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    HISE plugins crasshing DAWs

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    • Oli UllmannO
      Oli Ullmann @HISEnberg
      last edited by

      @HISEnberg
      I had a similar problem. In my case, the triggers were changed() functions. To find the error, I had to deactivate all scripts and activate them again one after the other. As soon as I had found the faulty script, I went through it piece by piece and found and deleted the changed() functions that had apparently led to a loop. After that there were no more crashes.

      I think I also had to deactivate “save in preset” for buttons that contained changed() functions in order to influence other buttons.

      If you are not sure whether your HISE version is working properly, you could compile an empty plug-in and see whether this also causes your DAW to crash.

      HISEnbergH 1 Reply Last reply Reply Quote 0
      • HISEnbergH
        HISEnberg @Oli Ullmann
        last edited by

        @Oli-Ullmann Thanks! My example snippet above has no scripting functions, I was wondering if it was related to some scripts of mine but it doesn't seem to be the case here.

        1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey
          last edited by

          What happens with a standalone build?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          HISEnbergH 1 Reply Last reply Reply Quote 0
          • HISEnbergH
            HISEnberg @d.healey
            last edited by HISEnberg

            @d-healey Same issue, immediate crash.

            HISEnbergH 1 Reply Last reply Reply Quote 0
            • HISEnbergH
              HISEnberg @HISEnberg
              last edited by

              And just to follow up, I am getting immediate crashes across several DAWs, and it doesn't seem to matter what type of project it is (Synth, Fx) or file type (VST, AU, Standalone).

              A simple waveform generator project is behaving just the same, even with no ScriptNode networks.

              HiseSnippet 1330.3oc4X0raabCDlqsYRrraSSQJROtHnGbJLB1c0OVp8PjskTrgisUsTR5kh.pcojHxJxE6x01BAAnuK8EIOB8QHW589FzNjqjEWGkDWgl1DjUm3Lbl4iyv4Gp1wBeZRhHFYUn63HJxZcbmwb4vcGRXbz9MPV2DmnHzf1Kcv.ZLZmwQjjDZ.xxZ4Gp1j0pqfze+4C1gDR39zYjPnmHX9zGwFwjyn1t9ArvvVj.ZW1HicWp999B9thPQJ.nkwNnHh+yICnGQTaaILZORxPj02i8756W0woZwhkcHjhADRIWZwZz9U56W1olSPuxNvuJHqq0LfIEwcjDIMAYsxNhfwcFJNimYfmvRX8BopEtnNfkyH2RDFnNhJpncGxBCZO0SkfPV31y7aKm42tM9PV.6B5y7eeklg8LILcfVKkGdKmCdtlvyw.dyARVFPZkLHcKbG+XVjbFGEdVCuOWRi6Sf3jITx1Kx5U3cEvF3x6Oh7bZqXXwEBrQQGmMscK6buereJ2WxDbaA+HgjdLei6U3EEVsvKKXeYV86OWdJyDKBCowyks5pQ76RvM3oi5Qi2z9TRXJ8hMBG+79T7a2mZFx8yN0FaTv2myjGGQ4usKBnItJk+eBpfsJ0d+ubh2uSHK.RaXfS953C3hdtHMfmbs+0+Vze7.zi2uAQRlpFPifUhnwRl5.X0fdJjDkETWE2fl7boHBxG1ULJRvU1255uWid9r7rt0GOaw2UWROGz.FtmdNJZ5oaePzuA+Txoz9h3Q1OjxowDvq5B4jwP5HbiPskLoPFHYc4j7gLjzJTPjL9ftLvkqvyMwljxgKDZFt90ep9DWQ14t.9.53dBRb.p2fokHVGWxqZospTqXUGDSRGMkwZ3Rk8pUsT0htFz8xjnVoZU1xqVYj5faVsQGCV5Wrvunfs8cA68TVfb3c+Aa2R22YSEsFrjnPx3i8kfi4H88OfceRXBUy+Qhy.w.R0zK2iksx0aK85cSSjhQOLlDMj4mjSxFz9jzP41QQTv+BEQAtx3zLl6DB0AAUcB32D.Cm6Wol9qZUmsp4rkqdWcECFDROTDPyoYU4GnbDmSCUPQS6wIzmP8gvoAVtvZ.yVgDYG43vKoo1MmFDtLcHYKVNyJdSo2jGXX6JEdI5LkO8hv7qhqOjxFLzn6vQ0QuYsLnJpHHMTcCzrzppAzDFPsgb0yTEs3IL4XyFT+qUu8pBwagayj9CmOFWZNXDpA7g.iS5R8E3l86CA9Y.bEbqe9CSKISyemLyultfhd.CswmeAl29DF+9UcBinq7DFYoxcgTtjHQBTOxPycniXcgxZI4ndII7lqD4n1fJS44UcFob6R4JZAtBi8ci5SI5YRrMgmSYv5bZRUR1n6RSNABXcnvIO33Devwn7yloEsSgTYcwNC89ZCxdlj2Cx+gXnetKsK+tlyxcAmy5ZezMm0m.klxMJ3pSwXG1nnPZS9ozPXxBMF+Z7jlNSolO06PAWDMTvY4BzmPkwL8CALv9bOPaKkPWqYTtc8SngTRB0b1iGw3P+NUOqEzW39Odr34Fu9VbFbsU0Kr+zskxxe1zR4cm8Ak.+3NJdGLTJ1yVGJs++IVdhHUMF9gDHiFZXfg4Y6.8E8oSlXS81IqkTuxIasiZcVWNdfdweAeSX5pVaMgo6Tl+mXiQD+Xwy7yd+kJo+FZJv4lq+eCVEenZsc9Gdo+FAsLdluedU8FB5snBVbQErzhJX4EUvJKpfasnBV88Knpi91ovSlxxMfIaZ2T+HMKqrgZzoIn+FFMa.N.
              
              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @HISEnberg
                last edited by

                @HISEnberg Does PluginVal offer any insight?

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                HISEnbergH 2 Replies Last reply Reply Quote 0
                • HISEnbergH
                  HISEnberg @d.healey
                  last edited by HISEnberg

                  @d-healey I have never used it but this seems like a good occasion to set it up. I don't see anything in the Terminal when compiling which can indicate any issues.

                  In the meantime I am going to go back to an older version of HISE (I need these projects ready in the next few weeks).

                  This may be a useful warning to any Mac users. I will test this out on Windows later to see if I experience the same issues.

                  1 Reply Last reply Reply Quote 0
                  • HISEnbergH
                    HISEnberg @d.healey
                    last edited by

                    @d-healey PluginVal results, I don't see anything useful just yet:

                    pluginval v0.2.7 - JUCE v5.4.7
                    Started validating: /Library/Audio/Plug-Ins/Components/HiseDebug.component
                    Random seed: 0x721da5
                    Validation started: 22 Nov 2024 10:38:36am
                    
                    Strictness level: 5
                    -----------------------------------------------------------------
                    Starting test: pluginval / Scan for known types: /Library/Audio/Plug-Ins/Components/HiseDebug.component...
                    
                    *** FAILED: VALIDATION CRASHED
                    
                    0   pluginval                           0x0000000100c6a610 _ZN4juce11SystemStats17getStackBacktraceEv + 64
                    1   pluginval                           0x0000000100be9836 _ZN12_GLOBAL__N_119getCrashLogContentsEv + 38
                    2   pluginval                           0x0000000100be9624 _ZN12_GLOBAL__N_111handleCrashEPv + 20
                    3   pluginval                           0x0000000100c6a84d _ZN4juceL11handleCrashEi + 13
                    4   libsystem_platform.dylib            0x00007ff8014b3e9d _sigtramp + 29
                    5   ???                                 0x0000000109919380 0x0 + 4455502720
                    6   HiseDebug                           0x000000011365fcfc DemoProjectAUFactory + 7485244
                    7   HiseDebug                           0x000000011373eb39 DemoProjectAUFactory + 8398201
                    8   HiseDebug                           0x00000001134f44d6 DemoProjectAUFactory + 5996310
                    9   HiseDebug                           0x0000000113605017 DemoProjectAUFactory + 7113303
                    10  HiseDebug                           0x000000011300b46c DemoProjectAUFactory + 847532
                    11  HiseDebug                           0x000000011300b46c DemoProjectAUFactory + 847532
                    12  HiseDebug                           0x00000001130433ad DemoProjectAUFactory + 1076717
                    13  HiseDebug                           0x0000000113076f7a DemoProjectAUFactory + 1288634
                    14  HiseDebug                           0x00000001132867d0 DemoProjectAUFactory + 3449360
                    15  HiseDebug                           0x0000000112f2a8fb DemoProjectAUEntry + 8971
                    16  HiseDebug                           0x0000000112f3c64e DemoProjectAUFactory + 142
                    17  HiseDebug                           0x0000000112f464ab DemoProjectAUFactory + 40683
                    18  AudioToolboxCore                    0x00007ff8036a0f56 _ZN11APComponent11newInstanceEjbU13block_pointerFvP28OpaqueAudioComponentInstanceiE + 2270
                    19  AudioToolboxCore                    0x00007ff8037effb3 _ZL11instantiateP20OpaqueAudioComponentjbU13block_pointerFvP28OpaqueAudioComponentInstanceiE + 335
                    20  AudioToolboxCore                    0x00007ff8037f05c8 __AudioComponentInstanceNew_block_invoke + 88
                    21  AudioToolboxCore                    0x00007ff803617a5d Synchronously + 87
                    22  AudioToolboxCore                    0x00007ff8037f039e AudioComponentInstanceNew + 207
                    23  pluginval                           0x0000000100c1cbbc _ZN4juce21AudioUnitPluginFormat20createPluginInstanceERKNS_17PluginDescriptionEdiNSt3__18functionIFvNS4_10unique_ptrINS_19AudioPluginInstanceENS4_14default_deleteIS7_EEEERKNS_6StringEEEE + 1180
                    24  pluginval                           0x0000000100c0fae9 _ZN4juce17AudioPluginFormat29createInstanceFromDescriptionERKNS_17PluginDescriptionEdiRNS_6StringE + 297
                    25  pluginval                           0x0000000100c1c555 _ZN4juce21AudioUnitPluginFormat19findAllTypesForFileERNS_10OwnedArrayINS_17PluginDescriptionENS_20DummyCriticalSectionEEERKNS_6StringE + 261
                    26  pluginval                           0x0000000100c1e501 _ZN4juce15KnownPluginList14scanAndAddFileERKNS_6StringEbRNS_10OwnedArrayINS_17PluginDescriptionENS_20DummyCriticalSectionEEERNS_17AudioPluginFormatE + 849
                    27  pluginval                           0x0000000100c1ea6d _ZN4juce15KnownPluginList29scanAndAddDragAndDroppedFilesERNS_24AudioPluginFormatManagerERKNS_11StringArrayERNS_10OwnedArrayINS_17PluginDescriptionENS_20DummyCriticalSectionEEE + 765
                    28  pluginval                           0x0000000100bf4986 _ZNSt3__110__function6__funcIZN11PluginTests7runTestEvE3$_0NS_9allocatorIS3_EEFvvEEclEv + 70
                    29  pluginval                           0x0000000100ca9bc9 _ZN4juce12MessageQueue21runLoopSourceCallbackEPv + 57
                    30  CoreFoundation                      0x00007ff8015638a0 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 17
                    31  CoreFoundation                      0x00007ff801563842 __CFRunLoopDoSource0 + 157
                    32  CoreFoundation                      0x00007ff801563619 __CFRunLoopDoSources0 + 203
                    33  CoreFoundation                      0x00007ff80156223c __CFRunLoopRun + 960
                    34  CoreFoundation                      0x00007ff80156184c CFRunLoopRunSpecific + 550
                    35  HIToolbox                           0x00007ff80d071ec3 RunCurrentEventLoopInMode + 292
                    36  HIToolbox                           0x00007ff80d0778a4 ReceiveNextEventCommon + 646
                    37  HIToolbox                           0x00007ff80d077a42 _BlockUntilNextEventMatchingListInModeWithFilter + 66
                    38  AppKit                              0x00007ff804de5b7f _DPSNextEvent + 902
                    39  AppKit                              0x00007ff80581a6b4 -[NSApplication(NSEventRouting) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1290
                    40  AppKit                              0x00007ff804dd6c59 -[NSApplication run] + 610
                    41  pluginval                           0x0000000100ca43b0 _ZN4juce19JUCEApplicationBase4mainEv + 144
                    42  pluginval                           0x0000000100ca4303 _ZN4juce19JUCEApplicationBase4mainEiPPKc + 83
                    43  dyld                                0x00000002011e22cd start + 1805
                    
                    Binary Images:
                    0x100be2000 pluginval
                    0x7ff8014b0000 libsystem_platform.dylib
                    0x112f26000 HiseDebug
                    0x7ff803599000 AudioToolboxCore
                    0x7ff8014e8000 CoreFoundation
                    0x7ff80cf82000 HIToolbox
                    0x7ff804da6000 AppKit
                    
                    
                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @HISEnberg
                      last edited by

                      @HISEnberg So the next thing is to recompile your project (and networks) as debug builds. Build the standalone version and run it in xcode and use xcode's debugging tools to try and find the source of the issue.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      HISEnbergH 1 Reply Last reply Reply Quote 1
                      • HISEnbergH
                        HISEnberg @d.healey
                        last edited by

                        Hmm the build succeeded at first, with a warning flag to update the mac deployment target from 10.13 to 15.

                        So i updated this in XCode and I started receiving this error:

                        /Users/ernest/HISE/JUCE/modules/juce_gui_basics/native/juce_mac_Windowing.mm:688:33 'CGWindowListCreateImage' is unavailable: obsoleted in macOS 15.0 - Please use ScreenCaptureKit instead.
                        
                        

                        So I checked the projucer and the macOS deployment target setting is defaulted to 10.13, however apparently the minimum supported version is 10.7

                        I will try to rebuild HISE from 10.7 to see what happens and will reply here with any updates. Thanks for the debugging tips @d-healey .

                        Screenshot 2024-11-22 at 11.20.54 AM.png Screenshot 2024-11-22 at 11.24.24 AM.png

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @HISEnberg
                          last edited by

                          @HISEnberg said in HISE plugins crasshing DAWs:

                          with a warning flag to update the mac deployment target from 10.13 to 15.

                          Ignore warnings.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          HISEnbergH 1 Reply Last reply Reply Quote 0
                          • HISEnbergH
                            HISEnberg @d.healey
                            last edited by

                            @d-healey thanks. Usually I do, but in this scenario the project builds, but the application still crashes when I open it. XCode isnt giving me any errors during the build process

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @HISEnberg
                              last edited by

                              @HISEnberg said in HISE plugins crasshing DAWs:

                              but the application still crashes when I open it

                              Are you opening it within xcode's debugger?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              MorphoiceM HISEnbergH 2 Replies Last reply Reply Quote 0
                              • MorphoiceM
                                Morphoice @d.healey
                                last edited by

                                @HISEnberg All plugins crash for me if scriptnode is involved. Everything I ever did only ever worked when the scriptfx is compiled into a DLL and then removed from the project and used as HardcodedFX.

                                https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                HISEnbergH 1 Reply Last reply Reply Quote 0
                                • HISEnbergH
                                  HISEnberg @Morphoice
                                  last edited by HISEnberg

                                  @Morphoice interesting! It shouldn't matter if it's scriptfx or hardcoded but I am going to try it.

                                  @d-healey no I haven't done this before so I will try again 😅

                                  MorphoiceM orangeO 2 Replies Last reply Reply Quote 0
                                  • MorphoiceM
                                    Morphoice @HISEnberg
                                    last edited by

                                    @HISEnberg I too thought it shouldn't matter, but it was only ever when I kicked the scriptfx node that anything started working at all after compilation... I'm not sure if this is how it's supposed to be but that's the workflow I adapted to get anything done for weeks now

                                    https://instagram.com/morphoice - 80s inspired Synthwave Music, Arcade & Gameboy homebrew!

                                    HISEnbergH 1 Reply Last reply Reply Quote 0
                                    • orangeO
                                      orange @HISEnberg
                                      last edited by orange

                                      @HISEnberg Are you sure that it is macOS specific? What about Windows?

                                      Might be related:

                                      Link Preview Image
                                      Debugging with Reaper

                                      The moodycamel queue is being used for communicating between audio and UI. If the queue is full, it means that you are sending too many messages from the aud...

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                                      Forum (forum.hise.audio)

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                                      Multi Instance DAW Crash Issue Guide

                                      Hi everyone As you might know from the forum, in some plugins, there are multi-instance crash issues in all DAWs but mostly Cubase, Reaper, Studio One. If th...

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                                      Forum (forum.hise.audio)

                                      develop Branch / XCode 13.1
                                      macOS Monterey / M1 Max

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                                      • ulrikU
                                        ulrik @HISEnberg
                                        last edited by

                                        @HISEnberg said in HISE plugins crasshing DAWs:

                                        So something is buggy, I will start going back a few commits but this very simple delay plugin is causing my DAWs to crash.

                                        If someone is kind enough to take the time to compile this project and let me know their results I will appreciate it!

                                        I compiled this project and I had no problems to load it in to Logic, Ableton Live or Reaper, on Mac OS

                                        Hise Develop branch
                                        MacOs 15.3.1, Xcode 16.2
                                        http://musikboden.se

                                        HISEnbergH 1 Reply Last reply Reply Quote 0
                                        • HISEnbergH
                                          HISEnberg @ulrik
                                          last edited by

                                          @ulrik wonderful thank you very much @ulrik

                                          1 Reply Last reply Reply Quote 0
                                          • HISEnbergH
                                            HISEnberg @d.healey
                                            last edited by

                                            @d-healey Okay now I am running debug standalone builds in XCode and using the debugger. This is based off of the master branch of HISE. Here is what I am seeing:

                                            /Users/.../HISE/JUCE/modules/juce_core/containers/juce_ArrayBase.h
                                            

                                            Screenshot 2024-11-25 at 9.37.52 AM.png

                                            Screenshot 2024-11-25 at 9.35.38 AM.png

                                            d.healeyD 1 Reply Last reply Reply Quote 0
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