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    Custom Dsp Nodes 101

    Scheduled Pinned Locked Moved ScriptNode
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    • S
      Sawer @ustk
      last edited by

      @ustk I am trying to just emulate the LFO modulator in the pitch FX.
      I realised with your example that the frequency changes the amount of oscillations.
      So what is missed is the intensity, just like in the picture here:

      Screenshot 2023-07-09 at 14.40.01.png

      How can I achieve that particular property in the scriptnode?

      S 1 Reply Last reply Reply Quote 0
      • S
        Sawer @Sawer
        last edited by

        @ustk Update: I just had to change the amount of delay.

        ustkU 1 Reply Last reply Reply Quote 1
        • ustkU
          ustk @Sawer
          last edited by

          @Sawer Yes, or you can also change the gain. If it's already set to 1.0, then you can add a math.mul

          Can't help pressing F5 in the forum...

          S 1 Reply Last reply Reply Quote 0
          • S
            Sawer @ustk
            last edited by

            @ustk Thank so much, will modify it again now. However, I'm getting compilation errors:
            Screenshot 2023-07-09 at 17.19.32.png

            Any idea of what i'm missing?

            S 1 Reply Last reply Reply Quote 0
            • S
              Sawer @Sawer
              last edited by

              @Sawer Update: Error is that the smoother class is not properly setup with parameters

              template <int NV>
              using modchain_t_ = container::chain<parameter::empty, 
                                               wrap::fix<1, oscillator_t<NV>>, 
                                               core::smoother //Here's the problem, 
                                               math::pow<NV>, 
                                               math::sig2mod<NV>, 
                                               peak_t>;
              
              

              The solution is to put everytime

              template <int NV>
              using modchain_t_ = container::chain<parameter::empty, 
                                                   wrap::fix<1, oscillator_t<NV>>, 
                                                   core::smoother<NV> //Why does it not make it automatically?, 
                                                   math::pow<NV>, 
                                                   math::sig2mod<NV>, 
                                                   peak_t>;
              
              

              Why does it not complete the parameters automatically, just like the other nodes?
              Is there a solution?

              Christoph HartC 1 Reply Last reply Reply Quote 0
              • Christoph HartC
                Christoph Hart @Sawer
                last edited by

                @Sawer Are you using the latest HISE version? I remember fixing this a few months ago.

                S 1 Reply Last reply Reply Quote 0
                • S
                  Sawer @Christoph Hart
                  last edited by

                  @Christoph-Hart Okk, thanks will checkout soon then!

                  1 Reply Last reply Reply Quote 0
                  • S
                    Sawer
                    last edited by

                    I've been working on multiple FX so far.

                    Just as the default fx that are always incorporated in any new Hise project, how can I save and recall my fx in a way that I do not have to do them again for each project?

                    S 1 Reply Last reply Reply Quote 0
                    • Dominik MayerD Dominik Mayer moved this topic from Presets / Scripts / Ideas on
                    • S
                      Sawer @Sawer
                      last edited by

                      Hello everyone.

                      Trying to improve a vibrato FX I created in scriptnode.
                      When using the node on the scriptfX, everything works.

                      However, when it is compiled, and loaded in HardcodedScriptFX, it does now work properly anymore. the Vibrato only starts it's processing when I move the Rate knob. If I do not touch anything, then the processing is not happening.

                      Am I doing Something wrong? Screenshot 2023-08-13 at 13.44.53.png

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Sawer
                        last edited by

                        @Sawer Are you using the latest develop branch of HISE?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        S 1 Reply Last reply Reply Quote 0
                        • S
                          Sawer @d.healey
                          last edited by

                          @d-healey Yeah, the 3.5. Wanted to make this work before moving to the newly 3.6 version

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Sawer
                            last edited by

                            @Sawer But the bug is in 3.5 :p

                            Link Preview Image
                            - fix delay node in hardcoded network not being initialised correctly… · christophhart/HISE@f9b4ae0

                            The open source framework for sample based instruments - - fix delay node in hardcoded network not being initialised correctly… · christophhart/HISE@f9b4ae0

                            favicon

                            GitHub (github.com)

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            S 1 Reply Last reply Reply Quote 1
                            • S
                              Sawer @d.healey
                              last edited by

                              @d-healey Yes ahah thanks for pointing it out.
                              I have successfuly updated to the new version on mac and windows.

                              But unfortunately, Hise Keep crashing when compiling DSP Network. (Happening on windows for now, will test on mac soon).

                              Is this happened to anyone of you?

                              S 1 Reply Last reply Reply Quote 0
                              • S
                                Sawer @Sawer
                                last edited by

                                @Sawer same Issue on mac, I cannot even export any of the plugins.

                                When compiling any plugin :
                                Screenshot 2023-08-14 at 09.54.17.png

                                When compiling a Dsp Network to DLL:
                                Screenshot 2023-08-14 at 09.52.12.png

                                Is there anything I've done wrong in the process of building the new version of Hise?

                                Will create a new thread soon..

                                ulrikU 1 Reply Last reply Reply Quote 0
                                • ulrikU
                                  ulrik @Sawer
                                  last edited by

                                  @Sawer I had similar problems and I deleted the "AdditionalSourceCode" folder inside the project, compiled Networks again and compiled the plugin without any errors.

                                  Hise Develop branch
                                  MacOs 15.3.1, Xcode 16.2
                                  http://musikboden.se

                                  S 2 Replies Last reply Reply Quote 1
                                  • S
                                    Sawer @ulrik
                                    last edited by

                                    @ulrik Will try that asap! thanks

                                    1 Reply Last reply Reply Quote 0
                                    • S
                                      Sawer @ulrik
                                      last edited by

                                      @ulrik Hello, unfortunately still did not work for me. Whenever I delete the file, as soon as I open the hise project again it comes back. Real bummer because now in the Timestretch version, my scriptnodes are not working due to a bug ahaha.

                                      Christoph HartC 1 Reply Last reply Reply Quote 0
                                      • Christoph HartC
                                        Christoph Hart @Sawer
                                        last edited by

                                        @Sawer you definitely need to recompile the dll. I just checked and it works here so please try a vanilla project with a single network to compile.

                                        S 1 Reply Last reply Reply Quote 0
                                        • S
                                          Sawer @Christoph Hart
                                          last edited by

                                          @Christoph-Hart Ok, thanks for replying . Should I do that in the new version? (3.6.0) . Can you possibly confirm for windows as well? (Windows crashes, and compilation errors) Coz have to re-build the new version again.

                                          Thanks

                                          S 1 Reply Last reply Reply Quote 0
                                          • S
                                            Sawer @Sawer
                                            last edited by Sawer

                                            @Sawer
                                            Update.

                                            On windows everything works now. the vanilla project advice you said helped me spotting the issue. (thanks)

                                            The Hise path I set on the settings, had a space typo, with that, creating compilation errors. Trying on mac now to see how can I fix the problem there.

                                            1 Reply Last reply Reply Quote 0
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