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    OpenGL ComboBox, And "NO" By Default

    Scheduled Pinned Locked Moved General Questions
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    • Dan KorneffD
      Dan Korneff @Christoph Hart
      last edited by

      @Christoph-Hart please-the-simpsons.gif

      Dan Korneff - Producer / Mixer / Audio Nerd

      DanHD 1 Reply Last reply Reply Quote 1
      • DanHD
        DanH @Dan Korneff
        last edited by

        @dustbro could you not include the general settings xml in your installer and set the opengl to 0?

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        Dan KorneffD 1 Reply Last reply Reply Quote 0
        • Dan KorneffD
          Dan Korneff @DanH
          last edited by

          @DanH That's a short term solution that would work... but then I have to update a bunch of installers, write post-install scripts for the new files, answer endless tech support emails about why their default GUI zoom setting reset to 100% because the script accidentally overwrote an existing xml with their most favorite zoom setting in the world, then defend my product on SlutSpace cause if I can't keep track of a single xml file how can the customer trust the DSP under the hood. This, of course, would coincide with an unplanned ilOk Cloud outage that prompts 35.7% of my customer base to set their studios on fire.
          Not good for business 馃挬

          Dan Korneff - Producer / Mixer / Audio Nerd

          DanHD 1 Reply Last reply Reply Quote 1
          • DanHD
            DanH @Dan Korneff
            last edited by

            @dustbro lol! It shouldn't overwrite the existing settings file though, should it? Anway, let's hope this can be added :)

            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
            https://dhplugins.com/ | https://dcbreaks.com/
            London, UK

            Christoph HartC 1 Reply Last reply Reply Quote 0
            • Christoph HartC
              Christoph Hart @DanH
              last edited by

              @DanH Crisis averted:

              Link Preview Image
              - added HISE_DEFAULT_OPENGL_VALUE preprocessor 路 christophhart/HISE@424b619

              The open source framework for sample based instruments - - added HISE_DEFAULT_OPENGL_VALUE preprocessor 路 christophhart/HISE@424b619

              favicon

              GitHub (github.com)

              Dan KorneffD 2 Replies Last reply Reply Quote 3
              • Dan KorneffD
                Dan Korneff @Christoph Hart
                last edited by

                @Christoph-Hart yay!!

                Dan Korneff - Producer / Mixer / Audio Nerd

                1 Reply Last reply Reply Quote 0
                • Dan KorneffD
                  Dan Korneff @Christoph Hart
                  last edited by

                  @Christoph-Hart Do we have to make any additional changes to get this to work? I have HISE_USE_OPENGL_FOR_PLUGIN=1 set in Extra Definitions cause the combo box doesn't show up inthe export without it.
                  The GeneralSettings.xml is still being created with OPEN_GL=1 even if the plug-in is set to "no" when exporting.

                  Dan Korneff - Producer / Mixer / Audio Nerd

                  Christoph HartC 1 Reply Last reply Reply Quote 0
                  • Christoph HartC
                    Christoph Hart @Dan Korneff
                    last edited by

                    @dustbro You have to add HISE_DEFAULT_OPENGL_VALUE=1

                    Dan KorneffD 1 Reply Last reply Reply Quote 0
                    • Dan KorneffD
                      Dan Korneff @Christoph Hart
                      last edited by

                      @Christoph-Hart
                      Setting HISE_DEFAULT_OPENGL_VALUE=1 exports with openGL enabled by default.
                      I have set:

                      HISE_USE_OPENGL_FOR_PLUGIN=1 
                      HISE_DEFAULT_OPENGL_VALUE=0
                      

                      Now the OPEN_GL property is initializing properly, but the combo box disappears.

                      Dan Korneff - Producer / Mixer / Audio Nerd

                      Christoph HartC 1 Reply Last reply Reply Quote 0
                      • Christoph HartC
                        Christoph Hart @Dan Korneff
                        last edited by

                        @dustbro yeah, it's Big brain time over here.

                        Should be fixed now.

                        Dan KorneffD 1 Reply Last reply Reply Quote 4
                        • Dan KorneffD
                          Dan Korneff @Christoph Hart
                          last edited by

                          @Christoph-Hart Thanks! confirmed

                          Dan Korneff - Producer / Mixer / Audio Nerd

                          1 Reply Last reply Reply Quote 0
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