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    HISE Compatibility with Windows 11 and Cubase 12

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    • Dan KorneffD
      Dan Korneff @d.healey
      last edited by Dan Korneff

      @d-healey It's happening on MY machine :)
      I'm using internal sound drivers for all tests.
      Gonna double check standalone after I do a little debugging.
      EDIT:
      Standalone works fine

      Dan Korneff - Producer / Mixer / Audio Nerd

      Casey KolbC 1 Reply Last reply Reply Quote 1
      • Casey KolbC
        Casey Kolb @Dan Korneff
        last edited by

        @dustbro Strange, maybe the VST3 is messed up in general. Spooky because we're about to launch the VST3 version of our plugin in a week.

        Casey Kolb
        Founder & CEO of Lunacy Audio
        Composer | Producer | Software Developer

        1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff
          last edited by Dan Korneff

          I'm getting an error when activating outputs on my test instrument.
          "the current layout you supplied is not a valid layout".
          I would think that's the main reason it's not making any sound.

          >	TEST Debug.vst3!juce::AudioProcessor::Bus::isLayoutSupported(const juce::AudioChannelSet & set, juce::AudioProcessor::BusesLayout * ioLayout) Line 1073	C++
           	TEST Debug.vst3!juce::AudioProcessor::Bus::getBusesLayoutForLayoutChangeOfBus(const juce::AudioChannelSet & set) Line 1136	C++
           	TEST Debug.vst3!juce::AudioProcessor::setChannelLayoutOfBus(bool isInputBus, int busIndex, const juce::AudioChannelSet & layout) Line 191	C++
           	TEST Debug.vst3!juce::AudioProcessor::Bus::setCurrentLayout(const juce::AudioChannelSet & busLayout) Line 1005	C++
           	TEST Debug.vst3!juce::AudioProcessor::Bus::enable(bool shouldEnable) Line 1049	C++
           	TEST Debug.vst3!juce::JuceVST3Component::activateBus(long type, long dir, long index, unsigned char state) Line 2939	C++
          
          

          deactivating channels:

          -		this	0x00000000294518b0 {owner={deactivatedBecauseOfMemoryLimitation=false updater={suspendState=false parent=...} ...} ...}	juce::AudioProcessor::Bus *
          +		layout	{channels={heapAllocation={data=0x0000000000000000 {???} } preallocated=0x00000000294518c8 {6, 0, 0, ...} ...} }	juce::AudioChannelSet
          
          

          Dan Korneff - Producer / Mixer / Audio Nerd

          Casey KolbC 1 Reply Last reply Reply Quote 2
          • Casey KolbC
            Casey Kolb @Dan Korneff
            last edited by Casey Kolb

            @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

            Casey Kolb
            Founder & CEO of Lunacy Audio
            Composer | Producer | Software Developer

            Dan KorneffD 1 Reply Last reply Reply Quote 1
            • Matt_SFM
              Matt_SF
              last edited by

              Still following. I haven't heard back from my user yet...

              Develop branch
              Win10 & VS17 / Ventura & Xcode 14. 3

              1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Casey Kolb
                last edited by

                @Casey-Kolb said in HISE Compatibility with Windows 11 and Cubase 12:

                @dustbro I can confirm the VST3 does work in Ableton Live and Cubase 11 on Mac. Must be specific to Windows.

                Confirmed. VST3 AAX and AU all working on MacOS

                Dan Korneff - Producer / Mixer / Audio Nerd

                1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey
                  last edited by d.healey

                  Can one of you post a test VST3 that demonstrates the issue, preferably a debug build? Would be good to have the HISE project too.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @d.healey
                    last edited by

                    @d-healey Here's a minimal project:
                    https://hub.korneffaudio.com/index.php/s/2N6A4caaYcFToZ2

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @Dan Korneff
                      last edited by

                      @dustbro Could you also provide a debug plugin in case the problem is created when you compile it on your system.

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      Dan KorneffD 1 Reply Last reply Reply Quote 0
                      • Dan KorneffD
                        Dan Korneff @d.healey
                        last edited by

                        @d-healey just uploaded the debug vst

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 1
                        • Dan KorneffD
                          Dan Korneff
                          last edited by

                          I checked out a bunch of commits. @Christoph-Hart it looks like this happned when x64 was removed from the plugin name.

                          Dan Korneff - Producer / Mixer / Audio Nerd

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                          • Dan KorneffD
                            Dan Korneff
                            last edited by Dan Korneff

                            This is the last working commit:

                            Commit: 5adca361018f1818111a4747852e58247882a4c6 [5adca36]
                            

                            Dan Korneff - Producer / Mixer / Audio Nerd

                            Christoph HartC 1 Reply Last reply Reply Quote 0
                            • Christoph HartC
                              Christoph Hart @Dan Korneff
                              last edited by

                              @dustbro Can you link to the commit? I can't find it using the hash for some weird reason...

                              Dan KorneffD 1 Reply Last reply Reply Quote 0
                              • Dan KorneffD
                                Dan Korneff @Christoph Hart
                                last edited by

                                @Christoph-Hart Heres' the commit that breaks the samplers:

                                Link Preview Image
                                - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

                                The open source framework for sample based instruments - - prevent audio rendering with illegal buffer sizes · christophhart/HISE@526a108

                                favicon

                                GitHub (github.com)

                                Dan Korneff - Producer / Mixer / Audio Nerd

                                Christoph HartC 1 Reply Last reply Reply Quote 0
                                • Christoph HartC
                                  Christoph Hart @Dan Korneff
                                  last edited by

                                  @dustbro Hmm, that's a fail safe that prevents odd buffer sizes. What audio settings are you using?

                                  Christoph HartC 1 Reply Last reply Reply Quote 0
                                  • Christoph HartC
                                    Christoph Hart @Christoph Hart
                                    last edited by

                                    What happens if you set HISE_EVENT_RASTER to 1? (In the ExtraDefinitions).

                                    If this is really the culprit, then it should work with a raster size of 1...

                                    Dan KorneffD Casey KolbC 4 Replies Last reply Reply Quote 0
                                    • Dan KorneffD
                                      Dan Korneff @Christoph Hart
                                      last edited by

                                      @Christoph-Hart I'll try that now.
                                      I'm using my internal sound card on this computer. Buffer options are "low, medium, high" hahah

                                      Dan Korneff - Producer / Mixer / Audio Nerd

                                      1 Reply Last reply Reply Quote 0
                                      • Dan KorneffD
                                        Dan Korneff @Christoph Hart
                                        last edited by

                                        @Christoph-Hart HISE_EVENT_RASTER to 1 prevents the project from fully loading.

                                        Screenshot from 2022-06-23 12-07-17.png

                                        Dan Korneff - Producer / Mixer / Audio Nerd

                                        d.healeyD 1 Reply Last reply Reply Quote 0
                                        • d.healeyD
                                          d.healey @Dan Korneff
                                          last edited by

                                          @dustbro I think you need to compile your project with that flag, not HISE itself.

                                          Libre Wave - Freedom respecting instruments and effects
                                          My Patreon - HISE tutorials
                                          YouTube Channel - Public HISE tutorials

                                          Dan KorneffD 1 Reply Last reply Reply Quote 0
                                          • Dan KorneffD
                                            Dan Korneff @d.healey
                                            last edited by

                                            @d-healey giphy.gif

                                            Dan Korneff - Producer / Mixer / Audio Nerd

                                            1 Reply Last reply Reply Quote 0
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