Snex_node Needs to be wrapped into a compileable DSP Network
-
@Christoph-Hart Noted thanks ! Yes this was not meant to be anything, I was just testing something.
-
@Matt_SF said in Snex_node Needs to be wrapped into a compileable DSP Network:
Yes this was not meant to be anything, I was just testing something.
Yeah, it would require some Steve Jobs level marketing to monetize this :)
-
@Christoph-Hart said in Snex_node Needs to be wrapped into a compileable DSP Network:
I noticed you're using the
stk.DelayA
node, this is deprecated (I removed the entire stk module). Use thejdsp.jdelay
node for a interpolating delay line instead.But jdelay isn't meant to be modulated like DelayA was, right?
-
sure, just don't modulate the limit. The
core.fix_delay
is not the most suitable candidate for modulation as it fades between two delay buffers to avoid pitch shifting, but that's what you want for all chorus, phaser, etc effects. -
@Christoph-Hart ok so I have to test again, because what I just tried gave me nothing but artifacts and glitches…
-
Well it‘s the delay class from JUCE which is used in their chorus and phaser implementations so it‘s supposed to work...
-
@Christoph-Hart Unless I'm doing it wrong:
HiseSnippet 1447.3oc6X8zaaTDEeVaOlXmTTAZEbbUEGRkJQ1lxej3PbSbbIh5Vq3Pa4TY5tSrG75YV1cbZLHNwG.NCm3C.GPb.ItwAthDR7EfSHN1uAva1Yc1Yh2XmXQaEU3KIy6Mu27ad+adusajviFGKhPNU1eRHE4rFt2Dtbv1CHLNZ2VHmWD2gDKoQtZRaMIjDGS8QNNEuohfSkRnjeOdysHADtGMiDBcWAyidK1HlLiZ2le.KHnMwmtOajwtudyc8D7sEAhw.dJhqgBIdCI8o2ln1VALxo7N9LoHpmjHowHmRaI7mzaf3Qb89uKKl8v.pZQcTOPQZxsEA9JDq9ez1CXA9cmduiQHGb2LqPQsU3R3NLe1wzyrFWLggalDl1CmByCd0MgWsbgW8bfGx.ckznC.gveb.QZiLk6HkASX6o1kKo7Xlbho65YJbeIbWlzaP93sPN3EbTOowapy+B3cN3.pmLCrkvsu+x5oOGAhNyZ6ph64EwBkv4q.xZoKcae+5V.RSF47c3c38Yb5FdQT.ZshCuMU9HQzv0uhOMfLAr2W4puW0CFy8TFc2vHZHIhtunKvb8Xxnv.5dffWy8gABug8XeF8pU+7pUp9EUcMDJAlao1w5dCHbNMHd1soxk4xHQv57widHM5ZtGRBFmouYRmKd1rh43D2SLVx386PjQrifL5aOdTOnJhGc6TzAzbJfThlrtlZsJlpGk6mr3ugeoLqqV6jxr9TlH0kgxk.8TSZhKK8+g+S4ephmZkUrD9Jr2l3A2wIcIxApvdnDmDhqnQa3cb7kgX1QYJUnOFstTa9EvwgAP8zSUuZ14qnhVJRifE.v7UTAshJog+HgeN55RF553c.tFSmhxNOWnVRG2Kh8fGMT0PlEuQzMLXuvCXagJJ+nVDIQYZaw.CFYxVigjdcZnEEkmk6SO533ftjH38HodukOdEvuCieWUDtYQqNjiNAsK1rmjFpxrLKFqtkkUEJonYzAx3PJadHeyWq98SaN6g75m7P9V095Mj9Hs0KkZyubzulbzqhaGQ+zwTt2Djo5KpvFZ9WxGmy4W6TujqkbRt6oJ5ilQSnyu87wad51yaBEVl+gT5rdH5LltCHwKvCctzX4jWsML4+h62G8W+vlHcvOVsmJ3XV+FPBjcj+KhGA+cio7VPX+zmdbJ.OyXFA6r7FCM4YMFFItkwgTxPafupNkMgwhRVKl0fv9jn9TYBjOIQ3bTm4tfLqf+jjZoYdDE0UwsTDS52bGNAdTIwTb1tteTyYxa93Wo0uuI5ewBI1KLLfPQ5.J4DE8VS650bdV4kyAwIOqrh9YkFK26JNVZJ0WZooK.TiC2HkkkVruyEN20RZ9UmhqVaIzywLiHmZ44yeHktTbVr5MFKEfqNMZclndnklE3EpuTdg4DZZs3C2cZreZyQPSYgzHIS0MmSK5gvve59Xq.Wp3gRQnUC2WVybU78HGRSl6LocnKmr9.QzH2aRAnpdVu9oM44O+m+1OdVm7L7LO44c7j.D1OhviCEwz5lZ9D7ZXxqEUNlaucMIqcotdsgqmw9Vo4ThMLI1kvsTFr1RScTs6lsTWaqGEtM92IqkHib5tiCho2i4KGXn2+vfbCSxuOIxG7KdVigUbol8wd5Ti8myfPk++IxWz.Q0l6.QViRVYJF6wTuWsC+PZ.jllfwWFxKOfLNPNkpcdVGAWDNPvYVQ.6Qgwr52mZEXk6E5FRIwaXFkK0bOJ7nUrUmp2BJGQhRZ8c4rE0O61h44udMrFttphCtOe7kTJ9bzWR4IQFJT+7+Nd5WEC0za3l3tce16ueZ7QWdZbFiHdQhG3o+VUpBFqjPAt27jO7bEbG0Z25nC0cwgw01nFZD7ryC77TwzuAXexWlFKgLu4RHy0WBYdqkPl2dIj4cVBYd24Ji5E+zViUw+.gt6jzIpiS1zcEQ+CjC2c6.
-
@ustk @Christoph-Hart and I noticed the same glitches appears if you modulate the simple gain Delay parameter :
HiseSnippet 1079.3oc6X0rjaSDDdjsmTqKfTg7SAG0AtQQJKuKAxIbVu1KtvN1rZqDn3PpAo1VSEoYDRiVv23MfWMdD3NW3M.lQxRZjWgWGE1JYSgO3xc2yOeS+e6EQbGHNlGgL5d95P.Y79X60Lg2POBkglbBx313YjXADYlw530gj3XvEYXz9TECitcPoe9qu5XhOg4.krPnmwoNvTZ.UTxcwfug56Ol3BmSCzV8QCl3vYC497DIdZi6gBINujrBdJQsrVXjwsF4RE7HaAQ.wHiNGycWa6w+YV15eFMl9i9fhvBYKOnL1i49tJDq9MZnG02cQ96NFgLvKJ0BsyzB2GOi5RK3WpMtSp.yxcnqOLZsK3YoCud0BOqZfGRCccxPmDDb2DehnJxTliMBn7pVpILAvhoh05lq2nv8CwKnBGu5waqZvqzPcci2MF+O.OZ4RvQTB1N3weWSszuBNhstLV5hOimH.40mozTTT1JyYDQD8WrpBp1ulfpV8ylaL6Bk.5oIA1x.TGPpdXLvWdQXCkMZCcOEsxbYCL2ThVkBsTzFaDlRztTXeE8eK+nDVPrQ3g5BKHzsdGTj.iFD5CmVl.Kigohi0NRfgPm.9jbWte8O+16M34TWgW4J99A0jhaB6BHRrf6Sh11gcKCR68yfTimQm8NpR8jLuwjE3t3TU90EfeEh8LzP7syPLFOc77M4Vk+xr.+VWMHGGA+TBvbzXdv.UIuIkNbC9sAOmbArjGErIXuX6SgUxKRmy4PPHWVZ1Q2AyNfyEdxnypERu+fobd3HFQpFb0OjEdjXX9xkwfP+XFlDK3A4XIsRqs.BOgHHHie.+nidn7yxOU88iGJ+5v4+2PeoL5MO.o0d5vcuTKYgISYSeKODICwE9S2.P7cwooMu4jE5N3Ej2FRZ1nRs40D6sUASKcgVaIredc4+0Rss2Hr1RsOHSY9dXUNiz4ER0iO.mmCw7TfAQWNWY0Bt+99NwP3dOwvbGgDBmGQXwg7XvR+j2RV+pU9EIrpKOiUkUoddikOOKcegbl80S0KcnpbXR5JmzrTCbAYVtZaP9ZbmG6HerJcWkT2I9wPZbk149GZr6qy9qIQtaWrngsGVcpBs0WSV3a8+SRcU0w5s65X5sgzMGiY8uNR1moOWxIuwokjDeQN2pwYy3LdnGmQq3AbFHSrrZETwwp1GzSDB4n25cTbF3CxlGJY8IClRY.IRpmfFpKr1ecwtrWeLNCtlpjCluaLAb62gl.95HBUl+7lik9ivxb58MSM2lu4s2a0lAt11LZsqI52tMiJSzm1rvq++ZvUdG5sxf1UqLFWpUl.hSD+ExhshHtuJUyAobjZLV5e0XW7LEsoE5BheR5nf8dXOTfrf0KbbTQCelTyV+d52f8bXC1yQMXOedC1yiZvd9hFrmubm6Q0qvSRjSolE4HYrXT17oFEy4J6Y8e3jtzy.
-
Unless I'm doing it wrong:
Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).
-
@Christoph-Hart Of course... Silly me, I used an oversample chain....
-
@Christoph-Hart said in Snex_node Needs to be wrapped into a compileable DSP Network:
Unless I'm doing it wrong:
Scriptnode 101: if modulating sounds bad, put it in a frame block (or fix8, fix16, whatever works).
Mmmhh, we agree that we are talking about putting the
jdsp.delay
node into acontainer.frame2_block
or acontainer.fix8_block
right ? Because it not working here, so I'm guessing I, now am doing it wrong -
@Matt_SF Put the whole thing in it, not just the delay node ;)
-
This post is deleted! -
@Christoph-Hart What is the main block size decision? (8-16-32..)
Is it the computing charge of the graph, like the more you have to compute, the larger the block should be? -
Yes, at the end it's all about CPU usage, but be aware that these kind of applications are supposed to be compiled into a C++ node, so the performance difference between the different block sizes might not be so huge in the end.
However, if you don't hear artifacts with higher block sizes for the intended use cases, there's no reason to go lower, so the general rule of thumb would be "try the highest block size that doesn't sound bad".
-
@ustk @Christoph-Hart yahooo it works !!! : :party_popper:
Thank you, thank you, thank you both of you !! I've been failing for weeks, on and off, at finding a solution. I know I still have a lot to learn but this is a problem solved !!
I can finally have a good night sleep... and find another wall to break down :beaming_face_with_smiling_eyes: -
@Christoph-Hart I think we are going to need some video tutorials from you on this insanely amazing DSP powerhouse you have created ;)
And is the PC SNEX workbench working till you sort out the Mac version? -
This post is deleted! -
Hi again, scriptnodes enthusiasts !
I'm facing another problem. Here's where I am :
I successfully compiled math node and integrated into a project (although the compiled plugin doesn't output any sound but I have to dig deeper into this before complaining :) ).I have now a whole nodeNetwork with only nodes, which is quite CPU hungry so I want to compile the network.
In the workbench, I've successfully wrapped a test-Network into a DSP network, but when compiling I'm getting this :
e:\applications\programmation\hise-develop\hi_dsp_library\dsp_nodes\routingnodes.h(391): error C2039: 'frameData' : n'e st pas membre de 'scriptnode::cable::block<2,1>' (compilation du fichier source ..\..\Source\Main.cpp) [E:\OneDrive - S oundFingers\-- HISE SCRIPTNODES PROJECTS --\FX_NodeExportTest\DspNetworks\Binaries\Builds\VisualStudio2017\FX_NodeExpor tTest_DynamicLibrary.vcxproj]
Using last develop branch version + windows 10.
And this is the WB project snippet (just a simple delay) :ScriptNode554.3oc6U0zaSCDDccR2jTZEBDbGIti0t1tj5SPIUE0CMJhf5UXwdRhUs8FsdMsgeabn+WPh+Fkci+H1VMQ.MUkC3KVimwiey68FuC49.xnyoGiL5hSlGFHQmv7jbwhQL4LjwSwd7XIKHFDlYoGlFMXFKNFBSPFswVngpVLfGxSE5XBZ.OJBhkHiVXz6VLmkj.9YYLZORvmCBY.jfPKeQ0ciVCWAhdXuYpul85Qwx7aOTXXjGsPUpFA6iOM4bcVOVH5bVXJneM5J3tSE3tKV.dPvWgl3UvSkAwSMKReWvaqZr1HlfEARPjA9hHk9cVPbNdwXhIAcF6pxXpJdrDlON3ak4GeAbYFrKpPOROBeB.9eg4cQwzu6NpO6m+t7Gu4nTIOhIyPVNkjyD6gmDb0m7gP1h5bwSTZm.LWk8dhJZ86QE8vTBgTiMdtpD8C0WTGWBk9ZZMxQWfMgRrUE35dniaeBEkMzGqGoOFDAqHqat4EgS94j21jrpfuNaFeVNMTK5lTKlOTE.cwGPsTYqJNcvIPrecc4wkdzk41ZpxsrPMfq5qmLfGWxRk6M0DwpXtKdpZQmVGz6kYlldW+EvF7QsuceTO7qnjlaU+g9nmgOvzwxxpOoeemCcn1DWTl77d8.U5f5gtFaa+xq+6cPaQG93HNWNS4SJvWGrkt6qAM2m7z93O.IfLqs0Z9ZcQ4mmX8O74IF0VTWZseH87cdH77MUw+av2nAuVvu.b1184N
@Christoph-Hart Am I missing something ? or maybe the whole functionnality in not entirely ready ?
Cheers ! -
Yes probably something wrong with the send / receive codegen (from the error it mixes up frame and block processing). I‘ll take a look later.