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    Livelink for graphic design software or solutions?

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    • d.healeyD
      d.healey @UD AUDIO
      last edited by

      @UD-AUDIO I don't think that will ever happen. Just design your GUI in whatever software you want and then build it in HISE.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      UD AUDIOU 1 Reply Last reply Reply Quote 0
      • UD AUDIOU
        UD AUDIO @d.healey
        last edited by UD AUDIO

        @d-healey Maybe the other way would be easier. If there is a way to use psd files in HISE, this could be a workaround..

        But you're right! :) Should import those knobs in Affiinity.

        d.healeyD 1 Reply Last reply Reply Quote 0
        • d.healeyD
          d.healey @UD AUDIO
          last edited by

          @UD-AUDIO

          If there is a way to use psd files in HISE.

          No

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          UD AUDIOU 1 Reply Last reply Reply Quote 0
          • UD AUDIOU
            UD AUDIO @d.healey
            last edited by UD AUDIO

            @d-healey A way to automatically update png in HISE?
            This "image pool" is new to me.
            https://forum.hise.audio/topic/1047/updating-changed-images?_=1625140766029

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @UD AUDIO
              last edited by

              @UD-AUDIO

              Just design your GUI in whatever software you want and then build it in HISE.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              1 Reply Last reply Reply Quote 1
              • MikeBM
                MikeB
                last edited by

                I do that with

                Engine.loadImageIntoPool( String id)
                

                "One hour of trial and error can save 10 minutes of reading the manual."
                "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                UD AUDIOU 1 Reply Last reply Reply Quote 1
                • UD AUDIOU
                  UD AUDIO @MikeB
                  last edited by UD AUDIO

                  This post is deleted!
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                  • MikeBM
                    MikeB
                    last edited by

                    i I use like this to load all png-files.

                    Engine.loadImageIntoPool(png);
                    

                    "One hour of trial and error can save 10 minutes of reading the manual."
                    "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                    HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                    UD AUDIOU 1 Reply Last reply Reply Quote 0
                    • UD AUDIOU
                      UD AUDIO @MikeB
                      last edited by

                      @MikeB Thank you! :) I will try this..

                      1 Reply Last reply Reply Quote 0
                      • MikeBM
                        MikeB
                        last edited by

                        @UD-AUDIO
                        I just saw that I have it in twice - this is the right one.

                        Engine.loadImageIntoPool("{PROJECT_FOLDER}png");
                        

                        "One hour of trial and error can save 10 minutes of reading the manual."
                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                        UD AUDIOU 1 Reply Last reply Reply Quote 0
                        • UD AUDIOU
                          UD AUDIO @MikeB
                          last edited by UD AUDIO

                          @MikeB Yes, but it doesn't work. Typo is correct and I also hit compile.
                          Do I need to place the image per script to make it work?

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @UD AUDIO
                            last edited by

                            @UD-AUDIO said in Livelink for graphic design software or solutions?:

                            Do I need to place the image per script to make it work?

                            How many interface scripts do you have?

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            UD AUDIOU 1 Reply Last reply Reply Quote 0
                            • UD AUDIOU
                              UD AUDIO @d.healey
                              last edited by UD AUDIO

                              @d-healey Only one I guess..

                              Content.makeFrontInterface(1200, 700);;
                              
                              //IMAGE POOL
                              
                              Engine.loadImageIntoPool("{PROJECT_FOLDER}GUI.png");
                              
                              1 Reply Last reply Reply Quote 1
                              • MikeBM
                                MikeB
                                last edited by

                                Your image is in the project folder in the Images folder?

                                You can then see it in the ImagePool window.
                                Bildschirmfoto 2021-07-01 um 20.58.48.png

                                "One hour of trial and error can save 10 minutes of reading the manual."
                                "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                UD AUDIOU 1 Reply Last reply Reply Quote 0
                                • UD AUDIOU
                                  UD AUDIO @MikeB
                                  last edited by UD AUDIO

                                  @MikeB It is! But I can't figure out how to update it automatically.

                                  MikeBM 1 Reply Last reply Reply Quote 0
                                  • MikeBM
                                    MikeB @UD AUDIO
                                    last edited by

                                    @UD-AUDIO
                                    I don't understand - what is supposed to update automatically?

                                    "One hour of trial and error can save 10 minutes of reading the manual."
                                    "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                    HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                    UD AUDIOU 1 Reply Last reply Reply Quote 0
                                    • UD AUDIOU
                                      UD AUDIO @MikeB
                                      last edited by UD AUDIO

                                      @MikeB There is a reload function for the image pool right?
                                      But it would be nice to load all changed images immediately by hitting compile etc.

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                                      • MikeBM
                                        MikeB
                                        last edited by MikeB

                                        @UD-AUDIO

                                        that's actually done by the

                                        Engine.loadImageIntoPool();
                                        

                                        If it is at the top of the first lines of init
                                        and you press F5.

                                        "One hour of trial and error can save 10 minutes of reading the manual."
                                        "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                        HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                        UD AUDIOU 1 Reply Last reply Reply Quote 1
                                        • UD AUDIOU
                                          UD AUDIO @MikeB
                                          last edited by

                                          @MikeB Thanks! I need to try it again :)

                                          MikeBM 1 Reply Last reply Reply Quote 1
                                          • MikeBM
                                            MikeB @UD AUDIO
                                            last edited by MikeB

                                            @UD-AUDIO

                                            Use exactly the same - without the path with () at the end! - then it applies to all ImageFiles

                                            Engine.loadImageIntoPool();
                                            

                                            "One hour of trial and error can save 10 minutes of reading the manual."
                                            "It's easier to hit the developer with feature requests than to spend 10 minutes reading the manual. :-)))"
                                            HISE Develop - Mac Pro 5.1, OS X 10.14.6, Projucer 6.02, Xcode 10.3

                                            1 Reply Last reply Reply Quote 0
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