thats really great - awesome work! Thank you very much
Posts
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RE: Auto-Generate 128-Frame Knob Filmstrips for HISEposted in Presets / Scripts / Ideas
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RE: Set arpeggiator only for a specified key rangeposted in General Questions
okok, do you have any idea how to script that so that it takes in the values of two sliders instead of fixed ones?
and again, thank you !!
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Set arpeggiator only for a specified key rangeposted in General Questions
Hey guys, me again,
this thime i was wondering how i could set a key range, say c2 to c4 - and only keys within this range are being affected by the arpeggiator i have placed infront of my sampler.
I want to kind of split the keyboard in 2 zones, - i zone has no arp, the other has. In the future i would also like to assign 2 arps to 2 different zones.Thank you so much
ben -
RE: Arpeggiator1.SemiSliderPack and its siblings...posted in General Questions
SOLVED!
In the property editor you simpl have to set the processID and then set SliderPackIndex to 1 - voila.
Sorry for asking, hope it helps other people
Thank you so much
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RE: Arpeggiator1.SemiSliderPack and its siblings...posted in General Questions
yes but the sliderpack only give me the pocessor id and not the parameter id. - it only gives me the option to connect it to Arpeggiator1 (in my case) - but no parameter ids at all ? thats what i am a bit confused tbh?
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RE: Arpeggiator1.SemiSliderPack and its siblings...posted in General Questions
thanks for your answer. i need to access it as simple as possible from my script / within my script. i have arpeggiator1 - can access the note numbers with a slider pack, but i have no idea how to access the velocity part.
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RE: Arpeggiator1.SemiSliderPack and its siblings...posted in General Questions
little bump - i am so sorry but guys, can you explain how to control / set the velocity values of my arpeggiator with a sliderpack ? i cant wrap my head around that and i need it for a client.
Thank you so much
Cheers, Ben
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RE: Scriptnode - Midi frequencyposted in Scripting
Ohh yess!! Thank you so much! You helped me a lot. I am good at c++ bad i have no idea about scriptnode.
Thanks!!
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Scriptnode - Midi frequencyposted in Scripting
Hey guys, i created a midi node in my midichian and want to set a filter frequency to the frequency of the note(s) being played. now with the midi node - it gives me gate, velocity, note number and freqency, but when i connect the frequency out to the frequency of the filter nothing happens. any ideas?
cheers -
RE: Modeling an Analog EQ in HISEposted in Scripting
I would suggest Wave Digital models - Faust has a WD library , but you could also do it in C++ with (mentioned above) transfer functions based on the fuctions you want to model.
Cheers
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RE: Third party node and midi triggerposted in C++ Development
@HISEnberg i tried. Still no sound - in my c++ node, do i have to define the midi input as well ?
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Third party node and midi triggerposted in C++ Development
Hey guys, next question - ive been wrapping my head around custom nodes lately and can do some really nice stuff with it. Would you be so kind and guide me in the right direction with my question?
I have generated a noise generator which i would like to only play the noise when i trigger it via midi note.
Shall i code that in the node, or is there an other (right) way?
thank you so much
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RE: Envelope follower intensityposted in ScriptNode
@Chazrox yes thats what i have found out lately. My challange would be to find a good algo for a kind of autogain after that. But i think i do it in C++ third Party module then.
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RE: Envelope follower intensityposted in ScriptNode
yes thats exactly what i do now. i asume its the only way as you never know how strong the incoming signal is .
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Envelope follower intensityposted in ScriptNode
Hey guys, i was playing around with the dynamic envelope folower and realised that the "input" signal is so weak that i cant get enough "bandwidth" to trigger a filter or whatever - is there a node that i can use to temporarily boost the volume of my signal ?
Thank you so much
Cheers
Ben -
RE: Error when compile dsp with Pitch_Shiftposted in General Questions
Has this been resolved - i just tried a simple pitch shift fx and it throws me this :
Any idea would be appreciated!Create files
Sorting include dependencies
Creating C++ file for Network PitchShifter
Compiling dll plugin
Re-saving file: C:\Hise\Pitch\DspNetworks\Binaries\AutogeneratedProject.jucer
Finished saving: Visual Studio 2022
Finished saving: Xcode (macOS)
Finished saving: Linux Makefile
Compiling 64bit Pitch ...
MSBuild version 17.3.1+2badb37d1 for .NET Framework
Main.cpp
RNBO.cpp
Creating library .....\dll\Dynamic Library\Pitch.lib and object .....\dll\Dynamic Library\Pitch.exp
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::reset(void)" (?reset@time_stretcher@hise@@QEAAXXZ) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::reset(void)" (?reset@?$pitch_shift@$00@fx@scriptnode@@QEAAXXZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::process(float * *,int,float * *,int)" (?process@time_stretcher@hise@@QEAAXPEAPEAMH0H@Z) referenced in function "public: void __cdecl scriptnode::fx::VoiceData::process(struct snex::Types::ProcessDataDyn &,float *)" (?process@VoiceData@fx@scriptnode@@QEAAXAEAUProcessDataDyn@Types@snex@@PEAM@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::configure(int,double)" (?configure@time_stretcher@hise@@QEAAXHN@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: void __cdecl hise::time_stretcher::setResampleBuffer(double,float *,int)" (?setResampleBuffer@time_stretcher@hise@@QEAAXNPEAMH@Z) referenced in function "public: void __cdecl scriptnode::fx::pitch_shift<1>::prepare(struct snex::Types::PrepareSpecs)" (?prepare@?$pitch_shift@$00@fx@scriptnode@@QEAAXUPrepareSpecs@Types@snex@@@Z) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::time_stretcher(bool)" (??0time_stretcher@hise@@QEAA@_N@Z) referenced in function "public: __cdecl scriptnode::fx::VoiceData::VoiceData(void)" (??0VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!Main.obj : error LNK2019: unresolved external symbol "public: __cdecl hise::time_stretcher::~time_stretcher(void)" (??1time_stretcher@hise@@QEAA@XZ) referenced in function "public: __cdecl scriptnode::fx::VoiceData::~VoiceData(void)" (??1VoiceData@fx@scriptnode@@QEAA@XZ) [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj]
!.....\dll\Dynamic Library\Pitch.dll : fatal error LNK1120: 6 unresolved externals [C:\Hise\Pitch\DspNetworks\Binaries\Builds\VisualStudio2022\Pitch_DynamicLibrary.vcxproj] -
RE: [Free Dsp] Analog Filter (24dB/oct)posted in ScriptNode
Awesome stuff! Thank you so much for creating this video. Will follow your instructions.
Cheers