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    Using LUT on SNEX

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    • Dan KorneffD
      Dan Korneff
      last edited by

      I did something like this:

      #pragma once
      #include <JuceHeader.h>
      
      namespace project
      {
      using namespace juce;
      using namespace hise;
      using namespace scriptnode;
      
      // ==========================| The node class with all required callbacks |==========================
      
      template <int NV> struct LUT_Test: public data::base
      {
          // Metadata Definitions ------------------------------------------------------------------------
          SNEX_NODE(LUT_Test);
          
          struct MetadataClass
          {
              SN_NODE_ID("LUT_Test");
          };
      
      
              // Constants for the Lookup Table --------------------------------------------------------------
                  static constexpr int tableSize = 200;       // The size of the lookup table array
                  static constexpr float xMin = -1.0f;        // Minimum input value (start of the input range)
                  static constexpr float xMax = 1.0f;         // Maximum input value (end of the input range)
                  static constexpr float xRange = xMax - xMin;  // Total range of input values
          
      
              // Lookup Table Data ---------------------------------------------------------------------------
          static constexpr float lookupTable[tableSize] = {
              -0.356490f, -0.357427f, -0.358393f, -0.359388f, -0.360412f, -0.361464f, -0.362544f, -0.363653f, -0.364790f, -0.365954f, 
              -0.367146f, -0.368366f, -0.369613f, -0.370887f, -0.372188f, -0.373515f, -0.374870f, -0.376251f, -0.377658f, -0.379091f, 
              -0.380551f, -0.382031f, -0.383487f, -0.384854f, -0.386069f, -0.387067f, -0.387784f, -0.388167f, -0.388236f, -0.388037f, 
              -0.387613f, -0.387010f, -0.386272f, -0.385446f, -0.384574f, -0.383703f, -0.382877f, -0.382142f, -0.381541f, -0.381120f, 
              -0.380925f, -0.380999f, -0.381387f, -0.382135f, -0.383288f, -0.384889f, -0.386944f, -0.389391f, -0.392161f, -0.395186f, 
              -0.398397f, -0.401724f, -0.405101f, -0.408457f, -0.411725f, -0.414835f, -0.417719f, -0.420308f, -0.422534f, -0.424328f, 
              -0.425621f, -0.426345f, -0.426464f, -0.425989f, -0.424939f, -0.423329f, -0.421179f, -0.418503f, -0.415321f, -0.411648f, 
              -0.407502f, -0.402900f, -0.397859f, -0.392396f, -0.386529f, -0.380274f, -0.373649f, -0.366634f, -0.359082f, -0.350815f, 
              -0.341658f, -0.331433f, -0.319963f, -0.307071f, -0.292583f, -0.276464f, -0.258907f, -0.240127f, -0.220341f, -0.199765f, 
              -0.178613f, -0.157102f, -0.135447f, -0.113863f, -0.092567f, -0.071774f, -0.051659f, -0.032214f, -0.013375f, 0.004921f, 
              0.022736f, 0.040134f, 0.057177f, 0.073928f, 0.090451f, 0.106808f, 0.123062f, 0.139276f, 0.155513f, 0.171836f, 
              0.188308f, 0.204992f, 0.221950f, 0.239246f, 0.256943f, 0.275078f, 0.293520f, 0.312062f, 0.330498f, 0.348620f, 
              0.366224f, 0.383101f, 0.399047f, 0.413853f, 0.427315f, 0.439226f, 0.449378f, 0.457566f, 0.463622f, 0.467645f, 
              0.469852f, 0.470458f, 0.469678f, 0.467729f, 0.464826f, 0.461186f, 0.457023f, 0.452555f, 0.447995f, 0.443562f, 
              0.439469f, 0.435933f, 0.433164f, 0.431234f, 0.430080f, 0.429634f, 0.429825f, 0.430586f, 0.431847f, 0.433540f, 
              0.435594f, 0.437942f, 0.440514f, 0.443241f, 0.446055f, 0.448886f, 0.451665f, 0.454324f, 0.456793f, 0.459003f, 
              0.460886f, 0.462372f, 0.463417f, 0.464063f, 0.464372f, 0.464405f, 0.464224f, 0.463891f, 0.463468f, 0.463016f, 
              0.462596f, 0.462272f, 0.462104f, 0.462155f, 0.462484f, 0.463117f, 0.464024f, 0.465173f, 0.466533f, 0.468071f, 
              0.469755f, 0.471553f, 0.473432f, 0.475361f, 0.477308f, 0.479239f, 0.481124f, 0.482929f, 0.484623f, 0.486174f, 
              0.487549f, 0.488716f, 0.489644f, 0.490299f, 0.490650f, 0.490665f, 0.490311f, 0.489556f, 0.488369f, 0.486716f
          };
      
      
          // set to true if you want this node to have a modulation dragger
          static constexpr bool isModNode() { return false; };
          static constexpr bool isPolyphonic() { return NV > 1; };
          // set to true if your node produces a tail
          static constexpr bool hasTail() { return false; };
          // set to true if your doesn't generate sound from silence and can be suspended when the input signal is silent
          static constexpr bool isSuspendedOnSilence() { return false; };
          // Undefine this method if you want a dynamic channel count
          static constexpr int getFixChannelAmount() { return 2; };
      
          // Define the amount and types of external data slots you want to use
          static constexpr int NumTables = 0;
          static constexpr int NumSliderPacks = 0;
          static constexpr int NumAudioFiles = 0;
          static constexpr int NumFilters = 0;
          static constexpr int NumDisplayBuffers = 0;
      
          // Scriptnode Callbacks ------------------------------------------------------------------------
      
          void prepare(PrepareSpecs specs)
          {
              // Prepare your node with specifications
          }
      
          void reset()
          {
              // Reset any node states
          }
      
          template <typename T> void process(T& data)
          {
              static constexpr int NumChannels = getFixChannelAmount();
              auto& fixData = data.template as<ProcessData<NumChannels>>();
      
              auto fd = fixData.toFrameData();
      
              while (fd.next())
              {
                  processFrame(fd.toSpan());
              }
          }
      
      template <typename T> void processFrame(T& data)
      {
          for (int i = 0; i < data.size(); ++i)
          {
              float input = data[i];
      // If the input sample is below a small threshold, treat it as silence to save a little processing
              if (Math.abs(input) < 1e-6)  // threshold value for silence
              {
                  data[i] = 0.0f;
                  continue;
              }
      
      // Normalize the input sample from its range [min, max] to [0, 1] so you can index the table
              float normalizedX = (input - (-1.0f)) / (1.0f - (-1.0f));  
      
              // Scale the normalized input to the lookup table index range
              float scaledIndex = normalizedX * (tableSize - 1);
      
              // Get the integer part of the index
              int index = static_cast<int>(scaledIndex);
      
              // Get fractional part for interpolation
              float frac = scaledIndex - index;
      
              // Interpolate between two points in the table
              float y0 = lookupTable[index];
              float y1 = lookupTable[index + 1];
              float output = y0 + frac * (y1 - y0);  // Linear interpolation
      
              //If the output is very small set it to zero to prevent denormal numbers
              if (Math.abs(output) < 1e-10) output = 0.0f;
      
              data[i] = output;  // Process with lookup table
          }
      }
      
      
          int handleModulation(double& value)
          {
              return 0;
          }
      
          void handleHiseEvent(HiseEvent& e)
          {
              // Add logic for handling events here
          }
      
          void setExternalData(const ExternalData& data, int index)
          {
              // Handle external data (if any)
          }
      
          // Parameter Functions -------------------------------------------------------------------------
      
          template <int P> void setParameter(double v)
          {
              if (P == 0)
              {
                  // Handle parameters
              }
          }
      
          void createParameters(ParameterDataList& data)
          {
              // Create parameters for the node
              {
                  parameter::data p("MyParameter", { 0.0, 1.0 });
                  registerCallback<0>(p);
                  p.setDefaultValue(0.5);
                  data.add(std::move(p));
              }
          }
      };
      }
      
      

      Dan Korneff - Producer / Mixer / Audio Nerd

      orangeO JulesVJ 2 Replies Last reply Reply Quote 1
      • orangeO
        orange @Dan Korneff
        last edited by

        @Dan-Korneff Thanks.

        Faust also has great interpolators.

        Link Preview Image
        interpolators - Faust Libraries

        favicon

        (faustlibraries.grame.fr)

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        1 Reply Last reply Reply Quote 1
        • griffinboyG
          griffinboy @orange
          last edited by

          @orange

          If snex has access to juce, there are many excellent interpolators and there is a lookuptable class even I believe. I used it before with a good result.
          I haven't tried accessing it in Snex though.

          1 Reply Last reply Reply Quote 1
          • JulesVJ
            JulesV @Dan Korneff
            last edited by

            @Dan-Korneff I tried to assign the code that you shared above to snex, but I get tons of errors.

            Sorry for the inconvenience, do you have a chance to share the snex code directly?

            template <int NV> struct LUTSNEX
            {
            	SNEX_NODE(LUTSNEX);
            	
            	
            	// Constants for the Lookup Table --------------------------------------------------------------
                 int tableSize = 200;       // The size of the lookup table array
                 float xMin = -1.0f;        // Minimum input value (start of the input range)
                 float xMax = 1.0f;         // Maximum input value (end of the input range)
                 float xRange = xMax - xMin;  // Total range of input values
                
            	
            	 // Lookup Table Data ---------------------------------------------------------------------------
            	 float lookupTable[tableSize] = {
            	 -0.356490f, -0.357427f, -0.358393f, -0.359388f, -0.360412f, -0.361464f, -0.362544f, -0.363653f, -0.364790f, -0.365954f, 
            	 -0.367146f, -0.368366f, -0.369613f, -0.370887f, -0.372188f, -0.373515f, -0.374870f, -0.376251f, -0.377658f, -0.379091f, 
            	 -0.380551f, -0.382031f, -0.383487f, -0.384854f, -0.386069f, -0.387067f, -0.387784f, -0.388167f, -0.388236f, -0.388037f, 
            	 -0.387613f, -0.387010f, -0.386272f, -0.385446f, -0.384574f, -0.383703f, -0.382877f, -0.382142f, -0.381541f, -0.381120f, 
            	 -0.380925f, -0.380999f, -0.381387f, -0.382135f, -0.383288f, -0.384889f, -0.386944f, -0.389391f, -0.392161f, -0.395186f, 
            	 -0.398397f, -0.401724f, -0.405101f, -0.408457f, -0.411725f, -0.414835f, -0.417719f, -0.420308f, -0.422534f, -0.424328f, 
            	 -0.425621f, -0.426345f, -0.426464f, -0.425989f, -0.424939f, -0.423329f, -0.421179f, -0.418503f, -0.415321f, -0.411648f, 
            	 -0.407502f, -0.402900f, -0.397859f, -0.392396f, -0.386529f, -0.380274f, -0.373649f, -0.366634f, -0.359082f, -0.350815f, 
            	 -0.341658f, -0.331433f, -0.319963f, -0.307071f, -0.292583f, -0.276464f, -0.258907f, -0.240127f, -0.220341f, -0.199765f, 
            	 -0.178613f, -0.157102f, -0.135447f, -0.113863f, -0.092567f, -0.071774f, -0.051659f, -0.032214f, -0.013375f, 0.004921f, 
            	 0.022736f, 0.040134f, 0.057177f, 0.073928f, 0.090451f, 0.106808f, 0.123062f, 0.139276f, 0.155513f, 0.171836f, 
            	 0.188308f, 0.204992f, 0.221950f, 0.239246f, 0.256943f, 0.275078f, 0.293520f, 0.312062f, 0.330498f, 0.348620f, 
            	 0.366224f, 0.383101f, 0.399047f, 0.413853f, 0.427315f, 0.439226f, 0.449378f, 0.457566f, 0.463622f, 0.467645f, 
            	 0.469852f, 0.470458f, 0.469678f, 0.467729f, 0.464826f, 0.461186f, 0.457023f, 0.452555f, 0.447995f, 0.443562f, 
            	 0.439469f, 0.435933f, 0.433164f, 0.431234f, 0.430080f, 0.429634f, 0.429825f, 0.430586f, 0.431847f, 0.433540f, 
            	 0.435594f, 0.437942f, 0.440514f, 0.443241f, 0.446055f, 0.448886f, 0.451665f, 0.454324f, 0.456793f, 0.459003f, 
            	 0.460886f, 0.462372f, 0.463417f, 0.464063f, 0.464372f, 0.464405f, 0.464224f, 0.463891f, 0.463468f, 0.463016f, 
            	 0.462596f, 0.462272f, 0.462104f, 0.462155f, 0.462484f, 0.463117f, 0.464024f, 0.465173f, 0.466533f, 0.468071f, 
            	 0.469755f, 0.471553f, 0.473432f, 0.475361f, 0.477308f, 0.479239f, 0.481124f, 0.482929f, 0.484623f, 0.486174f, 
            	 0.487549f, 0.488716f, 0.489644f, 0.490299f, 0.490650f, 0.490665f, 0.490311f, 0.489556f, 0.488369f, 0.486716f
            	    };
            	
            
            	
            	    // Define the amount and types of external data slots you want to use
            	    int NumTables = 0;
            	    int NumSliderPacks = 0;
            	    int NumAudioFiles = 0;
            	    int NumFilters = 0;
            	    int NumDisplayBuffers = 0;
            	
            	
            	
            	// Initialise the processing specs here
            	void prepare(PrepareSpecs ps)
            	{
            		
            	}
            	
            	// Reset the processing pipeline here
            	void reset()
            	{
            		
            	}
            	
            	// Process the signal here
            	template <typename ProcessDataType> void process(ProcessDataType& data)
            	{
            		for (int i = 0; i < data.size(); ++i)
            		    {
            		        float input = data[i];
            		// If the input sample is below a small threshold, treat it as silence to save a little processing
            		        if (Math.abs(input) < 1e-6)  // threshold value for silence
            		        {
            		            data[i] = 0.0f;
            		            continue;
            		        }
            		
            		// Normalize the input sample from its range [min, max] to [0, 1] so you can index the table
            		        float normalizedX = (input - (-1.0f)) / (1.0f - (-1.0f));  
            		
            		        // Scale the normalized input to the lookup table index range
            		        float scaledIndex = normalizedX * (tableSize - 1);
            		
            		        // Get the integer part of the index
            		        int index = static_cast<int>(scaledIndex);
            		
            		        // Get fractional part for interpolation
            		        float frac = scaledIndex - index;
            		
            		        // Interpolate between two points in the table
            		        float y0 = lookupTable[index];
            		        float y1 = lookupTable[index + 1];
            		        float output = y0 + frac * (y1 - y0);  // Linear interpolation
            		
            		        //If the output is very small set it to zero to prevent denormal numbers
            		        if (Math.abs(output) < 1e-10) output = 0.0f;
            		
            		        data[i] = output;  // Process with lookup table
            		    }
            	}
            	
            	// Process the signal as frame here
            	template <int C> void processFrame(span<float, C>& data)
            	{
            	}
            	
            	// Process the MIDI events here
            	void handleHiseEvent(HiseEvent& e)
            	{
            		
            	}
            	
            	// Use this function to setup the external data
            	void setExternalData(const ExternalData& d, int index)
            	{
            		
            	}
            	
            	// Set the parameters here
            	template <int P> void setParameter(double v)
            	{
            		
            	}
            };
            
            
            Dan KorneffD 1 Reply Last reply Reply Quote 0
            • Dan KorneffD
              Dan Korneff @JulesV
              last edited by

              @JulesV post the errors.

              Dan Korneff - Producer / Mixer / Audio Nerd

              JulesVJ 1 Reply Last reply Reply Quote 0
              • JulesVJ
                JulesV @Dan Korneff
                last edited by

                @Dan-Korneff said in Using LUT on SNEX:

                @JulesV post the errors.

                I posted the code that I tried above

                Dan KorneffD ustkU 2 Replies Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @JulesV
                  last edited by

                  @JulesV but the code doesn't show me the errors you're getting.

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  JulesVJ 1 Reply Last reply Reply Quote 1
                  • ustkU
                    ustk @JulesV
                    last edited by

                    @JulesV @Dan-Korneff The thing with SNEX is that the errors in the console show up in a lazy fashion... Everything gets on one line, and often line numbers aren't showing anything but the last line number of the scripting window.

                    I tend to compile at every new line I write so I know when and where I introduced a mistake

                    Can't help pressing F5 in the forum...

                    1 Reply Last reply Reply Quote 1
                    • JulesVJ
                      JulesV @Dan Korneff
                      last edited by JulesV

                      @Dan-Korneff said in Using LUT on SNEX:

                      @JulesV but the code doesn't show me the errors you're getting.

                      Have you copy pasted my code above?

                      First of all, for xRange I get can't assign static constant to a dynamic expression error.

                      This time when I move this variable to the void process function, I get the Expected initializer for non templated membererror for the lookupTable array.

                      @ustk I am new to snex, have you tried the code above?

                      ustkU 1 Reply Last reply Reply Quote 0
                      • ustkU
                        ustk @JulesV
                        last edited by

                        @JulesV said in Using LUT on SNEX:

                        First of all, for xRange I get can't assign static constant to a dynamic expression error.

                        Probably here:

                        float xRange = xMax - xMin;
                        

                        This shouldn't be the case as the dependent variables are not static const
                        I get this all the time too, forcing to initialise using literals... @Christoph-Hart ?

                        Can't help pressing F5 in the forum...

                        1 Reply Last reply Reply Quote 1
                        • FortuneF
                          Fortune
                          last edited by Fortune

                          @Christoph-Hart Can we ask you for a proper working example snippet for the use of lut in snex, which is asked in this topic?

                          1 Reply Last reply Reply Quote 0
                          • Dan KorneffD
                            Dan Korneff
                            last edited by

                            Sorry for the late reply. I just realized that I'm using a 3rd party node for my LUT test.
                            Here's the full project you guys can take a look:
                            https://hub.korneffaudio.com/index.php/s/xPcEwQicPH63Fkd

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            1 Reply Last reply Reply Quote 2
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