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    Recent Best Controversial
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      UPDATE: Auto-Detect + Dynamic GUI Sizing

      When you download the HISE package, you will not be required to enter the GUI size anymore as it is auto-detected directly in your project. Thanks @David-Healey

      Also, the complete HISE package is dynamic and will change dimension based on changing GUI elements (like an expandable keyboard or effect section). Thanks @dannytaurus

      For example: Customer didn't pay for their subscription, grace period ends, they are using plugin now with the keyboard extended. The plugin will pause, popup the activation webview, and the webview overlay will still block the entire plugin, not just the original size.

      posted in General Questions
      soundsyncS
      soundsync
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      @dannytaurus YES! Im adding this now as well. Didnt even cross my mind.

      posted in General Questions
      soundsyncS
      soundsync
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      @David-Healey I have a position open when you're available lol

      posted in General Questions
      soundsyncS
      soundsync
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      @David-Healey How did this get missed? Updating it now!

      posted in General Questions
      soundsyncS
      soundsync
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      @Sifres Thanks for the words!

      Yes, for sure, the competition is building. I love it! The motivation is real.

      MoR is on the list as well as a couple more big updates that will be implemented in the coming weeks.

      Im open to adding anything that developers will find useful! Just let me know and I'll get it taken care of.

      Thanks again.

      Aaron

      posted in General Questions
      soundsyncS
      soundsync
    • RE: Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      UPDATE: Serial Validation + Storefront Package and Security.

      During the Beta testing, it was brought to my attention that the HISE Validation and the HISE Storefront packages should just be a single package.

      I have updated this and also added another secure way to obtain customer products.

      Now customers can log in directly to their account via the plugin to view, manage and download products/licenses.

      They can also verify via serial code + email verification.

      The process is still very straight forward.

      1. First and foremost, use the Product Wizard to create a product. It will walk you through step by step.
        11f7ea5a-7a0e-4212-a91e-13e05eb16e06-{0B3C526C-0AA4-46B3-8510-B76FA53E3490}.png

      2. Once that is complete, you can generate a HISE package directly in the developer product view page. Project size is now automatically detected. Unzip and place the SoundSync folder in your HISE projects "Scripts" folder.
        8c8a5a48-6bc9-4574-b22c-9ccc250a8bf9-{FDECB9AE-541D-4613-AF2B-1CFF64CC0F71}.png

      3. Open your project and use 1 simple include line to generate the entire package in your project.

      include("SoundSync/Runtime/SoundSyncRuntime.js");
      

      4 Then your branded validation window will be present. It will pull your logo, brand colors, store name, etc all from your Store/Brand page in the developer profile.
      db779d6a-4146-46e0-a4c9-a4e5b475426f-{32CA4423-5096-4EFC-8560-DEC1CB0A3E46}.png

      1. Use the "Test Connection" button (when connected to the internet) to confirm your connection with SoundSync and to tell the server you have successfully put the package in your project. In your product view (where you downloaded the HISE package) you will see connection status.
        4c70b34b-6e63-4538-a5ea-66dbbee0a974-{0EF3A56A-F752-41F2-B774-B72156B4D61C}.png

      Once server connection is verified, simply hide the Test Connection button on your UI. This would complete your setup for live export/compilation.

      Now lets test it.

      Enter email and password OR serial number and email address. If you sign into your account, the plugin is automatically activated and good to go. If you validate via serial, you will need to verify your email before unlocking the product.
      66088de3-55fe-46f4-9e16-60d8eb4d7a9d-{6E533AFA-5B56-49AB-BC00-FE0270A83467}.png

      If you had an account and logged in, you will be all set. You can view, manage and download products as well as browse the developer catalog.

      User Product Page:
      3cc09ea3-8547-45a9-8f61-d0799830a29b-{8C7371AE-E5FE-4DA6-B0E0-A7FF34F809A3}.png

      Developer Catalog Page:
      5f2cb5ee-b5bf-4724-9a48-b74386fe7ce9-{29944C0C-787C-400D-A266-C3AC94343E6E}.png

      Developer Product Page:
      573967ba-8718-425d-8cac-f2d5a99366c8-{1D4652C8-ADB0-4606-88D6-A677B9126178}.png

      If verification was done by serial and email:
      The verification will either pass (if serial is already link to customer) or will tell customer to check their email for confirmation. All customer support, verification, etc emails are also branded. If you have set up your custom braded website and domains, they will be used here as well for your from and reply to emails. Soundsync is created to live completely in the background.
      license manager3.jpg

      Once the customer verifies the license, they will be directed to a confirmation page and the plugin will automatically validate in the background.
      license manager4.jpg

      Hopefully some of you can find this helpful.

      Looking forward to the feedback and thanks to everyone who already signed up!

      All the best,

      Aaron

      posted in General Questions
      soundsyncS
      soundsync
    • Soundsync Beta: HISE Ecosystem | UPDATE: Auto-Detect + Dynamic GUI Sizing

      Hey Gang,

      I wanted to start a cleaner updated thread for SoundSync and keep this one focused specifically on the HISE ecosystem/workflow we’ve been building around it.

      SoundSync started as a platform to help audio/plugin developers handle the pieces around releasing a product: licensing, customer accounts, serial activation, product delivery, storefronts, checkout, and customer libraries.

      The HISE side has now grown into a much bigger part of the platform, so I want to use this thread to share walkthroughs, updates, screenshots, and short examples of how the HISE workflow is coming together.

      The goal is not to replace anything inside HISE.

      The goal is to help with everything around releasing, selling, activating, supporting, and managing a HISE-built product.

      Some of the HISE-focused pieces currently being tested or polished:

      Product setup and delivery files
      Storefront and checkout testing
      Customer library / download access
      Serial generation and activation
      Plugin-side validation
      Offline grace handling
      Suspend / deactivate / reactivate flows
      Reseller, imported, and unassigned serial activation workflows
      Branded activation UI
      WebView-based in-plugin storefront
      “My Products” customer view inside the plugin
      Developer support links/pages
      Customer/product ownership checks
      Basic customer and purchase management

      Right now the platform is still in test/beta mode. Stripe checkout is in test mode, so no real payments are processed.

      For checkout testing, Stripe’s test card is:

      4242 4242 4242 4242

      Any future expiration date and any CVC should work.

      What I’m mainly looking for from HISE developers:

      Does the setup flow make sense?
      Is the HISE package/drop-in workflow clear enough?
      Does the activation/licensing flow feel reliable?
      Does the WebView storefront/customer area feel useful inside a plugin?
      Are the customer/product/storefront tools helpful or too much?
      What would make this safer, clearer, or easier before real launch?
      What support/docs/walkthroughs would make the HISE side easier to trust?

      This is still not meant to be a polished public launch thread. I’m mostly looking for a few HISE developers willing to test the workflow, create a demo product, run a fake checkout, generate/activate a serial, and give blunt feedback.

      If you’re actively building or selling HISE plugins and want to test it, you can sign up here: https://soundsyncsolutions.biz/developer

      You can also schedule a meeting with me here for any questions, walk-throughs, etc: https://www.soundsyncsolutions.biz/demo

      I’ll keep posting HISE-specific walkthroughs and updates in this thread as the package gets cleaned up.

      Best,
      Aaron

      posted in General Questions serial protection beta
      soundsyncS
      soundsync
    • RE: Is the HISE REST server ready for use?

      I havent used Claude but Codex works better than expected as well.

      Ive used it with VS Code and linked it directly to my HISE projects.

      No GUI creation or anything but with effects, scriptnode, debugging, etc it has been a huge time saver.

      posted in AI discussion
      soundsyncS
      soundsync
    • RE: Trading DSP's!

      @Chazrox I think the VariSpeed sounds awesome!

      posted in Scripting
      soundsyncS
      soundsync
    • RE: Trading DSP's!

      @Chazrox I've got a Rhythmic glitch delay / scatter processor dsp I could swap.
      Grid timing, drift warp, swing offset, random jitter, scatter repeats, impact burst, clang feedback, output filtering

      7d51637b-30d2-43f2-bae4-bba52fd2affa-{5F0C39F8-B41C-4FD3-A510-FE9ADEFE1F7A}.png

      posted in Scripting
      soundsyncS
      soundsync
    • RE: Kill the audio

      @Oli-Ullmann could you use a gain?

      posted in Scripting
      soundsyncS
      soundsync
    • RE: Can't Add Positive Gain in HISE – Am I Missing Something?

      @the-red_1 try changing the type from decibel to "unknown" or whatever the top selection is.

      Then you can change it back once you set the value if you need.

      posted in AI discussion
      soundsyncS
      soundsync
    • RE: Inlay — licensing, activation and update delivery for HISE plugins

      @alexey_inlay Good stuff brother!

      posted in General Questions
      soundsyncS
      soundsync
    • RE: control.Timer crashing plugin in DAW

      @trillbilly If anyone hits the same problem, I got around it by using a tempo-synced ramp and a couple compare nodes to simulate the timers engagement.

      Simple and works.

      336f515f-ea93-490f-9e7b-57a63772fade-image.png

      posted in ScriptNode
      soundsyncS
      soundsync
    • RE: control.Timer crashing plugin in DAW

      So I've made a minimal snippet that crashes the DAW (Ableton in my case) on every open instance of the plugin.

      Can anyone confirm it happens to them as well?

      Is there something about the way Im using the timer that is throwing the error?

      Im using Develop Branch downloaded 12/12/2025.

      Snippet:

      HiseSnippet 2336.3oc6Zk0aijaDlsjo74NGHC17pdzavDC0xxxVHOrd7UViM1ivHsN6aFTcSYQ3VME5t0XoDDf8w7yZ9ojeB4ePRQ1Wjs6VWi2AdSFO.iMOJVerphUUrZRmDPcso1256xFMhFfPFka6wsn99bOjwVcmNhhL1A2YpavfSGPXtnKOCYrAdjG0Gl9ISGQ78o1HCix+YwnFatFR9y+96Og3PbsnocgP2vYVz+BaHKHs21G+iLGmKH1ztrgJytwwWZwcOk6vGCHoLtFZDw5dxczqIhoUBi9Ah+.jwe.ejUO6lsrIG1qYydGZZY2peMyVDJs29Gbz9zCrZZY1uIoFxnx41r.tWm.R.0GYr1Ib6ocFvevMjA2v7Y8bnhFlnN.mC69BtisXKJ5Ec5.lichHxGDXqoHvJGJvdC9JlMKo+TA2qjCTMkBUAnQIc3UVCdlpvqlB7xARFJPZsPH8ZbGKO1nfzQD3Ya7ktATu9DPOoBkv4hL9D9TNLA2f8FRtmdgGzHgfcaVq1aqB+228m5O10JfwcqxculGPeu6te2V+8s1bq+wVUyNT+94NlfMdbGGpWtCKLM7lEg65NdXOp2aq9QhyXZxDgsutLEWrLUUkaEtqUlH28RWVv6GQcKxP.EIpDlDQnBlZfT5+hHoeGGlM0Cw.g753ezk2yDIAr5gDzBSb8OGh2+yg3F4P7Oc4Yj.hv5KRP.BmQTu.lPtabF8ivY+PawMwmQ8uOfORJoFNh6JDaFaNWY0jTF183opMdfYGLHoie49iGPY2MH0Myubywih0UWZKcoIYR0K9YSvwhG3SALqEirI9J3z5UrIn.5DXA1R1tpnCzR.15Jf8S9Jf8ScdBA6VfjzgLMEsaG1wRC28Ug6eUAt+qAOgv8kgnS5BALfRjvIcrLPtgBjOdrp4vcO8P9BJ0tGD+IAxIcfdruVvKO2drCIP20uH.Yz.fuKM+sBAfqOKXpZ.zmr3AKJDeMtMKvZP9XrTNXDNr+qAFihh9M3y62mZEjBv0vW7ye4BYtUjQAvSAy0rQxKX4+DmFXBxOBLinc4sAimc8ICG4P+.fw2VsmC259Nr+F8wQyhLIOQLicsFPbcoN9qRPuJKrTwb1JkOvGGvbu6JRfG3Pw.e83gcf7wrnmFgNnOiRhHGgsqIZKrK5.oUJa7efehFzTz1HZPy3ASCahtlF7.26do5H5ugbMCk8m4OJtqand9BiSvOPs8f+gdmiC+AgmCVjYKnTj80l6Lcz.tKyRzU3Lhg96FxGKbyDh+Ta9Sh0OwaEHMytDli3HPmw9PB.1u2sCrNxbaElfWysg+Z8KHVfLeZahvyyqwhTH.6Vp2dVI1uZaiTSHgvOLqVsIHzXsi8E4GpsD7JNm3P3A6pgR+kPFwFkEiGJ+jfRJ71Ba6M81GnAlnBwn+HGHo7rbLb8h42N3F0O5fFsLq05vbQ+lwLRCTwoOChpD3EIypjBuQBHMGQXd7Tg5EU1nx7WFC4aGxl.gWzPvqjH.Nns2j9DQvm7.P1UnPIlNXTRNB5IpE3ZsTHpfCZJJhaBS1pLttzOo5TqHbjSimw2.4q6CRrp+.woObP6Ag+7tDu6nAR9n1QTlZtToWEe8lQRovbLDav6DJf1pQFqHCnoyjEeMEBrhWSk8tv0bbKPudEyMZuhEm9QWQljz1DZKjIqiC65ciC3CAWfxvWmQ6SF6DDNBBEcnM0.TBFM0+1f52it2cy1zSNbgJc06NpY.TRaKVVYKtY5VbC7ezrV1concm.5nPeTuAZCyQ9iYiV0LMaB9zum9P3VAY76vGrWi50qeXsCOrwQML2uVKTngiTT2ExmoKWt3fl5ifkkDCPVOVrdTGjFaKVfFMAjx9XihUUafEPd41GhIreMyZ6CSnUqiZz5vZlQ2gsyPNOX.DmpfcSErrzBQLuBttf05vOpyBv+ul5gcvePTJkvkcozF4q.T7qncLRaDY5NptQ1Aeo+MhQsHIbABLp4lVbjc0cSmP8R5ldcsPX0eBBgcXqiLaz7fkHDV9wN1NIzi4pHRTIeUBc8J8.OlqPrqGsDEJq9sZvqsS7Qa9zE8Z6jnWlOCBeotEWp3WpDVnheEBfswyp.XyRJ90nU+uZzpsSh2rh9lSIeQ8MulB62AGPGNheq+TWKc9+lD+xJyH+qBpLg4ggzqul5uLeeWqiCD0RW2ukZE3zNVulhEVkhOgTAadjl8kpyrthswhdLTiIlYYRyBXxN3qfkiAI..qgF4Ys5Lybrox7bHmG61DetKomCrWlIuxdDc8OeWLBt+B7O4JLJn1R+DKhSj0A+EO9LXbu5mBUrhisUzLfeYpArbv7rciIbNlsqMy7H1DepCrxWlHkARlcBDaf+.w0lOTsbNy+7fsn9t5mGhphtTDJKIsCcRzG2.2Un4EBpvBR2lXIJXEXeay3WvBGB9cjaryXPZojomLte+H+ZpGuJ84ZItA9cvF5izkynelFh0WXCQEuFyzHLqU2A0xbWR42SSwt6039QUW+VoxIiK7euhK79rI6W+VYMUKHCW8kZg8lWVAOaf626V93frQR7BqN5ddTKpPIjG.RncNLtTg4LVYQxYT4CRjut3awWy8FRb.UpcapmEvXxcyNGyhcKDJJez8MfjMA8QjfNe+BKjRnTgGR9xkkVpCfkx11LWa6ESaJ1A0aTvIcPAG+DIROHYVOGm5g8NCsGXPlsTWuHwV1m5ZWftKjt4p6lchaJNgS11QmPxj.3SS1fqmlM3JcEoTB+5Uj95Uj9M+UjJbAzKHdR04WxBhmP2WKH9WKH9+ec9o36MGdYl3WUz7xlCt5h5id77Ivh3RbTdTFhW8CyO7Bn5dqyV9xRy3C5I+dvsy+kOgxktreoSMhiKZIJ6NW4IJ87cqq.x726OpR4K1lO6Cd54qDHKRyWLnUTpLhfv57TjHH45IO6EAourqboNIc0LFPZOHrk1uxIb98CIx29xJ8PJ+h7RcFRr732FU9GwlaCYOfhxM5imcknc0bdTqCY1rasrzWpGQX8Ukv8WUBarpDdvpRXyUkvCWUBOZ9DJdU5Q4xHr1QnqZetzHzvHtTmFFkQzg8n1P5agu3MgsZROtzIQU+xvnOS73xJI9ULRj0CbuAwOr5vh48eIwcefJ
      

      Plugin Scanner Log:

      2026-02-18T09:07:44.747455: info: Vst3: scanning plugins in "C:\Program Files\Common Files\VST3" (global)
      2026-02-18T09:07:44.843369: info: Vst3: scanning plugins in "C:\Program Files\Common Files\VST3" (custom)
      2026-02-18T09:07:44.885112: info: Vst3: check plugin at path: "C:/Program Files\Common Files\VST3\Timer_Test.vst3"
      2026-02-18T09:07:45.160264: info: Vst3: found: Timer_Test
         vendor: My Company
         url: http://yourcompany.com
         email: 
         device-class-id: device:vst3:audiofx:56535441-6263-6474-696d-65725f746573?n=Timer_Test
         cardinality: 2147483647
         version: 1.0.0
         sdkVersion: VST 3.7.2
         subCategories: Fx
         path: "C:/Program Files\Common Files\VST3\Timer_Test.vst3"   fp: 18a4800:6995c74e
      2026-02-18T09:07:45.182662: info: Vst3: check plugin at path: "C:/Program Files\Common Files\VST3\Timer_Test.vst3"
      2026-02-18T09:07:45.183532: info: Vst3: plugin already scanned.  Rescan
      2026-02-18T09:07:45.309615: info: Vst3: found: Timer_Test
         vendor: My Company
         url: http://yourcompany.com
         email: 
         device-class-id: device:vst3:audiofx:56535441-6263-6474-696d-65725f746573?n=Timer_Test
         cardinality: 2147483647
         version: 1.0.0
         sdkVersion: VST 3.7.2
         subCategories: Fx
         path: "C:/Program Files\Common Files\VST3\Timer_Test.vst3"   fp: 18a4800:6995c74e
      2026-02-18T09:07:45.314000: info: Vst3: finished scanning plugins
      
      

      And this in another Live Log.txt:

      2026-02-18T09:07:53.720767: info: Vst3: Going to create: Timer_Test
      2026-02-18T09:07:54.071001: info: Exception: Windows Exception
      2026-02-18T09:07:54.071029: info: Exception: Fatal Error: Unhandled exception
      

      Here is the entire network in the snippet:
      54a8cd9b-cdbc-4354-8534-04f298a8696f-image.png

      posted in ScriptNode
      soundsyncS
      soundsync
    • control.Timer crashing plugin in DAW

      Has anyone had trouble with the control.timer? Anytime i add it to my scrptnide network and test in Ableton Live, it hard crashes instantly.

      Im on a relatively new version of hise, within the last 2 months or so.

      Thanks

      posted in ScriptNode timer control.timer
      soundsyncS
      soundsync
    • RE: Taking my Mailing list seriously, so a first question....

      @Lindon My subscriber list for my Plugins are roughly the same as yours (around 18k). Ill be as open and honest about what Ive done, results, etc since beginning my current plugin company 1 year ago.

      My main focus for marketing is collecting emails. I do this in various channels (resellers, free giveaways, exclusive blog discounts, affiliates, etc).

      Whenever I have a new release, my email subscribers get it first. Whenever I have a deal/bundle/sale, my email subscribers hear about it first and/or get a special/addional discount.

      Any purchase recieves a thank you along with he downloads.

      Some amount of time later, usually 5-7 days, i automate an email checking in on how they like the product and if they would leave a review. Leaving a review gets you a small discount/gift card to be used in the store.

      As far as campaigns, it depends on what Im aiming for. A new release will get "hype" emails, 1-2/week, for a couple weeks. Then the actual launch and deal will recive 2 emails/week. The final 48 hours receive 2 emails as well for urgency purposes.

      Bundles, deals and sale may get a similar treatment just less "hype".

      My audience is pretty used to my email format and layout. Im usually pretty straight to the point with a bit of sarcasm. I think being yourself and not bullshitting is pretty important.

      I typically can make $2000-$4000 from my email list each release/deal. These deals are usually 2 week periods.

      Hopefully something in this ramble while im rocking my daughter to sleep s helpful.

      posted in General Questions
      soundsyncS
      soundsync