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    • A
      aaronventure @DanH
      last edited by aaronventure

      @DanH said in The big bug tier list:

      but I have to re-set my midi controller in the Hise settings every time I open Hise!

      this happens on crashes too, but I've been using this for a long time now and completely forgot that this is still actually an issue

      https://forum.hise.audio//post/80689

      defo not a long term solution but might help your sanity until it gets fixed. the fact that I can hardcode it like that with a few lines of code and it remains consistent through everything means it should not be that hard of a fix so we never ever have to go back and change it

      There we go, I made an issue for this

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      [UX] HISE sometimes resets audio device and midi device settings · Issue #716 · christophhart/HISE

      This happens on crashes and some other instances. I made a workaround here https://forum.hise.audio//post/80689 and forgot about this, but it is a major issue. HISE should never manually reset the selection of an audio device or a MIDI d...

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      DanHD 1 Reply Last reply Reply Quote 8
      • DanHD
        DanH @aaronventure
        last edited by

        @aaronventure applied the workaround - keyboard works (great) but error message still appears upon loading Hise.

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        A 1 Reply Last reply Reply Quote 0
        • A
          aaronventure @DanH
          last edited by

          @DanH yep, happens here occasionally as well

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          • d.healeyD
            d.healey
            last edited by

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            Timestretch causing pops and white noise · Issue #718 · christophhart/HISE

            I'm finding that enabling time stretching on a sampler is causing artefacts during playback, even with the ratio unchanged. Forum thread: https://forum.hise.audio/topic/11966/bug-timestretch-causing-pops-and-white-noise

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            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            1 Reply Last reply Reply Quote 3
            • clevername27C
              clevername27
              last edited by clevername27

              ScriptNode Clone Nodes don't compile under some circumstances. Verified with other developers.

              1 Reply Last reply Reply Quote 4
              • A
                aaronventure
                last edited by

                Code-only UI declaration is broken because of this. This bug seems to have been around for at least 2.5 years!

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                [Engine] setZLevel() doesn't execute on init · Issue #731 · christophhart/HISE

                const button = Content.addButton("btn", 0, 0); const panel = Content.addPanel("pnl", 0, 0); button.setZLevel("Front"); It has to be called with a delay so that it executes after init, because calling in during init does nothing. Also, ca...

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                d.healeyD 1 Reply Last reply Reply Quote 1
                • d.healeyD
                  d.healey @aaronventure
                  last edited by

                  @aaronventure said in The big bug tier list:

                  Code-only UI declaration is broken because of this.

                  Declare your components in the order you want them to be at init.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  A 1 Reply Last reply Reply Quote 0
                  • A
                    aaronventure @d.healey
                    last edited by aaronventure

                    @d-healey ah that's true, but that will forces a way of grouping components by place instead of functionality and messes with certain aspects of modularity. Also, you have to delete the entire component list every time you want to make a change, which means that you have to do the UI entirely in code (else you lose any property changes you put in by hand.

                    Kontakt had Z_LAYER since 2017.

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @aaronventure
                      last edited by

                      @aaronventure don't want to derail this topic from its intentional purpose, but you can easily rebuild the component tree by clicking on the refresh button in the interface designer, this way you don't have to

                      do the UI entirely in code

                      1 Reply Last reply Reply Quote 0
                      • GoodflowG
                        Goodflow
                        last edited by

                        This bug's been present for a while, but will likely become more noticeable as the new pitch_shift node is implemented.

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                        DLL Compilation Errors With Nodes Using Time_Stretcher · Issue #733 · christophhart/HISE

                        Steps to Reproduce: Add a stretch_player or pitch_shift node to a scriptnode network. Attempt to compile The usual process yields the error: Undefined symbols for architecture (your_target_architecture) Compiling in Xcode provides a litt...

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                        • C
                          Consint @Christoph Hart
                          last edited by

                          @Christoph-Hart Two tick marks in a combobox popup. This has already been mentioned here somewhere. A screenshot and a snippet are in the GitHub issue.

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                          Two tick marks in combobox popup · Issue #739 · christophhart/HISE

                          In a combobox with custom popup there are always two tick marks. One for the main item with the most submenus and one for the actually selected menu item. Snippet: HiseSnippet 778.3ocsUkzaZCDEdFBNp3tnDodnmp3RkRphpv.g.zCkxVKpkDTIMp2hFFONd...

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                          • VirtualVirginV
                            VirtualVirgin
                            last edited by

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                            Viewport viewPostionX and viewPositionY Value Errors · Issue #742 · christophhart/HISE

                            Steps to reproduce: Load the snippet- HiseSnippet 1123.3ocsVs0TabCEVK3kIrsoSSZ+An5mLTCr1EJgllo.FSqmxEOXJSX5zgHqU1VCqk1YWYHdxjeA8w9d+M1G56omydwdM1PR7jtOsma57oi9z4nlgZtHJRGRrbNeXffX841sFpL8p0iIUjFGPrJaegTbafNzPuA9ooNRZjZ0Ko6GpYdbVjQDRiTxf....

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                            clevername27C 1 Reply Last reply Reply Quote 1
                            • clevername27C
                              clevername27 @VirtualVirgin
                              last edited by

                              Clones in ScriptNode don't work. I've posted three threads of examples which multiple devs have confirmed.

                              1 Reply Last reply Reply Quote 2
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