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    3 buttons, 3 panels, and lots of potential scripting...

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    • d.healeyD
      d.healey @DanH
      last edited by

      @DanH I'm on it

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      1 Reply Last reply Reply Quote 0
      • Matt_SFM
        Matt_SF @DanH
        last edited by

        @DanH funny how it seems so simple at first.

        If you, HISE master who sees this post and has the answer, please send it to Dan in PM, I want to figure it on my own! 😂

        1 Reply Last reply Reply Quote 1
        • ulrikU
          ulrik @DanH
          last edited by

          @DanH try this

          HiseSnippet 1210.3ocsWE2SaaDE+LfY3r0o0o8Avi+JoPgD6ttJwpVJAXBsAjsvPqZZp5h8kjS3bmk8kBQSHsOJ8ix9H0uAr2c9brM0wPRWif.26898teue97cuqaD2iDGyiPFVmOMjfL9BydSYhQcFgoLzwGHMDhYj.aAIVf1eZHNNl3iLLV8mjQXXsFR848+393.LyijYBgtfS8H+BcLUjYsa6elFDbD1mbNcbtneV6i83rN7.9DfMqZ1DEh8tDOjbJVF1JlHi0OzmJ3Q8DXfLHi01m6Os2H9Urj3ufFS6GPjCZg5AIJw7Q7.eIikVQcFQC76lV0wHHKcyzfUSzfuw7DpOcl8Ls3qTNryPjWOLVoH8Vs.8ZkmdMyQuRnjQNJsVBkdrYOuHZnHyijOet4wLAIZ.Fj87TIIVzJ89LyNbHBlXmw3KIGEAClgn9ya1baa3qF6UqFH8wB62hir2ehPvYsreocJzgDQG93PNCFTeSs+MAT2Ejy8.xoLPt2CH2MKxutxUiymdItKNQJaNUCwoDHtUCIOy5KXwEi9UAAy.DmVLYSRHKnZ.poPMC0nr.JiXOXBySP4LaNSNcRnQ7f5dof1FXdvDRiZ+cMq.tGNvd547PXRZ4zbuTSiHzgiDfwWHskZk5eMXRl0cnLex0mMHKsMlgcJDSBpA7H65T0Pap8OX6B+YqsZTyBlZK5.65eqLW+I8ujE1ERVUuA3U41RV5RWwv6FoEgHBH9dRuSs25kZVtWgnIftOcysAVrk1uBvMvujfXRUYe.FBHMZ3mZ2.xppF5aSYp5FXWe4bngzAGDzG1+odAsFRwtOoVDYndU3qSE2YlbjlbZl2jqxjTtK6Io90oJeXJET8HUMlL4EpvlppKgBYRklkY9buiOGkOohn0v4j9VyO8NUjdWc5U588rcR4heQ4oQUZnyhqgNySCKWmr1c2ETEclmJVtRUsJdehnS0hnyCQDcqTDSoW9Z5oZ+6cu7ysZ94lieOY2bL6TtfbFqthA0tol8ccMXPo9zoKfDUpaY2GQUArNax39jn70uLP3H4hmyaN+y4y2FhWhxjKPN6XFUbVHgMulSPZ4D5IXUMqf+Sn5H3K0cDjHdHJbvuko90Ejhx46DCs.vc93f6VB7e+3CvBrr0FcEAUYHIRPkBnwAj2B8Ilznik4Aj3KE7PncuYqf.M+ATzWmMkut8zYC9mesMZgxjS9Lw9XxjatL8uWM+LsQRldTZSdxWyTIZCyjMi+vZa82ok1qn9hQy79tosSNaLK9yaSEjwoMVasNBc6sR6YVcxadQ3kSI758KMut8qKkWZyKBubKgWsMVRdcKZ6x3UpYzG1rNbMAt+j.rn3cGjWXR6.1noPC6xlxYwTwz7Wn5+sKT7Po3iM6REdiJmiqTBGgWn+TvQ80vdj4gCFP7DYDbMyi9iOM24B8a7IBJa3IXQDEV7Xd5jw8fG0dDX1YvRJ4F8FqHWFlLtobrTA5QX9pA2BezNaIGanc1J0IZL1Kh+FujsRkWzaCkEfSL0cbsLOQN1d192llM2oIZLbmy234IK+mBmRTNFmk.i6Rf4YKAluaIv77k.y2uDXdQkXjW2+USD7wIuN.F5dn5jLCiCYXXkkZUH5+.d1P0C.
          

          Hise Develop branch
          MacOs 15.3.1, Xcode 16.2
          http://musikboden.se

          d.healeyD 1 Reply Last reply Reply Quote 1
          • d.healeyD
            d.healey @ulrik
            last edited by

            @ulrik You're making good use of that getAllComponents function again. I need to do that more.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            ulrikU 1 Reply Last reply Reply Quote 0
            • ulrikU
              ulrik @d.healey
              last edited by

              @d-healey yes it's handy, but it's easy to unintentionally collect wrong components if you're not certain of how you named the components

              Hise Develop branch
              MacOs 15.3.1, Xcode 16.2
              http://musikboden.se

              DanHD Matt_SFM 2 Replies Last reply Reply Quote 0
              • DanHD
                DanH @ulrik
                last edited by

                @ulrik brilliant, thank you!

                so .getAllComponents will give me an array of all named components? Eg. Panel1, Panel2 etc ?

                DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                https://dhplugins.com/ | https://dcbreaks.com/
                London, UK

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                • Matt_SFM
                  Matt_SF @ulrik
                  last edited by

                  @ulrik Elegant!
                  @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

                  I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

                  LindonL 1 Reply Last reply Reply Quote 0
                  • LindonL
                    Lindon @Matt_SF
                    last edited by Lindon

                    @Matt_SF said in 3 buttons, 3 panels, and lots of potential scripting...:

                    @ulrik Elegant!
                    @DanH Content.getAllComponents returns all components whichs name matche the string you pass in the function.

                    I.e. Content.getAllComponents("pnl_") will retreive all components which have "pnl_" in their name. Obvisouly you have to be consistent in the naming of your GUI elements but it's quite handy :)

                    to be honest I prefer this naming approach;
                    Button_01
                    Button_02
                    Button_03
                    etc.

                    and then load in a sequenced and ordered way into my array

                    const var NUM_VOICES = 4; //some number of voices
                    const var myButtonArray = [];
                    myButtonArray.reserve(NUM_VOICES)
                    
                    for(i=0;i<NUM_VOICES; i++)
                    {
                        myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                        myButtonArray[i].setControlCallback(onMyButtonControl);
                    }
                    

                    This gives me everyone in the array in the correct sequenced order....and lets assume these buttons are turning some filter on or off, I can also add the filter itself(again in the right order):

                    const var NUM_VOICES = 4; //some number of voices
                    const var myButtonArray = [];
                    myButtonArray.reserve(NUM_VOICES)
                    const var myFilterArray = [];
                    myFilterArray.reserve(NUM_VOICES)
                    
                    for(i=0;i<NUM_VOICES; i++)
                    {
                        myButtonArray[i] = Content.getComponent("Button_0" + (i+1));
                        myButtonArray[i].setControlCallback(onMyButtonControl);
                        myFilterArray[i] = Synth.getEffect("Filter" + (i+1));
                    }
                    

                    which means the callback for the button only needs to be this:

                    inline function onMyButtonControl(component, value)
                    {
                        local pos = myButtonArray.indexOf(component);
                        myFilterArray[pos].setBypassed(1-value);
                    }
                    

                    always interested in a faster - cleaner- better way if someone has one...

                    HISE Development for hire.
                    www.channelrobot.com

                    Matt_SFM 1 Reply Last reply Reply Quote 0
                    • Matt_SFM
                      Matt_SF @Lindon
                      last edited by

                      @Lindon if your elements are numbered the function will sort them automatically. I usualy don't number them and I also liketo have control on my elements (like the script you wrote) but sometimes it can be useful to get all of typed elements quickly.

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                      • Matt_SFM
                        Matt_SF
                        last edited by

                        This post is deleted!
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                        • d.healeyD
                          d.healey
                          last edited by d.healey

                          I rarely put the full type of component in the component id, it seems redundant to call a button button.

                          I use a prefix to describe the type of component followed by a name that describes the button's function, if the button is part of a group of buttons I follow this with a number, almost always indexed from 0.

                          So I could have 10 buttons that toggle 10 panels, I might call them btnToggle0, btnToggle1, etc.

                          Then I could use either the loop technique or the getAllComponents technique to populate an array of references. I usually use the loop technique because most of the time I will also assign a LAF object and callback to the controls at the same time. From now on I think I'll be using the getAllComponents function when I only need a reference.

                          The getAll... functions are also useful when you want to loop over a set of components/modules that you haven't stored references to already. For example if I had 5 filter effects and I wanted to change a parameter on all of them but I have no other need to keep references to them:

                          for (x in Synth.getAllEffects("filter"))
                          {
                             // Do the thing
                          }
                          

                          The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                          Libre Wave - Freedom respecting instruments and effects
                          My Patreon - HISE tutorials
                          YouTube Channel - Public HISE tutorials

                          Matt_SFM 1 Reply Last reply Reply Quote 2
                          • Matt_SFM
                            Matt_SF @d.healey
                            last edited by

                            @d-healey said in 3 buttons, 3 panels, and lots of potential scripting...:

                            The getAll... functions don't require additional allocation (as far as I know) so they are safe to use at runtime. By contrast you don't want to use Content.getComponent() at runtime.

                            Good to know 👍

                            1 Reply Last reply Reply Quote 0
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