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    Hardcoded Master FX...loading something....programiatically

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    • LindonL
      Lindon
      last edited by

      So I can get a Hardcoded Master FX to show up in my slot FX, but I cant see how I then select the compiled scriptNode I want to load....any clues?

      HISE Development for hire.
      www.channelrobot.com

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      • d.healeyD
        d.healey
        last edited by

        Hardcoded master FX is a substitute for slot FX. Slot FX are for built in effects, Hardcoded are for scriptnode.

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        Christoph HartC LindonL 2 Replies Last reply Reply Quote 0
        • Christoph HartC
          Christoph Hart @d.healey
          last edited by

          It uses the exact same API as loading HISE modules into a SlotFX.

          LindonL 1 Reply Last reply Reply Quote 0
          • LindonL
            Lindon @d.healey
            last edited by Lindon

            @d-healey said in Hardcoded Master FX...loading something....programiatically:

            Hardcoded master FX is a substitute for slot FX. Slot FX are for built in effects, Hardcoded are for scriptnode.

            then this shouldnt be possible should it?

            9af59995-c0fb-493c-b34b-898809f97ee3-image.png

            .and let me be clear I WANT this to be possible...and it currently is.

            HISE Development for hire.
            www.channelrobot.com

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            • LindonL
              Lindon @Christoph Hart
              last edited by Lindon

              @Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:

              It uses the exact same API as loading HISE modules into a SlotFX.

              so like this?

                          MasterLoadedEffects[pos] = MasterSlots[pos].setEffect("Hardcoded Master FX");
                          MasterLoadedNodes[pos] = MasterLoadedEffects[pos].setEffect("myRequiredNode");
              

              ..if so == very cool.

              HISE Development for hire.
              www.channelrobot.com

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Lindon
                last edited by

                @Lindon said in Hardcoded Master FX...loading something....programiatically:

                @Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:

                It uses the exact same API as loading HISE modules into a SlotFX.

                so like this?

                            MasterLoadedEffects[pos] = MasterSlots[pos].setEffect("Hardcoded Master FX");
                            MasterLoadedNodes[pos] = MasterLoadedEffects[pos].setEffect("myRequiredNode");
                

                ..if so == very cool.

                So for those of you hanging out for an answer to this one then, the answer is "no not like that"

                Only typed Slot effects (either Effect Slot or HardcodedeMasterFX) can be used, and you must load them with getSlotFX, thus:

                const var HardcodedMasterFX1 = Synth.getSlotFX("HardcodedMasterFX1");

                ..and clearly myslotFX .setEffect("HardcodedMasterFX1 ");

                returns a reference to the loading FX, but not as a typed Slot effect

                ===> bummer, this would have made life MUCH easier....

                HISE Development for hire.
                www.channelrobot.com

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Lindon
                  last edited by

                  Do you want to put a Hardcoded master FX into a SlotFX and then assign that to a node? That is one slot dimension too much and asking for trouble, just use a single Hardcoded Master FX and no SlotFX.

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Christoph Hart
                    last edited by

                    @Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:

                    Do you want to put a Hardcoded master FX into a SlotFX and then assign that to a node? That is one slot dimension too much and asking for trouble, just use a single Hardcoded Master FX and no SlotFX.

                    yeah thats what i wanted to do - but clearly you cant - it just saves me more FX componentry in the send fxs of my mega-synth...

                    HISE Development for hire.
                    www.channelrobot.com

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