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    HISE Compatibility with Windows 11 and Cubase 12

    Scheduled Pinned Locked Moved General Questions
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    • Dan KorneffD
      Dan Korneff
      last edited by Dan Korneff

      This is the last working commit:

      Commit: 5adca361018f1818111a4747852e58247882a4c6 [5adca36]
      

      Dan Korneff - Producer / Mixer / Audio Nerd

      Christoph HartC 1 Reply Last reply Reply Quote 0
      • Christoph HartC
        Christoph Hart @Dan Korneff
        last edited by

        @dustbro Can you link to the commit? I can't find it using the hash for some weird reason...

        Dan KorneffD 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @Christoph Hart
          last edited by

          @Christoph-Hart Heres' the commit that breaks the samplers:

          Link Preview Image
          - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

          The open source framework for sample based instruments - - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

          favicon

          GitHub (github.com)

          Dan Korneff - Producer / Mixer / Audio Nerd

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @Dan Korneff
            last edited by

            @dustbro Hmm, that's a fail safe that prevents odd buffer sizes. What audio settings are you using?

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @Christoph Hart
              last edited by

              What happens if you set HISE_EVENT_RASTER to 1? (In the ExtraDefinitions).

              If this is really the culprit, then it should work with a raster size of 1...

              Dan KorneffD Casey KolbC 4 Replies Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart I'll try that now.
                I'm using my internal sound card on this computer. Buffer options are "low, medium, high" hahah

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart HISE_EVENT_RASTER to 1 prevents the project from fully loading.

                  Screenshot from 2022-06-23 12-07-17.png

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  d.healeyD 1 Reply Last reply Reply Quote 0
                  • d.healeyD
                    d.healey @Dan Korneff
                    last edited by

                    @dustbro I think you need to compile your project with that flag, not HISE itself.

                    Libre Wave - Freedom respecting instruments and effects
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                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @d.healey
                      last edited by

                      @d-healey giphy.gif

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • Dan KorneffD
                        Dan Korneff @Christoph Hart
                        last edited by

                        @Christoph-Hart raster size of 1 works

                        Dan Korneff - Producer / Mixer / Audio Nerd

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                        • Casey KolbC
                          Casey Kolb @Christoph Hart
                          last edited by

                          @Christoph-Hart Will that extra definition affect anything else? Do we just need to set that in our projects?

                          Casey Kolb
                          Founder & CEO of Lunacy Audio
                          Composer | Producer | Software Developer

                          Christoph HartC 1 Reply Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @Casey Kolb
                            last edited by

                            @Casey-Kolb Yes of course, this vastly increases CPU usage because it will render all modulators at full audio rate.

                            I just wanted to confirm that it's actually this flag that's causing the problem. Setting it to 1 is not the fix.

                            Casey KolbC Dan KorneffD 2 Replies Last reply Reply Quote 1
                            • Casey KolbC
                              Casey Kolb @Christoph Hart
                              last edited by

                              @Christoph-Hart Noted!

                              Casey Kolb
                              Founder & CEO of Lunacy Audio
                              Composer | Producer | Software Developer

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                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by

                                @Christoph-Hart Do you need any other info to help debug?

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                1 Reply Last reply Reply Quote 0
                                • Casey KolbC
                                  Casey Kolb
                                  last edited by Casey Kolb

                                  Bumping this issue again. It's rather pressing and I'm getting more and more support tickets about this. Our users can't use the plugin at all in the newer version of Cubase.

                                  @Christoph-Hart Any idea when we'll have a fix for this?

                                  Casey Kolb
                                  Founder & CEO of Lunacy Audio
                                  Composer | Producer | Software Developer

                                  Christoph HartC 1 Reply Last reply Reply Quote 1
                                  • Christoph HartC
                                    Christoph Hart @Casey Kolb
                                    last edited by

                                    @Casey-Kolb They just need to set a buffer size that is a multiple of 8. I have no idea why this isn't enforced by audio drivers.

                                    Casey KolbC 1 Reply Last reply Reply Quote 0
                                    • Casey KolbC
                                      Casey Kolb @Christoph Hart
                                      last edited by

                                      @Christoph-Hart Why do other non-HISE VST plugins still work regardless of this? Is there a way we can safeguard against that in HISE?

                                      Casey Kolb
                                      Founder & CEO of Lunacy Audio
                                      Composer | Producer | Software Developer

                                      Christoph HartC 1 Reply Last reply Reply Quote 1
                                      • Christoph HartC
                                        Christoph Hart @Casey Kolb
                                        last edited by

                                        @Casey-Kolb Yes, actually it shows an error message that the buffer size is wrong but if you deactivate the overlay it won't show up.

                                        Casey KolbC 1 Reply Last reply Reply Quote 0
                                        • Casey KolbC
                                          Casey Kolb @Christoph Hart
                                          last edited by

                                          @Christoph-Hart Got it. Is there a reason this is a HISE-specific thing? Other plugins don't seem to have issues with the different buffer sizes (correct me if I'm wrong). Most of these support tickets from our users say CUBE is the only plugin that doesn't work with their settings, which is a pretty bad look.

                                          Casey Kolb
                                          Founder & CEO of Lunacy Audio
                                          Composer | Producer | Software Developer

                                          Christoph HartC 1 Reply Last reply Reply Quote 0
                                          • Christoph HartC
                                            Christoph Hart @Casey Kolb
                                            last edited by

                                            @Casey-Kolb Yes this is a deliberately optimization in HISE that ensures that the CPU usage is as low as possible. By enforcing this all the modulators can run at 8x times lower than audio rate so it saves huge amounts of CPU. Try setting the HISE_EVENT_RASTER to 1 and compare the CPU usage.

                                            There is absolutely no reason not to use a buffer size other that's not a multiple of eight except for ignorance on the end user's part (or lack of better knowledge).

                                            It deals with varying buffer sizes pretty well (REAPER for example splits up buffers at the loop point), but if the buffer size isn't dividable by eight, you will get periodic crackling, so I shut down the processing and show the error message in the overlay.

                                            I might add a way of catching and displaying these messages when the overlay isn't disabled, but apart from that there's nothing to be done - except for setting HISE_EVENT_RASTER to 1 and explaining every user why the CPU has increased in your last update.

                                            Casey KolbC 3 Replies Last reply Reply Quote 2
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