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    OpenGL ComboBox, And "NO" By Default

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    • NatanN
      Natan
      last edited by

      @Christoph-Hart Could You Please Give Me A Hint?

      1 Reply Last reply Reply Quote 0
      • orangeO
        orange @Natan
        last edited by orange

        @Natan said in OpenGL ComboBox, And "NO" By Default:

        @orange Mate, Saw A Post From You, Here
        Did you get This Going?

        Since the only way to see this combobox is to set HISE_USE_OPENGL_FOR_PLUGIN=1 , the combobox setting will be "true" by default.

        Also, CustomSettings Floating Tile can't be saved in a preset. The value is stored in the GeneralSettings.xml file of the project in appdata folder.

        So firstly, you need to use HISE_USE_OPENGL_FOR_PLUGIN=1 and build the plugin with that.

        Then in order to make the OPEN_GL="0" on the plugin start, you need to distribute the modified GeneralSettings.xml file (with OPEN_GL="0" modification) to the appdata folder. with the installer. So while installing the plugin, this GeneralSettings.xml file will be created before the plugin initialization and plugin will start with OPEN_GL="0".

        develop Branch / XCode 13.1
        macOS Monterey / M1 Max

        NatanN 1 Reply Last reply Reply Quote 1
        • NatanN
          Natan @orange
          last edited by

          @orange Thank A Ton Mate for Your Detailed Comment :folded_hands:

          Yeah, I guess there's no Other way to Set it to No, on the other hand Having it On the FlotingTile.
          So That is The Solution,
          For now, I'll ship It With Yes, and Combobox On, And Note On Settings Page Regarding the Open Gl Option.

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          • Christoph HartC
            Christoph Hart
            last edited by

            No just change the default value in the source code, no need to ship the modified xml.

            NatanN 1 Reply Last reply Reply Quote 3
            • NatanN
              Natan @Christoph Hart
              last edited by

              @Christoph-Hart Thanks A Lot Christoph
              Could you please Let me What Line?
              And What Cpp?

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              • NatanN
                Natan
                last edited by

                Here >>>
                https://github.com/christophhart/HISE/blob/e4b8330a3c6b19b333b3544e9f4f599f3ce9726d/hi_components/plugin_components/StandalonePopupComponents.cpp#L377

                is Thi Correct?

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                • NatanN
                  Natan
                  last edited by

                  @Christoph-Hart said in OpenGL ComboBox, And "NO" By Default:

                  No just change the default value in the source code, no need to ship the modified xml.

                  @Christoph-Hart No Idea Where it Located :/

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                  • NatanN
                    Natan
                    last edited by

                    No After A Few Hours, Still Can't Find Where It Located, There is Tons of OpenGL Command Lines On Source Code, And No Help Here :/

                    ustkU 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey
                      last edited by d.healey

                      Try standalonePopupComponents.cpp line 128 (in develop branch). Just removing the ! should give you what you want.

                      #if !HISE_USE_OPENGL_FOR_PLUGIN
                      	properties[(int)Properties::UseOpenGL] = false;
                      #endif
                      

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      1 Reply Last reply Reply Quote 2
                      • ustkU
                        ustk @Natan
                        last edited by ustk

                        @Natan I just replied to your PM. As @orange said, it is OPEN_GL you want to look for. If you have searched with this exact string you would have found only one file (2 in fact, but the other one can't be related) with only 3 entries in it.

                        Unless @d-healey way is the best one? Haven't tried myself...

                        Can't help pressing F5 in the forum...

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                        • NatanN
                          Natan
                          last edited by

                          Excellent, Thank you guys πŸ‘@d-healey @ustk
                          I’ll give a try right now

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                          • NatanN
                            Natan
                            last edited by Natan

                            @orange @ustk @d-healey
                            This is Excellent,
                            Just Removed The ! And Open Gl Popped Up On Floating TIle, With Value no

                            Thanks A Ton SIr David You're Rock πŸš€ :folded_hands:

                            Update: Compiled And works like charm on My Plugin.
                            And no need for extra Flag on Preferences,
                            It’s Disabled by Default πŸ˜πŸ™ŒπŸ™ŒπŸ™ŒπŸ™ŒπŸ˜Ž

                            ustkU 1 Reply Last reply Reply Quote 1
                            • ustkU
                              ustk @Natan
                              last edited by ustk

                              @Natan Cool!
                              although it might be better to just remove the statement and write:

                              properties[(int)Properties::UseOpenGL] = HISE_USE_OPENGL_FOR_PLUGIN;
                              

                              Otherwise, it won't be set to false when needed the same way it was never set to true

                              Can't help pressing F5 in the forum...

                              d.healeyD 1 Reply Last reply Reply Quote 1
                              • d.healeyD
                                d.healey @ustk
                                last edited by d.healey

                                @ustk He want's the option there but he wants it set to false. I think your suggestion will set it to true

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
                                YouTube Channel - Public HISE tutorials

                                ustkU NatanN 3 Replies Last reply Reply Quote 2
                                • ustkU
                                  ustk @d.healey
                                  last edited by

                                  @d-healey Only if HISE_USE_OPENGL_FOR_PLUGIN has been declared true

                                  Can't help pressing F5 in the forum...

                                  d.healeyD 1 Reply Last reply Reply Quote 1
                                  • ustkU
                                    ustk @d.healey
                                    last edited by

                                    @d-healey Nope sorry! You're right ;)

                                    Can't help pressing F5 in the forum...

                                    1 Reply Last reply Reply Quote 1
                                    • d.healeyD
                                      d.healey @ustk
                                      last edited by

                                      @ustk Which it will be if he wants it to show up in the Settings tile, no?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

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                                      • NatanN
                                        Natan @d.healey
                                        last edited by

                                        @d-healey said in OpenGL ComboBox, And "NO" By Default:

                                        @ustk He want's the option there but he wants it set to false. I think your suggestion will set it to true

                                        Yeah, Sir David, You're Right.

                                        And Added "GraphicRendering": true, into the CustomSettings Floating Tile.
                                        And The Option Is There Also On Hise, Not Just Compiled Plugin, And It's Set To NO,
                                        Just Tested, And Works Like A Charm

                                        1 Reply Last reply Reply Quote 1
                                        • ustkU
                                          ustk
                                          last edited by

                                          The combobox goes away as soon as you set DebugMode to false

                                          Also, I don't see where adding GraphicRendering changes anything...

                                          Can't help pressing F5 in the forum...

                                          Dan KorneffD 1 Reply Last reply Reply Quote 1
                                          • Dan KorneffD
                                            Dan Korneff @ustk
                                            last edited by

                                            @ustk said in OpenGL ComboBox, And "NO" By Default:

                                            The combobox goes away as soon as you set DebugMode to false

                                            Was just doing some testing. At least one other item needs to be set to "true" for the OpenGL combo to appear.
                                            After poking around a little, adding this to StandalongPopupComponents.cpp and trashing HISE preferences makes it work properly on my rig:

                                            openGLSelector->setLookAndFeel(&blaf);
                                            

                                            Dan Korneff - Producer / Mixer / Audio Nerd

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