Snex_node Needs to be wrapped into a compileable DSP Network
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@christoph-hart said in Snex_node Needs to be wrapped into a compileable DSP Network:
Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).
Do you put your whole network in the fix_block? or just the module you want to modulate?
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@dustbro wrong thread ? :)
@ustk said in Snex_node Needs to be wrapped into a compileable DSP Network:
@Matt_SF Put the whole thing in it, not just the delay node ;)
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@dustbro The module you want to modulate and the source of the modulation signal.
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Is there a way to duplicate/reuse an entire chain?
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@dustbro yes, the
container.clone
node offers a system for duplication of certain parts of your DSP algorithm. It's a bit complicated to use though - not like the rest of scriptnode, that is easy :) -
I am still getting an instant crash when trying to compile DSP networks in the SNEX_workbench. I am generally getting a little weird behavior using the scriptnode stuff. Do I need to update to a newer Xcode or something? I am on 10.3. I don't think anyone else is experiencing these crashes but I may be the only person left on Mojave.
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Dipping into this again.... I'm trying to compile my DSP network in the Workbench.
I don't think I'm using any SNEX or .expr nodes, so I think I'm right in believing that I don't need to wrap up any of my nodes before compilation... I think!
When I try to compile I get the following error in Terminal:
Error when saving: At least one of your modules has missing dependencies! Please go to the settings page of the highlighted modules and add the required dependencies.
None of my modules are highlighted and I'm not sure what dependencies could be missing.
Furthermore I get a long list of missing files, for example:
❌ /Users/DANH/Documents/HISEPROJECTS/TEST/DspNetworks/Binaries/JuceLibraryCode/include_hi_dsp_library_01.cpp:9:10: 'hi_dsp_library/hi_dsp_library_01.cpp' file not found #include <hi_dsp_library/hi_dsp_library_01.cpp>
I've checked and the files do appear to be there... So I dunno, it's quite confusing lol
UPDATE: Checked prefs and HISE was pointing at the wrong source code folder.
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I am still getting the same crash when trying to compile a wrapped node. Any idea about what is causing this?
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@danh said in Snex_node Needs to be wrapped into a compileable DSP Network:
wrong source code folder
You should only have one
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@d-healey for very legit reasons I'm in between Master and Develop
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@danh said in Snex_node Needs to be wrapped into a compileable DSP Network:
legit reasons
Sure... :p
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Am I the only one who gets a crash when trying to compile wrapped script nodes?This is now working for me in the latest develop build. Thanks!!