ScriptNode External Filter > Floating Tile = flickering display on Windows
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@Christoph-Hart ah thank you so much! Will test tomorrow :)
Loving this feature
You can reproduce it inside HISE by enabling Tools -> Simulate varying buffer sizes which basically turns HISE into a shitty DAW
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@Christoph-Hart said in ScriptNode External Filter > Floating Tile = flickering display on Windows:
@DanH This is fixed now. You can reproduce it inside HISE by enabling Tools -> Simulate varying buffer sizes which basically turns HISE into a shitty DAW and randomizes the buffer size on each call (there was also some crackling that is fixed now, so make sure to turn down your speakers before using this tool).
It basically was caused by varying buffer sizes creating a desynchronisation between the buffer read position of the global mod node and the precalculated global modulator buffer, but I've added a sync mechanism (which comes with a slight performance overhead in case of varying buffer sizes).
It was also affecting the audio BTW, but I can imagine that the filter smoothing has dampened that effect.
is this gonna help with all those FLStudio problems?
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It won't help with anything (it just simulates how FL Studio behaves so you can reproduce the issue in HISE), but chances are great that if your project doesn't glitch when you turn on this feature then you're on the safe side in FL Studio.
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@Christoph-Hart actually I meant this;
"I've added a sync mechanism (which comes with a slight performance overhead in case of varying buffer sizes)."
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If you have been using global mod nodes then yes, it might solve other glitches, otherwise it won't affect the signal flow.
What's your particular FL Studio issue?
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@Christoph-Hart said in ScriptNode External Filter > Floating Tile = flickering display on Windows:
If you have been using global mod nodes then yes, it might solve other glitches, otherwise it won't affect the signal flow.
What's your particular FL Studio issue?
Oh I dont have a particular FL Studio issue - other than the random buffer sizes making plugins generally unstable ....
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@Christoph-Hart So far so good! :thumbs_up:
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