HISE Logo Forum
    • Categories
    • Register
    • Login

    OpenGL ComboBox, And "NO" By Default

    Scheduled Pinned Locked Moved General Questions
    43 Posts 8 Posters 2.2k Views
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • DanHD
      DanH @Dan Korneff
      last edited by

      @dustbro could you not include the general settings xml in your installer and set the opengl to 0?

      DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
      https://dhplugins.com/ | https://dcbreaks.com/
      London, UK

      Dan KorneffD 1 Reply Last reply Reply Quote 0
      • Dan KorneffD
        Dan Korneff @DanH
        last edited by

        @DanH That's a short term solution that would work... but then I have to update a bunch of installers, write post-install scripts for the new files, answer endless tech support emails about why their default GUI zoom setting reset to 100% because the script accidentally overwrote an existing xml with their most favorite zoom setting in the world, then defend my product on SlutSpace cause if I can't keep track of a single xml file how can the customer trust the DSP under the hood. This, of course, would coincide with an unplanned ilOk Cloud outage that prompts 35.7% of my customer base to set their studios on fire.
        Not good for business 馃挬

        Dan Korneff - Producer / Mixer / Audio Nerd

        DanHD 1 Reply Last reply Reply Quote 1
        • DanHD
          DanH @Dan Korneff
          last edited by

          @dustbro lol! It shouldn't overwrite the existing settings file though, should it? Anway, let's hope this can be added :)

          DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
          https://dhplugins.com/ | https://dcbreaks.com/
          London, UK

          Christoph HartC 1 Reply Last reply Reply Quote 0
          • Christoph HartC
            Christoph Hart @DanH
            last edited by

            @DanH Crisis averted:

            Link Preview Image
            - added HISE_DEFAULT_OPENGL_VALUE preprocessor 路 christophhart/HISE@424b619

            The open source framework for sample based instruments - - added HISE_DEFAULT_OPENGL_VALUE preprocessor 路 christophhart/HISE@424b619

            favicon

            GitHub (github.com)

            Dan KorneffD 2 Replies Last reply Reply Quote 3
            • Dan KorneffD
              Dan Korneff @Christoph Hart
              last edited by

              @Christoph-Hart yay!!

              Dan Korneff - Producer / Mixer / Audio Nerd

              1 Reply Last reply Reply Quote 0
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart Do we have to make any additional changes to get this to work? I have HISE_USE_OPENGL_FOR_PLUGIN=1 set in Extra Definitions cause the combo box doesn't show up inthe export without it.
                The GeneralSettings.xml is still being created with OPEN_GL=1 even if the plug-in is set to "no" when exporting.

                Dan Korneff - Producer / Mixer / Audio Nerd

                Christoph HartC 1 Reply Last reply Reply Quote 0
                • Christoph HartC
                  Christoph Hart @Dan Korneff
                  last edited by

                  @dustbro You have to add HISE_DEFAULT_OPENGL_VALUE=1

                  Dan KorneffD 1 Reply Last reply Reply Quote 0
                  • Dan KorneffD
                    Dan Korneff @Christoph Hart
                    last edited by

                    @Christoph-Hart
                    Setting HISE_DEFAULT_OPENGL_VALUE=1 exports with openGL enabled by default.
                    I have set:

                    HISE_USE_OPENGL_FOR_PLUGIN=1 
                    HISE_DEFAULT_OPENGL_VALUE=0
                    

                    Now the OPEN_GL property is initializing properly, but the combo box disappears.

                    Dan Korneff - Producer / Mixer / Audio Nerd

                    Christoph HartC 1 Reply Last reply Reply Quote 0
                    • Christoph HartC
                      Christoph Hart @Dan Korneff
                      last edited by

                      @dustbro yeah, it's Big brain time over here.

                      Should be fixed now.

                      Dan KorneffD 1 Reply Last reply Reply Quote 4
                      • Dan KorneffD
                        Dan Korneff @Christoph Hart
                        last edited by

                        @Christoph-Hart Thanks! confirmed

                        Dan Korneff - Producer / Mixer / Audio Nerd

                        1 Reply Last reply Reply Quote 0
                        • First post
                          Last post

                        34

                        Online

                        1.8k

                        Users

                        12.0k

                        Topics

                        104.1k

                        Posts