Snex_node Needs to be wrapped into a compileable DSP Network
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Can you send me the project (just the DspNetworks subfolder)? It seems that the order of includes doesn‘t detect the inclusion of test1 in your main network.
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@Christoph-Hart Here's the folder. (Don't mind the Math.expr equation, I was just messing around :beaming_face_with_smiling_eyes: )
DspNetworks.zip -
Thank you @Christoph-Hart & @Matt_SF ! ( Just waking up here on North American time ). I'll be on standby to download and test the fixes, super excited to see this work and try some crazy DSP experiments :)
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@Matt_SF Thanks for the example. It also doesn't work here for a few reasons, some are trivial, some are a bit harder to fix. BTW, I noticed you're using the
stk.DelayA
node, this is deprecated (I removed the entire stk module). Use thejdsp.jdelay
node for a interpolating delay line instead. -
@Christoph-Hart Noted thanks ! Yes this was not meant to be anything, I was just testing something.
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@Matt_SF said in Snex_node Needs to be wrapped into a compileable DSP Network:
Yes this was not meant to be anything, I was just testing something.
Yeah, it would require some Steve Jobs level marketing to monetize this :)
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@Christoph-Hart said in Snex_node Needs to be wrapped into a compileable DSP Network:
I noticed you're using the
stk.DelayA
node, this is deprecated (I removed the entire stk module). Use thejdsp.jdelay
node for a interpolating delay line instead.But jdelay isn't meant to be modulated like DelayA was, right?
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sure, just don't modulate the limit. The
core.fix_delay
is not the most suitable candidate for modulation as it fades between two delay buffers to avoid pitch shifting, but that's what you want for all chorus, phaser, etc effects. -
@Christoph-Hart ok so I have to test again, because what I just tried gave me nothing but artifacts and glitches…
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Well it‘s the delay class from JUCE which is used in their chorus and phaser implementations so it‘s supposed to work...
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@Christoph-Hart Unless I'm doing it wrong:
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@ustk @Christoph-Hart and I noticed the same glitches appears if you modulate the simple gain Delay parameter :
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Unless I'm doing it wrong:
Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).
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@Christoph-Hart Of course... Silly me, I used an oversample chain....
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@Christoph-Hart said in Snex_node Needs to be wrapped into a compileable DSP Network:
Unless I'm doing it wrong:
Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).
Mmmhh, we agree that we are talking about putting the
jdsp.delay
node into acontainer.frame2_block
or acontainer.fix8_block
right ? Because it not working here, so I'm guessing I, now am doing it wrong -
@Matt_SF Put the whole thing in it, not just the delay node ;)
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@Christoph-Hart What is the main block size decision? (8-16-32..)
Is it the computing charge of the graph, like the more you have to compute, the larger the block should be? -
Yes, at the end it's all about CPU usage, but be aware that these kind of applications are supposed to be compiled into a C++ node, so the performance difference between the different block sizes might not be so huge in the end.
However, if you don't hear artifacts with higher block sizes for the intended use cases, there's no reason to go lower, so the general rule of thumb would be "try the highest block size that doesn't sound bad".