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    • Christoph HartC
      Christoph Hart
      last edited by

      Everything C++ code needs to go into the AdditionalSourceCode directory and will be copied automatically into the build folder (see here for an example).

      NEVER edit the files in the build folder, this folder is supposed to be a throw-away temporary folder (in fact it's good advice to add the entire Builds folder to the git ignore list.

      hisefiloH 1 Reply Last reply Reply Quote 2
      • LightandSoundL
        LightandSound @hisefilo
        last edited by

        @hisefilo creating ui in juce is a lot more free than in hise, once you get used to it. (Nothing against Christophs great work of course!). The paint routines are basically the same in juce and you have the benefit of having all the extra features juce has to offer right at your fingertips, the removeFrom method is hugely useful as is the flexi box system. Plus you get the benefit of a scalable ui without the fixed ratio.

        hisefiloH 1 Reply Last reply Reply Quote 1
        • hisefiloH
          hisefilo @Christoph Hart
          last edited by

          @Christoph-Hart will be my homework then :( thanks mate

          1 Reply Last reply Reply Quote 0
          • hisefiloH
            hisefilo @LightandSound
            last edited by

            @LightandSound A bit hard for me since it's needed to compile every time to see any changes. But I know it's super powerful

            d.healeyD 1 Reply Last reply Reply Quote 0
            • d.healeyD
              d.healey @hisefilo
              last edited by

              @hisefilo said in Create Interfase on HISE to be used on JUCE:

              A bit hard for me since it's needed to compile every time to see any changes.

              Welcome to the slow world of "real" programming :p

              Always build debug while testing, it's much faster.

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

              hisefiloH 1 Reply Last reply Reply Quote 0
              • hisefiloH
                hisefilo @d.healey
                last edited by

                @d-healey thanks!!! see you there :P

                I'm really impressed with Faust simplicity. you can create a super complex DSP algorithm with just one line of code. If we are able to use HISE scripting and GUI power plus Faust...

                1 Reply Last reply Reply Quote 0
                • hisefiloH
                  hisefilo @Christoph Hart
                  last edited by

                  @Christoph-Hart said in Create Interfase on HISE to be used on JUCE:

                  create a wrapper for the code around it and then compile HISE with the node.

                  Any clue on how to wrap this simple one oscillator C++ example into a node??? Or any node-wrapping tutorial/example?

                  /* ------------------------------------------------------------
                  name: "sine"
                  Code generated with Faust 2.23.8 (https://faust.grame.fr)
                  Compilation options: -lang cpp -scal -ftz 0
                  ------------------------------------------------------------ */
                  
                  #ifndef  __mydsp_H__
                  #define  __mydsp_H__
                  
                  #ifndef FAUSTFLOAT
                  #define FAUSTFLOAT float
                  #endif 
                  
                  #include <algorithm>
                  #include <cmath>
                  #include <math.h>
                  
                  class mydspSIG0 {
                  	
                    private:
                  	
                  	int iRec0[2];
                  	
                    public:
                  	
                  	int getNumInputsmydspSIG0() {
                  		return 0;
                  	}
                  	int getNumOutputsmydspSIG0() {
                  		return 1;
                  	}
                  	int getInputRatemydspSIG0(int channel) {
                  		int rate;
                  		switch ((channel)) {
                  			default: {
                  				rate = -1;
                  				break;
                  			}
                  		}
                  		return rate;
                  	}
                  	int getOutputRatemydspSIG0(int channel) {
                  		int rate;
                  		switch ((channel)) {
                  			case 0: {
                  				rate = 0;
                  				break;
                  			}
                  			default: {
                  				rate = -1;
                  				break;
                  			}
                  		}
                  		return rate;
                  	}
                  	
                  	void instanceInitmydspSIG0(int sample_rate) {
                  		for (int l0 = 0; (l0 < 2); l0 = (l0 + 1)) {
                  			iRec0[l0] = 0;
                  		}
                  	}
                  	
                  	void fillmydspSIG0(int count, float* table) {
                  		for (int i = 0; (i < count); i = (i + 1)) {
                  			iRec0[0] = (iRec0[1] + 1);
                  			table[i] = std::sin((9.58738019e-05f * float((iRec0[0] + -1))));
                  			iRec0[1] = iRec0[0];
                  		}
                  	}
                  
                  };
                  
                  static mydspSIG0* newmydspSIG0() { return (mydspSIG0*)new mydspSIG0(); }
                  static void deletemydspSIG0(mydspSIG0* dsp) { delete dsp; }
                  
                  static float ftbl0mydspSIG0[65536];
                  
                  #ifndef FAUSTCLASS 
                  #define FAUSTCLASS mydsp
                  #endif
                  
                  #ifdef __APPLE__ 
                  #define exp10f __exp10f
                  #define exp10 __exp10
                  #endif
                  
                  class mydsp : public dsp {
                  	
                   private:
                  	
                  	int fSampleRate;
                  	float fConst0;
                  	float fRec1[2];
                  	
                   public:
                  	
                  	void metadata(Meta* m) { 
                  		m->declare("filename", "sine.dsp");
                  		m->declare("math.lib/author", "GRAME");
                  		m->declare("math.lib/copyright", "GRAME");
                  		m->declare("math.lib/deprecated", "This library is deprecated and is not maintained anymore. It will be removed in August 2017.");
                  		m->declare("math.lib/license", "LGPL with exception");
                  		m->declare("math.lib/name", "Math Library");
                  		m->declare("math.lib/version", "1.0");
                  		m->declare("music.lib/author", "GRAME");
                  		m->declare("music.lib/copyright", "GRAME");
                  		m->declare("music.lib/deprecated", "This library is deprecated and is not maintained anymore. It will be removed in August 2017.");
                  		m->declare("music.lib/license", "LGPL with exception");
                  		m->declare("music.lib/name", "Music Library");
                  		m->declare("music.lib/version", "1.0");
                  		m->declare("name", "sine");
                  	}
                  
                  	virtual int getNumInputs() {
                  		return 0;
                  	}
                  	virtual int getNumOutputs() {
                  		return 1;
                  	}
                  	virtual int getInputRate(int channel) {
                  		int rate;
                  		switch ((channel)) {
                  			default: {
                  				rate = -1;
                  				break;
                  			}
                  		}
                  		return rate;
                  	}
                  	virtual int getOutputRate(int channel) {
                  		int rate;
                  		switch ((channel)) {
                  			case 0: {
                  				rate = 1;
                  				break;
                  			}
                  			default: {
                  				rate = -1;
                  				break;
                  			}
                  		}
                  		return rate;
                  	}
                  	
                  	static void classInit(int sample_rate) {
                  		mydspSIG0* sig0 = newmydspSIG0();
                  		sig0->instanceInitmydspSIG0(sample_rate);
                  		sig0->fillmydspSIG0(65536, ftbl0mydspSIG0);
                  		deletemydspSIG0(sig0);
                  	}
                  	
                  	virtual void instanceConstants(int sample_rate) {
                  		fSampleRate = sample_rate;
                  		fConst0 = (440.0f / std::min<float>(192000.0f, std::max<float>(1.0f, float(fSampleRate))));
                  	}
                  	
                  	virtual void instanceResetUserInterface() {
                  	}
                  	
                  	virtual void instanceClear() {
                  		for (int l1 = 0; (l1 < 2); l1 = (l1 + 1)) {
                  			fRec1[l1] = 0.0f;
                  		}
                  	}
                  	
                  	virtual void init(int sample_rate) {
                  		classInit(sample_rate);
                  		instanceInit(sample_rate);
                  	}
                  	virtual void instanceInit(int sample_rate) {
                  		instanceConstants(sample_rate);
                  		instanceResetUserInterface();
                  		instanceClear();
                  	}
                  	
                  	virtual mydsp* clone() {
                  		return new mydsp();
                  	}
                  	
                  	virtual int getSampleRate() {
                  		return fSampleRate;
                  	}
                  	
                  	virtual void buildUserInterface(UI* ui_interface) {
                  		ui_interface->openVerticalBox("sine");
                  		ui_interface->closeBox();
                  	}
                  	
                  	virtual void compute(int count, FAUSTFLOAT** inputs, FAUSTFLOAT** outputs) {
                  		FAUSTFLOAT* output0 = outputs[0];
                  		for (int i = 0; (i < count); i = (i + 1)) {
                  			fRec1[0] = (fConst0 + (fRec1[1] - std::floor((fConst0 + fRec1[1]))));
                  			output0[i] = FAUSTFLOAT(ftbl0mydspSIG0[int((65536.0f * fRec1[0]))]);
                  			fRec1[1] = fRec1[0];
                  		}
                  	}
                  
                  };
                  
                  #endif
                  
                  
                  1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    @hisefilo A couple years back, Christoph suggested I look at his MDA effect wrapper for inspiration.
                    check out

                    HISE-scriptnode\hi_modules\effects
                    

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    hisefiloH 1 Reply Last reply Reply Quote 0
                    • hisefiloH
                      hisefilo @Dan Korneff
                      last edited by

                      @dustbro thanks mate!! will take a look (C++ still being a pain for me)

                      1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart
                        last edited by

                        Hmm, I think it's a little bit over your head to make a proper wrapper for that code (also I think I need to tinker with the compiler flags to see if I can change the code a little bit as there are a few annoying things in it). The most promising solution would be if I just create a wrapper node for faust code that you then can use.

                        hisefiloH Dan KorneffD 2 Replies Last reply Reply Quote 3
                        • hisefiloH
                          hisefilo @Christoph Hart
                          last edited by hisefilo

                          @Christoph-Hart said in Create Interfase on HISE to be used on JUCE:

                          The most promising solution would be if I just create a wrapper node for faust code that you then can use.

                          That would be awesome and a way to many faust users to get into HISE (Faust lacks of GUI designer)

                          JOS will be so happy if that happens :)
                          This is the faust2juce script if it helps

                          #! /bin/bash -e
                          
                          #####################################################################
                          #                                                                   #
                          #           Compiles Faust programs to JUCE standalone or plugin    #
                          #           (c) Grame, 2016-2019                                    #
                          #                                                                   #
                          #####################################################################
                          
                          . faustpath
                          . faustoptflags
                          . usage.sh
                          
                          CXXFLAGS=$MYGCCFLAGS
                          
                          DEBUG=false
                          
                          #-------------------------------------------------------------------
                          #PHASE 1 : dispatch command arguments
                          #-------------------------------------------------------------------
                          
                          OSCLIB=""
                          POLY="POLY"
                          DEF=""
                          EFFECT=""
                          NVOICES=-1
                          STANDALONE="0"
                          IS_SYNTH="0"
                          IS_MIDI="0"
                          IS_LLVM="0"
                          JUCE_POLY="0"
                          FAUSTFLOAT="float"
                          JUCER=""
                          JUCE_MODULES_DIR="\.\.\/\.\.\/modules"  # By default, the generated folder is supposed to be copied in JUCE/examples folder
                          
                          while [ $1 ]
                          do
                              p=$1
                          
                              if [ $p = "--help" ] || [ $p = "-help" ] || [ $p = "-h" ]; then
                                  usage faust2juce "[options] [Faust options] <file.dsp>"
                                  require Juce 
                                  echo "Compiles Faust programs to JUCE standalone or plugin."
                                  option
                                  options -osc -midi -soundfile
                                  option "-nvoices <num>"
                                  option "-effect <effect.dsp>"
                                  option "-effect auto"
                                  option -standalone "to produce a standalone project, otherwise a plugin project is generated"
                                  option -"jucemodulesdir <folder>" "to set JUCE modules directory to <folder>, such as ~/JUCE/modules"
                                  option -jsynth "to use JUCE polyphonic Synthesizer instead of Faust polyphonic code"
                                  option -llvm "to use the LLVM compilation chain (OSX and Linux for now)"
                                  exit
                              fi
                          
                              if [ "$p" = -debug ]; then
                              	DEBUG=true
                              elif [ $p = "-nvoices" ]; then
                                  shift
                                  NVOICES=$1
                              elif [ $p = "-standalone" ]; then
                                  STANDALONE="1"
                              elif [ $p = "-effect" ]; then
                                  DEF+="POLY2 "
                                  POLY="POLY2"
                                  shift
                                  EFFECT=$1
                              elif [ $p = "-jucemodulesdir" ]; then
                          	    shift
                          	    JUCE_MODULES_DIR=$(echo $1 | sed -e 's/\//\\\//g')
                              elif [ $p = "-jsynth" ]; then
                                  DEF+="JUCE_POLY "
                                  JUCE_POLY="1"
                              elif [ $p = "-midi" ]; then
                                  DEF+="MIDICTRL "
                                  IS_MIDI="1"
                              elif [ $p = "-osc" ]; then
                              	DEF+="OSCCTRL "
                          	elif [ $p = "-llvm" ]; then
                          		IS_LLVM="1"
                              elif [ $p = "-soundfile" ]; then
                                  DEF+="SOUNDFILE "
                              elif [ ${p:0:1} = "-" ]; then
                                  if [ $p = "-double" ]; then
                                      FAUSTFLOAT="double"
                                  fi
                          	    OPTIONS="$OPTIONS $p"
                          	elif [[ -f "$p" ]]; then
                          	    FILES="$FILES $p"
                          	else
                          	    OPTIONS="$OPTIONS $p"        
                          	fi
                          
                          shift
                          
                          done
                          
                          # configure JUCER file
                          
                          if [ $STANDALONE = "1" ]; then
                              if [ $IS_LLVM = "1" ]; then
                                  JUCER="standalone-llvm.jucer"
                              else
                                  JUCER="standalone.jucer"
                              fi
                          else
                              if [ $IS_LLVM = "1" ]; then
                                  JUCER="plugin-llvm.jucer"
                              else
                                  JUCER="plugin.jucer"
                              fi
                          fi
                          
                          if [ $STANDALONE = "1" ] && [ $JUCE_POLY = "1" ]; then
                              echo "Cannot use -standalone with -jsynth"
                              exit
                          fi
                          
                          if [ $POLY = "POLY2" ] && [ $JUCE_POLY = "1" ]; then
                              echo "Cannot use -effect with -jsynth"
                              exit
                          fi
                          
                          #look for polyphonic "nvoices" metadata in the DSP file
                          
                          grep "declare nvoices" $FILES && IS_SYNTH="1" 2>/dev/null
                          
                          #-------------------------------------------------------------------
                          # compile the *.dsp files
                          #-------------------------------------------------------------------
                          
                          for p in $FILES; do
                          
                              CUR=$(pwd)
                              f=$(basename "$p")
                          	SRCDIR=$(dirname "$p")
                          
                              # creates the dir 
                              dspName="${f%.dsp}"
                              SUB_TYPE=$(shasum $p)
                              SUB_TYPE=${SUB_TYPE:0:4}
                              rm -rf "$SRCDIR/$dspName"
                           
                              if [ $STANDALONE = "0" ]; then
                                  cp -r $FAUSTARCH/juce/plugin "$SRCDIR/$dspName/"
                                  # setting plugin name to match the dsp
                                  sed -e "s/SUB_TYPE/$SUB_TYPE/g" "$SRCDIR/$dspName/$JUCER" >> "$SRCDIR/$dspName/$dspName-temp.jucer"
                              else
                                  cp -r $FAUSTARCH/juce/standalone "$SRCDIR/$dspName/"
                                  # setting project name to match the dsp
                                  sed -e "s/ProjectTitle/$dspName/g" "$SRCDIR/$dspName/$JUCER" >> "$SRCDIR/$dspName/$dspName-temp.jucer"
                              fi
                          
                              # setting the preprocessing definitions
                              sed -e "s/PreProcDef/$DEF/g" "$SRCDIR/$dspName/$dspName-temp.jucer" >> "$SRCDIR/$dspName/$dspName-temp0.jucer"
                              sed -e "s/APPL_NAME/$dspName/g" "$SRCDIR/$dspName/$dspName-temp0.jucer" >> "$SRCDIR/$dspName/$dspName-temp1.jucer"
                          
                              # MIDI
                              sed -e "s/IS_MIDI/$IS_MIDI/g" "$SRCDIR/$dspName/$dspName-temp1.jucer" >> "$SRCDIR/$dspName/$dspName-temp2.jucer"
                          
                              # SYNTH
                              sed -e "s/IS_SYNTH/$IS_SYNTH/g" "$SRCDIR/$dspName/$dspName-temp2.jucer" >> "$SRCDIR/$dspName/$dspName-temp3.jucer"
                          
                              # FAUSTFLOAT
                              sed -e "s/FAUST_FLOAT/$FAUSTFLOAT/g" "$SRCDIR/$dspName/$dspName-temp3.jucer" >> "$SRCDIR/$dspName/$dspName-temp4.jucer"
                          
                              # JUCE_MODULES_DIR
                              sed -e "s/JUCE_MODULES_DIR_DEFAULT/$JUCE_MODULES_DIR/g" "$SRCDIR/$dspName/$dspName-temp4.jucer" >> "$SRCDIR/$dspName/$dspName-temp5.jucer"
                          
                              # possibly set NVOICES value
                              if [ $NVOICES -ge 0 ]; then
                                  sed -e "s/NUM_VOICES/$NVOICES/g" "$SRCDIR/$dspName/$dspName-temp5.jucer" >> "$SRCDIR/$dspName/$dspName.jucer"
                              else
                                  cp "$SRCDIR/$dspName/$dspName-temp5.jucer" "$SRCDIR/$dspName/$dspName.jucer"
                              fi
                          
                              # standalone or plugin mode
                              if [ $STANDALONE = "0" ]; then
                                  rm "$SRCDIR/$dspName/plugin-llvm.jucer" "$SRCDIR/$dspName/plugin.jucer"
                              else
                                  rm "$SRCDIR/$dspName/standalone-llvm.jucer" "$SRCDIR/$dspName/standalone.jucer"
                              fi
                            
                              rm "$SRCDIR/$dspName/$dspName-temp.jucer"  "$SRCDIR/$dspName/$dspName-temp0.jucer" 
                              rm "$SRCDIR/$dspName/$dspName-temp1.jucer" "$SRCDIR/$dspName/$dspName-temp2.jucer"
                              rm "$SRCDIR/$dspName/$dspName-temp3.jucer" "$SRCDIR/$dspName/$dspName-temp4.jucer" 
                              rm "$SRCDIR/$dspName/$dspName-temp5.jucer"
                          
                              # standalone of plugin mode
                              if [ $STANDALONE = "0" ]; then
                                  if [ $IS_LLVM = "1" ]; then
                                      faust -inj $FAUSTINC/faust/dsp/llvm-dsp-adapter.h -uim -i -a $FAUSTARCH/juce/juce-plugin.cpp $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/FaustPluginProcessor.cpp" || exit
                                      dynamic-faust $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/dynamic.o"
                                  else
                                      faust -uim -i -a $FAUSTARCH/juce/juce-plugin.cpp $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/FaustPluginProcessor.cpp" || exit
                                  fi
                              else
                                  if [ $IS_LLVM = "1" ]; then
                                      faust -inj $FAUSTINC/faust/dsp/llvm-dsp-adapter.h -i -a $FAUSTARCH/juce/juce-standalone.cpp $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/FaustAudioApplication.cpp" || exit
                                      dynamic-faust $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/dynamic.o"
                                  else
                                      faust -i -a $FAUSTARCH/juce/juce-standalone.cpp $OPTIONS "$SRCDIR/$f" -o "$SRCDIR/$dspName/FaustAudioApplication.cpp" || exit
                                  fi
                              fi
                          
                              if [ $POLY = "POLY2" ]; then
                                  if [ $EFFECT = "auto" ]; then
                                      cat > $SRCDIR/$dspName/effect.dsp << EndOfCode
                                      adapt(1,1) = _;
                                      adapt(2,2) = _,_;
                                      adapt(1,2) = _ <: _,_;
                                      adapt(2,1) = _,_ :> _;
                                      adaptor(F,G) = adapt(outputs(F),inputs(G));
                                      process = adaptor(library("$SRCDIR/$f").process, library("$SRCDIR/$f").effect) : library("$SRCDIR/$f").effect;
                          EndOfCode
                                      faust -i -cn effect -a minimal-effect.cpp "$SRCDIR/$dspName/effect.dsp" -o "$SRCDIR/$dspName/effect.h" || exit
                                      rm "$SRCDIR/$dspName/effect.dsp"
                                  else
                                      faust -i -cn effect -a minimal-effect.cpp "$SRCDIR/$EFFECT" -o "$SRCDIR/$dspName/effect.h" || exit
                                  fi
                              fi
                          
                          done
                          
                          
                          ustkU 1 Reply Last reply Reply Quote 0
                          • ustkU
                            ustk @hisefilo
                            last edited by ustk

                            @hisefilo Just to understand, what is the benefit of using Faust?
                            For what I see, everything can be made directly with scriptnode/snex right? 🤔
                            Easier than snex maybe?

                            Can't help pressing F5 in the forum...

                            d.healeyD hisefiloH 2 Replies Last reply Reply Quote 0
                            • d.healeyD
                              d.healey @ustk
                              last edited by d.healey

                              @ustk Faust is less buggy :p

                              But I've stopped playing with Faust for now because I'd rather use the new (less buggy?) version of SNEX when it's ready.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              hisefiloH 1 Reply Last reply Reply Quote 1
                              • hisefiloH
                                hisefilo @ustk
                                last edited by

                                @ustk it's being developed for years and a huge library is there (Many of them developed by JOS)
                                i.e. you may have an analog modelled filter in just a few lines of code

                                Link Preview Image
                                Faust Programming Language

                                favicon

                                (faust.grame.fr)

                                1 Reply Last reply Reply Quote 0
                                • hisefiloH
                                  hisefilo @d.healey
                                  last edited by hisefilo

                                  @d-healey I haven't realised yet what SNEX will allow me to do. C++ is kinda obscure zone for me.

                                  Faust does the compile thing to turn this one line thingy into a physically modelled trumpet on C++

                                  process = pm.trumpet <: _,_; 
                                  
                                  d.healeyD 1 Reply Last reply Reply Quote 0
                                  • Dan KorneffD
                                    Dan Korneff @Christoph Hart
                                    last edited by

                                    @Christoph-Hart said in Create Interfase on HISE to be used on JUCE:

                                    The most promising solution would be if I just create a wrapper node for faust code that you then can use.

                                    Maybe one for my Matlab models too? ;)

                                    Dan Korneff - Producer / Mixer / Audio Nerd

                                    1 Reply Last reply Reply Quote 1
                                    • d.healeyD
                                      d.healey @hisefilo
                                      last edited by

                                      @hisefilo I played around with those physical models, that particular function though is just a wrapper around the STK. It's good for demonstration but you don't have any control over the components.

                                      I rebuilt the Faust pm.flute inside Faust so that I could control each element and change the bits I didn't like, it wasn't one line :p I want to rebuild it in HISE at some point.

                                      Libre Wave - Freedom respecting instruments and effects
                                      My Patreon - HISE tutorials
                                      YouTube Channel - Public HISE tutorials

                                      hisefiloH 1 Reply Last reply Reply Quote 0
                                      • hisefiloH
                                        hisefilo @d.healey
                                        last edited by

                                        @d-healey said in Create Interfase on HISE to be used on JUCE:

                                        I want to rebuild it in HISE at some point.

                                        Yeah, me too.

                                        hisefiloH 1 Reply Last reply Reply Quote 0
                                        • hisefiloH
                                          hisefilo @hisefilo
                                          last edited by

                                          @d-healey Do you know if SNEX will require C++ knowledge for creating custom stuff?? Like an Karplus-Strong modified algo or an oscillator able to read data tables?

                                          d.healeyD 1 Reply Last reply Reply Quote 0
                                          • d.healeyD
                                            d.healey @hisefilo
                                            last edited by

                                            @hisefilo https://docs.hise.audio/scriptnode/manual/snex.html

                                            Libre Wave - Freedom respecting instruments and effects
                                            My Patreon - HISE tutorials
                                            YouTube Channel - Public HISE tutorials

                                            hisefiloH 1 Reply Last reply Reply Quote 0
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