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    Recent Best Controversial
    • RE: tempo_sync module 1/1 out of time < 160 odd bpm?

      @Mors Update: I used a faust delay instead of hise template feedback delay, works like a charm!

      posted in ScriptNode
      MorsM
      Mors
    • tempo_sync module 1/1 out of time < 160 odd bpm?

      Any reason why anything below around 160bpm the 1/1 rate on the tempo_sync in scriptfx is out of time? It comes in early.

      Every other notation is perfectly in sync, just 1/1, am i missing something? Any way around it?

      Using it for a delay if that helps!

      Cheers

      posted in ScriptNode
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey Oh awesome, thanks for letting me know!

      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey That was it! I just to make it synchronous, thank you!

      Here's the updated code if anyone ever has the same problem:

      const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1");
      
      const var handler = Engine.createTransportHandler();
      
      inline function onTransportChange(playing)
      {
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, playing ? 1 : 0);
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, playing ? 1 : 0);
      }
      
      handler.setOnTransportChange(true, onTransportChange);
      
      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey It is, and i've also tried doing it in a separate Script Processor and still no good

      posted in General Questions
      MorsM
      Mors
    • Effect stops working when UI closed

      Hey! I have an effect built in scriptfx that i'm using the below code to essentially trigger the effect on and off depending on your DAW's playback state.

      This works perfectly fine inside HISE and when the plugin UI is open in your DAW, but the moment you close the plugins UI in your daw, it ceases to work.

      What am I missing?

      Cheers!

      const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1");
      
      const var handler = Engine.createTransportHandler();
      
      handler.setOnTransportChange(false, function(playing)
      {
          if (playing)
          {
              // DAW is playing
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 1);
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 1);
          }
          else
          {
              // DAW stopped
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 0);
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 0);
          }
      });
      
      
      posted in General Questions
      MorsM
      Mors
    • RE: Tempo Sync Sidechain Example 1?

      @Mors also how do i make it so the snippet isnt a giant wall of text hahah?

      posted in ScriptNode
      MorsM
      Mors
    • Tempo Sync Sidechain Example 1?

      Is there a way to tempo sync the users bpm to the Sidechain Example 1 ScriptFX snippet? I've tried using the temposync node but finding no luck.

      Here's the snippet:
      HiseSnippet 2322.3oc6Z07aabbEeWIMxVzIN9i33jKE6gdPowUPTRQxp8.WIJwD5JJRIxHGgdPYztCImxc2Y6tyJIZWCjCEEE8R6gdwmRP60dnv8Tu4+DJZNjC8haCPABxE+WPSeyNKI2keIIZKKEfPASv4Mer+l26868dyrtjGyf36y7TTSUooKQQ80Pka5vqmsNl5njeME0qhJf84DOMonUa5h88IlJppi+ABApSMgR3mmmYUrE1wfzQjhxNLpAYCpMk2QZI8eF0xJG1jTgZGazKnm2f4jkYwB.7LNZVEWrQCbMxlXwvFCo7gX+5Jp+Hzru+hDxRyW0zDO+7lKt3hKe2kWX4z3pyt.d+zKt7BysvRyc2kppnN45lTNyqLGyI9JpSrJyrY45rCcjOfcn9z8sHhFoUJCOYo3bLKSwVTHUIacpkYoVJJeEEUToNpswkps2DUfZRaKui56Zgcn0YFwUfpikDdim.doiCuYiAu9.I0XPZBIjtNprgG0k2oGAdtBJuCXMqhA6TbnHGqh5WgxxfA3vmwF2fjyCZzdBSu3rydGM3q28mlJUNpEobSvyvdFKF1b8iv1tVjUf0i6OsX.UCbL3TliFyYSFmTzY52M0CSMUpGkRq6tpVsu8IPhGyxh302tEdOdCahS6DXuOw6NZGfsBHsGHngRp1QCVsG2qvPpXhMPlSdGJunKwYP9JJQZS3WeT90vbrvVEICFmKwiSEPPcMxA.SQZ4lBsFwuAm4BbkdLqfCEyLvByS5kI3hQc.5fDlVg8ywmxaFmq9Ry06jBwqiJQ4F06OFGqOXDzTmEXLhv95n0qVkXv6.vIP493WcryTQrS3YJd3uVTSsbeb59xK+snNN3tdDWrGoBqjEt4z9gDusALdGs8sXFMJSe.oWVgqDBqJFwzF0wNNDK+Qg7L4IVqjd3FksYAbpSsBXtG8HfEtYfcYHzuAIaD5.YpiI3Px1yJZK7KJSbLCa7svmnNSKZqF0Y5VcFi9sIgeHyqQn4H52JpWRp68CUx6U8nzJqXYwNLKy1kF4kB1fPYkXVMcqybnFBQxQzBoqXyBfGRDbgrTUvTKgac4.eH3fYQmxvfCSMpN9NDO+vE9RnYmA9Cby2jYBcMYNrAnXaVByqK3Kh3MfyIwaFi1NoIvZb+DwRzJ0oTKAPzVr0EINkYPSLY0wiE+Q5hJZADvwjOn796H50.aorivEPreTDOFoJTBYYJEepIQhwDagaEaKzYHmVTGe4ew.8Xw.8kP1AVbpx.04xtOgf82f7csnbeMdchVUXDZQLLMeZMGrkF0gyzv.8xiViJDvqi4ZGB0AosOoE2jXBCA9mV6Mbqo2YzlDHYrMfvvGUMwX7HlAgj2HEVqsVRkUe0BoPs.jxw37MHEwTSBzr+T+sbwV8WHCmRIrGrfvFu093377NM3eW2m7sm0ddwoKuNpJDLXOWH1MwKIruA.aOxLw6ev31+I6lD22Ccu.etVfOIzERjUPqA0ngloWfsF1W3+QjkoA9ndvfbCfnXN05weKZ+mDoc4NIh.ZQNpUMMqDXRYhZB8SzBx2k2wjbTq.xqC4TLgZqCml56gdXosKdu0yVYubE2Xs029QLGhecFeueAQblCylNj812blCwGnTf5DoWkbuB3iZ29+7Qc4jnNQ6V.enyT6TaQmo2VldYNwUj7LdcRkaPNTZihKUdvHQ528ginTPXb64IrFoJF3g8HW4zCM.FmJnMITNHuGH87L8GROOyw.oEz6AR5eVezVPx2ABo2.sMiwy4Q9kAPhvlcgsO8g58EafbkWBVR8+8C90CQccEj.WaKx2OJ5rgEgZRfQa6ljk+FHvuFaSM7mIryASwextOZ.glhVWvOONmrSw0Uvd0fCh0KOcMpufOuZ.T8qr1zDRDgyFLeMpnpDLMzvsO69z9XeT5x974O9w+8dsOOs1e8V5xfqUp6AwEpCGKOtAR6GO+eK+S60.Ike5cbzY5mHf8IK7G9WgNNWFsBmCA.NKI+mZPMEZahEA6mf+ezRyeys5CGSJ+XP0yyzqMT+jgpO+K9e+yLx5s5ge8rO6wuyOoOXRJW4rOB9UPkameumkZ.VP8gv6WkwZXiCOiwK7o8usryqftO9.R3UxEV++sBaCYus09.BTci3L1oGxkx8ONoWJm6I9R4JZvAHTwC636x7IoSvqI1zJhb3Ij10LlquyXtjzGdfS7k9ZOUJp0n9jpUeKcgpHGnJhMtK2V3bwEVB6jNdLIncr92Uuf3.nsZ9rLq6fgivVl.6byh9FfhA2k6So.Kex8ol75oiOwNhmKt3OD6YB1PiDWtw3C6pISOhWM4jW3tZxuCbEVIteloZgwxgUPutyADKf4FhwafhhJzRZRpWAlCq0UDzwPuMgCmBpFIY3m9sghRlzVxap2JRdaQ+P8MfC0f8BK4bzzEoO02UUesWucTtOMQ7Bsu6d0iie1d0iIzmWWBRDZibEib5geo0FxoGJvfpX+iYVk5xrvdhSW1oXZY+e52r0M0EQvy2IAf9uWuUBinrMs8s1fTCdlwMLUH1trtiSU1FpauNbJwX4Ed1C9K+J8MXLWYfRyDQFqCNrEqV0mvSrLvxVgIeURYE2AY7NyWyAN2q7sDDWdV37rL6VafvxeEY3kEi9yQKtvLvmpum36kyBeMewWNsUd4QmF6D5idyPOg1lbgOwEPljDksc7NGQ44w03OVuoItApy8BmiZIpVUVCtrwvJMSQoaBr9uqwSz2JQc2IBy+15aEfs5JRUT.gWznXGia7DmPGj2Bkv43bNW90NMwa68cP8k+4mkoGaTpu71uZBx9ze.1+6Cx98AYufhxqGVu9E6B+dGTTzwPs4EardUzVm+.LJq1UiN7y1jCHd6GE4TJRSJKYjysYL6jWEzWmYMb36VnUXy4m+qxbeBeCX1Vcj8EYVyqYbYv45+uYBO.c70BrdjGPhkLL7xl59DzWreSzm3iAWfdzEaO0aiJ5aLmV3YpzNWNT0qDC1qhmgM1vismg7+wEhLYWNTBrucBul+oPEDs0RqbP2W+oM0jtmgQxkpmIN2nNw4G0ItvnNw2eTm3hi5DWZTm3cO9IJtZsUBfBqjbCEkBkVWVRkZ654TGW4+iPhign

      posted in ScriptNode
      MorsM
      Mors
    • RE: AAX Build failing

      @d-healey I have a feeling its something to do with this version of xcode i have

      posted in General Questions
      MorsM
      Mors
    • RE: AAX Build failing

      @d-healey where would i have that option? I just run the 'AAXLibrary.xcodeproj' and build for profiling and running

      posted in General Questions
      MorsM
      Mors
    • RE: AAX Build failing

      @Mors Done both of those things, this is the error i get nowScreenshot 2024-12-04 at 17.16.14.png

      posted in General Questions
      MorsM
      Mors
    • RE: AAX Build failing

      @Mors scratch that, not failing to compile but i'm still getting the same error

      posted in General Questions
      MorsM
      Mors
    • RE: AAX Build failing

      @d-healey Just tried this and now it's failing to compile

      Maybe i did the extra library search paths wrong? I put it in the release version as well as the faust one (that i use)

      Screenshot 2024-12-04 at 15.42.25.png

      posted in General Questions
      MorsM
      Mors
    • AAX Build failing

      Hey!

      I've tried with various different AAX SDK versions from 2.4.1 to latest, compiling the SDK which is all fine then when i go to export a plugin as AAX I continually get this error.

      Also showing how I have the folders laid out.

      I'm using MacOS - Sequoia 15.1.1
      XCode - 16.1
      HISE Develop

      Any ideas? Cheers!

      Screenshot 2024-12-04 at 15.12.15.png

      Screenshot 2024-12-04 at 15.14.34.png

      posted in General Questions
      MorsM
      Mors
    • RE: DSP Compilation Failing

      @HISEnberg Ah, there was a random parameter control with no name on it, that fixed it, cheers!

      posted in ScriptNode
      MorsM
      Mors
    • DSP Compilation Failing

      Hey!

      Not sure what's happening here as i've not done anything unusual but the DSP compilation keeps having a ton of fatal errors immediately, any ideas what i'm doing wrong?

      Screenshot 2024-11-21 at 19.54.32.png

      posted in ScriptNode
      MorsM
      Mors
    • Fluctuating audio volume in exported Instrument VST

      Having this really strange issue with a new instrument plugin, when i record some midi using it it will playback as though its going through different velocities (even though all the velocities are the same) for ex. the first chord will be -5db, then the second chord at -2db, then the next -4db and so on.

      It doesn't do this when just playing using a midi keyboard, only during playback when the midi is recorded.

      Is it something to do with the envelope in the sampler in HISE? I have a velocity modulator on that as well.

      Appreciate any help!

      posted in General Questions
      MorsM
      Mors
    • RE: Velocity Gain Modulation - how to stop it controlling different notes?

      @d-healey nevermind figured it out! Originally i was using the gain fx with the velocity modulator as a separate fx on top of the sampler, didn't realise the sampler itself has it's own gain!

      posted in General Questions
      MorsM
      Mors
    • RE: Velocity Gain Modulation - how to stop it controlling different notes?

      @d-healey Screenshot 2024-09-08 at 00.02.38.png tried with both of these

      posted in General Questions
      MorsM
      Mors
    • RE: Velocity Gain Modulation - how to stop it controlling different notes?

      @d-healey Screenshot 2024-09-08 at 00.00.37.png

      posted in General Questions
      MorsM
      Mors