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    Mors

    @Mors

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    Best posts made by Mors

    • Free delay notations time filmstrip!

      As a thank you for all the help this forum has given me I've made this little filmstrip showing notations of a delay from a new plugin i'm working on based off the scriptnodes tempo sync!

      Thought it might come in handy for some of you!

      Download - https://drive.google.com/file/d/1mplQhjoah7leJuufZ27KcN3A626qGjEp/view?usp=sharing

      ezgif-3-fd2c541df4.gif

      posted in Presets / Scripts / Ideas
      MorsM
      Mors
    • RE: tempo_sync module 1/1 out of time < 160 odd bpm?

      @Mors Update: I used a faust delay instead of hise template feedback delay, works like a charm!

      posted in ScriptNode
      MorsM
      Mors
    • RE: I don’t know anything about scripting. Is HISE for me?

      @pgaudioworks here's the link to the launch video on my instagram! - https://www.instagram.com/reel/C4f61tTMwPB/?utm_source=ig_web_button_share_sheet&igsh=MzRlODBiNWFlZA==

      posted in General Questions
      MorsM
      Mors
    • RE: I don’t know anything about scripting. Is HISE for me?

      @pgaudioworks Of course it's for you! I started on HISE 2 months ago, absolutely 0 coding knowldege, 0 plugin making knowledge and just last week released my first ever plugin that has been a hit.

      As long as your open to learning you'll be fine, this forum is incredibly helpful as well!

      posted in General Questions
      MorsM
      Mors
    • RE: Codesign error on Mac, what am I missing?

      @HISEnberg I followed this guide - https://developer.apple.com/documentation/xcode/sharing-your-teams-signing-certificates

      created it and then exported it

      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey Oh awesome, thanks for letting me know!

      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey That was it! I just to make it synchronous, thank you!

      Here's the updated code if anyone ever has the same problem:

      const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1");
      
      const var handler = Engine.createTransportHandler();
      
      inline function onTransportChange(playing)
      {
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, playing ? 1 : 0);
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, playing ? 1 : 0);
      }
      
      handler.setOnTransportChange(true, onTransportChange);
      
      posted in General Questions
      MorsM
      Mors

    Latest posts made by Mors

    • RE: container.repitch failing to compile DLL

      @resonant it only works if your computer/daw is at the same sample rate the profile was made at and i want it to be usable between both 44.1 and 48k, if you know a better way to do this im all ears!

      posted in ScriptNode
      MorsM
      Mors
    • container.repitch failing to compile DLL

      Im on the HISE Develop Branch 4.1.0

      I just have a simple math.neural loading a NAM file (compiles fine on its own) and have it inside a container.repitch to adjust the sample rate, however I get this error when trying to compile.

      Screenshot 2026-10-05 at 18.51.09.png

      I've seen this error before in a old post here - https://forum.hise.audio/topic/8722/new-repitch-node-is-causing-compile-errors?_=1791222572752

      According to that post it seems to be working but i'm having no luck, any ideas? Thank you!

      This is the scriptfx network

      Screenshot 2026-10-05 at 18.46.04.png

      posted in ScriptNode
      MorsM
      Mors
    • RE: tempo_sync module 1/1 out of time < 160 odd bpm?

      @Mors Update: I used a faust delay instead of hise template feedback delay, works like a charm!

      posted in ScriptNode
      MorsM
      Mors
    • tempo_sync module 1/1 out of time < 160 odd bpm?

      Any reason why anything below around 160bpm the 1/1 rate on the tempo_sync in scriptfx is out of time? It comes in early.

      Every other notation is perfectly in sync, just 1/1, am i missing something? Any way around it?

      Using it for a delay if that helps!

      Cheers

      posted in ScriptNode
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey Oh awesome, thanks for letting me know!

      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey That was it! I just to make it synchronous, thank you!

      Here's the updated code if anyone ever has the same problem:

      const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1");
      
      const var handler = Engine.createTransportHandler();
      
      inline function onTransportChange(playing)
      {
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, playing ? 1 : 0);
          HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, playing ? 1 : 0);
      }
      
      handler.setOnTransportChange(true, onTransportChange);
      
      posted in General Questions
      MorsM
      Mors
    • RE: Effect stops working when UI closed

      @David-Healey It is, and i've also tried doing it in a separate Script Processor and still no good

      posted in General Questions
      MorsM
      Mors
    • Effect stops working when UI closed

      Hey! I have an effect built in scriptfx that i'm using the below code to essentially trigger the effect on and off depending on your DAW's playback state.

      This works perfectly fine inside HISE and when the plugin UI is open in your DAW, but the moment you close the plugins UI in your daw, it ceases to work.

      What am I missing?

      Cheers!

      const var HardcodedMasterFX1 = Synth.getEffect("HardcodedMasterFX1");
      
      const var handler = Engine.createTransportHandler();
      
      handler.setOnTransportChange(false, function(playing)
      {
          if (playing)
          {
              // DAW is playing
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 1);
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 1);
          }
          else
          {
              // DAW stopped
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.gate, 0);
              HardcodedMasterFX1.setAttribute(HardcodedMasterFX1.switchy, 0);
          }
      });
      
      
      posted in General Questions
      MorsM
      Mors
    • RE: Tempo Sync Sidechain Example 1?

      @Mors also how do i make it so the snippet isnt a giant wall of text hahah?

      posted in ScriptNode
      MorsM
      Mors
    • Tempo Sync Sidechain Example 1?

      Is there a way to tempo sync the users bpm to the Sidechain Example 1 ScriptFX snippet? I've tried using the temposync node but finding no luck.

      Here's the snippet:
      HiseSnippet 2322.3oc6Z07aabbEeWIMxVzIN9i33jKE6gdPowUPTRQxp8.WIJwD5JJRIxHGgdPYztCImxc2Y6tyJIZWCjCEEE8R6gdwmRP60dnv8Tu4+DJZNjC8haCPABxE+WPSeyNKI2keIIZKKEfPASv4Mer+l26868dyrtjGyf36y7TTSUooKQQ80Pka5vqmsNl5njeME0qhJf84DOMonUa5h88IlJppi+ABApSMgR3mmmYUrE1wfzQjhxNLpAYCpMk2QZI8eF0xJG1jTgZGazKnm2f4jkYwB.7LNZVEWrQCbMxlXwvFCo7gX+5Jp+Hzru+hDxRyW0zDO+7lKt3hKe2kWX4z3pyt.d+zKt7BysvRyc2kppnN45lTNyqLGyI9JpSrJyrY45rCcjOfcn9z8sHhFoUJCOYo3bLKSwVTHUIacpkYoVJJeEEUToNpswkps2DUfZRaKui56Zgcn0YFwUfpikDdim.doiCuYiAu9.I0XPZBIjtNprgG0k2oGAdtBJuCXMqhA6TbnHGqh5WgxxfA3vmwF2fjyCZzdBSu3rydGM3q28mlJUNpEobSvyvdFKF1b8iv1tVjUf0i6OsX.UCbL3TliFyYSFmTzY52M0CSMUpGkRq6tpVsu8IPhGyxh302tEdOdCahS6DXuOw6NZGfsBHsGHngRp1QCVsG2qvPpXhMPlSdGJunKwYP9JJQZS3WeT90vbrvVEICFmKwiSEPPcMxA.SQZ4lBsFwuAm4BbkdLqfCEyLvByS5kI3hQc.5fDlVg8ywmxaFmq9Ry06jBwqiJQ4F06OFGqOXDzTmEXLhv95n0qVkXv6.vIP493WcryTQrS3YJd3uVTSsbeb59xK+snNN3tdDWrGoBqjEt4z9gDusALdGs8sXFMJSe.oWVgqDBqJFwzF0wNNDK+Qg7L4IVqjd3FksYAbpSsBXtG8HfEtYfcYHzuAIaD5.YpiI3Px1yJZK7KJSbLCa7svmnNSKZqF0Y5VcFi9sIgeHyqQn4H52JpWRp68CUx6U8nzJqXYwNLKy1kF4kB1fPYkXVMcqybnFBQxQzBoqXyBfGRDbgrTUvTKgac4.eH3fYQmxvfCSMpN9NDO+vE9RnYmA9Cby2jYBcMYNrAnXaVByqK3Kh3MfyIwaFi1NoIvZb+DwRzJ0oTKAPzVr0EINkYPSLY0wiE+Q5hJZADvwjOn796H50.aorivEPreTDOFoJTBYYJEepIQhwDagaEaKzYHmVTGe4ew.8Xw.8kP1AVbpx.04xtOgf82f7csnbeMdchVUXDZQLLMeZMGrkF0gyzv.8xiViJDvqi4ZGB0AosOoE2jXBCA9mV6Mbqo2YzlDHYrMfvvGUMwX7HlAgj2HEVqsVRkUe0BoPs.jxw37MHEwTSBzr+T+sbwV8WHCmRIrGrfvFu093377NM3eW2m7sm0ddwoKuNpJDLXOWH1MwKIruA.aOxLw6ev31+I6lD22Ccu.etVfOIzERjUPqA0ngloWfsF1W3+QjkoA9ndvfbCfnXN05weKZ+mDoc4NIh.ZQNpUMMqDXRYhZB8SzBx2k2wjbTq.xqC4TLgZqCml56gdXosKdu0yVYubE2Xs029QLGhecFeueAQblCylNj812blCwGnTf5DoWkbuB3iZ29+7Qc4jnNQ6V.enyT6TaQmo2VldYNwUj7LdcRkaPNTZihKUdvHQ528ginTPXb64IrFoJF3g8HW4zCM.FmJnMITNHuGH87L8GROOyw.oEz6AR5eVezVPx2ABo2.sMiwy4Q9kAPhvlcgsO8g58EafbkWBVR8+8C90CQccEj.WaKx2OJ5rgEgZRfQa6ljk+FHvuFaSM7mIryASwextOZ.glhVWvOONmrSw0Uvd0fCh0KOcMpufOuZ.T8qr1zDRDgyFLeMpnpDLMzvsO69z9XeT5x974O9w+8dsOOs1e8V5xfqUp6AwEpCGKOtAR6GO+eK+S60.Ike5cbzY5mHf8IK7G9WgNNWFsBmCA.NKI+mZPMEZahEA6mf+ezRyeys5CGSJ+XP0yyzqMT+jgpO+K9e+yLx5s5ge8rO6wuyOoOXRJW4rOB9UPkameumkZ.VP8gv6WkwZXiCOiwK7o8usryqftO9.R3UxEV++sBaCYus09.BTci3L1oGxkx8ONoWJm6I9R4JZvAHTwC636x7IoSvqI1zJhb3Ij10LlquyXtjzGdfS7k9ZOUJp0n9jpUeKcgpHGnJhMtK2V3bwEVB6jNdLIncr92Uuf3.nsZ9rLq6fgivVl.6byh9FfhA2k6So.Kex8ol75oiOwNhmKt3OD6YB1PiDWtw3C6pISOhWM4jW3tZxuCbEVIteloZgwxgUPutyADKf4FhwafhhJzRZRpWAlCq0UDzwPuMgCmBpFIY3m9sghRlzVxap2JRdaQ+P8MfC0f8BK4bzzEoO02UUesWucTtOMQ7Bsu6d0iie1d0iIzmWWBRDZibEib5geo0FxoGJvfpX+iYVk5xrvdhSW1oXZY+e52r0M0EQvy2IAf9uWuUBinrMs8s1fTCdlwMLUH1trtiSU1FpauNbJwX4Ed1C9K+J8MXLWYfRyDQFqCNrEqV0mvSrLvxVgIeURYE2AY7NyWyAN2q7sDDWdV37rL6VafvxeEY3kEi9yQKtvLvmpum36kyBeMewWNsUd4QmF6D5idyPOg1lbgOwEPljDksc7NGQ44w03OVuoItApy8BmiZIpVUVCtrwvJMSQoaBr9uqwSz2JQc2IBy+15aEfs5JRUT.gWznXGia7DmPGj2Bkv43bNW90NMwa68cP8k+4mkoGaTpu71uZBx9ze.1+6Cx98AYufhxqGVu9E6B+dGTTzwPs4EardUzVm+.LJq1UiN7y1jCHd6GE4TJRSJKYjysYL6jWEzWmYMb36VnUXy4m+qxbeBeCX1Vcj8EYVyqYbYv45+uYBO.c70BrdjGPhkLL7xl59DzWreSzm3iAWfdzEaO0aiJ5aLmV3YpzNWNT0qDC1qhmgM1vismg7+wEhLYWNTBrucBul+oPEDs0RqbP2W+oM0jtmgQxkpmIN2nNw4G0ItvnNw2eTm3hi5DWZTm3cO9IJtZsUBfBqjbCEkBkVWVRkZ654TGW4+iPhign

      posted in ScriptNode
      MorsM
      Mors