HISE + PluginDoctor = OP
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@ustk Do you mean make FX Plugins with HISE? Or run HISE in a sort of realtime development tool inside a DAW?
You can already do the former (export as FX Plugin):
If you meant the latter, I agree that would be really cool. :)
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@iamlamprey Yeah of course I know FX export ;) I mean using Hise as FX
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@ustk Hahah sorry, had some other people ask that in the past ;) a live HISE environment would be really cool, might be a bit crashy depending on the daw but...
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@iamlamprey Why do think it would be less stable than using it as an instrument?
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@ustk I think interacting with the playhead/engine of the DAW + sending parameter info out while simultaneously doing all the regular HISE stuff like scriptnode and modulation would start to get complicated pretty quickly.
it's just speculation but, I'm no c++ guru, and the guys over at bluecat make it work pretty well with plug'n'script from what I've seen, so maybe it would work fine
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@iamlamprey Hi! I'm trying some of your suggestions. I have a question: what is the tanh() module supposed to do? All I can hear is that at 1 the signal passes unaffected, while if I turn it down, the signal seems to pass into something like an "eq" as it becomes darker and also lower in volume. Shouldn't it add harmonic content? I am probably missing something here ;)
Here's the beginning of the a 1176-style compressor (no parameters have been set yet, it's just the modules)
HiseSnippet 1875.3oc6Z0CbaTDE9NKuI9m.gDRFREyMAJbXLZjTbRXlLCRIVVAODkHrb9qxy5Sqrtw2s6wcqbhRfJnftPKT.TRCLzRAy3RJHLLjRZfRlgBSCETP3s2dmt6jNacVIN1IiuFq8su2deue2258p4vzIttLGE0wWriMQQ8Pn5cn7Vy1BaPUlurh5jnEIV1ljJysnxE6XiccIMTTUybIACpiOph2yFEuH1DS0IgjTTtNyPmbYCKCdH0ZkdWCSyJ3FjEMrhv8LklWmQmkYxZCfICJmhMVeU7JjqfErMBRQ8.y0vfybpywbhqh5nWj0nS8VraSk7ecCWikMIhA4UpCKjjbElYCAhE+VY1VFlMpEnztJJpnZglfLRSvwPUMZXzkdno3k7lPKThn1C0Q1J3kevvKeRvSMB7FUBuifpq6XXyCmQ5llmxINMwfKHJrj7pntNZVFv.km0BuJohCLnq.SMStbSqc1b4N04a1lpyMXTMF8JLN4pzoN0D2ahwm3CmPq2oZ1Lw4DuFGloIwIwoEdcmsRvonssVl3Ls1ZXy1jtLBpeb66joy9pK05HLxnySM3W0l3ONZ.RfVGLaWJMaFkTnNFkpmpk.agj52Aq36Ufecs4Ki4XgO2mFvmMwgaHzV0xj0fjIYDv3nxD2U4LaHcpuvCHHk0nsIlGOxUjt5OAXtiEhHhCntF7NQSm2Fgy4Rc3bZg6QP0L35sRFuij.dAq1NMd8KN7Bn4Z1jnyCA6nnJ2b2oRvD9UBf2u.HGxenVkalOwZ.eCZN5JFTRVcGB.sxt1WgvuMyY0oNY2Z7m7TmOLoz1gXicHKxpYh6LkKVvyBfjSqsrISe05F2kzelrsDmWTvwT5svTJwzcXR36od+ASmYr2z6X5PXpXTTtcyYWf0laPWoJl6XbGXKjqz1pNrskNYVesEnoNhH4VNNmXrHHsNg1vavifG+IyKFq5OY9fIiTWv2G4EC3+a3W8t0LLGqAXLFqBVGLZcpg4sDIRh5ePjJwIqd2H1CEJWdE.78B6KC1jXjUyHV7fMmk5xrLKKA.EaM6+6aXzP7RQpSCbHC.W.hYD0Eq5Fcqd0LQpsAZHr3R0ySENn.iuHhsFwQFxMycThoUmHhVEiqcJcIU3soCzoRgk7xL1b7FiqcQ7dPjqsIzX1lFtHm9oLBGIBBm.cCBWyCX6IA4XRynLsZ.Yc6gRxFMB5OJp9rZULLg9.0fhjbs7wUjihZ5MoaVFkrjMCp1tGPSBaKXQryJDt2F0XQdk.pd8zGLBVk4oPEBtbivpFzqK1jI5hWEem3z9jGV5xraSb54fKyT5Z118RE3sNmXK1HTP6y+Lwy2Wr9pjaKMjBpO3C9yy8QVOnnrjcEGx62lP06nzGTTRCtOs2yCKFE2O3mDOuVO3Nfy33Nf2Ai6+8K95+4j+8u3g6Ln2KDu+r2R7WEURuctv58YmUJjnctv5IXmAdGLdCZcUf2C30vaul3nAJCDxPfVePdihIAYn28Df7FEiB46cru8R+wc+3df7i57k0d4xOzOzntEiwaAcVDh6.w10vcWZagotpnhReuQEYglIj7vwzdpiOIxB9aVuI1MppDsC4fdugl22l0ZT2aEPE0wbPj7ksYdlwjdFclkcbOygQM5PwVF5tY8l7YgZ9ild+vsRnVjPi52ObqDqEAspOvZQus9O7fU9tiWxuc6VND2VsffrPmwO5UDc50e7xrKwJk5.Hf2ACb2CiLl4S+Mu.nwPWfywPepOgKitiB5wQKPLIX2Hw8RgVpz1.0aTr+XjRIh5MJlTLRoTf5S8Fu5W8v+6W8yUWPDcqzy17mtTzb0wEcDeo9Z2bRHE1gjck8FMZpNh+nNPWCxv+EHtDdh0hf.o1KaZnK.kROxcXz0bIoTzAVdXj8tkG1YZUoz82F4X2OEQqCrUk96hM3XGa1oMJr+oM1+zFC7zFc6ZY+Sar+oM1jSazSNYzpNSfJ6zIg+MR6uq4yZ6ZhNS1YJTnv4T17Ttas9yG6ZlxAOtWY3wkSNI5F30Hd26ums83diaxbrztDgRbDWNW9s3x++kzd4+1o9x+upNGfvhNXpqMykjO5J2ybEhNWYBuMMN6RRw3RndU.0KBeZkBHFgywJUCSisXv3XqTUwE.EL72KNGEurIoNAzlFW0UGTVbrZXhzOSWhWQh7QELjbgnjeGrSCvunG6lNyLTWuX7K.NB+IbWiGXW3ih3I+sH+3eo2YRGbGvs0Nd.FqaHtmp4fhRlPZphrm3xjl31l7.pwyypxnL6VLpQrHfEHbGiUVgDeywjTH+yu2kxwJEb33tjd8RW1fRvNdaqNb1h7o2VrU9qS3+uaPSTbP64iOVgLOG8wJrSjgB0Oe1wS+JHnldAMO2s1tu+9owmgvSi2gEV2gsjt7CuPTvXLOJfdS891+FGUULVKuxZxtlPnbYyoXAa6rjttHl9MA6SxxTXHj4zCgLyLDxblgPlyNDxbtgPl2ZKkQri+EZyYVx3efPs475DUUU1AjWpfx+il90Bl
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@alepan Hey, the tanh node is a waveshaping function. Leave it set to 1, then add a gain before and after (input and output), once you crank the input gain, you should start to hear saturation, then bring the output gain down to match the level :)
you can use any of those functions for different types of saturation, sin() is nice too
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IIRC the tanh function looks similar to the transfer function of some non-linear electronic components which is why itβs used as a simple approximation of their behaviour.
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@iamlamprey @Christoph-Hart thanks a lot!
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I was thinking that even if we cannot build as FX, it would be good to have inputs available even in standalone mode. This way we can always route a signal from an audio interface mixer and/or DAW outputs...
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Is there some chebyshev function (I am sure it is not correct to say it like that) in scriptnode?
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There is a stateless waveshaper node that you can enter any formula including chebychev polynoms in the new version...
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@Christoph-Hart That is awesome! Now, you are talking about the new HISE 3.0 update that everybody is talking about?
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@vewilya said in HISE + PluginDoctor = OP:
Now, you are talking about the new HISE 3.0 update that everybody is talking about?
Yup.
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I'm a little confused - is Plugin Doctor simply an FFT display of the before and after?
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@clevername27 it's an analysis software. You can run you plugin's into it and it will basically display what it does to the audio signal (frequency/phase response, distortion etc...)
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@Matt_SF Thanks, Matt. It sounds like it's indeed FFT displays of the before and after. Cheers. It is possible to have a plugin that simply copies other plugins, though there's obviously ethical questions there.
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@clevername27 Everything is a remix :)
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@clevername27 said in HISE + PluginDoctor = OP:
@Matt_SF Thanks, Matt. It sounds like it's indeed FFT displays of the before and after. Cheers. It is possible to have a plugin that simply copies other plugins, though there's obviously ethical questions there.
Hardware emulations have been cloned/analyzed similarly for years (before Plugin Doctor). Also, it is not such easy to clone a plugin without a deep knowledge of DSP. I am talking about really good plugins/emulations.
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Lol I'm waiting for the first plugin that is marketed as a simulation of another plugin that is a simulation of a hardware FX...