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    3 buttons, 3 panels, and lots of potential scripting...

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    • Matt_SFM
      Matt_SF @DanH
      last edited by

      @DanH You're right, depending on the clicking order, it might mess up the whole thing :detective: :grinning_face_with_sweat:

      DanHD 1 Reply Last reply Reply Quote 0
      • DanHD
        DanH @Matt_SF
        last edited by

        @Matt_SF I can't figure it out 😆 Let me know if you have any more brainwaves!

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        d.healeyD Matt_SFM 2 Replies Last reply Reply Quote 0
        • d.healeyD
          d.healey @DanH
          last edited by

          @DanH I'm on it

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          1 Reply Last reply Reply Quote 0
          • Matt_SFM
            Matt_SF @DanH
            last edited by

            @DanH funny how it seems so simple at first.

            If you, HISE master who sees this post and has the answer, please send it to Dan in PM, I want to figure it on my own! 😂

            1 Reply Last reply Reply Quote 1
            • ulrikU
              ulrik @DanH
              last edited by

              @DanH try this

              HiseSnippet 1210.3ocsWE2SaaDE+LfY3r0o0o8Avi+JoPgD6ttJwpVJAXBsAjsvPqZZp5h8kjS3bmk8kBQSHsOJ8ix9H0uAr2c9brM0wPRWif.26898teue97cuqaD2iDGyiPFVmOMjfL9BydSYhQcFgoLzwGHMDhYj.aAIVf1eZHNNl3iLLV8mjQXXsFR848+393.LyijYBgtfS8H+BcLUjYsa6elFDbD1mbNcbtneV6i83rN7.9DfMqZ1DEh8tDOjbJVF1JlHi0OzmJ3Q8DXfLHi01m6Os2H9Urj3ufFS6GPjCZg5AIJw7Q7.eIikVQcFQC76lV0wHHKcyzfUSzfuw7DpOcl8Ls3qTNryPjWOLVoH8Vs.8ZkmdMyQuRnjQNJsVBkdrYOuHZnHyijOet4wLAIZ.Fj87TIIVzJ89LyNbHBlXmw3KIGEAClgn9ya1baa3qF6UqFH8wB62hir2ehPvYsreocJzgDQG93PNCFTeSs+MAT2Ejy8.xoLPt2CH2MKxutxUiymdItKNQJaNUCwoDHtUCIOy5KXwEi9UAAy.DmVLYSRHKnZ.poPMC0nr.JiXOXBySP4LaNSNcRnQ7f5dof1FXdvDRiZ+cMq.tGNvd547PXRZ4zbuTSiHzgiDfwWHskZk5eMXRl0cnLex0mMHKsMlgcJDSBpA7H65T0Pap8OX6B+YqsZTyBlZK5.65eqLW+I8ujE1ERVUuA3U41RV5RWwv6FoEgHBH9dRuSs25kZVtWgnIftOcysAVrk1uBvMvujfXRUYe.FBHMZ3mZ2.xppF5aSYp5FXWe4bngzAGDzG1+odAsFRwtOoVDYndU3qSE2YlbjlbZl2jqxjTtK6Io90oJeXJET8HUMlL4EpvlppKgBYRklkY9buiOGkOohn0v4j9VyO8NUjdWc5U588rcR4heQ4oQUZnyhqgNySCKWmr1c2ETEclmJVtRUsJdehnS0hnyCQDcqTDSoW9Z5oZ+6cu7ysZ94lieOY2bL6TtfbFqthA0tol8ccMXPo9zoKfDUpaY2GQUArNax39jn70uLP3H4hmyaN+y4y2FhWhxjKPN6XFUbVHgMulSPZ4D5IXUMqf+Sn5H3K0cDjHdHJbvuko90Ejhx46DCs.vc93f6VB7e+3CvBrr0FcEAUYHIRPkBnwAj2B8Ilznik4Aj3KE7PncuYqf.M+ATzWmMkut8zYC9mesMZgxjS9Lw9XxjatL8uWM+LsQRldTZSdxWyTIZCyjMi+vZa82ok1qn9hQy79tosSNaLK9yaSEjwoMVasNBc6sR6YVcxadQ3kSI758KMut8qKkWZyKBubKgWsMVRdcKZ6x3UpYzG1rNbMAt+j.rn3cGjWXR6.1noPC6xlxYwTwz7Wn5+sKT7Po3iM6REdiJmiqTBGgWn+TvQ80vdj4gCFP7DYDbMyi9iOM24B8a7IBJa3IXQDEV7Xd5jw8fG0dDX1YvRJ4F8FqHWFlLtobrTA5QX9pA2BezNaIGanc1J0IZL1Kh+FujsRkWzaCkEfSL0cbsLOQN1d192llM2oIZLbmy234IK+mBmRTNFmk.i6Rf4YKAluaIv77k.y2uDXdQkXjW2+USD7wIuN.F5dn5jLCiCYXXkkZUH5+.d1P0C.
              

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              d.healeyD 1 Reply Last reply Reply Quote 1
              • d.healeyD
                d.healey @ulrik
                last edited by

                @ulrik You're making good use of that getAllComponents function again. I need to do that more.

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                ulrikU 1 Reply Last reply Reply Quote 0
                • ulrikU
                  ulrik @d.healey
                  last edited by

                  @d-healey yes it's handy, but it's easy to unintentionally collect wrong components if you're not certain of how you named the components

                  Hise Develop branch
                  MacOs 15.3.1, Xcode 16.2
                  http://musikboden.se

                  DanHD Matt_SFM 2 Replies Last reply Reply Quote 0
                  • DanHD
                    DanH @ulrik
                    last edited by

                    @ulrik brilliant, thank you!

                    so .getAllComponents will give me an array of all named components? Eg. Panel1, Panel2 etc ?

                    DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                    https://dhplugins.com/ | https://dcbreaks.com/
                    London, UK

                    1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @ulrik
                      last edited by

                      @ulrik Elegant!
                      @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

                      I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

                      LindonL 1 Reply Last reply Reply Quote 0
                      • LindonL
                        Lindon @Matt_SF
                        last edited by Lindon

                        @Matt_SF said in 3 buttons, 3 panels, and lots of potential scripting...:

                        @ulrik Elegant!
                        @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

                        I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

                        to be honest I prefer this naming approach;
                        Button_01
                        Button_02
                        Button_03
                        etc.

                        and then load in a sequenced and ordered way into my array

                        const var NUM_VOICES = 4; //some number of voices
                        const var myButtonArray = [];
                        myButtonArray.reserve(NUM_VOICES)
                        
                        for(i=0;i<NUM_VOICES; i++)
                        {
                            myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                            myButtonArray[i].setControlCallback(onMyButtonControl);
                        }
                        

                        This gives me everyone in the array in the correct sequenced order....and lets assume these buttons are turning some filter on or off, I can also add the filter itself(again in the right order):

                        const var NUM_VOICES = 4; //some number of voices
                        const var myButtonArray = [];
                        myButtonArray.reserve(NUM_VOICES)
                        const var myFilterArray = [];
                        myFilterArray.reserve(NUM_VOICES)
                        
                        for(i=0;i<NUM_VOICES; i++)
                        {
                            myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                            myButtonArray[i].setControlCallback(onMyButtonControl);
                            myFilterArray[i] = Synth.getEffect("Filter" + (i+1));
                        }
                        

                        which means the callback for the button only needs to be this:

                        inline function onMyButtonControl(component, value)
                        {
                            local pos = myButtonArray.indexOf(component);
                            myFilterArray[pos].setBypassed(1-value);
                        }
                        

                        always interested in a faster - cleaner- better way if someone has one...

                        HISE Development for hire.
                        www.channelrobot.com

                        Matt_SFM 1 Reply Last reply Reply Quote 0
                        • Matt_SFM
                          Matt_SF @Lindon
                          last edited by

                          @Lindon if your elements are numbered the function will sort them automatically. I usualy don't number them and I also liketo have control on my elements (like the script you wrote) but sometimes it can be useful to get all of typed elements quickly.

                          1 Reply Last reply Reply Quote 0
                          • Matt_SFM
                            Matt_SF
                            last edited by

                            This post is deleted!
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                            • d.healeyD
                              d.healey
                              last edited by d.healey

                              I rarely put the full type of component in the component id, it seems redundant to call a button button.

                              I use a prefix to describe the type of component followed by a name that describes the button's function, if the button is part of a group of buttons I follow this with a number, almost always indexed from 0.

                              So I could have 10 buttons that toggle 10 panels, I might call them btnToggle0, btnToggle1, etc.

                              Then I could use either the loop technique or the getAllComponents technique to populate an array of references. I usually use the loop technique because most of the time I will also assign a LAF object and callback to the controls at the same time. From now on I think I'll be using the getAllComponents function when I only need a reference.

                              The getAll... functions are also useful when you want to loop over a set of components/modules that you haven't stored references to already. For example if I had 5 filter effects and I wanted to change a parameter on all of them but I have no other need to keep references to them:

                              for (x in Synth.getAllEffects("filter"))
                              {
                                 // Do the thing
                              }
                              

                              The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

                              Matt_SFM 1 Reply Last reply Reply Quote 2
                              • Matt_SFM
                                Matt_SF @d.healey
                                last edited by

                                @d-healey said in 3 buttons, 3 panels, and lots of potential scripting...:

                                The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                                Good to know 👍

                                1 Reply Last reply Reply Quote 0
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