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    Recent Best Controversial
    • Cubase - Button Automation issue

      Hey , one more question

      I have a simple button that activates some effects. That said and done, cubase wont recorde the button trigger. My button has the "ispluginParameter" enabled, and i have given it a name.

      Do you have any ideas ?

      Cheers Ben

      posted in General Questions
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      Ben Catman
    • RE: Multi Channel / Multi Output Help!

      @dannytaurus

      one more question - when i route my kick to channels 1 /2 and snare to 3/4 - how would create a compressor that acts as bus compressor for all channels or more in general - any effects that should affect the whole instrument, no matter on which channel my instruments are sending their signal to the daw ?

      posted in General Questions
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      Ben Catman
    • RE: Multi Channel / Multi Output Help!

      @dannytaurus

      SOLVED!

      Thank you so much. I needed to recompile with your settings - perfect!

      posted in General Questions
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      Ben Catman
    • RE: Multi Channel / Multi Output Help!

      @dannytaurus

      let me check that ! Thx !!!!

      posted in General Questions
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      Ben Catman
    • RE: Multi Channel / Multi Output Help!

      @lijas90

      Highjacking, sorry for that, but i am really frustrated:

      I want to route Sampler 1 to Output 1/2 and Sampler 2 to Output 3/4. My problem is, even in the plugin version of my drum sampler, i see only 2 outputs on my main Output container. In my sampler routing matrix i see all the outputs and can route them, but when i load the hise vst in cubase, it only gives me stereo out. I can do screeenshots later, but do you guys have any idea? I hust want to have a routing choice for snare, kick and so on ?

      Do i need to compile HISE itself with some other flags or so?

      Cheers
      Ben

      posted in General Questions
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      Ben Catman
    • Panel + Mouse position

      Hey guys

      can you please explain how i can trigger a certain velocity depending on the position of my mouse within a panel overlay of a troigger button ? I would appreciate it very much.

      Thank you so much
      Ben

      posted in General Questions
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      Ben Catman
    • RE: Auto-Generate 128-Frame Knob Filmstrips for HISE

      @the-red_1

      thats really great - awesome work! Thank you very much

      posted in Presets / Scripts / Ideas
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      Ben Catman
    • RE: Set arpeggiator only for a specified key range

      @David-Healey

      WOW AWESOME!

      Thank you!!

      posted in General Questions
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      Ben Catman
    • RE: Set arpeggiator only for a specified key range

      @David-Healey

      okok, do you have any idea how to script that so that it takes in the values of two sliders instead of fixed ones?

      and again, thank you !!

      posted in General Questions
      B
      Ben Catman
    • Set arpeggiator only for a specified key range

      Hey guys, me again,

      this thime i was wondering how i could set a key range, say c2 to c4 - and only keys within this range are being affected by the arpeggiator i have placed infront of my sampler.
      I want to kind of split the keyboard in 2 zones, - i zone has no arp, the other has. In the future i would also like to assign 2 arps to 2 different zones.

      Thank you so much
      ben

      posted in General Questions
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      Ben Catman
    • RE: Arpeggiator1.SemiSliderPack and its siblings...

      @David-Healey

      SOLVED!

      In the property editor you simpl have to set the processID and then set SliderPackIndex to 1 - voila.

      Sorry for asking, hope it helps other people

      Thank you so much

      posted in General Questions
      B
      Ben Catman
    • RE: Arpeggiator1.SemiSliderPack and its siblings...

      @David-Healey

      yes but the sliderpack only give me the pocessor id and not the parameter id. - it only gives me the option to connect it to Arpeggiator1 (in my case) - but no parameter ids at all ? thats what i am a bit confused tbh?

      posted in General Questions
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      Ben Catman
    • RE: Arpeggiator1.SemiSliderPack and its siblings...

      @David-Healey

      thanks for your answer. i need to access it as simple as possible from my script / within my script. i have arpeggiator1 - can access the note numbers with a slider pack, but i have no idea how to access the velocity part.

      posted in General Questions
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      Ben Catman
    • RE: Arpeggiator1.SemiSliderPack and its siblings...

      @Lindon

      little bump - i am so sorry but guys, can you explain how to control / set the velocity values of my arpeggiator with a sliderpack ? i cant wrap my head around that and i need it for a client.

      Thank you so much

      Cheers, Ben

      posted in General Questions
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      Ben Catman
    • RE: Scriptnode - Midi frequency

      @ulrik

      Ohh yess!! Thank you so much! You helped me a lot. I am good at c++ bad i have no idea about scriptnode.

      Thanks!!

      posted in Scripting
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      Ben Catman
    • Scriptnode - Midi frequency

      Hey guys, i created a midi node in my midichian and want to set a filter frequency to the frequency of the note(s) being played. now with the midi node - it gives me gate, velocity, note number and freqency, but when i connect the frequency out to the frequency of the filter nothing happens. any ideas?
      cheers

      posted in Scripting
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      Ben Catman
    • RE: Modeling an Analog EQ in HISE

      @andrei-s

      I would suggest Wave Digital models - Faust has a WD library , but you could also do it in C++ with (mentioned above) transfer functions based on the fuctions you want to model.

      Cheers

      posted in Scripting
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      Ben Catman
    • RE: Third party node and midi trigger

      @HISEnberg i tried. Still no sound - in my c++ node, do i have to define the midi input as well ?

      posted in C++ Development
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      Ben Catman
    • Third party node and midi trigger

      Hey guys, next question - ive been wrapping my head around custom nodes lately and can do some really nice stuff with it. Would you be so kind and guide me in the right direction with my question?

      I have generated a noise generator which i would like to only play the noise when i trigger it via midi note.

      Shall i code that in the node, or is there an other (right) way?

      thank you so much

      posted in C++ Development
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      Ben Catman