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    • David HealeyD
      David Healey @dannytaurus
      last edited by

      @dannytaurus Based on a comment Christoph left on one of my PRs I think it's usable for local use. I don't think the HISE store thing is ready yet though.

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      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @David Healey
        last edited by

        @David-Healey I did some polishing a few days ago but itβ€˜s not pushed yet. When it is it should be ready for local use. Iβ€˜ll let the robot write an explanation how to use it then.

        Christoph HartC 1 Reply Last reply Reply Quote 4
        • Christoph HartC
          Christoph Hart @Christoph Hart
          last edited by

          Alright, here we go. Robot says this:

          https://github.com/christophhart/HISE/blob/develop/guidelines/development/asset-manager.md

          dannytaurusD 1 Reply Last reply Reply Quote 2
          • dannytaurusD
            dannytaurus @Christoph Hart
            last edited by

            @Christoph-Hart Love the 'coming soon'. Very subtle! πŸ˜‚

            CleanShot 2026-03-08 at 13.43.16@2x.png

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            David HealeyD 1 Reply Last reply Reply Quote 1
            • David HealeyD
              David Healey @dannytaurus
              last edited by

              @dannytaurus Guess we cut the ribbon during the next meet up?

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              • ChazroxC
                Chazrox
                last edited by

                I feel like this is what everyone needs to fill in the gaps in development for some projects. πŸ”₯ πŸ”₯

                1 Reply Last reply Reply Quote 0
                • David HealeyD
                  David Healey
                  last edited by David Healey

                  Do Local Asset Folders have to be HISE projects? I have a library of script files I want to share across projects but they don't belong to any individual project. Currently I keep them in the Global Scripts Folder. I'd like to include some fonts too.

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                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @David Healey
                    last edited by

                    @David-Healey yes - this enforces the proper versioning and folder structure. But you can just put them in the scripts folder at the exact location where you want them to end up in your project that imports it and it should work. In fact I tested this system with the rhapsody template and it worked flawlessly.

                    HISEnbergH David HealeyD 2 Replies Last reply Reply Quote 3
                    • HISEnbergH
                      HISEnberg @Christoph Hart
                      last edited by HISEnberg

                      @Christoph-Hart Looks very promising. The setup seems straightforward enough (the robot maybe generated too much text description). Happy to throw some FX Libraries and HIsescripts at it if you need some beta testing before launching. 😁

                      Sonic Architect && Software Mercenary

                      1 Reply Last reply Reply Quote 0
                      • David HealeyD
                        David Healey @Christoph Hart
                        last edited by David Healey

                        @Christoph-Hart In my framework I want to include some script files that are templates that the user should edit. When there is an update to the framework I don't want it to overwrite these files, it should only create them if they don't already exist. Does the asset manager support this?

                        Can we add an Icon for our asset packages that shows in the asset manager?

                        Edit: Ok I just tested the version thing and I see it skips modified files and then it gives the option to "clean up" - aka delete. There doesn't seem to be an option to ignore the modification and dismiss the cleanup button. And you can't install a newer version until you cleanup.

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                        Christoph HartC 1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart @David Healey
                          last edited by

                          @David-Healey yes good idea. So ideally you could define a wildcard for user editable config files - if they dont exist they are copied over but they are not deleted / overriden when updated or uninstalled.

                          David HealeyD 2 Replies Last reply Reply Quote 1
                          • David HealeyD
                            David Healey @Christoph Hart
                            last edited by

                            @Christoph-Hart Yes that would be ideal.

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                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @David Healey
                              last edited by

                              @David-Healey should this also extend to preprocessor definitions? I think currently it removes them but there might be a case for a similar usage there

                              David HealeyD 1 Reply Last reply Reply Quote 0
                              • David HealeyD
                                David Healey @Christoph Hart
                                last edited by

                                @Christoph-Hart Yes that would make sense

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                                • David HealeyD
                                  David Healey @Christoph Hart
                                  last edited by

                                  @Christoph-Hart In addition to script files I can see a situation where I would want to include a project xml as a starting template. So that would be another file I'd want to allow the user to change.

                                  Free HISE Bootcamp Full Course for beginners.
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                                  1 Reply Last reply Reply Quote 0
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