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    3 buttons, 3 panels, and lots of potential scripting...

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    • ulrikU
      ulrik @DanH
      last edited by

      @DanH try this

      HiseSnippet 1210.3ocsWE2SaaDE+LfY3r0o0o8Avi+JoPgD6ttJwpVJAXBsAjsvPqZZp5h8kjS3bmk8kBQSHsOJ8ix9H0uAr2c9brM0wPRWif.26898teue97cuqaD2iDGyiPFVmOMjfL9BydSYhQcFgoLzwGHMDhYj.aAIVf1eZHNNl3iLLV8mjQXXsFR848+393.LyijYBgtfS8H+BcLUjYsa6elFDbD1mbNcbtneV6i83rN7.9DfMqZ1DEh8tDOjbJVF1JlHi0OzmJ3Q8DXfLHi01m6Os2H9Urj3ufFS6GPjCZg5AIJw7Q7.eIikVQcFQC76lV0wHHKcyzfUSzfuw7DpOcl8Ls3qTNryPjWOLVoH8Vs.8ZkmdMyQuRnjQNJsVBkdrYOuHZnHyijOet4wLAIZ.Fj87TIIVzJ89LyNbHBlXmw3KIGEAClgn9ya1baa3qF6UqFH8wB62hir2ehPvYsreocJzgDQG93PNCFTeSs+MAT2Ejy8.xoLPt2CH2MKxutxUiymdItKNQJaNUCwoDHtUCIOy5KXwEi9UAAy.DmVLYSRHKnZ.poPMC0nr.JiXOXBySP4LaNSNcRnQ7f5dof1FXdvDRiZ+cMq.tGNvd547PXRZ4zbuTSiHzgiDfwWHskZk5eMXRl0cnLex0mMHKsMlgcJDSBpA7H65T0Pap8OX6B+YqsZTyBlZK5.65eqLW+I8ujE1ERVUuA3U41RV5RWwv6FoEgHBH9dRuSs25kZVtWgnIftOcysAVrk1uBvMvujfXRUYe.FBHMZ3mZ2.xppF5aSYp5FXWe4bngzAGDzG1+odAsFRwtOoVDYndU3qSE2YlbjlbZl2jqxjTtK6Io90oJeXJET8HUMlL4EpvlppKgBYRklkY9buiOGkOohn0v4j9VyO8NUjdWc5U588rcR4heQ4oQUZnyhqgNySCKWmr1c2ETEclmJVtRUsJdehnS0hnyCQDcqTDSoW9Z5oZ+6cu7ysZ94lieOY2bL6TtfbFqthA0tol8ccMXPo9zoKfDUpaY2GQUArNax39jn70uLP3H4hmyaN+y4y2FhWhxjKPN6XFUbVHgMulSPZ4D5IXUMqf+Sn5H3K0cDjHdHJbvuko90Ejhx46DCs.vc93f6VB7e+3CvBrr0FcEAUYHIRPkBnwAj2B8Ilznik4Aj3KE7PncuYqf.M+ATzWmMkut8zYC9mesMZgxjS9Lw9XxjatL8uWM+LsQRldTZSdxWyTIZCyjMi+vZa82ok1qn9hQy79tosSNaLK9yaSEjwoMVasNBc6sR6YVcxadQ3kSI758KMut8qKkWZyKBubKgWsMVRdcKZ6x3UpYzG1rNbMAt+j.rn3cGjWXR6.1noPC6xlxYwTwz7Wn5+sKT7Po3iM6REdiJmiqTBGgWn+TvQ80vdj4gCFP7DYDbMyi9iOM24B8a7IBJa3IXQDEV7Xd5jw8fG0dDX1YvRJ4F8FqHWFlLtobrTA5QX9pA2BezNaIGanc1J0IZL1Kh+FujsRkWzaCkEfSL0cbsLOQN1d192llM2oIZLbmy234IK+mBmRTNFmk.i6Rf4YKAluaIv77k.y2uDXdQkXjW2+USD7wIuN.F5dn5jLCiCYXXkkZUH5+.d1P0C.
      

      Hise Develop branch
      MacOs 15.3.1, Xcode 16.2
      http://musikboden.se

      d.healeyD 1 Reply Last reply Reply Quote 1
      • d.healeyD
        d.healey @ulrik
        last edited by

        @ulrik You're making good use of that getAllComponents function again. I need to do that more.

        Libre Wave - Freedom respecting instruments and effects
        My Patreon - HISE tutorials
        YouTube Channel - Public HISE tutorials

        ulrikU 1 Reply Last reply Reply Quote 0
        • ulrikU
          ulrik @d.healey
          last edited by

          @d-healey yes it's handy, but it's easy to unintentionally collect wrong components if you're not certain of how you named the components

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          DanHD Matt_SFM 2 Replies Last reply Reply Quote 0
          • DanHD
            DanH @ulrik
            last edited by

            @ulrik brilliant, thank you!

            so .getAllComponents will give me an array of all named components? Eg. Panel1, Panel2 etc ?

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            1 Reply Last reply Reply Quote 0
            • Matt_SFM
              Matt_SF @ulrik
              last edited by

              @ulrik Elegant!
              @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

              I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

              LindonL 1 Reply Last reply Reply Quote 0
              • LindonL
                Lindon @Matt_SF
                last edited by Lindon

                @Matt_SF said in 3 buttons, 3 panels, and lots of potential scripting...:

                @ulrik Elegant!
                @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

                I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

                to be honest I prefer this naming approach;
                Button_01
                Button_02
                Button_03
                etc.

                and then load in a sequenced and ordered way into my array

                const var NUM_VOICES = 4; //some number of voices
                const var myButtonArray = [];
                myButtonArray.reserve(NUM_VOICES)
                
                for(i=0;i<NUM_VOICES; i++)
                {
                    myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                    myButtonArray[i].setControlCallback(onMyButtonControl);
                }
                

                This gives me everyone in the array in the correct sequenced order....and lets assume these buttons are turning some filter on or off, I can also add the filter itself(again in the right order):

                const var NUM_VOICES = 4; //some number of voices
                const var myButtonArray = [];
                myButtonArray.reserve(NUM_VOICES)
                const var myFilterArray = [];
                myFilterArray.reserve(NUM_VOICES)
                
                for(i=0;i<NUM_VOICES; i++)
                {
                    myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                    myButtonArray[i].setControlCallback(onMyButtonControl);
                    myFilterArray[i] = Synth.getEffect("Filter" + (i+1));
                }
                

                which means the callback for the button only needs to be this:

                inline function onMyButtonControl(component, value)
                {
                    local pos = myButtonArray.indexOf(component);
                    myFilterArray[pos].setBypassed(1-value);
                }
                

                always interested in a faster - cleaner- better way if someone has one...

                HISE Development for hire.
                www.channelrobot.com

                Matt_SFM 1 Reply Last reply Reply Quote 0
                • Matt_SFM
                  Matt_SF @Lindon
                  last edited by

                  @Lindon if your elements are numbered the function will sort them automatically. I usualy don't number them and I also liketo have control on my elements (like the script you wrote) but sometimes it can be useful to get all of typed elements quickly.

                  1 Reply Last reply Reply Quote 0
                  • Matt_SFM
                    Matt_SF
                    last edited by

                    This post is deleted!
                    1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey
                      last edited by d.healey

                      I rarely put the full type of component in the component id, it seems redundant to call a button button.

                      I use a prefix to describe the type of component followed by a name that describes the button's function, if the button is part of a group of buttons I follow this with a number, almost always indexed from 0.

                      So I could have 10 buttons that toggle 10 panels, I might call them btnToggle0, btnToggle1, etc.

                      Then I could use either the loop technique or the getAllComponents technique to populate an array of references. I usually use the loop technique because most of the time I will also assign a LAF object and callback to the controls at the same time. From now on I think I'll be using the getAllComponents function when I only need a reference.

                      The getAll... functions are also useful when you want to loop over a set of components/modules that you haven't stored references to already. For example if I had 5 filter effects and I wanted to change a parameter on all of them but I have no other need to keep references to them:

                      for (x in Synth.getAllEffects("filter"))
                      {
                         // Do the thing
                      }
                      

                      The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Matt_SFM 1 Reply Last reply Reply Quote 2
                      • Matt_SFM
                        Matt_SF @d.healey
                        last edited by

                        @d-healey said in 3 buttons, 3 panels, and lots of potential scripting...:

                        The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                        Good to know 👍

                        1 Reply Last reply Reply Quote 0
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