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    • d.healeyD
      d.healey
      last edited by d.healey

      1. Multiple samplers is probably the only way, in the future I hope we have group FX (or group sends).

      2. Trim your samples in an audio editor. I don't know if HISE's display is slightly off but an audio editor is easier to use, and if you move your samples to a different sampler in the future you won't have to retrim them.

      3. See #2

      4. on note on is triggered when a MIDI message is received, on init is triggered when your plugin is loaded. So neither of those will help you to trigger an action when a button is pressed.

      5. Only use GM if you're making something that conforms to the GM standard. I have never done this.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      lalalandsynthL 1 Reply Last reply Reply Quote 1
      • lalalandsynthL
        lalalandsynth @d.healey
        last edited by lalalandsynth

        @d-healey

        1. Bit confused here , all of my controls are in the onInit script so not only triggered when plugin loaded, that is , the controls run in realtime ?
          Wouldnt I script this triggering of the sample there and if not , where ?

        https://lalalandaudio.com/

        https://lalalandsynth.com/

        https://www.facebook.com/lalalandsynth

        https://www.facebook.com/lalalandsynth

        LindonL d.healeyD 2 Replies Last reply Reply Quote 0
        • LindonL
          Lindon @lalalandsynth
          last edited by Lindon

          @lalalandsynth said in Drum machine Structure.:

          @d-healey

          1. Bit confused here , all of my controls are in the onInit script so not only triggered when plugin loaded, that is , the controls run in realtime ?
            Wouldnt I script this triggering of the sample there and if not , where ?

          Your on init may well contain an onPad01 callback (or whatever you call the pad) - this is where you'd have your play note code - but only

          if (pad01) // pad pressed...
          {

          // do your stuff here

          }

          HISE Development for hire.
          www.channelrobot.com

          lalalandsynthL 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @lalalandsynth
            last edited by

            @lalalandsynth

            all of my controls are in the onInit script

            on init is a callback function, like on note on or on timer. When the function is triggered the code within the function is processed. The on init callback is the default callback, so any code that isn't inside one of the other callbacks is inside on init.

            When you write a function to trigger the action of one of your buttons you are writing a new callback function. onMyButtonControl(component, value) is a callback function. This isn't inside on init or on note on.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            lalalandsynthL 1 Reply Last reply Reply Quote 1
            • lalalandsynthL
              lalalandsynth
              last edited by

              Thanks ,turns out this was very simple...so far :)

              https://lalalandaudio.com/

              https://lalalandsynth.com/

              https://www.facebook.com/lalalandsynth

              https://www.facebook.com/lalalandsynth

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              • lalalandsynthL
                lalalandsynth @d.healey
                last edited by lalalandsynth

                @d-healey Probably a language/terminology issue for me but I dont really understand.

                Anything that is in the onInit Script is triggered on load , so if I made a button that triggers a note within the onInit script, it would trigger the button on load. Not sure how to implement an if statement that would only play it when button on , not off and not also on compile.

                Bit defeated at the moment , lol !

                Oh, i figured it out !

                https://lalalandaudio.com/

                https://lalalandsynth.com/

                https://www.facebook.com/lalalandsynth

                https://www.facebook.com/lalalandsynth

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @lalalandsynth
                  last edited by

                  @lalalandsynth

                  There is no on init script. Within your script you have callbacks, on init is one of the callbacks. If you've ever scripted in Kontakt you actually have to write out on init and end on to define the callback, but in HISE it's default so there is no need to write it.

                  All code that is not inside another callback is inside the on init callback and will be triggered on load. Buttons (and any other controls) are not triggered by the on init callback.

                  After all of the code in the on init callback has been executed HISE then triggers all of the on control callbacks, but only for controls that have Save In Preset enabled.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  lalalandsynthL 1 Reply Last reply Reply Quote 1
                  • lalalandsynthL
                    lalalandsynth @d.healey
                    last edited by

                    @d-healey said in Drum machine Structure.:

                    he code in the on init callback has been executed HISE then triggers all of the on control callbacks, but only for controls that have Save In

                    Ah, now I understand , thanks so much , so the reason the button was triggering is because it was saved in preset.

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

                    1 Reply Last reply Reply Quote 1
                    • lalalandsynthL
                      lalalandsynth @Lindon
                      last edited by

                      @Lindon said in Drum machine Structure.:

                      @lalalandsynth said in Drum machine Structure.:

                      @d-healey

                      1. Bit confused here , all of my controls are in the onInit script so not only triggered when plugin loaded, that is , the controls run in realtime ?
                        Wouldnt I script this triggering of the sample there and if not , where ?

                      Your on init may well contain an onPad01 callback (or whatever you call the pad) - this is where you'd have your play note code - but only

                      if (pad01) // pad pressed...
                      {

                      // do your stuff here

                      }

                      This presents an issue when using one shots , it will not play the full sample.

                      https://lalalandaudio.com/

                      https://lalalandsynth.com/

                      https://www.facebook.com/lalalandsynth

                      https://www.facebook.com/lalalandsynth

                      1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey
                        last edited by

                        3b331a18-42c3-475e-931c-4c050e2c8ca7-image.png

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        lalalandsynthL 1 Reply Last reply Reply Quote 0
                        • lalalandsynthL
                          lalalandsynth @d.healey
                          last edited by lalalandsynth

                          @d-healey I meant when it is set to One shot and using this method it will not play the whole sample.
                          And if I remove the else , it just plays the note forever.

                          //kick Trigger
                           inline function onkickBtnControl(component, value)
                          {
                              if (value)
                          	Synth.playNote(36, 100);
                          	else
                          	    Engine.allNotesOff();
                          };
                          

                          https://lalalandaudio.com/

                          https://lalalandsynth.com/

                          https://www.facebook.com/lalalandsynth

                          https://www.facebook.com/lalalandsynth

                          LindonL 1 Reply Last reply Reply Quote 0
                          • lalalandsynthL
                            lalalandsynth
                            last edited by

                            Found this that solves the one Shot issue , although I am not entirely sure how .
                            Just putting it here if anyone needs it.

                            HiseSnippet 1672.3oc4X0uaaaCDWJIZq1qoXcn+w9mAPTLf4.jl5ORZKZ2PcyWEFqt0HNsX.EEsLRT1bQhTPjJodCEXuE60XOB6QpuAaGIkrncbbRyV+.aFH.gG4w6286Nx6n5kx8IBAO0wsx9iRHNtW1q+Hlb3VCwTlSmsA4damlEe.+0NaNJAKDj.GW2EenZZ2JK4n+816uINBy7IkhbbdFm5SdDMlJKk9p1+HMJZWb.YeZr0pWucGeNaKdDOCfxhd0cRv9GhGPdLVsrE7bb+rcBnRdZeIVRDNtKsIOXT+g7iYl0+LpfdPDQMngSeXiLh2kGEnPrRpyVCoQA8JbYgiiqWuRBXQCAbMutz.5X4kDwWpm.UpgMe3tv7fWCa3U+7COWK3sjAdW0queJMQVNiBaegWGljjFhgPfMrLq0Yge+RdawgUvjqEiOjraJLXrF0tU85qh1nd8Ut2xUWt5MuIpO3IDjbHAQNBzAQCP7P83ADFIEbw.DiKInPdpVrd.ms1xUgvnPhNBmZTsSf.8CnmeiFqhL+8hBa7TAAgQgznXgD.IRxQhCoLX6nBzAYRImYuaapkz.1rBGY.QtEONgyfA0td97WW4Cvt2E7RDUhh4wvz3zQHAG1ZL3KgnQ7LTJIhfEFmLlmIHqpV9wP1IRPXA.zL9TXHJF3YHUb4p41XMAALHUzsXuu9pHYZFYJSy3rajPRETgBtk1GrBm8cRfJAg3i.pD75jTBrqBDFLsONJBjxYvDTIEGQEXIUQGS..ktcX8zJBHHDGIHlH3EmeadF7aSM+l++yiGlXImNRm19sNC62xx9sNa62Zd1OLi4qnUfneLDpeBq1JU+0kqhfe.8suhlTmUD5TDCggFvQAvY5hjnjH7Hfj61Y6N5zEi1hioR+g05ZRaT9gZ+eLbIJIs1JqXVTtkT+7U4gqem6hrBuOCGkQpY7FzAoD7g2aJE1ndgBMOmJzrPgVmhB50+lpuo5zTSX3mdbSdT7cfbluFyhclTiYQOpj0TNbdMUwPUq.yhrlVUka1yjqXMl10WENC.FTsPKVxLGPJU.8Gizbl3tf3JVLk5GMrlYeTQIy5z2rHlbY4gwdlHzVqqu0Qbx67m718vvStKE2w+75u.N4p6bXMUfWETqs9cVE0n4sW4dSpGA3zYhmmJlx9vUVGptPdLFNdHgchauKtKa5czfFlI+cyQ6XfZMKHairI02JfqC5Jt1h7aNexerIZLCVYi5mJqb9vciWLstmAZaUf1JUNEb1bV3r4+Pb17zvYkJJD9F0IBnslI6ax6z6axtsNeSMBqExYcfhkOIgvNstobxKr.+2S6rMVhUMXkKCVGTpVRUPvcaxQPmql1sfteIhCk7DXWGWMxw8RR8rWIuYLCO6PCTJje9z40iau8250dz3AsIsOlFHGZ2T7PBcvPq1j+91VU0.Rw0EDZWESISux2IL0zBSne1BSnOdXpkElZejElb9WESmrQZncddPVDVNYO9pG1jOAbQ8DMSqZXlInxQ1O748Ri+mW3dUudpBEyFuKLC7Bo7uuwa9ynV1amvPhurDrK4s6O89+MS1P4aLP4q75KgadhorA8wwIPs57G1VL5C5CagDyHNNnO8WrV1e1dyLftRmT5ezVapG.uOgMgsxA9djDBVBQ+Rcd0gs2auGlxyRlVq2dectx9ovCqAlvdhmvH.sKs8wsR4BQH3N58RXOUurzAJtpTxdvc9ohIkAszAgdFCpWTbvDpuqB0T+tX3EIu1d0ZqTeerNbCu1WOtwTiaN03VSMd8oFuwTiu0Tiuc4XCg1EmnRLTesgoJK84muxRvFzCCtr0J2jNX7lajTl+Vujl0Pw5yYLiOFvm8I82p3C2MrKd9f6Y74TpTfw9TUzYG1QvwRPh4Z0sIg3rH4Xo1frKmwSFxYT+IOC.4zCFPRsg9L8mGHkvQvRIWq8dltYKE8sseDkQvoSbz9ciJZb9oh4Et9ZOCbQpq0P+2nv3h+uuv37ntqjWVDAVOU9Idb9xd5axQpBuerf5d7LITPsnnlGT4qOTs2mXW+aAUMUy35EMk1mvBzC9K3W9jMJJVplrQwjN9EaE3a4+u9ELtKRXpJG598hfxvQ1ozBnmBEjfBZePPYL1Ok+ReyW1Pg0Kok.njo+L9U75pFiZ3ne.JnmW80p6DCkpdouu5fvM.Fd15z7BnSqKfNqeAzYiKfN25Bnysu.5bm4pipKgGjI4wlKIAA81wjX4ty3DqEc9a.NAoDv.
                            

                            https://lalalandaudio.com/

                            https://lalalandsynth.com/

                            https://www.facebook.com/lalalandsynth

                            https://www.facebook.com/lalalandsynth

                            1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @lalalandsynth
                              last edited by

                              @lalalandsynth said in Drum machine Structure.:

                              @d-healey I meant when it is set to One shot and using this method it will not play the whole sample.
                              And if I remove the else , it just plays the note forever.

                              //kick Trigger
                               inline function onkickBtnControl(component, value)
                              {
                                  if (value)
                              	Synth.playNote(36, 100);
                              	else
                              	    Engine.allNotesOff();
                              };
                              

                              you dont need the else...

                              HISE Development for hire.
                              www.channelrobot.com

                              lalalandsynthL 1 Reply Last reply Reply Quote 0
                              • lalalandsynthL
                                lalalandsynth @Lindon
                                last edited by

                                @Lindon If I dont use the else it just holds the note forever.

                                https://lalalandaudio.com/

                                https://lalalandsynth.com/

                                https://www.facebook.com/lalalandsynth

                                https://www.facebook.com/lalalandsynth

                                d.healeyD 1 Reply Last reply Reply Quote 0
                                • d.healeyD
                                  d.healey @lalalandsynth
                                  last edited by

                                  @lalalandsynth

                                  If I dont use the else it just holds the note forever.

                                  That's what one shot is.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

                                  lalalandsynthL 1 Reply Last reply Reply Quote 0
                                  • lalalandsynthL
                                    lalalandsynth @d.healey
                                    last edited by

                                    @d-healey I mean if I replace it with a sine , it will hold the sine forever.
                                    If I play the keyboard in one shot mode , it just plays the sample to its end.
                                    If I play with the button it holds the note forever, not the same thing?

                                    https://lalalandaudio.com/

                                    https://lalalandsynth.com/

                                    https://www.facebook.com/lalalandsynth

                                    https://www.facebook.com/lalalandsynth

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                                    • d.healeyD
                                      d.healey @lalalandsynth
                                      last edited by

                                      @lalalandsynth

                                      I mean if I replace it with a sine , it will hold the sine forever.

                                      Replace what with a sine?

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

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                                      • lalalandsynthL
                                        lalalandsynth
                                        last edited by

                                        If i place a sine generator and bypass the sampler the note is held forever using the button without the else.

                                        So therefore I assume that the voice is being held in the sampler as well , maybe not ?

                                        https://lalalandaudio.com/

                                        https://lalalandsynth.com/

                                        https://www.facebook.com/lalalandsynth

                                        https://www.facebook.com/lalalandsynth

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                                        • d.healeyD
                                          d.healey @lalalandsynth
                                          last edited by d.healey

                                          @lalalandsynth A sine wave generator never has an end, a sample does. So you will get different results, unless the sample loops.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          1 Reply Last reply Reply Quote 1
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