@resonant Yes sir im using A1, A2 isn't working for me at all it just crashes everytime when i try to load it, apparently its something to do with the top level architecture of A2 being SlimmableContainer which HISE isn't liking and A1 being top level WaveNet which works fine! Any ideas if im doing something wrong there?
Posts
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RE: container.repitch failing to compile DLLposted in ScriptNode
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RE: container.repitch failing to compile DLLposted in ScriptNode
@resonant it only works if your computer/daw is at the same sample rate the profile was made at and i want it to be usable between both 44.1 and 48k, if you know a better way to do this im all ears!
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container.repitch failing to compile DLLposted in ScriptNode
Im on the HISE Develop Branch 4.1.0
I just have a simple math.neural loading a NAM file (compiles fine on its own) and have it inside a container.repitch to adjust the sample rate, however I get this error when trying to compile.

I've seen this error before in a old post here - https://forum.hise.audio/topic/8722/new-repitch-node-is-causing-compile-errors?_=1791222572752
According to that post it seems to be working but i'm having no luck, any ideas? Thank you!
This is the scriptfx network

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RE: tempo_sync module 1/1 out of time < 160 odd bpm?posted in ScriptNode
@Mors Update: I used a faust delay instead of hise template feedback delay, works like a charm!
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tempo_sync module 1/1 out of time < 160 odd bpm?posted in ScriptNode
Any reason why anything below around 160bpm the 1/1 rate on the tempo_sync in scriptfx is out of time? It comes in early.
Every other notation is perfectly in sync, just 1/1, am i missing something? Any way around it?
Using it for a delay if that helps!
Cheers
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RE: Effect stops working when UI closedposted in General Questions
@David-Healey Oh awesome, thanks for letting me know!
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RE: Effect stops working when UI closedposted in General Questions
@David-Healey That was it! I just to make it synchronous, thank you!
Here's the updated code if anyone ever has the same problem:
const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1"); const var handler = Engine.createTransportHandler(); inline function onTransportChange(playing) { HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, playing ? 1 : 0); HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, playing ? 1 : 0); } handler.setOnTransportChange(true, onTransportChange); -
RE: Effect stops working when UI closedposted in General Questions
@David-Healey It is, and i've also tried doing it in a separate Script Processor and still no good
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Effect stops working when UI closedposted in General Questions
Hey! I have an effect built in scriptfx that i'm using the below code to essentially trigger the effect on and off depending on your DAW's playback state.
This works perfectly fine inside HISE and when the plugin UI is open in your DAW, but the moment you close the plugins UI in your daw, it ceases to work.
What am I missing?
Cheers!
const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1"); const var handler = Engine.createTransportHandler(); handler.setOnTransportChange(false, function(playing) { if (playing) { // DAW is playing HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 1); HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 1); } else { // DAW stopped HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 0); HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 0); } }); -
RE: Tempo Sync Sidechain Example 1?posted in ScriptNode
@Mors also how do i make it so the snippet isnt a giant wall of text hahah?
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Tempo Sync Sidechain Example 1?posted in ScriptNode
Is there a way to tempo sync the users bpm to the Sidechain Example 1 ScriptFX snippet? I've tried using the temposync node but finding no luck.
Here's the snippet:
HiseSnippet 2322.3oc6Z07aabbEeWIMxVzIN9i33jKE6gdPowUPTRQxp8.WIJwD5JJRIxHGgdPYztCImxc2Y6tyJIZWCjCEEE8R6gdwmRP60dnv8Tu4+DJZNjC8haCPABxE+WPSeyNKI2keIIZKKEfPASv4Mer+l26868dyrtjGyf36y7TTSUooKQQ80Pka5vqmsNl5njeME0qhJf84DOMonUa5h88IlJppi+ABApSMgR3mmmYUrE1wfzQjhxNLpAYCpMk2QZI8eF0xJG1jTgZGazKnm2f4jkYwB.7LNZVEWrQCbMxlXwvFCo7gX+5Jp+Hzru+hDxRyW0zDO+7lKt3hKe2kWX4z3pyt.d+zKt7BysvRyc2kppnN45lTNyqLGyI9JpSrJyrY45rCcjOfcn9z8sHhFoUJCOYo3bLKSwVTHUIacpkYoVJJeEEUToNpswkps2DUfZRaKui56Zgcn0YFwUfpikDdim.doiCuYiAu9.I0XPZBIjtNprgG0k2oGAdtBJuCXMqhA6TbnHGqh5WgxxfA3vmwF2fjyCZzdBSu3rydGM3q28mlJUNpEobSvyvdFKF1b8iv1tVjUf0i6OsX.UCbL3TliFyYSFmTzY52M0CSMUpGkRq6tpVsu8IPhGyxh302tEdOdCahS6DXuOw6NZGfsBHsGHngRp1QCVsG2qvPpXhMPlSdGJunKwYP9JJQZS3WeT90vbrvVEICFmKwiSEPPcMxA.SQZ4lBsFwuAm4BbkdLqfCEyLvByS5kI3hQc.5fDlVg8ywmxaFmq9Ry06jBwqiJQ4F06OFGqOXDzTmEXLhv95n0qVkXv6.vIP493WcryTQrS3YJd3uVTSsbeb59xK+snNN3tdDWrGoBqjEt4z9gDusALdGs8sXFMJSe.oWVgqDBqJFwzF0wNNDK+Qg7L4IVqjd3FksYAbpSsBXtG8HfEtYfcYHzuAIaD5.YpiI3Px1yJZK7KJSbLCa7svmnNSKZqF0Y5VcFi9sIgeHyqQn4H52JpWRp68CUx6U8nzJqXYwNLKy1kF4kB1fPYkXVMcqybnFBQxQzBoqXyBfGRDbgrTUvTKgac4.eH3fYQmxvfCSMpN9NDO+vE9RnYmA9Cby2jYBcMYNrAnXaVByqK3Kh3MfyIwaFi1NoIvZb+DwRzJ0oTKAPzVr0EINkYPSLY0wiE+Q5hJZADvwjOn796H50.aorivEPreTDOFoJTBYYJEepIQhwDagaEaKzYHmVTGe4ew.8Xw.8kP1AVbpx.04xtOgf82f7csnbeMdchVUXDZQLLMeZMGrkF0gyzv.8xiViJDvqi4ZGB0AosOoE2jXBCA9mV6Mbqo2YzlDHYrMfvvGUMwX7HlAgj2HEVqsVRkUe0BoPs.jxw37MHEwTSBzr+T+sbwV8WHCmRIrGrfvFu093377NM3eW2m7sm0ddwoKuNpJDLXOWH1MwKIruA.aOxLw6ev31+I6lD22Ccu.etVfOIzERjUPqA0ngloWfsF1W3+QjkoA9ndvfbCfnXN05weKZ+mDoc4NIh.ZQNpUMMqDXRYhZB8SzBx2k2wjbTq.xqC4TLgZqCml56gdXosKdu0yVYubE2Xs029QLGhecFeueAQblCylNj812blCwGnTf5DoWkbuB3iZ29+7Qc4jnNQ6V.enyT6TaQmo2VldYNwUj7LdcRkaPNTZihKUdvHQ528ginTPXb64IrFoJF3g8HW4zCM.FmJnMITNHuGH87L8GROOyw.oEz6AR5eVezVPx2ABo2.sMiwy4Q9kAPhvlcgsO8g58EafbkWBVR8+8C90CQccEj.WaKx2OJ5rgEgZRfQa6ljk+FHvuFaSM7mIryASwextOZ.glhVWvOONmrSw0Uvd0fCh0KOcMpufOuZ.T8qr1zDRDgyFLeMpnpDLMzvsO69z9XeT5x974O9w+8dsOOs1e8V5xfqUp6AwEpCGKOtAR6GO+eK+S60.Ike5cbzY5mHf8IK7G9WgNNWFsBmCA.NKI+mZPMEZahEA6mf+ezRyeys5CGSJ+XP0yyzqMT+jgpO+K9e+yLx5s5ge8rO6wuyOoOXRJW4rOB9UPkameumkZ.VP8gv6WkwZXiCOiwK7o8usryqftO9.R3UxEV++sBaCYus09.BTci3L1oGxkx8ONoWJm6I9R4JZvAHTwC636x7IoSvqI1zJhb3Ij10LlquyXtjzGdfS7k9ZOUJp0n9jpUeKcgpHGnJhMtK2V3bwEVB6jNdLIncr92Uuf3.nsZ9rLq6fgivVl.6byh9FfhA2k6So.Kex8ol75oiOwNhmKt3OD6YB1PiDWtw3C6pISOhWM4jW3tZxuCbEVIteloZgwxgUPutyADKf4FhwafhhJzRZRpWAlCq0UDzwPuMgCmBpFIY3m9sghRlzVxap2JRdaQ+P8MfC0f8BK4bzzEoO02UUesWucTtOMQ7Bsu6d0iie1d0iIzmWWBRDZibEib5geo0FxoGJvfpX+iYVk5xrvdhSW1oXZY+e52r0M0EQvy2IAf9uWuUBinrMs8s1fTCdlwMLUH1trtiSU1FpauNbJwX4Ed1C9K+J8MXLWYfRyDQFqCNrEqV0mvSrLvxVgIeURYE2AY7NyWyAN2q7sDDWdV37rL6VafvxeEY3kEi9yQKtvLvmpum36kyBeMewWNsUd4QmF6D5idyPOg1lbgOwEPljDksc7NGQ44w03OVuoItApy8BmiZIpVUVCtrwvJMSQoaBr9uqwSz2JQc2IBy+15aEfs5JRUT.gWznXGia7DmPGj2Bkv43bNW90NMwa68cP8k+4mkoGaTpu71uZBx9ze.1+6Cx98AYufhxqGVu9E6B+dGTTzwPs4EardUzVm+.LJq1UiN7y1jCHd6GE4TJRSJKYjysYL6jWEzWmYMb36VnUXy4m+qxbeBeCX1Vcj8EYVyqYbYv45+uYBO.c70BrdjGPhkLL7xl59DzWreSzm3iAWfdzEaO0aiJ5aLmV3YpzNWNT0qDC1qhmgM1vismg7+wEhLYWNTBrucBul+oPEDs0RqbP2W+oM0jtmgQxkpmIN2nNw4G0ItvnNw2eTm3hi5DWZTm3cO9IJtZsUBfBqjbCEkBkVWVRkZ654TGW4+iPhign -
RE: AAX Build failingposted in General Questions
@d-healey I have a feeling its something to do with this version of xcode i have
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RE: AAX Build failingposted in General Questions
@d-healey where would i have that option? I just run the 'AAXLibrary.xcodeproj' and build for profiling and running
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RE: AAX Build failingposted in General Questions
@Mors Done both of those things, this is the error i get now

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RE: AAX Build failingposted in General Questions
@Mors scratch that, not failing to compile but i'm still getting the same error
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RE: AAX Build failingposted in General Questions
@d-healey Just tried this and now it's failing to compile
Maybe i did the extra library search paths wrong? I put it in the release version as well as the faust one (that i use)

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AAX Build failingposted in General Questions
Hey!
I've tried with various different AAX SDK versions from 2.4.1 to latest, compiling the SDK which is all fine then when i go to export a plugin as AAX I continually get this error.
Also showing how I have the folders laid out.
I'm using MacOS - Sequoia 15.1.1
XCode - 16.1
HISE DevelopAny ideas? Cheers!


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RE: DSP Compilation Failingposted in ScriptNode
@HISEnberg Ah, there was a random parameter control with no name on it, that fixed it, cheers!
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DSP Compilation Failingposted in ScriptNode
Hey!
Not sure what's happening here as i've not done anything unusual but the DSP compilation keeps having a ton of fatal errors immediately, any ideas what i'm doing wrong?

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Fluctuating audio volume in exported Instrument VSTposted in General Questions
Having this really strange issue with a new instrument plugin, when i record some midi using it it will playback as though its going through different velocities (even though all the velocities are the same) for ex. the first chord will be -5db, then the second chord at -2db, then the next -4db and so on.
It doesn't do this when just playing using a midi keyboard, only during playback when the midi is recorded.
Is it something to do with the envelope in the sampler in HISE? I have a velocity modulator on that as well.
Appreciate any help!