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    Scripnote Error @Christoph-Hart

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    • d.healeyD
      d.healey @Natan
      last edited by d.healey

      @Natan

      I just Trying to get is this a big or can fix With a few changes.

      The whole of scriptnode should not be used, even if this little thing was fixed scriptnode as a whole is not production ready.

      And can't wait 2 Months For The next Release

      Yes you can :) you have no other choice.

      Libre Wave - Freedom respecting instruments and effects
      My Patreon - HISE tutorials
      YouTube Channel - Public HISE tutorials

      1 Reply Last reply Reply Quote 2
      • DanHD
        DanH
        last edited by

        I have a couple of basic Script FX modules in something I'm about to release.. Seems perfectly stable. Should I be worried?!

        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
        https://dhplugins.com/ | https://dcbreaks.com/
        London, UK

        d.healeyD ustkU 2 Replies Last reply Reply Quote 0
        • d.healeyD
          d.healey @DanH
          last edited by

          @DanH Have you successfully exported the nodes and built your plugin with them?

          Libre Wave - Freedom respecting instruments and effects
          My Patreon - HISE tutorials
          YouTube Channel - Public HISE tutorials

          DanHD 1 Reply Last reply Reply Quote 0
          • ustkU
            ustk @DanH
            last edited by

            @DanH I think if it is simple enough, stable, and not too cpu hungry, then I see no reason not to release it. Moreover it can be part of an update of your product later on

            Can't help pressing F5 in the forum...

            1 Reply Last reply Reply Quote 0
            • DanHD
              DanH @d.healey
              last edited by DanH

              @d-healey do what? Do I need to export the nodes? One's a simple Chorus and the other just a filter...

              And yup gone out to 30 beta testers and no issue thus far (with that part of the plugin anyway!)

              DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
              https://dhplugins.com/ | https://dcbreaks.com/
              London, UK

              d.healeyD 1 Reply Last reply Reply Quote 0
              • d.healeyD
                d.healey @DanH
                last edited by d.healey

                @DanH As far as I know the point of scriptnode is to build DSP units using a node graph that you then export as C++ modules and import into your project for the final build. Exporting a plugin with a node graph would be quite inefficient (CPU wise) I think. https://docs.hise.audio/scriptnode/manual/cpp_generator.html

                Libre Wave - Freedom respecting instruments and effects
                My Patreon - HISE tutorials
                YouTube Channel - Public HISE tutorials

                DanHD 1 Reply Last reply Reply Quote 0
                • DanHD
                  DanH @d.healey
                  last edited by DanH

                  @d-healey

                  :man_facepalming:

                  DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                  https://dhplugins.com/ | https://dcbreaks.com/
                  London, UK

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                  • Christoph HartC
                    Christoph Hart
                    last edited by

                    Well it depends, if you just slap a few nodes together it's fine (actually the performance is better than using HISE modules for this since the overhead of the HISE architecture is slightly higher than just the node API).

                    However as soon as you start modulating on sample level or use excessive oversampling in combination with a complex node setup, you definitely might want to export it to C++.

                    NatanN DanHD 2 Replies Last reply Reply Quote 1
                    • NatanN
                      Natan @Christoph Hart
                      last edited by

                      @Christoph-Hart Christoph, You Have any Lines On Those 2 STK Nodes I Mentioned Above?
                      Why They Showing Errors?

                      But They Work Just Okey!!!

                      1 Reply Last reply Reply Quote 0
                      • DanHD
                        DanH @Christoph Hart
                        last edited by

                        @Christoph-Hart just going through the motions of recompiling - Xcode has thrown an error - Do I have to export each and every container as a CPP class used within a 'master' container

                        • and should I use Custom or Project?

                        DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                        https://dhplugins.com/ | https://dcbreaks.com/
                        London, UK

                        1 Reply Last reply Reply Quote 0
                        • Christoph HartC
                          Christoph Hart
                          last edited by

                          @Natan said in Scripnote Error @Christoph-Hart:

                          You Have any Lines On Those 2 STK Nodes I Mentioned Above?
                          Why They Showing Errors?

                          No clue, but I doom the day I wrote that halfassed STK wrapper...

                          Do I have to export each and every container as a CPP class used within a 'master' container

                          Nope, the entire container will be compiled as one class. WHEN. IT'S. READY. :)

                          DanHD 1 Reply Last reply Reply Quote 4
                          • DanHD
                            DanH @Christoph Hart
                            last edited by

                            @Christoph-Hart Gotcha ✌

                            DHPlugins / DC Breaks | Artist / Producer / DJ / Developer
                            https://dhplugins.com/ | https://dcbreaks.com/
                            London, UK

                            1 Reply Last reply Reply Quote 0
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