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    • lalalandsynthL
      lalalandsynth
      last edited by

      Thanks ,turns out this was very simple...so far :)

      https://lalalandaudio.com/

      https://lalalandsynth.com/

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      • lalalandsynthL
        lalalandsynth @d.healey
        last edited by lalalandsynth

        @d-healey Probably a language/terminology issue for me but I dont really understand.

        Anything that is in the onInit Script is triggered on load , so if I made a button that triggers a note within the onInit script, it would trigger the button on load. Not sure how to implement an if statement that would only play it when button on , not off and not also on compile.

        Bit defeated at the moment , lol !

        Oh, i figured it out !

        https://lalalandaudio.com/

        https://lalalandsynth.com/

        https://www.facebook.com/lalalandsynth

        https://www.facebook.com/lalalandsynth

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        • d.healeyD
          d.healey @lalalandsynth
          last edited by

          @lalalandsynth

          There is no on init script. Within your script you have callbacks, on init is one of the callbacks. If you've ever scripted in Kontakt you actually have to write out on init and end on to define the callback, but in HISE it's default so there is no need to write it.

          All code that is not inside another callback is inside the on init callback and will be triggered on load. Buttons (and any other controls) are not triggered by the on init callback.

          After all of the code in the on init callback has been executed HISE then triggers all of the on control callbacks, but only for controls that have Save In Preset enabled.

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          lalalandsynthL 1 Reply Last reply Reply Quote 1
          • lalalandsynthL
            lalalandsynth @d.healey
            last edited by

            @d-healey said in Drum machine Structure.:

            he code in the on init callback has been executed HISE then triggers all of the on control callbacks, but only for controls that have Save In

            Ah, now I understand , thanks so much , so the reason the button was triggering is because it was saved in preset.

            https://lalalandaudio.com/

            https://lalalandsynth.com/

            https://www.facebook.com/lalalandsynth

            https://www.facebook.com/lalalandsynth

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            • lalalandsynthL
              lalalandsynth @Lindon
              last edited by

              @Lindon said in Drum machine Structure.:

              @lalalandsynth said in Drum machine Structure.:

              @d-healey

              1. Bit confused here , all of my controls are in the onInit script so not only triggered when plugin loaded, that is , the controls run in realtime ?
                Wouldnt I script this triggering of the sample there and if not , where ?

              Your on init may well contain an onPad01 callback (or whatever you call the pad) - this is where you'd have your play note code - but only

              if (pad01) // pad pressed...
              {

              // do your stuff here

              }

              This presents an issue when using one shots , it will not play the full sample.

              https://lalalandaudio.com/

              https://lalalandsynth.com/

              https://www.facebook.com/lalalandsynth

              https://www.facebook.com/lalalandsynth

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              • d.healeyD
                d.healey
                last edited by

                3b331a18-42c3-475e-931c-4c050e2c8ca7-image.png

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

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                • lalalandsynthL
                  lalalandsynth @d.healey
                  last edited by lalalandsynth

                  @d-healey I meant when it is set to One shot and using this method it will not play the whole sample.
                  And if I remove the else , it just plays the note forever.

                  //kick Trigger
                   inline function onkickBtnControl(component, value)
                  {
                      if (value)
                  	Synth.playNote(36, 100);
                  	else
                  	    Engine.allNotesOff();
                  };
                  

                  https://lalalandaudio.com/

                  https://lalalandsynth.com/

                  https://www.facebook.com/lalalandsynth

                  https://www.facebook.com/lalalandsynth

                  LindonL 1 Reply Last reply Reply Quote 0
                  • lalalandsynthL
                    lalalandsynth
                    last edited by

                    Found this that solves the one Shot issue , although I am not entirely sure how .
                    Just putting it here if anyone needs it.

                    HiseSnippet 1672.3oc4X0uaaaCDWJIZq1qoXcn+w9mAPTLf4.jl5ORZKZ2PcyWEFqt0HNsX.EEsLRT1bQhTPjJodCEXuE60XOB6QpuAaGIkrncbbRyV+.aFH.gG4w6286Nx6n5kx8IBAO0wsx9iRHNtW1q+Hlb3VCwTlSmsA4damlEe.+0NaNJAKDj.GW2EenZZ2JK4n+816uINBy7IkhbbdFm5SdDMlJKk9p1+HMJZWb.YeZr0pWucGeNaKdDOCfxhd0cRv9GhGPdLVsrE7bb+rcBnRdZeIVRDNtKsIOXT+g7iYl0+LpfdPDQMngSeXiLh2kGEnPrRpyVCoQA8JbYgiiqWuRBXQCAbMutz.5X4kDwWpm.UpgMe3tv7fWCa3U+7COWK3sjAdW0queJMQVNiBaegWGljjFhgPfMrLq0Yge+RdawgUvjqEiOjraJLXrF0tU85qh1nd8Ut2xUWt5MuIpO3IDjbHAQNBzAQCP7P83ADFIEbw.DiKInPdpVrd.ms1xUgvnPhNBmZTsSf.8CnmeiFqhL+8hBa7TAAgQgznXgD.IRxQhCoLX6nBzAYRImYuaapkz.1rBGY.QtEONgyfA0td97WW4Cvt2E7RDUhh4wvz3zQHAG1ZL3KgnQ7LTJIhfEFmLlmIHqpV9wP1IRPXA.zL9TXHJF3YHUb4p41XMAALHUzsXuu9pHYZFYJSy3rajPRETgBtk1GrBm8cRfJAg3i.pD75jTBrqBDFLsONJBjxYvDTIEGQEXIUQGS..ktcX8zJBHHDGIHlH3EmeadF7aSM+l++yiGlXImNRm19sNC62xx9sNa62Zd1OLi4qnUfneLDpeBq1JU+0kqhfe.8suhlTmUD5TDCggFvQAvY5hjnjH7Hfj61Y6N5zEi1hioR+g05ZRaT9gZ+eLbIJIs1JqXVTtkT+7U4gqem6hrBuOCGkQpY7FzAoD7g2aJE1ndgBMOmJzrPgVmhB50+lpuo5zTSX3mdbSdT7cfbluFyhclTiYQOpj0TNbdMUwPUq.yhrlVUka1yjqXMl10WENC.FTsPKVxLGPJU.8Gizbl3tf3JVLk5GMrlYeTQIy5z2rHlbY4gwdlHzVqqu0Qbx67m718vvStKE2w+75u.N4p6bXMUfWETqs9cVE0n4sW4dSpGA3zYhmmJlx9vUVGptPdLFNdHgchauKtKa5czfFlI+cyQ6XfZMKHairI02JfqC5Jt1h7aNexerIZLCVYi5mJqb9vciWLstmAZaUf1JUNEb1bV3r4+Pb17zvYkJJD9F0IBnslI6ax6z6axtsNeSMBqExYcfhkOIgvNstobxKr.+2S6rMVhUMXkKCVGTpVRUPvcaxQPmql1sfteIhCk7DXWGWMxw8RR8rWIuYLCO6PCTJje9z40iau8250dz3AsIsOlFHGZ2T7PBcvPq1j+91VU0.Rw0EDZWESISux2IL0zBSne1BSnOdXpkElZejElb9WESmrQZncddPVDVNYO9pG1jOAbQ8DMSqZXlInxQ1O748Ri+mW3dUudpBEyFuKLC7Bo7uuwa9ynV1amvPhurDrK4s6O89+MS1P4aLP4q75KgadhorA8wwIPs57G1VL5C5CagDyHNNnO8WrV1e1dyLftRmT5ezVapG.uOgMgsxA9djDBVBQ+Rcd0gs2auGlxyRlVq2dectx9ovCqAlvdhmvH.sKs8wsR4BQH3N58RXOUurzAJtpTxdvc9ohIkAszAgdFCpWTbvDpuqB0T+tX3EIu1d0ZqTeerNbCu1WOtwTiaN03VSMd8oFuwTiu0Tiuc4XCg1EmnRLTesgoJK84muxRvFzCCtr0J2jNX7lajTl+Vujl0Pw5yYLiOFvm8I82p3C2MrKd9f6Y74TpTfw9TUzYG1QvwRPh4Z0sIg3rH4Xo1frKmwSFxYT+IOC.4zCFPRsg9L8mGHkvQvRIWq8dltYKE8sseDkQvoSbz9ciJZb9oh4Et9ZOCbQpq0P+2nv3h+uuv37ntqjWVDAVOU9Idb9xd5axQpBuerf5d7LITPsnnlGT4qOTs2mXW+aAUMUy35EMk1mvBzC9K3W9jMJJVplrQwjN9EaE3a4+u9ELtKRXpJG598hfxvQ1ozBnmBEjfBZePPYL1Ok+ReyW1Pg0Kok.njo+L9U75pFiZ3ne.JnmW80p6DCkpdouu5fvM.Fd15z7BnSqKfNqeAzYiKfN25Bnysu.5bm4pipKgGjI4wlKIAA81wjX4ty3DqEc9a.NAoDv.
                    

                    https://lalalandaudio.com/

                    https://lalalandsynth.com/

                    https://www.facebook.com/lalalandsynth

                    https://www.facebook.com/lalalandsynth

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                    • LindonL
                      Lindon @lalalandsynth
                      last edited by

                      @lalalandsynth said in Drum machine Structure.:

                      @d-healey I meant when it is set to One shot and using this method it will not play the whole sample.
                      And if I remove the else , it just plays the note forever.

                      //kick Trigger
                       inline function onkickBtnControl(component, value)
                      {
                          if (value)
                      	Synth.playNote(36, 100);
                      	else
                      	    Engine.allNotesOff();
                      };
                      

                      you dont need the else...

                      HISE Development for hire.
                      www.channelrobot.com

                      lalalandsynthL 1 Reply Last reply Reply Quote 0
                      • lalalandsynthL
                        lalalandsynth @Lindon
                        last edited by

                        @Lindon If I dont use the else it just holds the note forever.

                        https://lalalandaudio.com/

                        https://lalalandsynth.com/

                        https://www.facebook.com/lalalandsynth

                        https://www.facebook.com/lalalandsynth

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • d.healeyD
                          d.healey @lalalandsynth
                          last edited by

                          @lalalandsynth

                          If I dont use the else it just holds the note forever.

                          That's what one shot is.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

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                          • lalalandsynthL
                            lalalandsynth @d.healey
                            last edited by

                            @d-healey I mean if I replace it with a sine , it will hold the sine forever.
                            If I play the keyboard in one shot mode , it just plays the sample to its end.
                            If I play with the button it holds the note forever, not the same thing?

                            https://lalalandaudio.com/

                            https://lalalandsynth.com/

                            https://www.facebook.com/lalalandsynth

                            https://www.facebook.com/lalalandsynth

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                            • d.healeyD
                              d.healey @lalalandsynth
                              last edited by

                              @lalalandsynth

                              I mean if I replace it with a sine , it will hold the sine forever.

                              Replace what with a sine?

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • lalalandsynthL
                                lalalandsynth
                                last edited by

                                If i place a sine generator and bypass the sampler the note is held forever using the button without the else.

                                So therefore I assume that the voice is being held in the sampler as well , maybe not ?

                                https://lalalandaudio.com/

                                https://lalalandsynth.com/

                                https://www.facebook.com/lalalandsynth

                                https://www.facebook.com/lalalandsynth

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                                • d.healeyD
                                  d.healey @lalalandsynth
                                  last edited by d.healey

                                  @lalalandsynth A sine wave generator never has an end, a sample does. So you will get different results, unless the sample loops.

                                  Libre Wave - Freedom respecting instruments and effects
                                  My Patreon - HISE tutorials
                                  YouTube Channel - Public HISE tutorials

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