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    • E
      ElectroBlue @d.healey
      last edited by

      @d-healey I have another M1 Mac laptop. I'll give that a try and see if it makes any difference. What I mean was it seems as though there is a rather small user base for HISE. I'm coming from Unity development where there are literally millions of devs on all platforms all over the globe using the software so I guess I've been spoiled with all that support. I now see that there is like 1000 people on this forum. Is that an accurate amount of actual users?

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        ElectroBlue @d.healey
        last edited by

        @d-healey using a VM is not exactly the best way to test for Mac support considering all the differences in hardware and OS versions. Like if I'm going to buy a new piece of software and I look at the system requirements and all it says is ... we tested it on a Mac VM... I'm going to pass on that software. I'd want to see what Mac hardware is supported and what OS version is supported. Does it support Intel and Apple Silicon or does it only support one or the other? Are there memory requirements? You see my point here?

        Christoph HartC 1 Reply Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @ElectroBlue
          last edited by Christoph Hart

          @ElectroBlue of course there is a smaller user base. Compare the market for video games against the market for audio plugins, it‘s maybe 1:10000, which is why you also don‘t see a unity engine like framework from a big company.

          Hise definitely has regular macOS users but they have never encountered your issues (myself included) so you can‘t expect them to give you the solution. Ask something like „What is xcpretty and what Xcode version do I need“ and you‘ll get an answer in about an hour.

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            ElectroBlue @Christoph Hart
            last edited by

            @Christoph-Hart Got it. I understand. AND I have good news to share....
            I tried HISE out on my M1 Macbook Pro and after a little bit of tweaking it... and as you mentioned ... installing xcpretty... I was able to export a working standalone Mac app! Finally! So I think the issue may have something to do with Intel Macs or possibly something on that particular iMac I was using... who knows?! lol

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              ElectroBlue @Christoph Hart
              last edited by

              @Christoph-Hart I still had issues with exporting the plugins.... got this error:

              Building targets in manual order is deprecated - check "Parallelize build for command-line builds" in the project editor, or set DISABLE_MANUAL_TARGET_ORDER_BUILD_WARNING in any of the targets in the current build to suppress this warning

              ❌ error: Cycle inside NEON-8X - VST3; building could produce unreliable results.

              But I think this has to do with the version of Xcode I'm using on my laptop. I keep you posted.

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                ElectroBlue @ElectroBlue
                last edited by

                @ElectroBlue Xcode 15 Beta 6 got rid of that error and finishes compiling the VSTi and AUi plugins without any errors but I don't know where it put them? I can't seem to find them?

                LindonL 1 Reply Last reply Reply Quote 0
                • LindonL
                  Lindon @ElectroBlue
                  last edited by

                  @ElectroBlue look in your MacOS plugin folders

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                  Christoph HartC E 2 Replies Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Lindon
                    last edited by

                    Intel macs are definitely supported and I‘ve been using one for years with HISE but since a year or so I‘ve switched all my mac systems to ARM so it might be possible that a few glitches have creeped in.

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                      ElectroBlue @Lindon
                      last edited by

                      @Lindon They are not there. they never got generated

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                        ElectroBlue
                        last edited by

                        Now this error on build for the plugins: xcode-select: error: tool 'xcodebuild' requires Xcode, but active developer directory '/Library/Developer/CommandLineTools' is a command line tools instance

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                          ElectroBlue
                          last edited by

                          Ok, so I deleted Xcode 15 Beta 6 and installed Xcode from the Mac App store. I then exported my Virtual Instrument in HISE as an AUi and VSTi an d it went through a lengthly compile and finished with a Succeeded message but once again... the compiles plugins are nowhere to be found? They are not in my Mac's plugin directory and they are not in my HISE project folder's Binaries directory? Where did they go? Where are they usually generated?

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                            ElectroBlue
                            last edited by

                            I found them!!!!! I was looking for them under the main computer's Library/Audio/Plugins directory ... they aren't there! They were in my user account's Library/Audio/Plugins directory! Not sure why they didn't show up when I searched for them by their name? So strange, but whatever... I found them!! Yay :)

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                              ElectroBlue @ElectroBlue
                              last edited by

                              @ElectroBlue they didn't show up in my search results because that Library directory is hidden for the user account by default in Ventura 13.5
                              I only found them because I looked inside my HISE project folder inside the Binaries/Builds/MacOSX/build/Release .... there are alias to them in this location.

                              I was looking inside the Binaries/Builds/iOS directory ... my mistake! ugh lol

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                                ElectroBlue
                                last edited by

                                I have now tested the plugins inside Logic Pro X, Cubase 12, Bitwig Studio 5 and GarageBand....they work perfectly in all these DAWS! This is so cool! :):smiling_face_with_sunglasses:

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                                  ElectroBlue
                                  last edited by

                                  I spoke too soon! Ugh!! I tried testing the standalone Mac app and the AUi and VSTi on my Intel iMac and nothing worked! I have another older Intel Macbook Pro I can also test on just to be sure that this is an Intel issue and not something specific to my iMac.

                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • d.healeyD
                                    d.healey @ElectroBlue
                                    last edited by

                                    @ElectroBlue Did you compile a universal binary or an arm one?

                                    Libre Wave - Freedom respecting instruments and effects
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                                      ElectroBlue @d.healey
                                      last edited by

                                      @d-healey Oh good question... how do I find out? I just exported from the HISE menu defaults.

                                      d.healeyD 1 Reply Last reply Reply Quote 0
                                      • d.healeyD
                                        d.healey @ElectroBlue
                                        last edited by

                                        @ElectroBlue https://apple.stackexchange.com/questions/429197/how-can-i-distinguish-arm-binaries-from-x86-binaries-on-macos

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

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                                          ElectroBlue @d.healey
                                          last edited by

                                          @d-healey thanks! It looks like it's a Universal Binary: joeyadmin@iDance-iMac ~ % file /Volumes/T7\ Shield/Virtual\ Instrument\ Creation/_Replay11/_Virtual\ Instruments/NEON-8X.app/Contents/MacOS/NEON-8X
                                          /Volumes/T7 Shield/Virtual Instrument Creation/_Replay11/_Virtual Instruments/NEON-8X.app/Contents/MacOS/NEON-8X: Mach-O universal binary with 2 architectures: [x86_64:Mach-O 64-bit executable x86_64] [arm64]
                                          /Volumes/T7 Shield/Virtual Instrument Creation/_Replay11/_Virtual Instruments/NEON-8X.app/Contents/MacOS/NEON-8X (for architecture x86_64): Mach-O 64-bit executable x86_64
                                          /Volumes/T7 Shield/Virtual Instrument Creation/_Replay11/_Virtual Instruments/NEON-8X.app/Contents/MacOS/NEON-8X (for architecture arm64): Mach-O 64-bit executable arm64

                                          Also, if I select the app and choose "Get Info" it says the Kind: Application (Universal)

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                                            ElectroBlue @ElectroBlue
                                            last edited by

                                            @ElectroBlue And I just checked both plugins as well... they are both Universal Binaries

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