index of the selected / modified EQ node using Broadcaster
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@ulrik That's it, Thank you!
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@ulrik said in index of the selected / modified EQ node using Broadcaster:
@Lindon said in index of the selected / modified EQ node using Broadcaster:
@ulrik can we do the same for custom drawn LFO shapes? I cant seem to find the correct event
Could you explain what you mean, have a snippet?
Well simple really:
HiseSnippet 1255.3oc6X8zaZbDEeVfI0ParRZipZO0U9DVNBADGmZ0CgZrIAUiMtX61zdHZ7tCvHO6La2cVGSqx0pdnR8d+zzuC8KR9FzN+Ygcwl.XhsThj2Cn8My7dyu2+eKsC3N3vPd.vJ+gC7w.qOA1Y.SzudeDgAZtMvZYXKTn.GXaVZqA9nvPrKvxJ6yTKXkOGP+7lmtEhhXN3jk.fi4DG7tDOhHY0109NBk1.4hOj3k5zqWqoCmUmS4QR7jEVF3ibNE0CuGRcrLPf0c1wkH3AcDHANTdls3tC5zm+Jl47GSBImPwJhJfNRAYVFTuOg51dntFB.V4Zmn4YMZ9CfsHtjQqmXAtmdC6DNRaCrxLMHU4J.IqTPJmAR2G1wIf3KR1QgmOF1jIcHcQRScZnXNKHyWkAVmKOASTxCcJtQfjXDGE2nb4GZK+Y0uoPgBDFkvv1ciXNBBmYyYGhjnshh+.NsnC2ymyjR5g1mgnQ3UK7aExK2LjSwk7CHLQwUb4DVO6PtGVzW91JRA+ZorGBgdXQ8gRo3JFwuxpkBUKquj5HJ8Doit3EtbM.m.B2JRH3rqBDmATjKerhyhqNUnGeuuMrONrjRJEj2iKv6yJpgVgWWv9ha0s6D2KVVTbvD2Vk8DLMFKxh7NAGj1vnNnL7Z7X16LewrNFyRpCxYMYDw993X5FbpqJVT89kivAw1UYrd1XDJghPGoe23HcsSAPjxXInwAAzfOcMEWj.ArNBtQ4Ri+b19+D8EzMYU+UzSpqoe9lNkV64MpF8XC84cG7r0JsS3QkMzxe5tlh0MGzX6Sc12fQMvxZ.1xw.y3d0HKOL1WeQn8lmBla8p5aSujk4.G0ba06xj5XSlzL5iCDDk2xZa7YxhplJD4gaiCOUv801z3XUf0GMSq54I27w0FjPrWM+gtrltpZe61Xe6Vb2HJRFwTA7JhqnOvBZ82V.PeLoWegh5bf1+NB.4lCqWBD9GZJHHI.WAUoZZU4EojicvTUkpIpxuOlp7m5dTWpVrrKvPVS2ZP0CLdCYt2X0iU0bYgDwfzQHWg9EkmZ+h4Eh2G1lHb5OYLlYBXTF1cSfw3tr2EtS2tXGQB.yAa7iSskZt465SJ9Ly1qwy57ov1b5.+9bFwoAgJ6PpATdngnxTF1A.ZDf+kHLyIwx8G+asCR6pkl7T42eQsChPzKXo2h3yonf4xKja9pROCyPt4Lr4ygiTP62k36qGTmIEpumA0PU5bbR3EpQMSPdYeGXoZpARal3hq8W09AzY3t7.u3Rsibj6h6IunzB7PrrdkbvYmzNvNdbtdjnwGy8A01ky82goJd4lVHs6iBUyBHGuXLwHE6gbyP30obmSSuYydLd.1LeQ50qGEJ3dCUfaptkcDXecmJqeFtw5kR1Wc9Gs+0CM35aD6LyYv+moinFE5nhstVi7mbYqJuCU4MHdrT12CP7rRUqdap5kSUkC.dad0s4UK97dpIUto5Ye8i2uDFODj1J+gCtWFdv6Af864QBYYqVHQ.Q9cPv8h75viBbvRfxXXZn5KZxnpxXnKqn0kpvLWMw+Ieh2rhh1JdyJC2D3gbB3uzw7kspz8kzqHwDS+GykG1RQaOgOU2i3Rdoiy3h5RLVcQY7QKJiqunL93EkwMVTFexhx3WOaFU+uleajr6iIFF.Z0dGSeGqQM8rxB9eVHn2UC
I want to copy table1's values/shape into table2 whenever table1 changes....
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@ulrik said in index of the selected / modified EQ node using Broadcaster:
Is it possible to watch how many eq bands are being used with the broadcaster? If yes, how?
@orange Ok, I added another broadcaster that check for mouse events
HiseSnippet 1600.3ocuX0sSabDEdWLaRs6eIRQU8xQq5El.0XCNFnoo0fwtA0PhIllToHT5vtyZOh0yXu6rPPDj3h9.zdQeA5SBuM819FPOm8eCjDBJM9Bvy4m47c9YNmCz0SZw78kdZ5k19vQLM8Oyn2gB0fVCnbg1FqqoaXvFef1ZGNh56yr0z0K7SHK8hSqE94e+w0ntTgEKijl1yjbK1i3C4pLpca9ybW2NTa117g4jtdyMrjhVRWY..iBFU0FQs1i1m8XJJ1TFZOj5OPS+tFUuWCFaoEcrsoKtnciFMVY4UpuRMpS05zcq0Xk5KTeoEVdIGM8az1lqjd8TTEyWSe50j1G1af7.QjAdF2muqKCOTSqGX4Hxcjt1nKhT0ZMf6Z2MI93qA2R2rnUgnn0cL1jaySomE0tUHCRlF4Cf5SMI7JLA7pkGdUyAuKAR54fzzQP51F8r73iTYbP77oFaHTLOGJjmxCkHY0l5uLLZIAIDpJCo6w53AGR0nbipUmiTuZ0YteoRPtxWQ1m5QZuE4AjvpkJ8Yp1NNLKUYy1aYhhM+7EevE+PrFvr1iK5SFJC7Yjc8jTaKpOXHxkH9CxYM13mSUVC.S1VzmKXUr7XP3asranboiJUzjaa9cDS1XRn3LOy4.hTu99.4WXZIGNRJ.2zbNPn8wurSoiA.Ge8U7AOQPgn+VAr.VYkW.CcmD1TkhZMXaYqj6YSzOZiWjeYyNtRpB7ts4trZnEV00kzh55tKTQ6iDBEm3xA7J.e1QhNl4DVv19QwrKa9TliGyePm.gkhKE3MDLxFbahTA9F4fHejPE1Qg133ZnmgFzIVyxoN9bQLmozQDBoXI3GDtCobHwJVtbq8X1jW+5HopX6Q6OSnPGE9S7S5WtfdyTpXBuT6gQzmQcgXIa7Zds7UUhrO3xIxxb8YoGJxFiktnKmAZr.K5RlATDE63vr1kVlUJoHM1fusRlixUQPf5lKjAipQPVSlKONJmE4QIUEsGmTI.uBlCJ2VCRLqZCMUvqBO7T1P49YG6wbgGMv4clibDV5BFJ9Rmz.4KJxUE3KGxTC.79FR06iwrYv2EyOet3ZD46iTgW89RWVkQdbgJkwwQQ4Rkx+dm54c3Kwl+P.8E6.nCqdKygSUuOgS9dxhvulcVzbXFJU7JiB7GTNo8BjISe7T1D4aRlkvw75wn83BWHUk5Mjbvla+pPeoTwz69E.scxJwZuEd+qpTd7cCTgmCA7rjPkI2EZZUAC7OwwATBMJX0TaIEOVpXOQTNxLGWhbdVNNWJOz47jttP54xXiC77daJVVDLbWlW9DFJHzTexIEFu4IE4GjYEEqyInTrgfqdxHl3MMdSKNAASUJDiJ3apvYJeQ7LkdtbalmFGFcbSCLvVUKDvoCyOoPSsqrx0Nmx+l4oWckWXBkIZm90M09kMVmpn3XwXeA7uQLOEGCc5qy1GVJIZHYQi0Y96ojifHbZ0HLkTEOUOxn4aFDZ5uzXh9CZuJaKlen4gYQgG17.tsZPJg+3jlCX79Cx1F5jwMiwXDf9Ji0gNs8wAOc3tPmotTAyUa29I6EU7FI6VwUrgYTO6ryNYRpKDK7hH4v.hdGC7IoYZ5divYjXOJj7FBa1q.BeasvivVPtxCdtzaOeXQLFvvghMnOFKQRCU27cVYjK37M4BNMCZNL+9iKe5PZNQWF3Za6x5J843aj7aU99X+7ImlrO91eg79u5Cj8u31dvdlR6.WpZxkOQDDy.ui7a7ga0If69v7qv+AaizqJDusQWNr5xkiwotDLBup++.iw6w+4FQqulAvoM57qeDVZ+NI8iZE3sOq83Xa2dqIr8iCFF0U.GAnW.bAbFV07scQB0RH7Oq87PBKL4ellvdwySndFgaEpx8x2NFIzHlvoa+6dgRrz4uikOOgUN+kVqZ99zgTRv5Is96+LhxE.asKf1ZS.2Nc1NZU8n7Sgqb9o1au73ox.rE+lTXKB3koAD86A8UsXP0g.5JGlDlBaGDctJdFgTOVXRwPGZJeVLyZ3Y8Xl0RX9QwFCoVdxWZEMQEK79jPJfeKB+KqKZrIdlb94vvGnGD+kVVSdUWPwEttJt30Uw5WWEu20UwFWWEW55p3xuaEw+2BqFnjCiZcposY21QS50y8hP6+.8v50rA
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@Lindon I'll check it when I get home tonight
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@Lindon I did not find a way to use broadcasters to copy shapes, but you could get the shape from the processors using base64
HiseSnippet 1387.3oc6X0saaTDEdV6LPsgV0BUH3tUQBIWZkksiiShPHbiSLXQbhScZgBRTlr6X6QY2Y1t63zXghDWxc7JvSBpuCHwyAuAvYlcs83XGGWSKsWTegkOyLmy7c9+LtUnvgFEIBQVYOZP.EY8931C3xd05QXbTicPV2DWSDL3Hxwdz18HvQ1dP.IJh5hrrR+UpSYkYEj9ye+kaS7HbG53kPnGIXNz8X9L43UaU8aXdd0ItziX9Fmtb0FNBdMgmnOfnz3Bn.hyIjtz8IpikBi9ZRTOj0mgKrdEJci0535RVaM2JUpr0laUdqhjNEJSNtXksJWp7Fk1biNHq2YWWlTD1VRjzHj0JaKbGztm3Y73K3QrHFnZJhhn1vMGubcgmqREUqhp0i441ZnoJBARo0XCW5XC2swMYtrQqaZ.UaXOlCSCnUpIgW5IfWQS3Uv.dy.RVFPZkXHcKbamPVfb7NJ77d3FbIMrCwYReY7YQo9iTfGGNAWl2mbBsdHPLhibUJT3d1vW24yylE7UQR68pePSgaeOBnFEs+Bac7S9tToNlYzcmaU3f1iO4pJIjkw8Xbpcm9bGISvsEbMWEUHHT3kyQ3GH3.Vtm8oDu9z6j8mylA1LR3QyGDx3xbq5JX7t1QBeprG7KkfOGj8Pk.PRsgRI2pwhe06jORsr9RpQ77NFhyxcgKWCvYfvs6KkB97gHqictDpL.YFOgCwy9XRDsRYWhj.1oIra4omEHBk2OZa8QxoruYxrXlxRf1DRifeobV9Ckv8LtNkzNOal4XWRTpKyvLoNChyvdruPROfmSq2YOOq8E2pSmYtWhr7ngybaUkgv4wXNde+ioglVc0Agn+ISovWdJkYFuSrYw3fBdCNSdP.keY0API1RH8KcBpfqWpS9tdRxm10gXPJ10vwgWHMfMqQpbQHqGhqTH+jeN8.o2QE2p0NGtS4ZZ50eb2F2UQuYL8CK98OPSudLM7Um6pXcqA4O7wO8fXLpAV5XfciDfE6R0HKCNw+NMzPKrdU5xzqOEWp7T50z37gM1QcbnTThUErzAzPIS4Ds1gdJzGIttVF7NznSjh.sYOIDFY8tWog+rwf6QUGLlX+pAC8pMbUUrmrTE5YLWYuQG+2GTsGk0smQCserJx.H3EvPOFJO2y.J.AKpITJiKIgvxVoPu.ZXISM7wFh0NbtZXoKng+zYWTC+ERUzzMXfVaCEgY+N0TAIa.YrSzjQ0HgGwjCLmZ3kVSvEEh2B2hIc5MaLlZFXDhJeUfwjQGtNd2NcnNxw.bEb8u6+g4DxDe+e.tkvaPPOAm4Tm4As50fHCNln3bF4CgpGReZeJ2Yr05W+ypGZ5dAyrQUgOt5g8IdlV2m+W2eaVfviD9e0xWb9p9JKX3wGgGoT1uVhisRYfzaFiTrJkMIA6BkmtRfMsORsHL9ciwtxp+V0ukbJsiHzOoJ6HG1dztvEYx6QTnlDLchioipsuPnm.axg5uc08Dhfc4pBTtlBoUOX9DX5.XfiIDCH1iDMIQPnWMXtoSL2rQWNLlS7DGlqWqOL+i+PE3UUuz1RZftIk0Ofqn6okru57qcvKG5WhA7oVv.9OTGQMJzQEa8hGsuxhEsO+WVgdgP7DoouAf3qJUszaSUmNUcwFO7soduM0a4G2SMzh8azij9I3jYfzV12rw5MvG9ZBfOPzWBUsZRjgL3oN38662VzOzgBfiyodpm6COYRwpltfhVWohxc0D+C7IYyhJZqjMKNbSjOwIT7Dm3m8pRkuldE.Sb8+BYFbSEs8LdrrOyk8DGmIE0TLVZYYbskkwxKKiqurLVYYYbikkwMuZFU+Or2uOz7INtEgZ1Z23dJVi54YkF8uSQ0ISB
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@JulesV said in index of the selected / modified EQ node using Broadcaster:
Is it possible to watch how many eq bands are being used with the broadcaster? If yes, how?
I couldn't find a way to do that
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@ulrik thanks for this - so now all we need is a way to get notified of the change to table1.....
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@Lindon said in index of the selected / modified EQ node using Broadcaster:
@ulrik thanks for this - so now all we need is a way to get notified of the change to table1.....
Here you go...
HiseSnippet 1658.3oc6Y80bZUDEeuI4pEz5zpcbz21gGbH1LDfPgfNcjBIwxHzPjXzNcp0M26B20bYW58tWZw1LiO5a9UvOJ9pO6WD+FnmcuWfKIjDJM11GJSmLb1ye1em+rm8rzVdBKpuuvCYjb+g8oHi22r8PtzolCgwQ02BYbMyZh9C2mbnKssCADo5v9DeepMxvX4uVIkQhUP5O+yWUk3R3VzIKgPGHXVzFrdL4jUaU4aXtt6Pro6y5ES5BUpaI30Dth..QKalE0mXcDoK8dDkXKYhtKw2AY74lYuUQJszFcrsIargcwhEKuY4BkyQ5js.4vbEKWHegR42rTGjw6rsMSJ7ZKIRpOxXkpB6gscDOgGtAGv7YfqoHxgZC6b3x6HbsUtnZUTMGlqcqQgJeDXkVSBbKGF3tgYSlMa75wCfJF3IZDO.Zrzzva4ofWt3vKaL3MCHYDCRqDBoqa11xi0WNgiBOumYctj50gXMctLTVzR+0JPFGjfKyzibDcGOfXrFoKlM6ZX3Oq9kISB4JeItwN6lCeartrISWpTWpLdKSmB3iaJrCbIfelKEn3X8xO25kWoWx0WGW0SPrsH9.dv1zNLNSxD7HSNf3gkG5dOgj0gABba717tLNMikGEhuwzM8yRhwoX1o9BbpXZjZM0xDut9.iGjxRzqufCQhTqgSQGn9xC0RHIgR7vjGGgKhTRrbvRAVKGVkARFyxYBEXeQsQ1roHvmtsRX+zOHk16yAlGm5Ntt3ZDW2CgZee0NaSkTKItmRArkKy5H7mgs8Hc0Ako1Da6FLv+3fGlRoJTTIY7tvW6DvsTgpzicp0Bg5pIeVxDrN3zZpLZ6SswO+4gryn1nUSl.DJATW3KboY56w3xzojNfo8wDOJF5LzmxU6D.oDIf+s95IdhGSRwCEAXeYPmNXGpGUyQvqFHkBdNUglmvMNljdATkMNNLzljwcgL3X3iE7vP0LTc.wEzU4Nm.n1B.YXeQOpFxJLdLX6Qk4Pw23rR5QYhUy3qVVuIixFoOwlqA3LP3Y6cmIDcnC0gNUhHRHcH2UXQbwGR7oEKXSjDnlVcfKC8o8Edx63WUyIcVcXWcjJiGjxEdpys8FwbsXFHL1l3bB.Qn+rh.S6bf4h43PgHcWdZsCl73j3SxpSmYxKxVtPU6rXqtjv67TLMOn2gTu3gWkfPivo6tZd1cWi272JLrDSPAuNznYWnD+rtR.EEKgNwKGgJX6k59vWMpOrt1AwftsWwLrNBoAb7qKUoHjA0rT9LS+YvtM1zaPY0WKUSSOn1V2r7.q7VEBoqZEb2a1XXigQ7K2KyAJ51Qzve5bSk9kGlYu6+3cCwrFnKGBzOHBngoXMRSXFkuOMTQysel+kxOCZ9ykJ+KfiTZQ8yuq9VpsCtkKJKAYt9TOISUTXrEc.LhR3UlIL2h5ejTzWmFiNRfLd2KLQ9zIN2AUFNg3dU5OpJotsZXfouND8DlszYr3+wvJNTVWmXyJ8iUPw.h4bjnl.k+zMFT.BleSnGHWR7FNpNd98w7w8w6GyvXuy0GyeBe7md5I8wekTAc5oWf4lFYh3CSoF4LhAzCXpIXTSov8YxgwGI8RaBq4EhW2rESZ4LaLtzLvHTW9+AFilK8pla2oCL9vD.th4N+vqfgPSDt+enYKg6v9NBNyZGlKL6kFDILCIxcNum.g1wi93.J2ZRz5296J6EO8Bg4X8U9jJ6EPbOQzsJquvk38xF4yc9t9JyY4wGaN1ovuVpiMVJFRuVHRMUGYiNfchFTWHvNcNRsH71t5SRkU98JeOY.sivqWTe1wIrFztvFEW28oPOI3YAVwSTs6ID5g2l9Ei2nRCgn+1bUCJ63FokCLwCLuALByTlAL69hl52.TCls5n3Lq2kCCNENCS70qE.ST0ajC7p5141RZe80VFOvrXgLS3qjeicubnuDO.rzbd.3izUXiKkT0Zu3U+qLeU+m+y3QuPHdpisuAf3K5na92dzcAO59ROv4aO595b.rKkiquBFSTMrC9M5QY+TynYmzQy2rw5GXt2qI.9sh.0uwVShziAOQx7dA8ZKB7rn.33bpq5GdvXIUynP5rJZcGMJ2VS7uvmHl4TzFQLyMhIpGwxS7HqvGbqNxdE8J.l35eZ7DlMUz3Y7L8dLa1irrl1TmRw7KpharnJVXQU7VKphEWTEKsnJt4Eqn5+bf6D.WREV2hPMasc3cGFiuazXYz+A3rm5+C
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@ulrik thanks!, and putting both your snippets together gets us where we want to go.....
HiseSnippet 1598.3oc6Y0saaTDEd1jrPsgV0BUHPhKFYIPNpQNwtgTJUU3DmDjUyON3z.UUkxjcG6cT1clsyNaZsZiDWxc7JzGEdG3NdJ3M.NyrqsGm37iBos4h5KrxYN+LemelybFmVRgGMIQHQNE1tWLE47wts6wUAMBHLNp4xHmq61PD2asU2rpR.eWCsTuXRRB0G43L4OnkxovTHym+46WhDR3dzgKgP6HXdz0XQL0vUaU+ArvvUI9zsYQVROe8ldBdCQnHEPzjtyghId6Q5R2fnEaBWjyGrhOSIjsUDEMA4L0RB+dsCDOmmI+NrD1tgTMQUTavPYKupHzWiX8pnFArP+V887DDXkVCiCSlEGto65Le1f0siGZF3gZXGOblXT3M4HvqpM7lyBdiARNVPZpLHcC21dRVrZHGMd9H2lbEU1g.gcanjIKZhuxERffDbUkHxdzUk.w.MJuvbyMCF9Z56UrHD5STXclFeeroJnRWpZaB.3AaY4R.e75B+zPB3mUKAJNPuZmY8po0q3ryhWRJH9djD.OXeZGFmoXBdtI2mHwpcC2PnXcXf.2GuBuKiSq3IoP70R2xurHFWh4W56vkrznzL5kIxtI.iGWxSDEK3PjnzL3Rz80+wSLRnHYR7jhG.3RR6h2kjPWXdehhbOMLIJEwK.qDXiZXcBon0FUISfsEM5uEqKRSnqnENo7iKYBFUgcCWZwvPbCRX3tPkchFH9TE0SgizJf8BYd6g+Zrujz0DiFYS78WiAtKGb3RZUgZLEi2E9yNobOcjq7.eblLnNcwWVr.qCtrgphw9Te7qdUF6J5MZ5hE.gJ.kIIhPZkXIiqJWRE.lNASjTb.INlx06D.oBEFFbfThtdoB8EwBoZwjkLbJOmQLcEQEI.QgTW1E0m4LVQWifyNagmKYJJtmHEmnR6zAGPkTCGAeoTkRvqpKhkhPaGTISoZCbfIsUrHiGBUGChEXAOKtOFU2mDB5piMGxq8EfahSDQTi+qc3C.a2+HDTXOHEWteZc5JI5kMaR+Ta4Cs4F.NFDd7d2wBw.ZOSdPmUyExj+BEdjP7Ebx4fhENg.PN5OtHvnNGXNKGGppoaxKabvhGTDeXVc5LVd41JDNBLN156Sjmjhk4oQ6Rk1gWsfPS1Q6b6d7ctsuXwKKrXInf2DZhsIbd43ttAkGKgt7SliJX6Uld7WMuGuo1AwfN4WwMqNBY.r8Mq5TDx4gtKLWkQ+r+lwAOL5t6GGGe6FF5dawdvs5Tyq1BZ5au4ciprysVq2ZsuSFe3qN2Rq5c6UYqG8rMyvnAXSlArqkCrrTpAYEbyyuGEZnyreU6sre8vlKqMObCYdV.xLwTohoS5NKS2GlVI651BtKSS1SIhMoo7RdjyGdpIpWLzY1odugDaTOteUPSe8fDidUJ54LeUv.wecu5ATV2.qwl9k5HKf3dFRLCgxeFZAEffkrNziiqHxd8qSO69XMae7QVFFKOQer1g7we8EG1G+MRczQm7Al4puIrGDSO8YNC3L9HS+nmvgmvT8rmN8Ba5ryJDugaKlxKX7XbhwfQnt7MAFymo8ptqzoCLqwP.Nk6p+7agAXyeawm31RD1KNPvYdqxBg41LfnfaFQ0S3oEHzpR5yRobugQqe+upukc5EByV8Q975akRBGFce8W9j+dwkXwhPh7+aju5I65ScFKO9L2ANE9cRcryDVH85YH0UejM+.1gZPcp.6n4H8hvy7ZNLUV+Op+Sj8ocDxn79rCRXqQ6BajstaSgdRvSJ7rSTsiDByvYi93waVeMgHdEttAkusQZE.Sz.yS.inLhY.ytsXcy6GZ.yNsmMylc4vfQYynXudiTXhon9NvapaoZqnwlqobdr6ByWYH+L8uXnu.K3m3LVv+olJpAkN5ZqKgcsyP4HGMeGgxS6HYs2ej78GIe+QxKOi6oGZAeodjzuvMeFHSz7xMVul6Vui.3OJR0+vZqSTRF7TG2MRiZKRkdT.bbNMT+CD3Lgt4SF8bZZSGLJ22P7uvmblU0zN4Lq1mIJh3IEO0K6gx5irWwrBfIt4W6tf65ZZ7XddcDym8TOuQM0QTr14UwaedUb9yqhey4UwENuJdmyqhe6oqn9ePvhovkRY0sHz5sVI6tCmA2E5LI5+.zzz1KD
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@Lindon Oh wait is this a way of linking multiple tables?!
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@DanH sure -why not...
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@DanH just FYI, the table linking was fixed a couple of months ago so it should work by traditional methods as well . :)
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@HISEnberg oh missed that - how was it fixed? By Christoph?
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@DanH Yes Christoph fixed it, maybe a month or two ago. Apologies for the sloppy scripting:
Content.makeFrontInterface(600, 600); const var t1 = Synth.getTableProcessor("t1"); const table1 = t1.getTable(0); const var t2 = Synth.getTableProcessor("t2"); const table2 = t2.getTable(0); const var Table1 = Content.getComponent("Table1"); const var Table2 = Content.getComponent("Table2"); const var sharedTableData = Engine.createAndRegisterTableData(0); Table1.referToData(sharedTableData); Table2.referToData(sharedTableData); table1.linkTo(sharedTableData); table2.linkTo(sharedTableData);
HiseSnippet 1358.3oc6XstaaaCElxwLHwYcacnCY+THXCHcqHPV1IKACC04hSZvZRbi8Z29UAiDkMQjHEjncavvdFF1a094dD1ivdC1NjzWjRbcb7RW5FpBfQNW4mN7bgTMRDdzzTQBxpTqKhoHqO.27BtrytcHLN5v8PVeH9HRpjlXaXsyEwjzTpOxxZtCTLrVrHR+7mOdGRHg6QGwBgdtf4QeJKhIGwsQsuiEFtOwm1hEkQ6p0NzSv2UDJ5B3YNrCJl3cNoM8XhRsBXzSHocPVeI10MvaSGmMqTYcGBohOgTsLsxVzfMB7V2YKG+yV2A9aCj0708YRQRSIQRSAmtiv+hlcDuhaVfmyRYmERUDkQMgU1vFsaGVneiAAmTDxB2XTnZNSn5A3iX9rg7GEx9Xs.6QVjMnYUXRPp7M.RVYfD1.o6ia5kvhkijnvyR3C4vNX.A1axBki6F0h.qEfBrkErCXLFU3WKf2U.lvkqEQNmteBPLzEqtgiyirged32TpDrgkJs6QRrkks+VactyZsoRseGhhUWQVdEPci1RkLk1xxCUcUmgh0NychNy8RNSoszMuyx3sVCVvAuTfh6JhhEbfX0ULhWIG.ZMvsSvDMJxXSZGRB0WKZOhj.FWm2lwoq4kPg85s49mRayT0RC0wfTC.VKgF.hDZ9WxWfVlk7ZTpjI1tVHiedKwXTvDtdixC5x8jLA2VvOVHomvW8gk9oRKV5mKYeYQAAiUlJdkHBCoIiUrphOYRFtJuazYzjGAQzvtzgJhrJlurY9oqrwyr8kQQA+PNSdRLsO89hPeU4f5+uZQFp+9OTtUnOBAnH0Ea2qewlN9gXfOV.a1JQZvmsOnODdQV0wU2bs7O8Nox5Oq8V8bX6r4tZ5MdV6M1p2A0kULzvOAekR0sLzFLMU.w8sLP99CUoMpVQ8CSPnKllHYpcHq8n8fl+lFSKh2ildtTDqii8qifcwqMR95rf+hQD+XsWw7kcTct9MfrCk0tiTQ4iz6ZCWhqOF8ZkYksztGa8K5QTi5rVz7B.8zE9cCIx7M5Ui.6K.Riy0cU0vjmxjWjcD4Mn6uyD69OsP793FLoWmwiwBiAipL82BXr+Ly6gqGDP8ji.XQ79+vrNfb5W9kMK+R3WP5Q0CVzK9mpoCDIQ1GP4zDUrq7DNiyuOsmwIdpOiyIdR.BsRH7zXQJjwmwyMoQrVPdbZNtWxB2wZQNt6Qkc44csgUNsTgh8gPQF8Vn1.ltYY1fvy4LfNmmNhkor8OdbctpPqIEdy8OI0CBLp3b1xhFcCSouPUPWNqgiX6lk8SHI9vdnWtj14xm0Tb5lOju9Mi9i47VyeGbDvaml.2g8oxcJ0EGfwlrn3PZcdOZHLvPiwOAlPDP5FJGvMec3QBtHtifyxsqeJUlvZ2llKYZruPaKkvkIFw4A0NkFRIoYpM+7ZOENsFIAhSzYLVbCNw9j1u9LrAt1plG1+2c9xbucmuXUHCHWx.xOxLUOWpUQrblSl1gEKBIIuwgkWNup5UyqpVynzvyYeac9q9qTF+9EX2pib4VWxt9qC51KgtvTlkrb+D5+w4yEmtbkq4P8ScY3fH76bvdxY6tuOa+8Y6+OJa+N9xCS9nUvgce2dD8xX3P2t154z12ICpQmJ5JY71GQfdNpqaeb2nlvMf7n.J4bZn9KPVPcwcCsih1beFtul3ufm9BKO7yUBBKOP3+JqQDwKQ7ROy2eQ0RXAMG38lq+F0KhORQaOlu.TDbefW54k2UWwP2Y0vJypgUmUCWeVMbiY0vudVMbyq2P0001tqTDYpMf6v1ntYJik45q5xDzeCnvB1hC
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@HISEnberg Thanks! Can this link more than two?
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@DanH Ive used it on three and it compiles without issues!