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    ALARM ALARM - I have big problem I think....

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    • LindonL
      Lindon @d.healey
      last edited by Lindon

      @d-healey said in ALARM ALARM - I have big problem I think....:

      @Lindon Is it related to the version of MacOS?

      Dunno - Im on 12.6.5 and running the latest build of faust 2.60.3

      ..it crashes Reaper too...

      HISE Development for hire.
      www.channelrobot.com

      LindonL 1 Reply Last reply Reply Quote 0
      • LindonL
        Lindon @Lindon
        last edited by

        @Lindon this is what the crash is telling me:

        
        Time Awake Since Boot: 750 seconds
        
        System Integrity Protection: enabled
        
        Crashed Thread:        0  JUCE Message Thread  Dispatch queue: com.apple.main-thread
        
        Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
        Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000000010
        Exception Codes:       0x0000000000000001, 0x0000000000000010
        Exception Note:        EXC_CORPSE_NOTIFY
        
        Termination Reason:    Namespace SIGNAL, Code 11 Segmentation fault: 11
        Terminating Process:   exc handler [2304]
        
        VM Region Info: 0x10 is not in any region.  Bytes before following region: 105553518919664
              REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
              UNUSED SPACE AT START
        --->  
              MALLOC_NANO (reserved)   600018000000-600020000000 [128.0M] rw-/rwx SM=NUL  ...(unallocated)
        
        Thread 0 Crashed:: JUCE Message Thread Dispatch queue: com.apple.main-thread
        0   QuadShaper                    	       0x107b0d550 0x1073d8000 + 7558480
        1   QuadShaper                    	       0x107ab353c 0x1073d8000 + 7189820
        2   QuadShaper                    	       0x107ab353c 0x1073d8000 + 7189820
        3   QuadShaper                    	       0x107b71d4c 0x1073d8000 + 7970124
        4   QuadShaper                    	       0x107d006c8 0x1073d8000 + 9602760
        5   QuadShaper                    	       0x10794ce50 0x1073d8000 + 5721680
        6   QuadShaper                    	       0x107a506dc 0x1073d8000 + 6784732
        7   QuadShaper                    	       0x107551368 0x1073d8000 + 1545064
        8   QuadShaper                    	       0x107551368 0x1073d8000 + 1545064
        9   QuadShaper                    	       0x1075ccb70 0x1073d8000 + 2050928
        10  QuadShaper                    	       0x107638464 0x1073d8000 + 2491492
        11  QuadShaper                    	       0x107721b7c 0x1073d8000 + 3447676
        12  QuadShaper                    	       0x10771dc84 0x1073d8000 + 3431556
        13  QuadShaper                    	       0x1073df638 0x1073d8000 + 30264
        14  QuadShaper                    	       0x1073f2b28 0x1073d8000 + 109352
        15  pluginval                     	       0x100723b44 juce::DescriptionFactory::findDescriptionsAndPerform(juce::File const&) + 1048
        16  pluginval                     	       0x100723398 juce::VST3PluginFormat::findAllTypesForFile(juce::OwnedArray<juce::PluginDescription, juce::DummyCriticalSection>&, juce::String const&) + 280
        17  pluginval                     	       0x100728400 juce::KnownPluginList::scanAndAddFile(juce::String const&, bool, juce::OwnedArray<juce::PluginDescription, juce::DummyCriticalSection>&, juce::AudioPluginFormat&) + 692
        18  pluginval                     	       0x10072a880 juce::PluginDirectoryScanner::scanNextFile(bool, juce::String&) + 360
        19  pluginval                     	       0x10075e048 juce::PluginListComponent::Scanner::timerCallback() + 304
        20  pluginval                     	       0x1006edd14 juce::Timer::TimerThread::callTimers() + 212
        21  pluginval                     	       0x1006f1240 juce::MessageQueue::deliverNextMessage() + 60
        22  pluginval                     	       0x1006f11b8 juce::MessageQueue::runLoopCallback() + 20
        23  CoreFoundation                	       0x1a4bd8f64 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
        24  CoreFoundation                	       0x1a4bd8eb0 __CFRunLoopDoSource0 + 208
        25  CoreFoundation                	       0x1a4bd8bb0 __CFRunLoopDoSources0 + 268
        26  CoreFoundation                	       0x1a4bd7530 __CFRunLoopRun + 828
        27  CoreFoundation                	       0x1a4bd6a54 CFRunLoopRunSpecific + 600
        28  HIToolbox                     	       0x1ad81a338 RunCurrentEventLoopInMode + 292
        29  HIToolbox                     	       0x1ad819fc4 ReceiveNextEventCommon + 324
        30  HIToolbox                     	       0x1ad819e68 _BlockUntilNextEventMatchingListInModeWithFilter + 72
        31  AppKit                        	       0x1a773e4b8 _DPSNextEvent + 860
        32  AppKit                        	       0x1a773cdb0 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1328
        33  AppKit                        	       0x1a772ef7c -[NSApplication run] + 596
        34  pluginval                     	       0x1006e53d4 juce::JUCEApplicationBase::main() + 188
        35  pluginval                     	       0x1006e52c8 juce::JUCEApplicationBase::main(int, char const**) + 88
        36  dyld                          	       0x10102908c start + 520
        
        
        

        HISE Development for hire.
        www.channelrobot.com

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        • d.healeyD
          d.healey
          last edited by

          Have you got a minimal example project that produces the same issue?

          Libre Wave - Freedom respecting instruments and effects
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          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @d.healey
            last edited by

            You need to debug that in Xcode, the crash report has stripped symbols.

            LindonL 2 Replies Last reply Reply Quote 1
            • LindonL
              Lindon @Christoph Hart
              last edited by

              @Christoph-Hart said in ALARM ALARM - I have big problem I think....:

              You need to debug that in Xcode, the crash report has stripped symbols.

              yeah but I have no idea how to do that....

              HISE Development for hire.
              www.channelrobot.com

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Lindon
                last edited by Lindon

                @Lindon

                right so heres a simple project that does this - even as a VST2

                HiseSnippet 1991.3oc6Z07aaibEenjGYKmrcSPR6YgdxKPVARpuQQg+P1pqwF6nMx0atELgbjEgo3nkjx1ZKJPOzBz+L589OwhdpG5+BEs8buzCcO29dbnDGRSaKKu6Bj1v.DnYl2Lueuuebn66Kr3AABehV4SlMgSzdLcvLuvQcGwb7HGtONQ.+rgrotg5Fj8lMgEDvsIZZE+EHEZkWiD87u1dOlKyyhmLEgbpvwh+RmwNgIy1emO2w0sGylehyXEpquygVButBWwT.MEo5jILqyYmwOlgjUfRzJcfsSnvePHKjGPzVaOg8rAiDW5Io+Tm.m24xwAFjAvAImtmv0FQLNKo6HGW69yk5.BbJ8SzAEk5fmSOxw1Yw7I5hmDsPkjcnpOzJjFdESAOCU3oq.ubfjlBjVSBomRGX46LILYEDOOhdnWH2eHCT6pPQRKQ6ancE.AdgUGyNm2yGFrXCa0TW+EUf+6S9YCm5YE5H7pH7NVDxek2Vexl+pMKu4udyJYWZ3vbWCYiuv0k6m6xnk1+113VdSG+Nt+KpbAycJeAgf3mVmRuYcppI2RJ0JDJ7NzyI7US3d2ji.IVUA+5Wd39rPFZHhmCnaB2OzAgf197K.uZoYoLcedv4ghIfe80rYf2hvdpKKLsKDF2Du.nCRY2PiiWfS3L03pr9Uqsb9U2ta+xB2mR66DZMJe7VHG7BZsuuwabT5GQOX3PtUXBXWi16M2ZH4ZKm6SBTxM7rz00caFGdB7WlyTNrRu2jJmYg4Al+dZRPvDe9DlO+DQeW1rsBXim3xeMf2WT4ctBqyG3707qG4LQBg8PJ1xZDyyi6FrJAXkV5jVF2ZRKxqESCc7N6HVnuyUPj5wSGO.Rkaw6FiNXNsBXblbrNNF8WFv8riF7efm3EMvwZwKZLeQkPzi4gWJ7OOJaY7uIZqi59Oh1c56brN9k66DDRNk6GfdsZqS0qB+iLXZ.jDv9UdCbb4QkqPIaWWWwkcEim3D6kmLaeg6rIiDdNVnGkjl4xztiESA3DKXeFK3DliKZmAPIrgytTOlEncm0mENBClvDSf2J2up0Bu1z.NwaIJ7.rD8Y9PEPHqcfDU3IOuLoTCBfZLpVhJRVDWG0KEjPfh7XC5UCgJt9jT34IQ3A7NpFuZZleWLRIqHLS7HHUPAjieL5.n.8SQ+N7bMihkUIsDl3gOmhMnuDTPLev1eIl54Dl+Y7vHVnNQb1YOdjidP5gwB+g13geFpnWfD4bQ8tPVkya8nyyH+CTQdwp3yGAoINxwKV9nniH4H1UKFa.iQ8v5T4T6NMTLFBGmmLTwNtNMXhKzM0M5VIW99YGyygYcpzA8N7eWMFoovnX6SJ97HfO97pmcu4PgTFfhJFfRIFfMnepgdVaPTpgP9DLaK1.ndUflnGi5czMLZBY+NmeoDlDsmQaTstooYK8Vsp2ttQM8NDozD4HnXAgLC4Cir9AaPQNd+fARPMcC8Z.Ac5ztdmVPO5xFCGLVHBGAIjmGWUhZhmN4GdkxioulGvCkGapCmnlBIUzSpUhZHVMiwioGFbJtpEyc9IBJ5TI7hbPM99wAdsTbJ3hguk+UYSsNzwEEkpwqd+XDVlwke071P6IOqjeh5AOa9UXOOepA4.n1tMzxRD83IjNSTIEaNMwlG6QjXwKCSD6ClwIyzrSG85MZZZVqd6VsaD6j0ym+USgpnytVNq743yh7WkdPFcL06X1Qg8Oi1oZ6N3SSi1Mpoa1p10ARy5sLZ01nUM8lMLZ2LBHEoeAIU1TR9odWGzUsSIwknQSnD5lrP1nE5ckCeUiL+I3oo2Q9zpUy5sMaz1b44c8TgoI0SRWWkRMu2BTNGZY5AdLniP6rZb0H4TERFxlFjoh0ikI3kq7cXSGkoccgy5vEf6io8PdfcV0EwDYY6RQOSHTgUSucClVohYeemK3KYjyCfQaPg2ZGx+dMNko+JUqV43jZFeHq1+KkUCI8Co09tIs1YWu8hOz25G5acU5a8FOfzI7VS0IWsDxCtLQL0nlpgb01sapq2zvn0R+Zwxh4ods343ijE3KJIcWHeQNTCveQBZ8VPNVi12sP8..9B7cMj+HZ2QvTV3LKUMmERPyN0pVukYyF0Lazxntdy6tbTVInPtRvhW.IkHnVFij69RpweyaTshCJ9TH45UKqUCkIPPLqAhrgd85Qlskypr39px3OIO4UJH6gdo9aHW7GS+LlusEfS6JGwB.jUI9ReedxJxExb4uEWbOkouwOYLh7Bz+M+yu3uucruW7L+ou8euchOW78r+m+i+tcPKQ7v+Z0+11ZEee5lbefJVy7UrOU1tezmrXvHmgPXM9yX0zeXxO+mpp0vOtxW53YKtTcl2feZxTe+k2WUratBJ1Z4qXetTw5v7vd38kLX2vPl04wppu4a25ur8q4tbVvbs2N+iu92t8fPet2YgiT0nmLBNgQBWa0Oazm6wSo166y6KBB++VKQ87sD+H5Q6w7rm+tSXt5cU0QXuwJSP1AoXurTrWVJ5lkhtpT7dqhmtBJ9F4q3eBzLyrujGt.nuY360IJ9gfGiYV9h2F+QlvZ0aDMCH2dQ+QcTldDNthA4B09IF6X67VKq3qAfj+dLWg8TaE1S8UXOMVg8zbE1SqUXOsu08f+8sD+VfXGYvD8OPd+KZyeAYHnf7eo6b5QB
                

                Compile as an FX ...run in pluginval and pluginval will crash.

                HISE Development for hire.
                www.channelrobot.com

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                • LindonL
                  Lindon @Christoph Hart
                  last edited by

                  @Christoph-Hart said in ALARM ALARM - I have big problem I think....:

                  You need to debug that in Xcode, the crash report has stripped symbols.

                  Actually how do I even do that - it compiles correctly in HISE....???

                  HISE Development for hire.
                  www.channelrobot.com

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Lindon
                    last edited by

                    @Lindon Load the xcode project from your exported plugin, Build for Debugging and attach a DAW to the Xcode debugger, this gets you a proper crash report .

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @Christoph Hart
                      last edited by Lindon

                      @Christoph-Hart

                      Ok so I have my minimal example loaded in xcode...

                      Build for Testing?

                      How do I then attach my DAW (Reaper) to XCode?

                      Debug>Attach to Process?

                      HISE Development for hire.
                      www.channelrobot.com

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Lindon
                        last edited by Lindon

                        @Lindon

                        OK so I did that and now XCode tells me this:

                        segFaulting`___lldb_unnamed_symbol22472$$segFaulting:
                            0x122b1d114 <+0>:   stp    x20, x19, [sp, #-0x20]!
                            0x122b1d118 <+4>:   stp    x29, x30, [sp, #0x10]
                            0x122b1d11c <+8>:   add    x29, sp, #0x10            ; =0x10 
                            0x122b1d120 <+12>:  ldr    x8, [x0, #0x8]
                        ->  0x122b1d124 <+16>:  ldr    x8, [x8, #0x10]
                            0x122b1d128 <+20>:  ldr    w9, [x8, #0x1dd4]
                            0x122b1d12c <+24>:  movi.2d v0, #0000000000000000
                            0x122b1d130 <+28>:  cmp    w9, w1
                            0x122b1d134 <+32>:  b.ls   0x122b1d1a4               ; <+144>
                            0x122b1d138 <+36>:  ldr    x8, [x8, #0x1dc8]
                            0x122b1d13c <+40>:  ldr    x19, [x8, w1, sxtw #3]
                            0x122b1d140 <+44>:  add    x8, x19, #0x20            ; =0x20 
                            0x122b1d144 <+48>:  mov    w9, #0x1
                            0x122b1d148 <+52>:  ldaddal w9, w9, [x8]
                            0x122b1d14c <+56>:  mov    w9, #-0x1
                            0x122b1d150 <+60>:  ldaddal w9, w8, [x8]
                            0x122b1d154 <+64>:  cmp    w8, #0x1                  ; =0x1 
                            0x122b1d158 <+68>:  b.ne   0x122b1d16c               ; <+88>
                            0x122b1d15c <+72>:  ldr    x8, [x19]
                            0x122b1d160 <+76>:  ldr    x8, [x8, #0x8]
                            0x122b1d164 <+80>:  mov    x0, x19
                            0x122b1d168 <+84>:  blr    x8
                            0x122b1d16c <+88>:  ldr    x0, [x19, #0x1948]
                            0x122b1d170 <+92>:  cbz    x0, 0x122b1d184           ; <+112>
                            0x122b1d174 <+96>:  ldr    x8, [x0]
                            0x122b1d178 <+100>: ldr    x8, [x8, #0x18]
                            0x122b1d17c <+104>: blr    x8
                            0x122b1d180 <+108>: b      0x122b1d1a0               ; <+140>
                            0x122b1d184 <+112>: ldr    x0, [x19, #0x1928]
                            0x122b1d188 <+116>: adrp   x8, 2503
                            0x122b1d18c <+120>: ldr    x1, [x8, #0xfe8]
                            0x122b1d190 <+124>: bl     0x122f8123c               ; ___lldb_unnamed_symbol35450$$segFaulting
                            0x122b1d194 <+128>: ldr    x8, [x0], #0x8
                            0x122b1d198 <+132>: ldr    x8, [x8, #0x20]
                            0x122b1d19c <+136>: blr    x8
                            0x122b1d1a0 <+140>: fcvt   s0, d0
                            0x122b1d1a4 <+144>: ldp    x29, x30, [sp, #0x10]
                            0x122b1d1a8 <+148>: ldp    x20, x19, [sp], #0x20
                            0x122b1d1ac <+152>: ret    
                            0x122b1d1b0 <+156>: bl     0x1223d7fbc               ; ___lldb_unnamed_symbol27$$segFaulting
                        

                        my app is called segfaulting by the way...

                        HISE Development for hire.
                        www.channelrobot.com

                        1 Reply Last reply Reply Quote 0
                        • ?
                          A Former User
                          last edited by

                          I just wanted to chime in. I am a beginner with HISE but I have experienced a similar issue which I think is related to the Offset from Faust's cubic distortion code.

                          LindonL 1 Reply Last reply Reply Quote 1
                          • LindonL
                            Lindon @A Former User
                            last edited by Lindon

                            @Hisenberb said in ALARM ALARM - I have big problem I think....:

                            I just wanted to chime in. I am a beginner with HISE but I have experienced a similar issue which I think is related to the Offset from Faust's cubic distortion code.

                            well I'm using the cubicNLDist code - so whats the problem with(and solution ) for this that you found?

                            Actually I DONt use it everywhere, and its crashing everywhere - so Idont think this is likely to be it...

                            nOpe that aint it...removed the Dist code and it still crashes,,,

                            HISE Development for hire.
                            www.channelrobot.com

                            LindonL 1 Reply Last reply Reply Quote 1
                            • LindonL
                              Lindon @Lindon
                              last edited by

                              @Christoph-Hart

                              Well, XCode may not have given us much info. but at least one crash here seems to have reported something more meaningful(hopefully) it seems to be something in scriptNode(duh!) , perhaps something in NodeBase.cpp?:

                              ------------------------------------
                              
                              Process:               pluginval [5886]
                              Path:                  /private/var/folders/*/pluginval.app/Contents/MacOS/pluginval
                              Identifier:            com.Tracktion.pluginval
                              Version:               1.0.3 (1.0.3)
                              Code Type:             ARM-64 (Native)
                              Parent Process:        launchd [1]
                              User ID:               501
                              
                              Date/Time:             2023-09-14 13:34:25.8799 +0100
                              OS Version:            macOS 12.6.5 (21G531)
                              Report Version:        12
                              Anonymous UUID:        8A518DFE-DF99-D520-8601-98829CE648C5
                              
                              
                              Time Awake Since Boot: 6800 seconds
                              
                              System Integrity Protection: enabled
                              
                              Crashed Thread:        0  JUCE Message Thread  Dispatch queue: com.apple.main-thread
                              
                              Exception Type:        EXC_BAD_ACCESS (SIGSEGV)
                              Exception Codes:       KERN_INVALID_ADDRESS at 0x0000000000001e04
                              Exception Codes:       0x0000000000000001, 0x0000000000001e04
                              Exception Note:        EXC_CORPSE_NOTIFY
                              
                              Termination Reason:    Namespace SIGNAL, Code 11 Segmentation fault: 11
                              Terminating Process:   exc handler [5886]
                              
                              VM Region Info: 0x1e04 is not in any region.  Bytes before following region: 105553518911996
                                    REGION TYPE                    START - END         [ VSIZE] PRT/MAX SHRMOD  REGION DETAIL
                                    UNUSED SPACE AT START
                              --->  
                                    MALLOC_NANO (reserved)   600018000000-600020000000 [128.0M] rw-/rwx SM=NUL  ...(unallocated)
                              
                              Thread 0 Crashed:: JUCE Message Thread Dispatch queue: com.apple.main-thread
                              0   segFaulting Debug             	       0x15e5b44a8 juce::ArrayBase<scriptnode::Parameter*, juce::DummyCriticalSection>::size() const + 12 (juce_ArrayBase.h:201)
                              1   segFaulting Debug             	       0x15e46edc8 juce::ReferenceCountedArray<scriptnode::Parameter, juce::DummyCriticalSection>::size() const + 24 (juce_ReferenceCountedArray.h:164)
                              2   segFaulting Debug             	       0x15e46eda4 scriptnode::NodeBase::getNumParameters() const + 32 (NodeBase.cpp:365)
                              3   segFaulting Debug             	       0x15e206f38 scriptnode::DspNetwork::NetworkParameterHandler::getNumParameters() const + 32 (DspNetwork.h:585)
                              4   segFaulting Debug             	       0x15e117fdc scriptnode::DspNetwork::NetworkParameterHandler::getParameter(int) const + 40 (DspNetwork.h:593)
                              5   segFaulting Debug             	       0x15e4847a0 scriptnode::DspNetwork::ProjectNodeHolder::setEnabled(bool) + 352 (DspNetwork.cpp:2200)
                              6   segFaulting Debug             	       0x15e482d00 scriptnode::DspNetwork::DspNetwork(hise::ProcessorWithScriptingContent*, juce::ValueTree, bool, snex::ExternalDataHolder*) + 3780 (DspNetwork.cpp:143)
                              7   segFaulting Debug             	       0x15e4860b0 scriptnode::DspNetwork::DspNetwork(hise::ProcessorWithScriptingContent*, juce::ValueTree, bool, snex::ExternalDataHolder*) + 64 (DspNetwork.cpp:68)
                              8   segFaulting Debug             	       0x15e48d6d8 scriptnode::DspNetwork::Holder::restoreNetworks(juce::ValueTree const&) + 692 (DspNetwork.cpp:1597)
                              9   segFaulting Debug             	       0x15e105bf0 hise::JavascriptProcessor::restoreScript(juce::ValueTree const&) + 76 (ScriptProcessor.cpp:1598)
                              10  segFaulting Debug             	       0x15e112ce0 hise::JavascriptMasterEffect::restoreFromValueTree(juce::ValueTree const&) + 52 (ScriptProcessorModules.cpp:819)
                              11  segFaulting Debug             	       0x15d9a8a70 hise::Processor::restoreFromValueTree(juce::ValueTree const&) + 1364 (Processor.cpp:171)
                              12  segFaulting Debug             	       0x15d9a8a70 hise::Processor::restoreFromValueTree(juce::ValueTree const&) + 1364 (Processor.cpp:171)
                              13  segFaulting Debug             	       0x15d9e4484 hise::ModulatorSynth::restoreFromValueTree(juce::ValueTree const&) + 824 (ModulatorSynth.cpp:146)
                              14  segFaulting Debug             	       0x15d9f00f4 hise::ModulatorSynthChain::restoreFromValueTree(juce::ValueTree const&) + 168 (ModulatorSynthChain.cpp:388)
                              15  segFaulting Debug             	       0x15de2bd88 hise::FrontendProcessor::createPreset(juce::ValueTree const&) + 128 (FrontEndProcessor.cpp:412)
                              16  segFaulting Debug             	       0x15de2ba50 hise::FrontendProcessor::FrontendProcessor(juce::ValueTree&, juce::AudioDeviceManager*, juce::AudioProcessorPlayer*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::ValueTree*, juce::ValueTree*) + 2520 (FrontEndProcessor.cpp:356)
                              17  segFaulting Debug             	       0x15de2a608 hise::FrontendProcessor::FrontendProcessor(juce::ValueTree&, juce::AudioDeviceManager*, juce::AudioProcessorPlayer*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::MemoryInputStream*, juce::ValueTree*, juce::ValueTree*) + 120 (FrontEndProcessor.cpp:249)
                              18  segFaulting Debug             	       0x15de2a134 hise::FrontendFactory::createPluginWithAudioFiles(juce::AudioDeviceManager*, juce::AudioProcessorPlayer*) + 432 (FrontEndProcessor.cpp:65)
                              19  segFaulting Debug             	       0x15d8934c4 createPluginFilter() + 20 (Plugin.cpp:22)
                              20  segFaulting Debug             	       0x15d8367f0 juce::createPluginFilterOfType(juce::AudioProcessor::WrapperType) + 28 (juce_CreatePluginFilter.h:39)
                              21  segFaulting Debug             	       0x15d8364e8 juce::JuceVST3Component::JuceVST3Component(Steinberg::Vst::IHostApplication*) + 300 (juce_VST3_Wrapper.cpp:2210)
                              22  segFaulting Debug             	       0x15d8363ac juce::JuceVST3Component::JuceVST3Component(Steinberg::Vst::IHostApplication*) + 36 (juce_VST3_Wrapper.cpp:2212)
                              23  segFaulting Debug             	       0x15d82a074 juce::createComponentInstance(Steinberg::Vst::IHostApplication*) + 36 (juce_VST3_Wrapper.cpp:3677)
                              24  segFaulting Debug             	       0x15d832b5c juce::JucePluginFactory::createInstance(char const*, char const*, void**) + 340 (juce_VST3_Wrapper.cpp:3813)
                              25  pluginval                     	       0x104ad3b44 juce::DescriptionFactory::findDescriptionsAndPerform(juce::File const&) + 1048
                              26  pluginval                     	       0x104ad3398 juce::VST3PluginFormat::findAllTypesForFile(juce::OwnedArray<juce::PluginDescription, juce::DummyCriticalSection>&, juce::String const&) + 280
                              27  pluginval                     	       0x104ad8400 juce::KnownPluginList::scanAndAddFile(juce::String const&, bool, juce::OwnedArray<juce::PluginDescription, juce::DummyCriticalSection>&, juce::AudioPluginFormat&) + 692
                              28  pluginval                     	       0x104ada880 juce::PluginDirectoryScanner::scanNextFile(bool, juce::String&) + 360
                              29  pluginval                     	       0x104b0e048 juce::PluginListComponent::Scanner::timerCallback() + 304
                              30  pluginval                     	       0x104a9dd14 juce::Timer::TimerThread::callTimers() + 212
                              31  pluginval                     	       0x104aa1240 juce::MessageQueue::deliverNextMessage() + 60
                              32  pluginval                     	       0x104aa11d0 juce::MessageQueue::runLoopCallback() + 44
                              33  CoreFoundation                	       0x1a4bd8f64 __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ + 28
                              34  CoreFoundation                	       0x1a4bd8eb0 __CFRunLoopDoSource0 + 208
                              35  CoreFoundation                	       0x1a4bd8bb0 __CFRunLoopDoSources0 + 268
                              36  CoreFoundation                	       0x1a4bd7530 __CFRunLoopRun + 828
                              37  CoreFoundation                	       0x1a4bd6a54 CFRunLoopRunSpecific + 600
                              38  HIToolbox                     	       0x1ad81a338 RunCurrentEventLoopInMode + 292
                              39  HIToolbox                     	       0x1ad819fc4 ReceiveNextEventCommon + 324
                              40  HIToolbox                     	       0x1ad819e68 _BlockUntilNextEventMatchingListInModeWithFilter + 72
                              41  AppKit                        	       0x1a773e4b8 _DPSNextEvent + 860
                              42  AppKit                        	       0x1a773cdb0 -[NSApplication(NSEvent) _nextEventMatchingEventMask:untilDate:inMode:dequeue:] + 1328
                              43  AppKit                        	       0x1a772ef7c -[NSApplication run] + 596
                              44  pluginval                     	       0x104a953d4 juce::JUCEApplicationBase::main() + 188
                              45  pluginval                     	       0x104a952c8 juce::JUCEApplicationBase::main(int, char const**) + 88
                              46  dyld                          	       0x10536d08c start + 520
                              

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                              www.channelrobot.com

                              d.healeyD 1 Reply Last reply Reply Quote 0
                              • d.healeyD
                                d.healey @Lindon
                                last edited by

                                @Lindon Does it happen with the AU or just the VST?

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                                LindonL 1 Reply Last reply Reply Quote 0
                                • LindonL
                                  Lindon @d.healey
                                  last edited by

                                  @d-healey when I tested the AU it happened there too...

                                  HISE Development for hire.
                                  www.channelrobot.com

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @Lindon
                                    last edited by

                                    @Lindon Are you using a frozen DspNetwork? If yes, try replacing it with a HardcodedFX module, might be more stable.

                                    LindonL 1 Reply Last reply Reply Quote 0
                                    • LindonL
                                      Lindon @Christoph Hart
                                      last edited by

                                      @Christoph-Hart said in ALARM ALARM - I have big problem I think....:

                                      @Lindon Are you using a frozen DspNetwork? If yes, try replacing it with a HardcodedFX module, might be more stable.

                                      pls downlaod the snippet I posted above to see I am using a hardcoded dspnetwork.

                                      HISE Development for hire.
                                      www.channelrobot.com

                                      LindonL 1 Reply Last reply Reply Quote 0
                                      • LindonL
                                        Lindon @Lindon
                                        last edited by Lindon

                                        @Lindon now Im getting very confused.....

                                        I get my minimal project to compile and not crash pluginval, I then load my "real" project and compile that - it makes pluginval fail...I go back to my minimal project and re-compile - now its failing....the more I do the more unstable it gets

                                        HISE Development for hire.
                                        www.channelrobot.com

                                        LindonL 1 Reply Last reply Reply Quote 0
                                        • LindonL
                                          Lindon @Lindon
                                          last edited by Lindon

                                          @Lindon ...and.....I think @Hisenberb may be correct..its the non linear distortion effect in Faust.

                                          I deleted all reference to distortion from my main project - removing code headers in two places as well as cpp files and removed the script node from the compiled DLL and the project builds and loads in pluginval....

                                          Now to invent a non linear distortion .... to replace the one in Faust

                                          @sletz I think this is now over to you.....

                                          HISE Development for hire.
                                          www.channelrobot.com

                                          S 1 Reply Last reply Reply Quote 0
                                          • S
                                            sletz @Lindon
                                            last edited by sletz

                                            @Lindon what is the Faust DSP code ?

                                            LindonL 1 Reply Last reply Reply Quote 0
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