@HISEnberg i tried. Still no sound - in my c++ node, do i have to define the midi input as well ?
Posts
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RE: Third party node and midi triggerposted in C++ Development
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Third party node and midi triggerposted in C++ Development
Hey guys, next question - ive been wrapping my head around custom nodes lately and can do some really nice stuff with it. Would you be so kind and guide me in the right direction with my question?
I have generated a noise generator which i would like to only play the noise when i trigger it via midi note.
Shall i code that in the node, or is there an other (right) way?
thank you so much
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RE: Envelope follower intensityposted in ScriptNode
@Chazrox yes thats what i have found out lately. My challange would be to find a good algo for a kind of autogain after that. But i think i do it in C++ third Party module then.
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RE: Envelope follower intensityposted in ScriptNode
yes thats exactly what i do now. i asume its the only way as you never know how strong the incoming signal is .
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Envelope follower intensityposted in ScriptNode
Hey guys, i was playing around with the dynamic envelope folower and realised that the "input" signal is so weak that i cant get enough "bandwidth" to trigger a filter or whatever - is there a node that i can use to temporarily boost the volume of my signal ?
Thank you so much
Cheers
Ben -
RE: Error when compile dsp with Pitch_Shiftposted in General Questions
Has this been resolved - i just tried a simple pitch shift fx and it throws me this :
Any idea would be appreciated!Create files
Sorting include dependencies
Creating C++ file for Network PitchShifter
Compiling dll plugin
Re-saving file: C:\Hise\Pitch\DspNetworks\Binaries\AutogeneratedProject.jucer
Finished saving: Visual Studio 2022
Finished saving: Xcode (macOS)
Finished saving: Linux Makefile
Compiling 64bit Pitch ...
MSBuild version 17.3.1+2badb37d1 for .NET Framework
Main.cpp
RNBO.cpp
Creating library .....\dll\Dynamic Library\Pitch.lib and object .....\dll\Dynamic Library\Pitch.exp
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::reset(void)" (?reset@time_stretcher@hise@@QEAAXXZ) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::reset(void)" (?reset@?$pitch_shift@$00@fx@scriptnode@@QEAAXXZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::process(float * *,int,float * *,int)" (?process@time_stretcher@hise@@QEAAXPEAPEAMH0H@Z) referenced in function "public: void __cdecl scriptnode::fx::VoiceData::process(struct snex::Types::ProcessDataDyn &,float *)" (?process@VoiceData@fx@scriptnode@@QEAAXAEAUProcessDataDyn@Types@snex@@PEAM@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::configure(int,double)" (?configure@time_stretcher@hise@@QEAAXHN@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::setResampleBuffer(double,float *,int)" (?setResampleBuffer@time_stretcher@hise@@QEAAXNPEAMH@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::time_stretcher(bool)" (??0time_stretcher@hise@@QEAA@_N@Z) referenced in function "public: __cdecl scriptnode::fx::VoiceData::VoiceData(void)" (??0VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::~time_stretcher(void)" (??1time_stretcher@hise@@QEAA@XZ) referenced in function "public: __cdecl scriptnode::fx::VoiceData::~VoiceData(void)" (??1VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!.....\dll\Dynamic Library\Pitch.dll : fatal error LNK1120: 6 unresolved externals [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj] -
RE: [Free Dsp] Analog Filter (24dB/oct)posted in ScriptNode
Awesome stuff! Thank you so much for creating this video. Will follow your instructions.
Cheers
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RE: [Free Dsp] Analog Filter (24dB/oct)posted in ScriptNode
again i am highjacking but i have a general question to external c++ . I created the Folder ThirdParty within the project and before compiling Hise can find the node - but i get an error on compiling.
Now i was wondering what the exact steps are AFTER placing the header file in the ThirdParty Folder?
Thx for the code and thx for your help in advance
best ben
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RE: Pitch Shifter (FAUST/RNBO/C++)posted in General Questions
@d-healey oh i see - i hope i find it haha
thank you !
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RE: Pitch Shifter (FAUST/RNBO/C++)posted in General Questions
@orange
Sorry for highjacking but i am using 3.6.2 , compiled it in june, but cant find this node? Do you have any idea ?Cheers
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RE: Change Variables within functionposted in Scripting
@d-healey
haha of course, but i want to change the value x with a slider and use the new value within another inline function like this:
var x = 10;
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get new value from slider for x / say x becomes 12
-> use the new x value in another inline function:
Filter1.setAttribute(1,(value+x);
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Change Variables within functionposted in Scripting
Hey guys, i am so sorry for this question, its so noob, but i sinmply have forgotten how to do it:
How can i assign a variable to a value that i get with an inline function? I decklar a variable x on global level, but how can i change the value?Thank you so much

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RE: Scriptnode Bypass button/sliderposted in ScriptNode
@d-healey
thanks, please call me stupid but how can i control the soft bypass ?
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Scriptnode Bypass button/sliderposted in ScriptNode
Hey guys, i am implementing my 3 waveshaper algos in snex, and now i was wondering how i can manage to set them bypassed seperatly and control this via a knob or slider in scriptnode parameters. I want to compile the dll and then be able to bypass them seperatly in hardcoded master fx .
Thank you so much
Ben -
RE: Compiling Error ***SOLVED***posted in General Questions
SOLVED
I just opened an older version of Hise. My fault. I am so sorry

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Compiling Error ***SOLVED***posted in General Questions
Hey guys, i have compiled quite a few FX VST3s within the last year, but i encountered a strange thing today: When compiling a new Plugin i get the error :
Error when saving: Can't open resource file:C:\Hise\MidSideVocals\Binaries\Source\Images\balanceKnob_200.png
It is a completely empty project and i cant figure out what has happened. Do you have any ideas what i am doing wrong ?
Thank you so much
Ben
