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    Livelink for graphic design software or solutions?

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    • UD AUDIOU
      UD AUDIO @MikeB
      last edited by

      @MikeB Thank you! :) I will try this..

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      • MikeBM
        MikeB
        last edited by

        @UD-AUDIO
        I just saw that I have it in twice - this is the right one.

        Engine.loadImageIntoPool("{PROJECT_FOLDER}png");
        

        "One hour of trial and error can save 10 minutes of reading the manual."
        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

        UD AUDIOU 1 Reply Last reply Reply Quote 0
        • UD AUDIOU
          UD AUDIO @MikeB
          last edited by UD AUDIO

          @MikeB Yes, but it doesn't work. Typo is correct and I also hit compile.
          Do I need to place the image per script to make it work?

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @UD AUDIO
            last edited by

            @UD-AUDIO said in Livelink for graphic design software or solutions?:

            Do I need to place the image per script to make it work?

            How many interface scripts do you have?

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • UD AUDIOU
              UD AUDIO @d.healey
              last edited by UD AUDIO

              @d-healey Only one I guess..

              Content.makeFrontInterface(1200, 700);;
              
              //IMAGE POOL
              
              Engine.loadImageIntoPool("{PROJECT_FOLDER}GUI.png");
              
              1 Reply Last reply Reply Quote 1
              • MikeBM
                MikeB
                last edited by

                Your image is in the project folder in the Images folder?

                You can then see it in the ImagePool window.
                Bildschirmfoto 2021-07-01 um 20.58.48.png

                "One hour of trial and error can save 10 minutes of reading the manual."
                "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                UD AUDIOU 1 Reply Last reply Reply Quote 0
                • UD AUDIOU
                  UD AUDIO @MikeB
                  last edited by UD AUDIO

                  @MikeB It is! But I can't figure out how to update it automatically.

                  MikeBM 1 Reply Last reply Reply Quote 0
                  • MikeBM
                    MikeB @UD AUDIO
                    last edited by

                    @UD-AUDIO
                    I don't understand - what is supposed to update automatically?

                    "One hour of trial and error can save 10 minutes of reading the manual."
                    "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                    HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                    UD AUDIOU 1 Reply Last reply Reply Quote 0
                    • UD AUDIOU
                      UD AUDIO @MikeB
                      last edited by UD AUDIO

                      @MikeB There is a reload function for the image pool right?
                      But it would be nice to load all changed images immediately by hitting compile etc.

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                      • MikeBM
                        MikeB
                        last edited by MikeB

                        @UD-AUDIO

                        that's actually done by the

                        Engine.loadImageIntoPool();
                        

                        If it is at the top of the first lines of init
                        and you press F5.

                        "One hour of trial and error can save 10 minutes of reading the manual."
                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                        UD AUDIOU 1 Reply Last reply Reply Quote 1
                        • UD AUDIOU
                          UD AUDIO @MikeB
                          last edited by

                          @MikeB Thanks! I need to try it again :)

                          MikeBM 1 Reply Last reply Reply Quote 1
                          • MikeBM
                            MikeB @UD AUDIO
                            last edited by MikeB

                            @UD-AUDIO

                            Use exactly the same - without the path with () at the end! - then it applies to all ImageFiles

                            Engine.loadImageIntoPool();
                            

                            "One hour of trial and error can save 10 minutes of reading the manual."
                            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                            1 Reply Last reply Reply Quote 0
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