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    MPE input into Scriptnode

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    • d.healeyD
      d.healey @tomekslesicki
      last edited by

      @tomekslesicki Can't you just add the modulator to a hardcoded effect like any other mod?

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      Christoph HartC 1 Reply Last reply Reply Quote 1
      • Christoph HartC
        Christoph Hart @d.healey
        last edited by

        Yes this is implemented - use the midi.cc node, set the MpeEnabled parameter to true and choose the MPE gesture as first parameter (they are at the end of the list after the 127 CC numbers).

        This obviously only works in a polyphonic context.

        T 1 Reply Last reply Reply Quote 2
        • T
          tomekslesicki @Christoph Hart
          last edited by

          @Christoph-Hart great news!

          @d-healey this could be the best approach to this, actually! I suppose you know a way to add modulation modules, like AHDSR for example, to the hardcoded effects? I can see the parameters so I can assign the knobs to them, which is cool, but how should I compile the network to be able to add modulators as you mentioned? Thanks!

          d.healeyD 1 Reply Last reply Reply Quote 0
          • d.healeyD
            d.healey @tomekslesicki
            last edited by

            @tomekslesicki Add this to the HISE jucer project and recompile HISE

            NUM_HARDCODED_FX_MODS=6

            6 is the number of parameters you want to be able to control.

            Libre Wave - Freedom respecting instruments and effects
            My Patreon - HISE tutorials
            YouTube Channel - Public HISE tutorials

            T 2 Replies Last reply Reply Quote 0
            • T
              tomekslesicki @d.healey
              last edited by

              @d-healey epic, I'm going to try that now, thank you!

              1 Reply Last reply Reply Quote 0
              • T
                tomekslesicki @d.healey
                last edited by

                @d-healey I suppose this is not the place to put this? I just recompiled and it doesn't work, so I guess I should put it elsewhere?

                Screenshot 2023-11-09 163008.png

                d.healeyD 1 Reply Last reply Reply Quote 0
                • d.healeyD
                  d.healey @tomekslesicki
                  last edited by d.healey

                  @tomekslesicki That is the place to put it, assuming you're building with VS 2017? It only applies to hardcoded fx, not script fx.

                  Libre Wave - Freedom respecting instruments and effects
                  My Patreon - HISE tutorials
                  YouTube Channel - Public HISE tutorials

                  T 1 Reply Last reply Reply Quote 0
                  • T
                    tomekslesicki @d.healey
                    last edited by

                    @d-healey ah, ok, I see what's going on now - it adds the modulation option to the parameters for Hardcoded Master FX, but not for Hardcoded Polyphonic FX.

                    d.healeyD 1 Reply Last reply Reply Quote 0
                    • d.healeyD
                      d.healey @tomekslesicki
                      last edited by

                      @tomekslesicki Aha ok, I didn't realise that

                      Libre Wave - Freedom respecting instruments and effects
                      My Patreon - HISE tutorials
                      YouTube Channel - Public HISE tutorials

                      T 1 Reply Last reply Reply Quote 0
                      • T
                        tomekslesicki @d.healey
                        last edited by

                        @Christoph-Hart maybe you know another cheat code that enables this? ;-)

                        1 Reply Last reply Reply Quote 0
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