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    Update to JUCE 6.13

    General Questions
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    • Christoph Hart
      Christoph Hart last edited by

      Just a little public service announcement: I've updated the JUCE version in the HISE codebase to the very latest master release (6.1.3). The things that have changed can be seen here:

      https://github.com/juce-framework/JUCE/blob/master/ChangeList.txt

      (Previously we were on 6.0.8). There are no spectacular new features, but a few OpenGL fixes seemed to be worth the update.

      However if you notice any snags, let me know, as updating the JUCE version usually comes with a collection of small glitches.

      ustk Casey Kolb orange 3 Replies Last reply Reply Quote 9
      • ustk
        ustk @Christoph Hart last edited by ustk

        @christoph-hart Great!
        1st minor thing -> double click on the header to expand the window doesn't work anymore (at least on mac)

        I can't help pressing F5 in the forum...

        1 Reply Last reply Reply Quote -1
        • Casey Kolb
          Casey Kolb @Christoph Hart last edited by

          @christoph-hart OpenGL fixes are always welcome 😊

          Casey Kolb
          Founder & CEO of Lunacy Audio
          Composer | Producer | Software Developer

          1 Reply Last reply Reply Quote 1
          • orange
            orange @Christoph Hart last edited by orange

            @christoph-hart

            If there is a fix for OpenGL, definately worth it. Also in the change list for Version 6.1.3:

             - Added support for Visual Studio 2022 to the Projucer
            

            Time goes by so fast! I remember I was using VS 2015 with Hise like yesterday 😄
            64-Bit VS 2022 seems interesting by the way .

            develop Branch / XCode 13.1
            macOS Monterey / M1 Max

            DanH 1 Reply Last reply Reply Quote 1
            • DanH
              DanH @orange last edited by DanH

              @Christoph-Hart possibly related but when trying to compile the plugin from today's commit this is the error I'm getting on OSX:

              ❌  error: Ad Hoc code signing is not compatible with the Hardened Runtime. Sign with a Mac Developer certificate or disable the Hardened Runtime by setting the ENABLE_HARDENED_RUNTIME build setting to NO. (in target 'TEST - App')
              
              DanH 1 Reply Last reply Reply Quote 0
              • DanH
                DanH @DanH last edited by

                @danh is anyone able to export their plugin using latest develops from last week or two on OSX?

                d.healey Matt_SF 2 Replies Last reply Reply Quote 0
                • d.healey
                  d.healey @DanH last edited by

                  @danh said in Update to JUCE 6.13:

                  latest develops from last week or two on OSX?

                  Need you to be more specific, I haven't rebuilt since the 14th and will be doing an export today. Does that cover the commits you've tested?

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  DanH 1 Reply Last reply Reply Quote 0
                  • DanH
                    DanH @d.healey last edited by

                    @d-healey yes, 25th Nov is the last that exports for me without the ad hoc codesign error.

                    Please let me know 🙂

                    1 Reply Last reply Reply Quote 0
                    • Matt_SF
                      Matt_SF @DanH last edited by

                      @danh the 3rd Dec. build I had worked fine. Same issue here with the build from today (Catalina)

                      Develop branch
                      Win10 & VS17 / Ventura & Xcode 14. 3

                      DanH 1 Reply Last reply Reply Quote 0
                      • DanH
                        DanH @Matt_SF last edited by

                        @matt_sf thanks, so you have the ad hoc codesign error too now?

                        Matt_SF 1 Reply Last reply Reply Quote 0
                        • Matt_SF
                          Matt_SF @DanH last edited by

                          @danh yes but I didn't took time to go deeper yet

                          Develop branch
                          Win10 & VS17 / Ventura & Xcode 14. 3

                          DanH 1 Reply Last reply Reply Quote 0
                          • DanH
                            DanH @Matt_SF last edited by

                            @matt_sf hey, do you still get this? Just tried latest develop again and running into the Ad Hoc thing yet again

                            DanH 1 Reply Last reply Reply Quote 0
                            • DanH
                              DanH @DanH last edited by

                              @danh are people able to export plugins on OSX from latest Develop without getting an Ad Hoc Codesigning error?

                              T 1 Reply Last reply Reply Quote 0
                              • T
                                tomekslesicki @DanH last edited by

                                @danh I just exported AU, VST and VST3 with success but can't get AAX to work. This is on the latest Develop build. I have the Apple ID info in the project settings, maybe that's why it works but it does. Except AAX.

                                DanH d.healey 2 Replies Last reply Reply Quote 0
                                • DanH
                                  DanH @tomekslesicki last edited by

                                  @tomekslesicki Thanks, do you mean the Team Development ID?

                                  Matt_SF 2 Replies Last reply Reply Quote 0
                                  • Matt_SF
                                    Matt_SF @DanH last edited by

                                    @danh I'll try the latest develop this afternoon, with the apple dev ID to see if I still get the error.
                                    Yes, this one :
                                    5c00bd62-55b4-4b35-92da-b926aac307f6-image.png

                                    Develop branch
                                    Win10 & VS17 / Ventura & Xcode 14. 3

                                    1 Reply Last reply Reply Quote 0
                                    • Matt_SF
                                      Matt_SF @DanH last edited by

                                      @danh So I tried the latest develop and the issue is still here, even if I enter my Apple Dev ID, even if I use the ENABLE_HARDENED_RUNTIME=0 flag in my project.

                                      In the autogenerated projucer file, the HARDENED_RUNTIME is set to "enable". If I disable it, I'm able to start compiling my project into Xcode but I hit the "outdated Projucer version" fatal error.

                                      Develop branch
                                      Win10 & VS17 / Ventura & Xcode 14. 3

                                      1 Reply Last reply Reply Quote 0
                                      • d.healey
                                        d.healey @tomekslesicki last edited by

                                        @tomekslesicki What version of MacOS, what version of Xcode?

                                        Libre Wave - Freedom respecting instruments and effects
                                        My Patreon - HISE tutorials
                                        YouTube Channel - Public HISE tutorials

                                        Matt_SF T 2 Replies Last reply Reply Quote 0
                                        • Matt_SF
                                          Matt_SF @d.healey last edited by Matt_SF

                                          @d-healey Catalina / Xcode 10.3 here.

                                          Develop branch
                                          Win10 & VS17 / Ventura & Xcode 14. 3

                                          1 Reply Last reply Reply Quote 0
                                          • T
                                            tomekslesicki @d.healey last edited by

                                            @d-healey Monterey and the latest Xcode from the App Store, whatever the number

                                            1 Reply Last reply Reply Quote 0
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