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    Major Issue with Split Node in Scriptnode

    Scheduled Pinned Locked Moved Bug Reports
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    • Christoph HartC
      Christoph Hart @Casey Kolb
      last edited by

      @Casey-Kolb

      Start your free 30-day trial version

      We're way past that :)

      Anyways, I've fired up bitwig and it seems to play back fine, the only thing I'm noticing is that if I switch the audio driver to generic, it will use 441 samples as buffer size (here we go again), and this leads to some crackle noises on the right channel. I'll investigate more, but which buffer size are you using on Bitwig?

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @Christoph Hart
        last edited by

        Alright, forget all DAWs:

        HISE -> Tools -> Simulate varying buffer size

        Add the compiled bitcrusher code => complete mayhem.

        Nice job HISE, you magnificient debugging beast!

        Christoph HartC 1 Reply Last reply Reply Quote 3
        • Christoph HartC
          Christoph Hart @Christoph Hart
          last edited by

          Alright, it's fixed. It was indeed an issue where the split container expected a full buffer length so when a buffer with something less than this is processed, it started pointing to uninitialised memory which resulted either in silence or (worse) junk signal.

          Dan KorneffD Casey KolbC Matt_SFM 4 Replies Last reply Reply Quote 7
          • Dan KorneffD
            Dan Korneff @Christoph Hart
            last edited by

            @Christoph-Hart E5qR.gif

            Dan Korneff - Producer / Mixer / Audio Nerd

            1 Reply Last reply Reply Quote 2
            • Casey KolbC
              Casey Kolb @Christoph Hart
              last edited by Casey Kolb

              @Christoph-Hart Woohoo! Thank you 🙏

              Casey Kolb
              Founder & CEO of Lunacy Audio
              Composer | Producer | Software Developer

              1 Reply Last reply Reply Quote 0
              • Casey KolbC
                Casey Kolb @Christoph Hart
                last edited by

                @Christoph-Hart Will confirm on our end after merging.

                Casey Kolb
                Founder & CEO of Lunacy Audio
                Composer | Producer | Software Developer

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Casey Kolb
                  last edited by

                  @Casey-Kolb The fix with the commit was incomplete (forgot to check HISE compilation), so make sure you pull the latest state.

                  Casey KolbC 1 Reply Last reply Reply Quote 3
                  • Casey KolbC
                    Casey Kolb @Christoph Hart
                    last edited by

                    @Christoph-Hart Back in business 😉 Works without frame container now.

                    Casey Kolb
                    Founder & CEO of Lunacy Audio
                    Composer | Producer | Software Developer

                    1 Reply Last reply Reply Quote 2
                    • Matt_SFM
                      Matt_SF @Christoph Hart
                      last edited by Matt_SF

                      @Christoph-Hart said in Major Issue with Split Node in Scriptnode:

                      Alright, it's fixed.

                      You're awesome! 👏

                      @Casey-Kolb Nice catch 👍

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Matt_SF
                        last edited by

                        @Matt_SF said in Major Issue with Split Node in Scriptnode:

                        @Christoph-Hart said in Major Issue with Split Node in Scriptnode:

                        Alright, it's fixed.

                        You're awesome! 👏

                        @Casey-Kolb Nice catch 👍

                        +1

                        HISE Development for hire.
                        www.channelrobot.com

                        1 Reply Last reply Reply Quote 0
                        • J
                          Jlev777
                          last edited by

                          Since pulling in these changes, when I try to compile the effects as DLL I get the following error:

                          could this be related to the latest commits?Screen Shot 2022-09-12 at 10.26.28 AM.png

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @Jlev777
                            last edited by

                            @Jlev777 Oops, I forgot to fix this line. Please try again, should work now.

                            J 1 Reply Last reply Reply Quote 1
                            • J
                              Jlev777 @Christoph Hart
                              last edited by

                              @Christoph-Hart It works, thanks! :)

                              1 Reply Last reply Reply Quote 1
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