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    Filmstrip size limit

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    • BrianB
      Brian
      last edited by Brian

      Oh snap! Thanks for the heads up @Christoph-Hart ! That is a massive roadblock 😢

      Would you have any suggestions to approach doing creative interactions/animations within HISE? I am assuming that using vectors will be way more efficient. I also noticed that you had at some point added OpenGL within HISE.

      d.healeyD 1 Reply Last reply Reply Quote 0
      • d.healeyD
        d.healey @Brian
        last edited by d.healey

        @briandoliveira How big are your controls? Even at 20% size 500x500 would still be 100x100 which is plenty big for a button or knob.

        Calculation is MB = width * height * 4 * numFrames / 1000000

        Crap I just realised my plugins must be using tons of RAM for images. Time for a rethink! @Christoph-Hart Do multiple instances share images?

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        • Christoph HartC
          Christoph Hart
          last edited by Christoph Hart

          @d-healey said in Filmstrip size limit:

          Do multiple instances share images?

          Yes.

          MB = width * height * 4 * numFrames / 1000000
          

          more like

          MB = width * height * 4 * numFrames / 1024 / 1024 :)
          

          Crap I just realised my plugins must be using tons of RAM for images.

          You can see the actual size (= not the file size of the compressed image) it will take up in memory in the Image Pool Table.

          1 Reply Last reply Reply Quote 1
          • C
            clumsybear
            last edited by clumsybear

            So if my calculations are right, a 128x128px filmstrip with 128 frames would be 8mb big. Even if the actual size of the filmstrip is like around 300kb, right?

            what if we use the same filmstrip for two controls in a plug-in? Is it then still 8mb or 16mb of ram usage?

            Edit: nevermind, you just answered it. So multiple instances are shared :)

            1 Reply Last reply Reply Quote 1
            • d.healeyD
              d.healey
              last edited by d.healey

              You can see the actual size (= not the file size of the compressed image) it will take up in memory in the Image Pool Table.

              Phew! Only 76MB, I can live with that.

              How does GUI size scaling affect the memory usage?

              C lalalandsynthL 2 Replies Last reply Reply Quote 1
              • C
                clumsybear @d.healey
                last edited by

                @d-healey said in Filmstrip size limit:

                How does GUI size scaling affect the memory usage?

                I’d like to know that as well

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                • Christoph HartC
                  Christoph Hart
                  last edited by

                  Shouldn't affect it too much, the original file size of the images is more important - it may be possible that it has to create an resampled image during the UI rendering, but this will not stay in memory after the job is done AFAIK.

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                  • C
                    clumsybear
                    last edited by

                    Interesting @Christoph-Hart

                    So, if I want to create all the GUI with vectors, how should I go about it?

                    I saw someone posted a clickable gearwheel for a website link, but I couldn’t figure out how to create vector paths. Any hints?

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                    • Christoph HartC
                      Christoph Hart
                      last edited by

                      Well, you don't have to go all the way to the other side and ditch every single image just because a 500x500 filmstrip is overkill :)

                      You can also combine bigger "static" images with smaller images that contain the animation, or images with vector effects (rotation, applying some shadow) etc.

                      Whatever you do, this is the entry point to the vector UI world in HISE:

                      Link Preview Image
                      HISE | Scripting | Script Panel

                      The reference guide for the ScriptPanel

                      favicon

                      (docs.hise.audio)

                      But you probably want to wait for David's upcoming video on the subject :)

                      1 Reply Last reply Reply Quote 1
                      • C
                        clumsybear
                        last edited by

                        But if I have 4 different filmstrips with 128x128 and 128 frames it would take up more RAM than one single 500x500 filmstrip. So, if I can avoid filmstrips for simple knobs and buttons I’d use for vectors

                        d.healeyD 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          But if I have 4 different filmstrips with 128x128 and 128 frames it would take up more RAM than one single 500x500 filmstrip

                          4 filmstrips with 128x128 take about 25% of a single 500x500 filmstrip. The area of a rectangle is not linear to the size of its edges :)

                          1 Reply Last reply Reply Quote 2
                          • d.healeyD
                            d.healey @clumsybear
                            last edited by

                            This post is deleted!
                            1 Reply Last reply Reply Quote 0
                            • C
                              clumsybear
                              last edited by

                              Ah, got it. Thanks for clarifying :)

                              1 Reply Last reply Reply Quote 0
                              • BrianB
                                Brian
                                last edited by Brian

                                @Christoph-Hart super glad that I brought up this thread! It's been enlightening and probably saved me a few hundred hours of work! Looking at your last suggestion I see a great way to create what I am envisioning by using invisible sliders to dynamically control the movement of multiple vector and still images via X, Y,W,H + Alpha parameters. Are there any CPU performance or memory snags that might occur by using this method?

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                                • BrianB
                                  Brian
                                  last edited by

                                  Sorry I missed your question @d-healey ! I am looking into using morphing images instead of the traditional knob approach ( hence the huge sizes) . Though its somewhat experimental I have some very specific ideas from my experience on building and interacting with real physical instruments that I am looking to incorporate virtually.

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                                  • lalalandsynthL
                                    lalalandsynth @d.healey
                                    last edited by lalalandsynth

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