Hardcoded Master FX...loading something....programiatically
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So I can get a Hardcoded Master FX to show up in my slot FX, but I cant see how I then select the compiled scriptNode I want to load....any clues?
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Hardcoded master FX is a substitute for slot FX. Slot FX are for built in effects, Hardcoded are for scriptnode.
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It uses the exact same API as loading HISE modules into a SlotFX.
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@d-healey said in Hardcoded Master FX...loading something....programiatically:
Hardcoded master FX is a substitute for slot FX. Slot FX are for built in effects, Hardcoded are for scriptnode.
then this shouldnt be possible should it?
.and let me be clear I WANT this to be possible...and it currently is.
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@Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:
It uses the exact same API as loading HISE modules into a SlotFX.
so like this?
MasterLoadedEffects[pos] = MasterSlots[pos].setEffect("Hardcoded Master FX"); MasterLoadedNodes[pos] = MasterLoadedEffects[pos].setEffect("myRequiredNode");
..if so == very cool.
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@Lindon said in Hardcoded Master FX...loading something....programiatically:
@Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:
It uses the exact same API as loading HISE modules into a SlotFX.
so like this?
MasterLoadedEffects[pos] = MasterSlots[pos].setEffect("Hardcoded Master FX"); MasterLoadedNodes[pos] = MasterLoadedEffects[pos].setEffect("myRequiredNode");
..if so == very cool.
So for those of you hanging out for an answer to this one then, the answer is "no not like that"
Only typed Slot effects (either Effect Slot or HardcodedeMasterFX) can be used, and you must load them with getSlotFX, thus:
const var HardcodedMasterFX1 = Synth.getSlotFX("HardcodedMasterFX1");
..and clearly myslotFX .setEffect("HardcodedMasterFX1 ");
returns a reference to the loading FX, but not as a typed Slot effect
===> bummer, this would have made life MUCH easier....
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Do you want to put a Hardcoded master FX into a SlotFX and then assign that to a node? That is one slot dimension too much and asking for trouble, just use a single Hardcoded Master FX and no SlotFX.
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@Christoph-Hart said in Hardcoded Master FX...loading something....programiatically:
Do you want to put a Hardcoded master FX into a SlotFX and then assign that to a node? That is one slot dimension too much and asking for trouble, just use a single Hardcoded Master FX and no SlotFX.
yeah thats what i wanted to do - but clearly you cant - it just saves me more FX componentry in the send fxs of my mega-synth...