ERROR: Cycle inside a single target
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@Morphoice Not sure why you're seeing that.
You don't really 'install' Xcode from the https://xcodereleases.com site.
You download a xip file and unpack it, which gives you an Xcode.app application.
Drop that in your Applications folder and you should be good to go.
I have 15.2 and 16.0 installed. I kept 15.2 named as 'Xcode' so it launches as the default and renamed 16.0 to 'Xcode 16' so I can launch it specifically when I need to.
(I have no idea why 15.2 is 12GB and 16 is 2GB. Maybe some resources are shared?)
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Are you REALLY sure you're using the HISE development branch?
If you're compiling the project, does HISE give you this warning?
macOS Sonoma will cause a compile error if the copy step is enabled, so you have to copy the plugin files into the plugin folders manually after compilation
Because if not, then this will cause the error.
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@dannytaurus that's what I did but it has a crossed out icon and does not run on Sequoia
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@Christoph-Hart I can't see that message anywhere, but I'm on Sequoia. Pretty sure I downloaded the develop branch and compiled HISE from it, it even says develop branch in xcode
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@Morphoice To be sure, in HISE, go to Help >> About HISE and let us know which commit it says you're using
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@Morphoice Looks good.
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@d-healey damn that would have been an easy fix lol
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Hmm, maybe it fails because of this:
if(macOSVersion == SystemStats::MacOS_14) { PresetHandler::showMessageWindow("Copystep diabled", "macOS Sonoma will cause a compile error if the copy step is enabled, so you have to copy the plugin files into the plugin folders manually after compilation"); copyPlugin = false; }
So Sequoia is macOS 15, and it appears that I've written the most future proof lines of code of the entire HISE codebase here...
I've committed a fix that will hold until macOS 20 (remindme in 10 years...), but I don't have Sequoia on my system so you need to check if that actually helped. It should now print a warning message with this content:
macOS Sonoma (or later) will cause a compile error if the copy step is enabled, so you have to copy the plugin files into the plugin folders manually after compilation
but then the compilation should go through.
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@Christoph-Hart LOL :) I'll check it out and get back to you in a bit
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@Morphoice got the warning now, the cycle error is gone now and it does indeed compile, however fails a few minutes later
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▸ Compiling include_hi_dsp_library_01.cpp
▸ Compiling include_hi_core_05.cpp
▸ Compiling include_hi_core_04.cpp
▸ Compiling include_hi_core_03.cpp
▸ Compiling include_hi_core_02.cpp
▸ Compiling include_hi_core.cpp
▸ Compiling factory.cpp
▸ Compiling RNBO.cpp
▸ Compiling PresetData.cpp
▸ Compiling Plugin.cpp
▸ Compiling CopyProtection.cpp
▸ Compiling BinaryData.cpp
▸ Building library libUNSTABLE.a
▸ Compiling include_juce_audio_plugin_client_VST2.cpp
▸ Compiling include_juce_audio_plugin_client_VST2.cpp
▸ Processing Info-VST.plist
** BUILD FAILED ** -
@Morphoice Use VST3, not VST2 - enable the checkbox in project preferences.
@Christoph-Hart is it not enabled by default?
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@Christoph-Hart if I compile the project with Xcode this is the details I get
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@d-healey said in ERROR: Cycle inside a single target:
@Morphoice Use VST3, not VST2 - enable the checkbox in project preferences.
And if you already have that checkbox enabled, have you extracted the SDK folders?
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@d-healey what even is VST2 ?? ,))) let me check how to disable it
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@d-healey or enable VST3, that is. I thought it was on by default too, never bothered to check
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@d-healey yeah well, now it fails on another message
▸ Compiling include_hi_dsp_library_02.cpp
▸ Compiling PresetData.cpp
▸ Compiling Plugin.cpp
▸ Building library libUNSTABLE.a
▸ Compiling include_juce_audio_plugin_client_VST3.cpp
▸ Compiling include_juce_audio_plugin_client_VST3.cpp
▸ Processing Info-VST3.plist
** BUILD FAILED **damn. I wanted to be out for a beer an hour ago LOL
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@Morphoice did you extract the SDK in the tools folder?
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@d-healey aye it's all there
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@Morphoice you 100% definitely got the right folder structure?