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    Drift.... and how to design it....

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    • LindonL
      Lindon
      last edited by Lindon

      OK so I have a number of synth based voices and - in classic old-style VA synthesis I would like the oscillators to drift slightly in and out of tune.

      I've been doing this for a while with a random LFO in the Pitch modulation slot.... but of course this is "monophonic" i.e. every note is drifting by the same amount, and now I'd like to drift each note independently from its peers.

      Envelopes are "polyphonic" in nature, so I assume(probably wrongly) I need some sort of envelope in the pitch modulation chain, that varies the played note by some small amount randomly...

      A Script Envelope Modulator looks like a possible candidate, but I've never needed to use them and have very little idea where to start... I've fiddled for a morning and Im getting nowhere... any clues on where to start, or another way to achieve this outcome?

      ..0h forgot to mention: yes clearly I could do this in a std script processor with addPitchFade - but looking to not add more complexity to my HUGE script processor chain...

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      Christoph HartC OrvillainO griffinboyG 3 Replies Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @Lindon
        last edited by

        yes definitely a script envelope that you then compile to a hardcoded envelope.

        Just create a signal that fluctuates around 0.5 (sig2mod!!!) and use bipolar modulation mode so that the center remains in tune.

        LindonL 1 Reply Last reply Reply Quote 0
        • LindonL
          Lindon @Christoph Hart
          last edited by

          @Christoph-Hart ok thanks I will give this a go...

          HISE Development for hire.
          www.channelrobot.com

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @Lindon
            last edited by

            @Christoph-Hart - well clearly I have no idea what Im doing here...

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            • OrvillainO
              Orvillain @Lindon
              last edited by

              @Lindon https://forum.hise.audio/topic/8527/polyphonic-lfo-2023

              I found this thread quite informative when thinking about polyphonic LFO's. Seems like a similar use case for you.

              Musician - Instrument Designer - Sonic Architect - Creative Product Owner
              Crafting sound at every level. From strings to signal paths, samples to systems.

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Orvillain
                last edited by Lindon

                @Orvillain well thanks for that - but Im not thinking about polyphonic LFOs _ I dont want an LFO - I want a random pitch offset value for every note played...

                HISE Development for hire.
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                LindonL d.healeyD 2 Replies Last reply Reply Quote 0
                • LindonL
                  Lindon @Lindon
                  last edited by

                  so this is as far as I have got, so Im generating a random number - but Im not even sure it's being applied to the pitch of the note, or how to set the depth.....

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                  • d.healeyD
                    d.healey @Lindon
                    last edited by d.healey

                    @Lindon said in Drift.... and how to design it....:

                    I want a random pitch offset value for every note played...

                    Do you want a fixed random value for each note, or do you want it to drift over time?

                    @Lindon said in Drift.... and how to design it....:

                    how to set the depth.....

                    0561ffdc-c8d5-4671-90df-bf97f7cce646-image.png

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

                    LindonL 1 Reply Last reply Reply Quote 0
                    • LindonL
                      Lindon @d.healey
                      last edited by

                      @d-healey I want a fixed random value for each note....

                      on my machine moving the intensity slider as you point out shifts the entire note - set it on 12 and it is always 12 semi-tones away from the played note - not some random value between 0 and 12...

                      HISE Development for hire.
                      www.channelrobot.com

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • griffinboyG
                        griffinboy @Lindon
                        last edited by griffinboy

                        @Lindon

                        I went over the top and fully modelled VCO drift a while ago including the interactions between voices.

                        You can collect pitch draft data from synths by holding a seriously long note, and then running the file through praat and creating a csv of pitch values. Then use python scripts to organize and clean it up.
                        You can then use Matlab or python to analyze the data and figure out how to get a match.

                        ... Or just use the values as a LUT
                        Real analog oscillators have a kind of vibrato as well as slow drift. And they also have moments where they quite suddenly bend out of tune.

                        LindonL 1 Reply Last reply Reply Quote 0
                        • LindonL
                          Lindon @griffinboy
                          last edited by

                          @griffinboy said in Drift.... and how to design it....:

                          @Lindon

                          I went over the top and fully modelled VCO drift a while ago including the interactions between voices.

                          You can collect pitch draft data from synths by holding a seriously long note, and then running the file through praat and creating a csv of pitch values. Then use python scripts to organize and clean it up.
                          You can then use Matlab or python to analyze the data and figure out how to get a match.

                          ... Or just use the values as a LUT
                          Real analog oscillators have a kind of vibrato as well as slow drift. And they also have moments where they quite suddenly bend out of tune.

                          Well thats very clever, but first I'd like to get this simple case working.

                          HISE Development for hire.
                          www.channelrobot.com

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                          • d.healeyD
                            d.healey @Lindon
                            last edited by

                            @Lindon said in Drift.... and how to design it....:

                            I want a fixed random value for each note....

                            Add a random voice start modulator to the pitch. No need to roll your own system.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

                            LindonL 1 Reply Last reply Reply Quote 0
                            • LindonL
                              Lindon @d.healey
                              last edited by

                              @d-healey yeah that'd work - I guess I will leave my script envelope experiments for another day .... thanks.

                              HISE Development for hire.
                              www.channelrobot.com

                              OrvillainO 1 Reply Last reply Reply Quote 0
                              • OrvillainO
                                Orvillain @Lindon
                                last edited by

                                @Lindon d6c4b1cd-95ad-45fe-b286-5bc0209153e3-image.png

                                This creates a per-voice random value between 0.0 and 1.0.

                                Musician - Instrument Designer - Sonic Architect - Creative Product Owner
                                Crafting sound at every level. From strings to signal paths, samples to systems.

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