My tooth hurts...
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@ustk Crazy I am sure you can find a way to make a Hise version of Need for Speed
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@orange Don't tempt me!
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@ustk said in My tooth hurts...:
@orange Don't tempt me!
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@orange I've made a few games about 3 years ago... That helped a lot to understand object manipulation and so on... And it's fun !
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@ustk That's cool.
These games can even be another business idea :) Just sell them for a couple of bucks, some people still like them ;)
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@orange I intended to maybe deploy them on ipad/iphone but I never tried and I don't know if it's exporting smoothly enough from Hise...
I might give it a go one day :) -
@ustk Beautiful!! So did the tooth ache go away? 🦷
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@ulrik Thanks! Yeah it's much better today :)
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@ustk said in My tooth hurts...:
@orange I intended to maybe deploy them on ipad/iphone but I never tried and I don't know if it's exporting smoothly enough from Hise...
I might give it a go one day :)Yes definitely.
@ustk said in My tooth hurts...:
@ulrik Thanks! Yeah it's much better today :)
It's good then.
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Nice ones. I also made Pong at some point and David did Snake.
Forget FL Studio, Unreal Engine, here I come!!!
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@Christoph-Hart Unreal Engine... That thing with poor polygons you means?
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This is nuts, in the best possible way.
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What was that plugin that had a secret, full blow arcade game embedded in the credits page?
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@Dan-Korneff phaseplant I think
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The dynamic of the falling boulders has been updated when they are stacked (so they can now make a nice pile), though I'm still struggling to kill that guy when the boulder falls on left or right...
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Fixed... I don't know if the dynamic is as the original game though
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