MorphoiceM
                      Morphoice @d.healey
                      last edited by

                      @d-healey yes sir

                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Morphoice
                        last edited by

                        @Morphoice In that case it could be just that Christoph hasn't updated the git hash so don't worry about it.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        MorphoiceM Christoph HartC 2 Replies Last reply Reply Quote 0
                        • MorphoiceM
                          Morphoice @d.healey
                          last edited by

                          @d-healey well it does produce hundreds of compiler errors though ...

                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                          1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @d.healey
                            last edited by

                            @d-healey if I forget to update the git it will not show this message, it just doesn‘t show the correct git in the about window.

                            That message means that there is a mismatch between the source code git hash and the compiled version.

                            MorphoiceM 1 Reply Last reply Reply Quote 1
                            • MorphoiceM
                              Morphoice @Christoph Hart
                              last edited by

                              @Christoph-Hart but how can I resolve this? I just compiled it again from the sourcecode and it still shows the message...

                              https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                              Christoph HartC 1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart @Morphoice
                                last edited by

                                @Morphoice where does your HisePath setting point to?

                                MorphoiceM 1 Reply Last reply Reply Quote 0
                                • MorphoiceM
                                  Morphoice @Christoph Hart
                                  last edited by

                                  @Christoph-Hart C:\HISE which is where github put the source... I'm just doing it again from scratch

                                  https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @Morphoice
                                    last edited by

                                    @Morphoice And when you run HISE you're running it from within that same folder?

                                    Libre Wave - Freedom respecting instruments and effects
                                    My Patreon - HISE tutorials
                                    YouTube Channel - Public HISE tutorials

                                    MorphoiceM 3 Replies Last reply Reply Quote 0
                                    • MorphoiceM
                                      Morphoice @d.healey
                                      last edited by

                                      @d-healey yes directly from the build directory.... I did it all over again, now github complains there is a filename too long when I try to clone my project onto the new pc.
                                      I have to give up for the day, I need to go to work now. barkeeping. drinking. and vice versa.

                                      https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                      1 Reply Last reply Reply Quote 0
                                      • MorphoiceM
                                        Morphoice @d.healey
                                        last edited by

                                        @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                        as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                        https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                        LindonL griffinboyG 2 Replies Last reply Reply Quote 0
                                        • MorphoiceM
                                          Morphoice @d.healey
                                          last edited by

                                          @d-healey deleting shit multiple times and fetching it all over, compiling it all over in the end resolved the hash mismatch error.... though I wish I could exactly pinpoint what went wrong the first time, I guess it just is what it is sometimes, just fidding about

                                          https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                          1 Reply Last reply Reply Quote 1
                                          • LindonL
                                            Lindon @Morphoice
                                            last edited by

                                            @Morphoice said in MSVC only: Error C3203: unspecialized class template ... (works fine on MAC):

                                            @d-healey so the c++ error could be fixed thanks to christoph, there was actually a json file missing to hold some info about the third party node hence the DspNetworks.h was created wrongly...

                                            as suggested by christoph to work with github rather than dropbox i managed to compile the the network on the pc, now attempting to compile the final plugin. fingers crossed, third day's the charm ;) (hopefully)

                                            So please tell us which json file was missing and what it contains...

                                            HISE Development for hire.
                                            www.channelrobot.com

                                            Christoph HartC MorphoiceM 2 Replies Last reply Reply Quote 0
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