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    Content.storeAllControlsAsPreset

    Scheduled Pinned Locked Moved Scripting
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    • d.healeyD
      d.healey
      last edited by

      I just realised you'd already suggested my getFiles function a couple of weeks ago :p https://forum.hise.audio/topic/1146/viewport/24

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

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      • lalalandsynthL
        lalalandsynth
        last edited by

        Sub presets could be useful to save lfo shapes , just stumbled upon the need to do that so i thought I would mention it.

        https://lalalandaudio.com/

        https://lalalandsynth.com/

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        • Dan KorneffD
          Dan Korneff @d.healey
          last edited by

          @d-healey said in Content.storeAllControlsAsPreset:

          It's also not possible to add sub-folders in the file path.

          Was this ever added? I'm playing with Content.storeAllControlsAsPreset() and I can only create a preset in the main User Presets directory. @d-healey Is there a way to set sub-folders?

          Dan Korneff - Producer / Mixer / Audio Nerd

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @Dan Korneff
            last edited by

            @dustbro Not that I know of

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

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            • Dan KorneffD
              Dan Korneff
              last edited by

              @Christoph-Hart please? 😻 😻 😻

              Dan Korneff - Producer / Mixer / Audio Nerd

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              • Christoph HartC
                Christoph Hart
                last edited by

                What if you could just pass a ScriptFile object into these methods:

                Engine.loadUserPreset( String relativePathWithoutFileEnding)
                Engine.saveUserPreset(String presetName);
                

                Then you can create subfolders, add new files etc. as much as you want.

                const var f = FileSystem.getFile(FileSystem.UserPresets).getChildFile("MyFunkySubFolder/AnotherSubFolder/3LevelSubfolder/Mindblowing4LevelSubfolder/Preset.preset");
                
                Engine.saveUserPreset(f);
                

                The old functionality will remain the same (so passing in a String will do whatever it does now).

                d.healeyD Dan KorneffD 2 Replies Last reply Reply Quote 4
                • d.healeyD
                  d.healey @Christoph Hart
                  last edited by

                  @Christoph-Hart Looks good!

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

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                  • Dan KorneffD
                    Dan Korneff
                    last edited by

                    That's perfect!

                    Dan Korneff - Producer / Mixer / Audio Nerd

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                    • Dan KorneffD
                      Dan Korneff
                      last edited by

                      my only gripe with saveUserPreset() is that you have to load a preset first.
                      I had a method where I loaded an empty preset before saveUserPreset(), which was working great on everthing EXCEPT protools :( It didn't like the empty preset.

                      Is there some method I'm overlooking to load a preset without changing your current control settings? It just seems backwards to me 🙃

                      Content.storeAllControlsAsPreset() was great cause you could skip the whole "load a preset first" thing.

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      d.healeyD 1 Reply Last reply Reply Quote 0
                      • d.healeyD
                        d.healey @Dan Korneff
                        last edited by

                        @dustbro all a preset does is store and restore control settings, so what would be the point of a preset that didn't change the controls when loaded?

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

                        Dan KorneffD 1 Reply Last reply Reply Quote 0
                        • Dan KorneffD
                          Dan Korneff @d.healey
                          last edited by

                          @d-healey that's kind of my point. You can't use saveUserPreset() without first calling loadUserPreset() or else the newly saved preset will be created in an unexpected location.
                          From my testing, you have to load an existing preset within the sub folder location you want to save to. Then saveUserPreset() makes a duplicate (child? ) of that file and saves the new data to it.
                          So if you want to save your current settings as a preset, having to loading a preset first (which would change your controls) seems counterintuitive.
                          Maybe @Christoph-Hart could clarify

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          d.healeyD 1 Reply Last reply Reply Quote 0
                          • d.healeyD
                            d.healey @Dan Korneff
                            last edited by

                            @dustbro ah I see the problem now, I think the changes proposed by Christoph will solve this already.

                            Libre Wave - Freedom respecting instruments and effects
                            My Patreon - HISE tutorials
                            YouTube Channel - Public HISE tutorials

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                            • Dan KorneffD
                              Dan Korneff @Christoph Hart
                              last edited by

                              @Christoph-Hart said in Content.storeAllControlsAsPreset:

                              Then you can create subfolders, add new files etc. as much as you want.

                              @Christoph-Hart Any chance we can get this update on your radar?

                              Dan Korneff - Producer / Mixer / Audio Nerd

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                              • Christoph HartC
                                Christoph Hart
                                last edited by

                                Alright, Engine.loadUserPreset() accepts a file object now, so the minimal setup for loading and storing user presets via the native file browser is:

                                function load(file)
                                {
                                    Engine.loadUserPreset(file);
                                }
                                
                                function save(file)
                                {
                                    Engine.saveUserPreset(file);
                                }
                                
                                // Place this anyway you like (button callbacks, whatever)...
                                var shouldLoad = true;
                                
                                if(shouldLoad)
                                    FileSystem.browse(FileSystem.UserPresets, false, "*.preset", load);
                                else
                                    FileSystem.browse(FileSystem.UserPresets, true, "*.preset", save);
                                
                                Dan KorneffD 2 Replies Last reply Reply Quote 4
                                • Dan KorneffD
                                  Dan Korneff @Christoph Hart
                                  last edited by

                                  @Christoph-Hart tenor.gif

                                  Dan Korneff - Producer / Mixer / Audio Nerd

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                                  • Dan KorneffD
                                    Dan Korneff @Christoph Hart
                                    last edited by

                                    @Christoph-Hart said in Content.storeAllControlsAsPreset:

                                    FileSystem.browse(FileSystem.UserPresets, true, "*.preset", save);

                                    @Christoph-Hart Is there a way to default the browser to open the User Presets folder when using this save function? I have FileSystem.UserPresets set, but the system browser opens the last location you've navigated to.

                                    Dan Korneff - Producer / Mixer / Audio Nerd

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                                    • Dan KorneffD
                                      Dan Korneff
                                      last edited by

                                      Can you guys help me track down a crash I'm getting when using Engine.saveUserPreset()?

                                      Here's a simplified script to check out.
                                      If I hit hit the button to create a preset called "test" and then hit the button again and either select an existing preset to replace or type "test" again, HISE crashes.

                                      HiseSnippet 1067.3ocsV0raaaDDdorYZjRUPCPP6UBcRpPUUJ0oo.AEQwxREBI1QHLIn2rWQtTZgI2kX4RaqFXzhh9FzWf9lz.zWf9FzGg1i8l5rKIEW4Z6DH.qSZ94a1uY1YlkSDbORRBWfrp9pEwDj0Ga6tfImOXNlxPi2CYcW68wIRhvIS0tKhwIIDejk0VemRgU0sQ5e+yS1EGhYdjRUHza3TOxyoQTYo1I8eFMLbD1m7JZjg26zerGmMfGxSA9rkcWTL16X7LxAXkaUrQV2ZnOUxEtRrjjfr1dWt+B247SYY9+FZBcZHQIzC4BAJS8HdnuhwJsnAyog9SJx6DDDkIkUgsxpB22depOck9xpwmnM3ThvrdXU45nWOS508CmdVFza6L5cOaWOAMVVZQws6XOlAWTAX3JvjVY9hp7GUrGvAOXxNQ3iIiDfvJDM2oa21NO3gca8350pWCtHRjNmfENOGOkD1y4acJvNiHGvih4LPnYiLyMTnJwrapTxYWMnb6MxNq50TXhEjCCTUBA.aDMj3t.Z6hTH0EHQSCkCOKFyRnvA1RGZUQSYtYiWm.AXhfjPjIeoRn3+qNrfTlmDf5jfOgzL.P0pds2VulC7aHaFkQ5nrThMyG.84YAfxBAmbVEGWv6bO8Jxw1PcHL0Hxz.mlEpTx4pU+LxqoB9oIDyL0HEZ6HEoj1NM97NwZMMZqygVO1IKX.+NWmjumpdmDkdlTvCGfCCmBSYMKSBUltJ23rC3RxKXMaU6s0pV67ZNWzTPvkZKO9gv81kYVM4KtNfMYoQSIhh5XgivHv5yX1W8Ll4J.urJhgib1XFU9hXB6pl7P4kQ0LXNq.Wk5Iv54Sf51eDElytsc1n.RSXCYzqGuGVhKhBDP3PhIBIUweq8Hm.qHylqqZuGI4XIOV6a9EGnd8ybBls5L0+uG5Ly0vKLD98So9x4qT7tet+bBc17xsw8+w9SmUrys5sVtb4eoTSgduRsnk+xupzJImIK092Ue5epzZUwfqeTFWuaNWy54zjspcdCnAa+si5Wx1e5Y8iwBHJFgaUFRS1mGApvB.fUEUe+XVVCqZGGx.ycduWQkD3cuzf.GcT+0KW84WrbgFeMbzrPBttT4e.bk6R+g0dla8hakO6S+Wk9KjRUP++89vqOb+zPrb8mjTuCma.lgVa2uZ+NrnTZ1S7jaj2o9Po68rmPkdyub9V4R3qpA6Flu4u5W2dXP.wSVR1ssG8827OwidIOURYy1GKETn2z9fzHWn6vi.LgAsVp8bPCgBpVtqRVUYbILes.L2tL2XOkrUtwdEFQQXOA+Pur8Xpuq31ZM.mX5OupJ7cdfrypEX11c6zEEAetygddpRwW.b+xw7fM.yWsAX1YCv7vM.yWuAXdzFf4atVLpuz7ooRdT1XBnXxP8KIVVCYXnKS2Qh9ObLm2n.
                                      

                                      Dan Korneff - Producer / Mixer / Audio Nerd

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