Scriptnode: Granulator
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@DanH said in Scriptnode: Granulator:
@Christoph-Hart I tried that first but it doesn't do anything.
I take it back, it does do something and the crashing has gone :)
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@Christoph-Hart pretty impressive! The spambots answer I mean…
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So I've got the Granulator working nicely in my project. I've just been playing with voice modes and the granulator seems to flip between notes when playing a chord - I've no idea what to expect really so I'm just asking if this is expected behaviour. I'd also like to use glide - would that be possible too?!
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@Christoph-Hart So it was working, and then I had to move the Granulator Script FX to somewhere else in the chain and it stopped working, so I tested a minimal project and it doesn't seem to work there either.. Am I going mad?! Would really appreciate it if you could have a quick peek :)
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@DanH You did manage to use the granulator as a FX ?
AFAIK the granulator produces sound - that's why it needs a sample or a sampleMap - but doesn't process incoming signals (or am I missing something ?), thus getting no granulated sound is expected.Into a scriptnode synth, the granulator works well :)
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@Matt_SF yeah I'm using it as an FX at the moment, maybe I should do it as a synth instead. But as an FX it was working fine, I was able to load the same sample map as my sampler and blend the two sounds together. But then it stopped working, no idea why! Will try the synth
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@Matt_SF yeah same behaviour with the scriptnode synth. Can you get a combo box to load sample maps in the granulator successfully?
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@DanH said in Scriptnode: Granulator:
@Matt_SF yeah I'm using it as an FX at the moment, maybe I should do it as a synth instead. But as an FX it was working fine, I was able to load the same sample map as my sampler and blend the two sounds together. But then it stopped working, no idea why! Will try the synth
I'll try today
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@Matt_SF Thanks :folded_hands:
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@DanH There you go :
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Thanks now I have to spend time using this :)
Actually the scriptFX Granulator doesn't produce any sound... (seems logical since you have to load samples in it... It doesn't process incoming signals)
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@Matt_SF well done!
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Hi mates. following this post for a while. Anyone can tell me how to make the granulator polyphonic? If I use it on a Scriptnode Synthesizer and play more than one note it turns into the Glitchfest 2022 ... any help?
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@hisefilo no idea it's glitch fest here too
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Guys the granulator is already polyphonic by design so there is no reason to use it in a polyphonic context.
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@Christoph-Hart then how can I do to play a chord? I get the notes played in arpeggios not chords. Sorry too newbie on granular stuff. Maybe this is the expected behavior
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@hisefilo Turn down the grain size and increase the density. A granular synthesizer (usually) spreads the grains across all held notes.
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@Christoph-Hart will do!!! Thanks :) :)
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Is there a way to get round the very short, seemingly "baked in" release time with the granulator? Regardless of envelope settings granulator has approx half a second of release, which isn't very much..
Love the granulator node, having lots of fun with it. I kind got round the polyphony thing by have 4 independent voices, still a little glitchy though :)
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Hi mates!!!
I have problems embedding Audio Files for distribution. Granulator does not find them compiled plug-in.The only way I made it work is to create AudioResources.dat and place it into AppData folder.
Is there any way to embed audio files for the Granulator as like IRs are embedded on Convolution Reverb?
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@hisefilo I didn't try using embedded audio files for the granulator but I guess you could do it using the FileSystem API... The samples won't be embedded in the plugin though
... But why not using samplemaps ?