Timestretching/Pitchshifting
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@Christoph-Hart I've tried them at different values...same results...ive changed all of the numquaters to 0 ive tried 2,4,8 etc etc...if all the samples are in the same sampler and the numquarters are set to 0 everything plays and syncs fine...but when I mix multiple samplers it falls apart...working on a video now
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@Christoph-Hart here's a vid with time stretching the loops all in 1 sampler...numquarters at 0
https://www.dropbox.com/scl/fi/55825x1sgxeqm743uvjqm/Timestrectching-1.mov?rlkey=gucjhshwrifahs630dda12zmv&dl=0 -
@Christoph-Hart and here's a vid with the kicks moved to a different sampler...numQ's at 0,4,8 just playing around with it...but as you can see they slowly drift out of time with the click...
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sorry for terrible audio it's coming from the built in mic...but should be loud enough to hear what's going on
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The Timestretching/Pitchshifting is nice, but causes a cpu spike on my set up... is this happening to anyone else?
Only asking so I can know how to proceed with the project im working on.
thx -
@BWSounds Same here... Cpu spikes to 60% sometimes. Only tried on FL studio tho. Have not tried on mac yet.
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@Sawer if you're using the SkipLatency parameter then yes, there will be spikes when you start voices, otherwise the CPU usage is high but not unreasonably high.
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Hi! I have a problem with the timestretching. I have updated my HISE version(3.6.0) but the functions Sampler.getTimestretchOptions();
Sampler0.setTimestretchOptions(obj);
Sampler0.setTimestretchRatio(0.7);
are throwing this error message:
Interface:! Ui_samples.js (13): function not found {SW50ZXJmYWNlfFVpX3NhbXBsZXMuanN8NDM2fDEzfDQ3}
Could someone help me to solve this problem? Thank you// Get sampler var Sampler0 = Synth.getChildSynth("Sampler0"); // fetch the current state var obj = Sampler0.getTimestretchOptions(); // print out all properties Console.print(trace(obj)); // Apply your changed obj.SkipLatency = true; obj.Tonality = 2.0; // Update the options Sampler0.setTimestretchOptions(obj); //Set ratio Sampler0.setTimestretchRatio(0.7);
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@Lumi283 The time stretch functions are part of the Sampler class, your reference is of the ChildSynth type. You either need to use
Synth.getSampler()
instead or useSampler0.asSampler...
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@d-healey Thank you it's working!
Now when i want to channge the tonality nothing happens.... But the tonality was changed in the JSON.
Interface: {//Script var SamplerX = Synth.getSampler("Sampler0"); var obj = SamplerX.getTimestretchOptions(); obj.SkipLatency = false; obj.Tonality = 6.0; SamplerX.setTimestretchOptions(obj); Console.print(trace(obj));
//Console Interface: { "Tonality": 6.0, "SkipLatency": 0, "Mode": "VoiceStart", "NumQuarters": 0.0, "PreferredEngine": "" }
Any idea ?
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@Lumi283 tonality is between 0 and 1.
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@Christoph-Hart
Okay, I understand, and what values correspond to semitones? -
@Christoph-Hart any luck with time stretching across multiple samplers? or is it something im doing wrong?
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@johnmike I‘m on vacation at the moment so I can‘t check stuff with actual audio but I‘ll take a look when I get back.
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@Lumi283 Try dividing 1 by 12 (if it's linear, I haven't tested it).
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@Christoph-Hart said in Timestretching/Pitchshifting:
@johnmike I‘m on vacation at the moment
What, do you also take time off sometimes, how will we manage?
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@Christoph-Hart definitely enjoy your vacay! I can wait lol...was just wondering...sorry to bother! thanks for all you do!
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@johnmike I just tested and it seems to work fine (I notice that if I set the tempo too high it loops back to a slower tempo which is weird, but that could be a Linux thing).
Here's a video I made
https://e.pcloud.link/publink/show?code=XZlUk2ZWBrmKoz56wb9iQHR1DbWaFkrDBYkHere's the audio file I'm using in the video
https://e.pcloud.link/publink/show?code=XZtUk2ZePJ9aI3hKympkKub2n0EU8IESwA7I left numQuarters at 0
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@d-healey seems like you are using the same loop in both samplers correct? I was looking on my phone so everything was small…are the on the same key as well? What about on different keys with different loops that are different lengths/different BPMs? That’s my situation
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@johnmike I didn't try that. I'll give it a go now