ERROR: Cycle inside a single target
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@d-healey btw the wavetable oscillators dont seem to do anything inside cubase... do the wavetables somehow have to be compiled into the project? only the noise oscillator seems to work
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@Morphoice said in ERROR: Cycle inside a single target:
btw the wavetable oscillators dont seem to do anything inside cubase... do the wavetables somehow have to be compiled into the project? only the noise oscillator seems to work
Can't help you here, I haven't used the wavetable or cubase.
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@d-healey no worries, I'll figure it out
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The handling of the wavetable files is a bit special, but the documentation of the Wavetable synthesiser module has actually some surprisingly useful information:
https://docs.hise.dev/hise-modules/sound-generators/list/wavetablesynth.html
Money quote:
The files will either be fetched from the AudioFiles folder, or can be distributed as a big monolith chunk that will reside in the Samples folder using the Export -> Export Wavetables as monolith option from the menu, so you can pick whatever distribution mode you prefer.
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@Christoph-Hart so there is absolutely no way to hard-code even just a single cycle waveform into the binary?
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@Morphoice said in ERROR: Cycle inside a single target:
@Christoph-Hart so there is absolutely no way to hard-code even just a single cycle waveform into the binary?
The quote from Christoph's post suggests that you can put the wavetable files in the AudioFiles folder and they will be compiled into the binary - same as you would do for audio loops or reverb impulses.
But then the docs go on to say "Be aware that the wavetables will not be embedded into the binary, so if you don't want to use the monolith format, you have to untick the Embed AudioFiles option in your project settings." - so I'm still confused.
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@dannytaurus same here :)
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@Morphoice hey man same issue here. I had Xcode 15.4 + HISE 4.0 working without problems, now its not working anymore on Sequoia giving me the Cycle inside a single target error.
What was the fix you did?
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@Straticah where's a fix in the latest HISE version on the develop branch, it works fine with the latest xcode and HISE build now
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@Morphoice awesome will give it a try! ty