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    2.0.0 has arrived

    Scheduled Pinned Locked Moved General Questions
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    • JayJ
      Jay @A Former User
      last edited by Jay

      @duno mine is not

      Joansi Villalona

      ? 1 Reply Last reply Reply Quote 0
      • ?
        A Former User @Jay
        last edited by

        @jay That sucks. Have you checked it's not something to do with the project folders? I noticed on one project the main container had changed it's name and it wouldn't load right, changed the name back and it worked fine. I had it under a save called 'template_v1.001.' It had automatically changed the main container to be called that, didn't like the '.', so changed it to 'template_v1_001' and it was ok.

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        • staiffS
          staiff
          last edited by

          @Christoph-Hart :
          Did I ever tell you that I love you?

          Would you marry me ?

          no, wait HISE 3.0 to formalize our union;)

          works with VS2015 or must have 2017 ?

          Excuse me i'm French.

          hisefiloH 1 Reply Last reply Reply Quote 1
          • Dan KorneffD
            Dan Korneff
            last edited by

            0_1542655508899_fb4.gif

            Dan Korneff - Producer / Mixer / Audio Nerd

            1 Reply Last reply Reply Quote 0
            • hisefiloH
              hisefilo @staiff
              last edited by

              @staiff it's mine! I saw him first :P

              1 Reply Last reply Reply Quote 0
              • JayJ
                Jay
                last edited by

                For some Reason is not working for me

                Joansi Villalona

                1 Reply Last reply Reply Quote 0
                • V
                  VHO
                  last edited by

                  Looking forward to trying this. Thank you Christoph

                  Why so many samples.... ok ... I still need more :D

                  1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    Compiled plugin version says 1.5.1
                    0_1542759662577_Screen Shot 2018-11-20 at 7.19.24 PM.png

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • DalartD
                      Dalart
                      last edited by Dalart

                      After compiling newest HISE 2.0 I am no longer seeing the text in the preset browser where you enter the bank/category/preset names. Anyone else getting this or just on my end ?

                      Edit:

                      If I add a new floating tile preset browser I can see the text names there, only doesn't show them when I use the star icon next to the home icon at the top of HISE.

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                      • musictopM
                        musictop
                        last edited by

                        "There is also a new example project, which will be demonstrated during my talk (the video recording will be posted here if it's available).
                        https://github.com/christophhart/vcsl_hise"

                        very cool... i love Versilian CE project. I have built this library last year with those samples. https://ilirbajri.bitrix24.site/otone1/

                        my website: https://musictop69.wixsite.com/ilirbajri
                        https://musictop69.wixsite.com/creatools
                        https://musictop69.wixsite.com/orchestools

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                        • N
                          NotHereAnymore
                          last edited by

                          What about that visual 'scripting' environment you've shown little bits of before? I'm highly interested in that feature.

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                          • E
                            EDELWEYS
                            last edited by

                            Good afternoon all! I want to ask for the help as it is correct to compile version 2.0.0 on Linux. I have on the screen such mistake:
                            make: *** [Makefile:153: build/intermediate/Release/MainComponent_a6ffb4a5.o] Error 1
                            Version 1.0.6 is compiled on all distribution kits of Linux without mistakes.
                            Compiling MainComponent.cpp error.
                            Sorry, I am absolutely a beginner in programming, I only study.

                            E 1 Reply Last reply Reply Quote 0
                            • E
                              EDELWEYS @EDELWEYS
                              last edited by

                              @edelweys
                              For the qjackctl control I use - pajackconnect.
                              https://github.com/brummer10/pajackconnect
                              http://bandshed.net/forum/index.php?topic=3937.0
                              It is possible to add to autostart.
                              Can someone it is useful.

                              1 Reply Last reply Reply Quote 0
                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                @trivalve said in 2.0.0 has arrived:

                                What about that visual 'scripting' environment you've shown little bits of before? I'm highly interested in that feature.

                                Yeah, I was a bit overambitious here - there's a minimal working prototype but to get it from some simple hello world examples to a system that can actually create useful things is a way too long road.

                                I might reuse some parts of this projects when I am working on a new system to coallescate multiple FX into one module, but even this is future music at the moment.

                                N 1 Reply Last reply Reply Quote 1
                                • E
                                  EDELWEYS
                                  last edited by

                                  Thanks you very much Christoph ! Compilation took place successfully on Fedora 28, I think and on other distribution kits everything will be excellent also. Well and now it is possible to go further, on steps of studying of Hise.

                                  1 Reply Last reply Reply Quote 1
                                  • N
                                    NotHereAnymore @Christoph Hart
                                    last edited by

                                    @christoph-hart That's a shame - I was interested in that for the purpose of tinkering with various forms of physical modeling.

                                    d.healeyD 1 Reply Last reply Reply Quote 0
                                    • d.healeyD
                                      d.healey @NotHereAnymore
                                      last edited by

                                      @trivalve Try Cabbage for physical modelling

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      N 1 Reply Last reply Reply Quote 0
                                      • N
                                        NotHereAnymore @d.healey
                                        last edited by

                                        @d-healey I would, but I enjoy the HISE environment and find it more stable to work with. I'm mostly just interested in toying with Karplus-Strong, so maybe just that could be implemented into HISE somehow in the future. No need for finishing an entire visual scripting environment, just a single filtered delay line FX to work with.

                                        1 Reply Last reply Reply Quote 0
                                        • Christoph HartC
                                          Christoph Hart
                                          last edited by

                                          Yes I might add a few more modules at some point and a Karplus Strong thingy might be useful - I don‘t know anything about Physical Modelling at the moment, but there are many existing open source KS algorithms floating around.

                                          Also I‘d like to encourage people to write their own modules in C++ - the API is still WIP, but you won‘t be dependent on me implementing this if you know C++ (and even if you don‘t, you might find somebody who can do this before me).

                                          N 1 Reply Last reply Reply Quote 1
                                          • N
                                            NotHereAnymore @Christoph Hart
                                            last edited by

                                            @christoph-hart Any physical modeling I've ever seen is based on some combination of Karplus-Strong, Waveguide synthesis (which is a sort of advanced version of Karplus-Strong, I'm unsure what it actually constitutes; it really depends on the application, like 2D meshes to simulate drum membranes or something), comb filtering, and convolution. Of course I'm not EXACTLY sure how they work, stuff like Audio Modeling's SWAM strings (which are 100% physical modeling pretty much) or MODO bass or Pianoteq seem pretty arcane and mysterious, but I know the SWAM strings are based on waveguide synthesis, from reading their website. There's also AAS Chromaphone, but that's definitely much simpler, at least from how it sounds.

                                            Convolution's already there, and comb filtering is possible with the phase FX, although I'm not sure how to use it since it has two dials for frequency instead of delay time - I have no idea how they relate to each other and it's hard to use properly as a result, since all the information I can find is based on delay times. Just Karplus-Strong by itself would be a big stepping stone in experimenting; Waveguide synthesis is its own beast as far as I can tell and probably isn't trivial to implement at all.

                                            1 Reply Last reply Reply Quote 0
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