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    LOGIC: version invalid on built plugins in Plugin Manager

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    • T
      tomekslesicki @Christoph Hart
      last edited by

      @Christoph-Hart I can also confirm that it's working, thank you!

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      • Dan KorneffD
        Dan Korneff @d.healey
        last edited by Dan Korneff

        @d-healey Are you sure? When I compile Intel/Silicon direct from Xcode my binary is 200mb. When I export via HISE auto build the binary is 70mb.
        I'm exporting from an Intel machine if that makes a difference.

        Dan Korneff - Producer / Mixer / Audio Nerd

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        • d.healeyD
          d.healey @Dan Korneff
          last edited by

          @dustbro When you compile in Xcode are you selecting build for running?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

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          • Dan KorneffD
            Dan Korneff @d.healey
            last edited by

            @d-healey Build configuration is "Release"

            Dan Korneff - Producer / Mixer / Audio Nerd

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            • d.healeyD
              d.healey @Dan Korneff
              last edited by

              @dustbro How are you starting the build in Xcode?

              Libre Wave - Freedom respecting instruments and effects
              My Patreon - HISE tutorials
              YouTube Channel - Public HISE tutorials

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              • Dan KorneffD
                Dan Korneff @d.healey
                last edited by

                @d-healey Apple+B

                Dan Korneff - Producer / Mixer / Audio Nerd

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                • Dan KorneffD
                  Dan Korneff @d.healey
                  last edited by Dan Korneff

                  @d-healey I don't think it's universal.

                  Here's what the autogenerated project looks like when I export from HISE:
                  autocomp.png

                  And here's what it looks like when I export from Projucer:
                  xcond comp.png

                  Dan Korneff - Producer / Mixer / Audio Nerd

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                  • d.healeyD
                    d.healey @Dan Korneff
                    last edited by d.healey

                    @dustbro I'm suspicious that your building a debug build 200mb is quite large. My universal builds are around 50-70mb. Are you embedding audio files/images?

                    Are you building AAX too? That might be the issue.

                    Libre Wave - Freedom respecting instruments and effects
                    My Patreon - HISE tutorials
                    YouTube Channel - Public HISE tutorials

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                    • Dan KorneffD
                      Dan Korneff @d.healey
                      last edited by

                      @d-healey I building all formats. The binary should be 2X the size of a normal binary cause it contains both ARM and x86 data.

                      Dan Korneff - Producer / Mixer / Audio Nerd

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                      • d.healeyD
                        d.healey @Dan Korneff
                        last edited by

                        @dustbro If you build just a VST does it generate a universal binary? If so then it's the AAX export that is causing it to only build for Intel.

                        Libre Wave - Freedom respecting instruments and effects
                        My Patreon - HISE tutorials
                        YouTube Channel - Public HISE tutorials

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                        • Dan KorneffD
                          Dan Korneff @d.healey
                          last edited by Dan Korneff

                          @d-healey Excellent suggestion. Exporting VST alone creates an Intel/Silicon xcode project.
                          So it looks like I have export VST+AU, then a separate AAX.

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          Christoph HartC d.healeyD 2 Replies Last reply Reply Quote 0
                          • Christoph HartC
                            Christoph Hart @Dan Korneff
                            last edited by Christoph Hart

                            @dustbro Yes I've added a check to remove ARM builds when AAX is enabled so you definitely need to build it apart from the others.

                            Link Preview Image
                            - deactivate ARM builds for AAX exporter · christophhart/HISE@a008050

                            The open source framework for sample based instruments - - deactivate ARM builds for AAX exporter · christophhart/HISE@a008050

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                            GitHub (github.com)

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                            • d.healeyD
                              d.healey @Dan Korneff
                              last edited by

                              @dustbro You should setup a build script to automate the whole thing, including codesigning and notariztion.

                              Libre Wave - Freedom respecting instruments and effects
                              My Patreon - HISE tutorials
                              YouTube Channel - Public HISE tutorials

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                              • d.healeyD
                                d.healey @Christoph Hart
                                last edited by

                                @Christoph-Hart said in LOGIC: version invalid on built plugins in Plugin Manager:

                                @d-healey I'll merge it when you make a pull request.

                                Link Preview Image
                                Added custom plist entry to Mac exporter template by davidhealey · Pull Request #328 · christophhart/HISE

                                I noticed that the xcodeValidArchs for the plugin template is set to %ARM_ARCH% is that correct? Is it worth removing all of the IPP stuff from the MacOS exporters? Or are people still using it there?

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                                GitHub (github.com)

                                Libre Wave - Freedom respecting instruments and effects
                                My Patreon - HISE tutorials
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