HISE + PluginDoctor = OP
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@alepan Hey, the tanh node is a waveshaping function. Leave it set to 1, then add a gain before and after (input and output), once you crank the input gain, you should start to hear saturation, then bring the output gain down to match the level :)
you can use any of those functions for different types of saturation, sin() is nice too
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IIRC the tanh function looks similar to the transfer function of some non-linear electronic components which is why it‘s used as a simple approximation of their behaviour.
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@iamlamprey @Christoph-Hart thanks a lot!
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I was thinking that even if we cannot build as FX, it would be good to have inputs available even in standalone mode. This way we can always route a signal from an audio interface mixer and/or DAW outputs...
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Is there some chebyshev function (I am sure it is not correct to say it like that) in scriptnode?
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There is a stateless waveshaper node that you can enter any formula including chebychev polynoms in the new version...
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@Christoph-Hart That is awesome! Now, you are talking about the new HISE 3.0 update that everybody is talking about?
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@vewilya said in HISE + PluginDoctor = OP:
Now, you are talking about the new HISE 3.0 update that everybody is talking about?
Yup.
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I'm a little confused - is Plugin Doctor simply an FFT display of the before and after?
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@clevername27 it's an analysis software. You can run you plugin's into it and it will basically display what it does to the audio signal (frequency/phase response, distortion etc...)
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@Matt_SF Thanks, Matt. It sounds like it's indeed FFT displays of the before and after. Cheers. It is possible to have a plugin that simply copies other plugins, though there's obviously ethical questions there.
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@clevername27 Everything is a remix :)
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@clevername27 said in HISE + PluginDoctor = OP:
@Matt_SF Thanks, Matt. It sounds like it's indeed FFT displays of the before and after. Cheers. It is possible to have a plugin that simply copies other plugins, though there's obviously ethical questions there.
Hardware emulations have been cloned/analyzed similarly for years (before Plugin Doctor). Also, it is not such easy to clone a plugin without a deep knowledge of DSP. I am talking about really good plugins/emulations.
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Lol I'm waiting for the first plugin that is marketed as a simulation of another plugin that is a simulation of a hardware FX...