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    Snex_node Needs to be wrapped into a compileable DSP Network

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    • C
      crd @d.healey
      last edited by

      @d-healey
      Thank you for taking the time to check that out.

      hmmm. I wonder if it might have something to do with me being on Mojave?

      C 1 Reply Last reply Reply Quote 0
      • C
        crd @crd
        last edited by

        @Christoph-Hart

        I am getting a crash whenever I try to compile DSP networks from the SNEX_workbench. I am on Mac OS Mojave, using the latest new_layout build and Xcode 10.3. Here is the error message I get in Xcode when running the debug version of SNEX_workbench.

        Screen Shot 2021-11-08 at 3.15.06 PM.png

        Any ideas about how I can fix this?

        C 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @Christoph Hart
          last edited by

          @christoph-hart said in Snex_node Needs to be wrapped into a compileable DSP Network:

          Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).

          Do you put your whole network in the fix_block? or just the module you want to modulate?

          Dan Korneff - Producer / Mixer / Audio Nerd

          Matt_SFM Christoph HartC 2 Replies Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @Dan Korneff
            last edited by

            @dustbro wrong thread ? :)

            @ustk said in Snex_node Needs to be wrapped into a compileable DSP Network:

            @Matt_SF Put the whole thing in it, not just the delay node ;)

            Develop branch
            Win10 & VS17 / Ventura & Xcode 14. 3

            1 Reply Last reply Reply Quote 1
            • Christoph HartC
              Christoph Hart @Dan Korneff
              last edited by

              @dustbro The module you want to modulate and the source of the modulation signal.

              1 Reply Last reply Reply Quote 1
              • Dan KorneffD
                Dan Korneff
                last edited by

                Is there a way to duplicate/reuse an entire chain?

                Dan Korneff - Producer / Mixer / Audio Nerd

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Dan Korneff
                  last edited by

                  @dustbro yes, the container.clone node offers a system for duplication of certain parts of your DSP algorithm. It's a bit complicated to use though - not like the rest of scriptnode, that is easy :)

                  1 Reply Last reply Reply Quote 1
                  • C
                    crd @crd
                    last edited by

                    @Christoph-Hart

                    I am still getting an instant crash when trying to compile DSP networks in the SNEX_workbench. I am generally getting a little weird behavior using the scriptnode stuff. Do I need to update to a newer Xcode or something? I am on 10.3. I don't think anyone else is experiencing these crashes but I may be the only person left on Mojave.

                    DanHD 1 Reply Last reply Reply Quote 0
                    • DanHD
                      DanH @crd
                      last edited by DanH

                      Dipping into this again.... I'm trying to compile my DSP network in the Workbench.

                      I don't think I'm using any SNEX or .expr nodes, so I think I'm right in believing that I don't need to wrap up any of my nodes before compilation... I think!

                      When I try to compile I get the following error in Terminal:

                      Error when saving: At least one of your modules has missing dependencies!
                      Please go to the settings page of the highlighted modules and add the required dependencies.
                      

                      None of my modules are highlighted and I'm not sure what dependencies could be missing.

                      Furthermore I get a long list of missing files, for example:

                      ❌  /Users/DANH/Documents/HISEPROJECTS/TEST/DspNetworks/Binaries/JuceLibraryCode/include_hi_dsp_library_01.cpp:9:10: 'hi_dsp_library/hi_dsp_library_01.cpp' file not found
                      
                      #include <hi_dsp_library/hi_dsp_library_01.cpp>
                      

                      I've checked and the files do appear to be there... So I dunno, it's quite confusing lol

                      UPDATE: Checked prefs and HISE was pointing at the wrong source code folder.

                      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                      https://dhplugins.com/ | https://dcbreaks.com/
                      London, UK

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • C
                        crd
                        last edited by

                        @Christoph-Hart

                        I am still getting the same crash when trying to compile a wrapped node. Any idea about what is causing this?

                        1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @DanH
                          last edited by

                          @danh said in Snex_node Needs to be wrapped into a compileable DSP Network:

                          wrong source code folder

                          You should only have one

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          DanHD 1 Reply Last reply Reply Quote 0
                          • DanHD
                            DanH @d.healey
                            last edited by

                            @d-healey for very legit reasons I'm in between Master and Develop

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            d.healeyD 1 Reply Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @DanH
                              last edited by

                              @danh said in Snex_node Needs to be wrapped into a compileable DSP Network:

                              legit reasons

                              Sure... :p

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              1 Reply Last reply Reply Quote 0
                              • C
                                crd
                                last edited by crd

                                Am I the only one who gets a crash when trying to compile wrapped script nodes?

                                This is now working for me in the latest develop build. Thanks!!

                                1 Reply Last reply Reply Quote 0
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